Milky Way Wishes: Difference between revisions

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Like with all other cut-scenes, the cut-scenes for Milky Way Wishes are handled with spritework in the original game, and with 3-D full-motion video in the remake. As such, cut-scenes in the original tend to be quicker and punchier, while scenes in the remake are slower, but more fluid in motion for the most part.
Like with all other cut-scenes, the cut-scenes for Milky Way Wishes are handled with spritework in the original game, and with 3-D full-motion video in the remake. As such, cut-scenes in the original tend to be quicker and punchier, while scenes in the remake are slower, but more fluid in motion for the most part.


Aside from the more general upgrades in graphics, the sprite-work in Milky Way Wishes also changes more drastically in the remake, giving all bosses different color palettes in addition to the enemy and mid-boss palette changes shared by both versions. Notable examples include [[Twin Woods]] bearing {{UserLang|us=a fall|gb=an autumn canopy}}, [[Kracko]] appearing with a light blue hue, and [[Heavy Lobster]] appearing with a silver hauberk instead of gold.
Aside from the more general upgrades in graphics, the sprite-work in Milky Way Wishes also changes more drastically in the remake, giving all bosses different color palettes in addition to the enemy and mid-boss palette changes shared by both versions. Notable examples include [[Twin Woods]] bearing a fall canopy, [[Kracko]] appearing with a light blue hue, and [[Heavy Lobster]] appearing with a silver hauberk instead of gold.


==Profiles==
==Profiles==