Olive Ocean - Room 22: Difference between revisions

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{{Good}}
{{Infobox-K&TAMRoom
{{Infobox-K&TAMRoom
|image= [[File:Olive Ocean Room 22.png]]
|image= [[File:KaTAM Olive Ocean Room 22.png]]
|caption=[[Kirby]] strikes the diamond formation in '''Room 22'''.
|caption=[[Kirby]] strikes the diamond formation in '''Room 22'''.
|area=[[Olive Ocean]]
|area=[[Olive Ocean]]
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|to=[[Olive Ocean - Room 23|Room 23]]
|to=[[Olive Ocean - Room 23|Room 23]]
|chest={{N}}
|chest={{N}}
|theme music=[[File:KaTAM Deep Sea Area.mp3]]
|theme title="[[Deep Sea Area]]"
|description=Clip of the "Deep Sea Area" theme from ''[[Kirby & The Amazing Mirror]]''
}}
}}
'''Olive Ocean - Room 22''' is a room in [[Olive Ocean]], the sixth area of ''[[Kirby & The Amazing Mirror]]''.
'''Olive Ocean - Room 22''' is a room in [[Olive Ocean]], the sixth area of ''[[Kirby & The Amazing Mirror]]''.
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==Overview==
==Overview==
This room is one last stretch through a watery tunnel with no bottom populated by the usual fare of sea creatures. Once Kirby gets past the flotilla of [[Glunk]]s in the way, he can reach a dry chamber which contains a [[Sword Knight]]. From there, it's back into the wet with more underwater enemies to deal with. A [[1-Up]] can be accessed here past some [[Metal Block]]s if Kirby ''still'' has his gift from [[Bonkers]]. From there, past a [[Maxim Tomato]] and [[Blipper]]s to guard it, the path gets dry again, and two ability-providing enemies wait in a wall. The door to Room 23 lies just beyond.
This room is one last stretch through a watery tunnel with no bottom populated by the usual fare of sea creatures. Once Kirby gets past the flotilla of [[Glunk]]s in the way, he can reach a dry chamber which contains a [[Sword Knight]]. From there, it's back into the wet with more underwater enemies to deal with. A [[1-Up]] can be accessed here past some [[metal block]]s if Kirby ''still'' has his gift from [[Bonkers]]. From there, past a [[Maxim Tomato]] and [[Blipper]]s to guard it, the path gets dry again, and two ability-providing enemies wait in a wall. The door to Room 23 lies just beyond.


==Enemies==
==Enemies==
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!Copy Ability
!Copy Ability
|-
|-
|align=center|[[File:KNiD E Blipper.png]]
|align=center|[[File:KNiDL Blipper sprite.png]]
|[[Blipper]]
|[[Blipper]]
|None
|None
|-
|-
|align=center|[[File:KNiD E Glunk.png]]
|align=center|[[File:KNiDL Glunk sprite.png]]
|[[Glunk]]
|[[Glunk]]
|None
|None
|-
|-
|align=center|[[File:KNiD E SirKibble.png]]
|align=center|[[File:KNiDL Sir Kibble sprite.png]]
|[[Sir Kibble]]
|[[Sir Kibble]]
|[[Cutter]]
|[[Cutter]]
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|None
|None
|-
|-
|align=center|[[File:KNiD E SwordKnight.png]]
|align=center|[[File:KNiDL Sword Knight sprite.png]]
|[[Sword Knight]]
|[[Sword Knight]]
|[[Sword]]
|[[Sword]]
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==Gallery==
==Gallery==
<gallery>
<gallery>
KTAM 6-22 Map.png|Composite map of the room
KaTAM 6-22 Map.png|Composite map of the room
</gallery>
</gallery>