Kirby 64: The Crystal Shards: Difference between revisions

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Minor fixes. The Dream Collection Wii Remote control info can stay here for now until we have a proper controls section.
m (Minor fixes. The Dream Collection Wii Remote control info can stay here for now until we have a proper controls section.)
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Despite the fact that ''Kirby 64: The Crystal Shards'' features full 3D graphics for the first time, the game itself still plays like a 2D sidescroller. The player controls Kirby's movements with the Directional Pad. This way he is able to walk, run, and crouch. Pressing the A button causes Kirby to jump, and another press of the button lets him inflate himself, making him able to fly. However, unlike in the previous games where Kirby was granted to fly for an infinite amount of time, this game limits his potential. After a set amount of time, he will be unable to continue flying upward and has to touch the ground first to be able to do so again. Pressing the B button makes Kirby use his signature [[Inhale|inhaling]] attack, which lets him defeat enemies, destroy blocks, and obtain copy abilities (given that the inhaled enemy possesses one).
Despite the fact that ''Kirby 64: The Crystal Shards'' features full 3D graphics for the first time, the game itself still plays like a 2D sidescroller. The player controls Kirby's movements with the Directional Pad. This way he is able to walk, run, and crouch. Pressing the A button causes Kirby to jump, and another press of the button lets him inflate himself, making him able to fly. However, unlike in the previous games where Kirby was granted to fly for an infinite amount of time, this game limits his potential. After a set amount of time, he will be unable to continue flying upward and has to touch the ground first to be able to do so again. Pressing the B button makes Kirby use his signature [[Inhale|inhaling]] attack, which lets him defeat enemies, destroy blocks, and obtain copy abilities (given that the inhaled enemy possesses one).


The game makes another distinction from its predecessors, giving Kirby only seven different abilities to copy, as opposed to the vast ability pool of other games. The base abilities are [[Burning|Burn]], [[Stone]], [[Ice]], [[Needle]], [[Bomb]], [[Spark]], and [[Cutter]]. However, by inhaling enemies, Kirby can create ability stars, which he can spit at other enemies. If an ability star connects to another enemy with an ability, the two abilities will merge and form a [[Power Combo]]. By combining abilities, Kirby can master 28 different abilities, plus the seven base abilities, making a total of 35 abilities. Kirby can discard his ability if the player presses either the L button, the R button, or one of the C buttons. In the [[Kirby's Dream Collection Special Edition]] release (which supports Wii Remote compatiblity unlike other versions), the D-Pad makes Kirby move, the 2 button functions as jump, 1 functions as inhale and A functions as discard.
The game makes another distinction from its predecessors, giving Kirby only seven different abilities to copy, as opposed to the vast ability pool of other games. The base abilities are [[Burning|Burn]], [[Stone]], [[Ice]], [[Needle]], [[Bomb]], [[Spark]], and [[Cutter]]. However, by inhaling enemies, Kirby can create ability stars, which he can spit at other enemies. If an ability star connects to another enemy with an ability, the two abilities will merge and form a [[Power Combo]]. By combining abilities, Kirby can master 28 different abilities, plus the seven base abilities, making a total of 35 abilities. Kirby can discard his ability if the player presses either the L button, the R button, or one of the C buttons. In the ''[[Kirby's Dream Collection Special Edition]]'' release (which supports Wii Remote compatibility unlike other versions), the + Control Pad makes Kirby move, the 2 button functions as jump, 1 functions as inhale and A functions as discard.


The game features six levels, or planets, with respectively four stages and one boss fight. From the beginning, only the first stage of Pop Star is available. In every stage, there are three Crystal Shards to be found. The Crystal Shards are often hidden in remote places or behind obstacles that can be destroyed only by a certain ability (usually indicated by the obstacle's color). Finding all the Crystal Shards is not necessary to complete the game, but it is essential to 100% complete the game, as finding all 74 Crystal Shards (66 from every stage, six from every boss, and two during the intro) unlocks the true ending of the game.
The game features six levels, or planets, each with three or four stages and one boss fight. From the beginning, only the first stage of Pop Star is available. In every stage, there are three Crystal Shards to be found. The Crystal Shards are often hidden in remote places or behind obstacles that can be destroyed only by a certain ability (usually indicated by the obstacle's color). Finding all the Crystal Shards is not necessary to complete the game, but it is essential to 100% complete the game, as finding all 74 Crystal Shards (66 from every stage, six from every boss, and two during the intro) unlocks the true ending of the game.


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