Sillydillo: Difference between revisions

15 bytes added ,  18 December 2023
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Text replacement - "Drop Star" to "Dropped Star"
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|'''アレダ・パラパ'''<br>''Gotcha Dillo''
|'''アレダ・パラパ'''<br>''Gotcha Dillo''
|Sillydillo approaches Kirby and tries to capture him with an un[[guard]]able cage, using a lateral swing close to the ground. If caught, Kirby will be trapped in the cage, and shaken about for heavy damage until he escapes (done by the player mashing the control stick). The swing leaves a [[Drop Star]] behind upon finishing. If the player fails to make Kirby escape the cage, Sillydillo will end the attack by slamming the cage on the ground, defeating Kirby no matter how much health he has left. This makes Sillydillo and its [[Phantom Sillydillo|phantom counterpart]] some of the few foes in the entire [[Kirby (series)|''Kirby'' series]] to have the ability to instantly defeat the player regardless of how much health they currently have.
|Sillydillo approaches Kirby and tries to capture him with an un[[guard]]able cage, using a lateral swing close to the ground. If caught, Kirby will be trapped in the cage, and shaken about for heavy damage until he escapes (done by the player mashing the control stick). The swing leaves a [[Dropped Star]] behind upon finishing. If the player fails to make Kirby escape the cage, Sillydillo will end the attack by slamming the cage on the ground, defeating Kirby no matter how much health he has left. This makes Sillydillo and its [[Phantom Sillydillo|phantom counterpart]] some of the few foes in the entire [[Kirby (series)|''Kirby'' series]] to have the ability to instantly defeat the player regardless of how much health they currently have.
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|'''{{color|green|コロガ・パラパ}}'''<br>''Rolling Dillo''
|'''{{color|green|コロガ・パラパ}}'''<br>''Rolling Dillo''
|Sillydillo rolls up into a ball and starts revving up. It then charges at Kirby in a straight line at high speed, prompting Kirby to [[dodge]] to avoid the attack. Sillydillo performs three of these charges in quick succession, each one leaving a few Drop Stars in its wake. At the end of the third charge, Sillydillo is left helpless on its back for a moment as more Drop Stars appear around it.
|Sillydillo rolls up into a ball and starts revving up. It then charges at Kirby in a straight line at high speed, prompting Kirby to [[dodge]] to avoid the attack. Sillydillo performs three of these charges in quick succession, each one leaving a few Dropped Stars in its wake. At the end of the third charge, Sillydillo is left helpless on its back for a moment as more Dropped Stars appear around it.
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|'''{{color|red|グラン・パ・ド・ドゥ}}'''<br>''Grand Pas de Deux''
|'''{{color|red|グラン・パ・ド・ドゥ}}'''<br>''Grand Pas de Deux''
|Sillydillo pulls out one of its "dance partners" and starts twirling around with it, bouncing off the walls of the arena and leaving Drop Stars on occasion.
|Sillydillo pulls out one of its "dance partners" and starts twirling around with it, bouncing off the walls of the arena and leaving Dropped Stars on occasion.
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|'''{{color|red|パ・ド・ドゥ}}'''<br>''Pas de Deux''
|'''{{color|red|パ・ド・ドゥ}}'''<br>''Pas de Deux''
|Sillydillo pulls out its "dance partners" and tosses two of them towards Kirby. These weakly home in on him and leave Drop Stars as they pass. This move is usually performed right after "Grand Pas de Deux".
|Sillydillo pulls out its "dance partners" and tosses two of them towards Kirby. These weakly home in on him and leave Dropped Stars as they pass. This move is usually performed right after "Grand Pas de Deux".
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