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Like with all other cut-scenes, the cut-scenes for Milky Way Wishes are handled with spritework in the original game, and with 3-D full-motion video in the remake. As such, cut-scenes in the original tend to be quicker and punchier, while scenes in the remake are slower, but more fluid in motion for the most part. | Like with all other cut-scenes, the cut-scenes for Milky Way Wishes are handled with spritework in the original game, and with 3-D full-motion video in the remake. As such, cut-scenes in the original tend to be quicker and punchier, while scenes in the remake are slower, but more fluid in motion for the most part. | ||
Aside from the more general upgrades in graphics, the sprite-work in Milky Way Wishes also changes more drastically in the remake, giving all bosses different color palettes in addition to the enemy and mid-boss palette changes shared by both versions. Notable examples include [[Twin Woods]] bearing | Aside from the more general upgrades in graphics, the sprite-work in Milky Way Wishes also changes more drastically in the remake, giving all bosses different color palettes in addition to the enemy and mid-boss palette changes shared by both versions. Notable examples include [[Twin Woods]] bearing a fall canopy, [[Kracko]] appearing with a light blue hue, and [[Heavy Lobster]] appearing with a silver hauberk instead of gold. | ||
==Profiles== | ==Profiles== |