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{{Infobox-KPRLevel | {{Infobox-KPRLevel | ||
|image=[[File:Overload Ocean. | |image=[[File:KPR Overload Ocean World Hub.png|300px]] | ||
|caption=Screenshot from ''Kirby: Planet Robobot''. | |caption=Screenshot of '''Overload Ocean''' from ''[[Kirby: Planet Robobot]]''. | ||
|level=3 | |level=3 | ||
|stages=6 | |stages=6 | ||
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|robobotarmor=All but Boss stage and Stage 5 | |robobotarmor=All but Boss stage and Stage 5 | ||
|boss=[[Susie]] | |boss=[[Susie]] | ||
|theme music=[[File:Overload Ocean sample KPR.oga]] | |||
|theme title="[[The Noble Haltmann|Overload Ocean]]" | |||
|description=The stage select theme for Overload Ocean. | |||
|previous=[[Resolution Road]] | |previous=[[Resolution Road]] | ||
|next=[[Gigabyte Grounds]] | |next=[[Gigabyte Grounds]] | ||
}} | }} | ||
'''Overload Ocean''' | '''Overload Ocean''' is the third level of ''[[Kirby: Planet Robobot]]''. It has five regular stages, a boss stage, and an EX stage. The level consists mainly of locations both above and below [[Water (environment)|water]], contains a dessert factory, and also features a laboratory like the stages before it. There are eighteen [[Code Cube]]s to collect in this level, with three in every stage except the Boss one. The boss is [[Susie]]. | ||
==Stages== | ==Stages== | ||
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!class=unsortable|Unlock Req. | !class=unsortable|Unlock Req. | ||
!class=unsortable|Code Cubes | !class=unsortable|Code Cubes | ||
!class=unsortable|Robobot | !class=unsortable|Robobot Armor? | ||
!class=unsortable|Boss/Mid-Boss | |||
!class=unsortable|Notes | !class=unsortable|Notes | ||
|- | |- | ||
|[[Overload Ocean - Stage 1|Stage 1]] | |{{center|[[File:KPR Overload Ocean Stage 1 select.png|200px]]<br>[[Overload Ocean - Stage 1|Stage 1]]}} | ||
|N/A | |N/A | ||
|3 | |3 | ||
|{{Y}} | |{{Y}} | ||
| | |[[Blocky]] | ||
|A [[Smash Bros. room]] is hidden in this stage. | |||
|- | |- | ||
|[[Overload Ocean - Stage 2|Stage 2]] | |{{center|[[File:KPR Overload Ocean Stage 2 select.png|200px]]<br>[[Overload Ocean - Stage 2|Stage 2]]}} | ||
|Complete Stage 1 | |Complete Stage 1. | ||
|3 | |3 | ||
|{{Y}} | |{{Y}} | ||
|{{N}} | |||
| | | | ||
|- | |- | ||
|[[Overload Ocean - Stage 3|Stage 3]] | |{{center|[[File:KPR Overload Ocean Stage 3 select.png|200px]]<br>[[Overload Ocean - Stage 3|Stage 3]]}} | ||
|Complete Stage 2 | |Complete Stage 2. | ||
|3 | |3 | ||
|{{Y}} | |{{Y}} | ||
|{{N}} | |||
| | | | ||
|- | |- | ||
|[[Overload Ocean - Stage 4|Stage 4]] | |{{center|[[File:KPR Overload Ocean Stage 4 select.png|200px]]<br>[[Overload Ocean - Stage 4|Stage 4]]}} | ||
|Complete Stage 3 | |Complete Stage 3. | ||
|3 | |3 | ||
|{{Y}} | |{{Y}} | ||
|{{N}} | |||
| | | | ||
|- | |- | ||
|[[Overload Ocean - Stage 5|Stage 5]] | |{{center|[[File:KPR Overload Ocean Stage 5 select.png|200px]]<br>[[Overload Ocean - Stage 5|Stage 5]]}} | ||
|Complete Stage 4 | |Complete Stage 4. | ||
|3 | |3 | ||
|{{N}} | |{{N}} | ||
|[[Bonkers]] | |||
| | | | ||
|- | |- | ||
|Stage 6 | |{{center|[[File:KPR Overload Ocean Stage 6 select.png|200px]]<br>[[Overload Ocean - Stage 6|Stage 6]]}} | ||
|Collect 6 [[Code Cube]]s from prior Overload Ocean stages and complete Stage 5. | |Collect 6 [[Code Cube]]s from prior Overload Ocean stages and complete Stage 5. | ||
|0 | |0 | ||
|{{N}} | |{{N}} | ||
|Completing this stage unlocks [[Gigabyte Grounds]] | |[[Susie]] | ||
|Completing this stage unlocks [[Gigabyte Grounds]]. | |||
|- | |- | ||
|[[Overload Ocean - Stage EX|Stage 7 EX]] | |{{center|[[File:KPR Overload Ocean Stage 7 EX select.png|200px]]<br>[[Overload Ocean - Stage 7 EX|Stage 7 EX]]}} | ||
|Collect all Code Cubes from prior Overload Ocean stages. | |Collect all Code Cubes from prior Overload Ocean stages. | ||
|3 | |3 | ||
|{{Y}} | |{{Y}} | ||
|[[King Doo]] 2.0 | |||
|This is an EX stage, so completing it is not required to finish the game. | |This is an EX stage, so completing it is not required to finish the game. | ||
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==In Meta Knightmare Returns== | ==In Meta Knightmare Returns== | ||
All stages of Overload Ocean are played in one sequence in [[Meta Knightmare Returns]] except for certain sections involving the [[Robobot Armor]]. Through this sequence, | All stages of Overload Ocean are played in one sequence in [[Meta Knightmare Returns]] except for certain sections involving the [[Robobot Armor]]. Through this sequence, five [[Sticker (Kirby: Planet Robobot)|sticker]]s can be found. | ||
In addition, many enemies are re-sized - changing their [[ | In addition, many enemies are re-sized - changing their [[Health]] and also possibly movement speed - and [[Susie]] and the [[Mid-Bosses]] are changed to their 2.0 forms. | ||
Finally, in place of [[Code Cube]]s, side areas yield Meta-Points, which can be used to power [[Meta Knight]]'s special abilities. | Finally, in place of [[Code Cube]]s, side areas yield Meta-Points, which can be used to power [[Meta Knight]]'s special abilities. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Overload Ocean | KPR Overload Ocean Level Hub.png|A portion of the Overload Ocean Stage Select area. | ||
Susie Encounter. | KPR Susie Encounter.png|Kirby and Susie prepare to fight. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{ | {{Names | ||
[[ | |ja=オクターン オーシャン | ||
[[ | |jaR=Okutān Ōshan | ||
[[Category: | |jaM=Octarn Ocean<br><small>This is the official English rendering of the Japanese name in-game. "Octarn" likely derives from "[[wikipedia:octal|octal]]" or "[[wikipedia:octet (computing)|octet]]", which both describe the units of data used by 8-bit systems (and indeed, the Spanish translation does use "octal").</small> | ||
|ko=오버로드 오션 | |||
|koR=Obeorodeu Oseyeon | |||
|koM=Overload Ocean | |||
|de=Bildschöne Brandung | |||
|deM=Beautiful Breakers | |||
|fr=Océan Optique | |||
|frM=Optical Ocean | |||
|it=Spiaggia Ottica | |||
|itM=Optical Beach | |||
|es=Océano Octal | |||
|esM=Octal Ocean | |||
}} | |||
{{Navbox-KPR}} | |||
[[Category:Popstar locations]] |