Bad ending: Difference between revisions

2 bytes removed ,  Sunday at 01:19
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Minor fixes.
m (Undo revision 479635 by Owencrazyboy17 (talk) this wording is better because HIAD and Soul Melter can be completed in either order, whereas the original wording incorrectly implies Soul Melter must be completed first)
Tag: Undo
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|direction=horizontal
|direction=horizontal
|footer=At the end of the bad ending cutscene, Kirby and his Animal Friends travel off toward the left amid rainy weather. Kine stops for a moment as a '''?''' is added to the end text below.
|footer=At the end of the bad ending cutscene, Kirby and his Animal Friends travel off toward the left amid rainy weather. Kine stops for a moment as a '''?''' is added to the end text below.
|image1 = KDL2 False End pre.png
|image1=KDL2 False End pre.png
|image2 = KDL2 False End.png
|image2=KDL2 False End.png
}}
}}
This ending is triggered if Kirby defeats [[King Dedede]] in [[Dark Castle]] without collecting all the [[Rainbow Drop]]s first.
This ending is triggered if Kirby defeats [[King Dedede]] in [[Dark Castle]] without collecting all the [[Rainbow Drop]]s first.
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|direction=horizontal
|direction=horizontal
|footer=As Kirby and Gooey walk back home, a "cast" list of the enemies in the game are shown below (left). Later on, an ominous [[Zero|silhouette]] hangs in the sky, suggesting unfinished business (right).
|footer=As Kirby and Gooey walk back home, a "cast" list of the enemies in the game are shown below (left). Later on, an ominous [[Zero|silhouette]] hangs in the sky, suggesting unfinished business (right).
|image1 = KDL3 False Ending 1.png
|image1=KDL3 False Ending 1.png
|image2 = KDL3 False Ending 2.png
|image2=KDL3 False Ending 2.png
}}
}}
This ending is triggered if Kirby defeats [[King Dedede]] in [[Iceberg (Kirby's Dream Land 3)|Iceberg]] without collecting all the [[Heart Star]]s first.
This ending is triggered if Kirby defeats [[King Dedede]] in [[Iceberg (Kirby's Dream Land 3)|Iceberg]] without collecting all of the [[Heart Star]]s first.


Once King Dedede goes down, Kirby hops off his Animal Friend (if he was riding one), jumps a few times in the air, and poses in triumph, performing the same animations from ''Kirby's Dream Land 2''. Afterwards, the game transitions to a new scene where Kirby and [[Gooey]] are walking back home in a grassy field in the daytime. Additionally, like in ''Kirby's Dream Land 2'', a list of all the enemies and [[Mid-Boss]]es are shown to the player along the way. At the end, the camera pans upward to show a large black circle looming in the sky, with the caption of '''?'''. This is the yet-undefeated [[Zero]]. From here, the game resets.
Once King Dedede goes down, Kirby hops off his Animal Friend (if he was riding one), jumps a few times in the air, and poses in triumph, performing the same animations from ''Kirby's Dream Land 2''. Afterwards, the game transitions to a new scene where Kirby and [[Gooey]] are walking back home in a grassy field in the daytime. Additionally, like in ''Kirby's Dream Land 2'', a list of all the enemies and [[Mid-Boss]]es are shown to the player along the way. At the end, the camera pans upward to show a large black circle looming in the sky, with the caption of '''?'''. This is the yet-undefeated [[Zero]]. From here, the game resets.
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===''Kirby Star Allies''===
===''Kirby Star Allies''===
Exclusive to the [[Heroes in Another Dimension]] mode, a bad ending plays out if fewer than 100 [[Friend Heart]]s were collected prior to defeating [[The Three Mage-Sisters]]. In this ending, Kirby and his allies simply walk off after they defeat the Mage-Sisters, leaving them and Hyness in a pile on the floor. While the Mage-Sisters lay there unconscious, a dark, ominous aura begins to emanate from them, while the bad ending jingle from ''Kirby 64: The Crystal Shards'' plays to a quick fade-out.
Exclusive to the [[Heroes in Another Dimension]] mode, a bad ending plays out if fewer than 100 [[Friend Heart]]s were collected prior to defeating [[The Three Mage-Sisters]]. In this ending, Kirby and his allies simply walk off after they defeat the Mage-Sisters, leaving them and Hyness in a pile on the floor. While the Mage-Sisters lay there unconscious, a dark, ominous aura begins to emanate from them, as an excerpt of "Fare...well?" from ''Kirby 64: The Crystal Shards'' plays to a quick fade-out.


Having this ending play out will still unlock the Soul Melter EX difficulty for [[The Ultimate Choice]] (provided Soul Melter is completed as well), but will not unlock the Three Mage-Sisters as a [[Dream Friend]], nor will it unlock the final three [[Celebration Picture]]s. Additionally, [[King Dedede]] appears in the credits game instead of [[Marx]], the ending caption reads "The End...?", and in the [[Theater]], the credits movie is titled "The Happiest Curtain Call?".
Having this ending play out will still unlock the Soul Melter EX difficulty for [[The Ultimate Choice]] (provided Soul Melter is completed as well), but will not unlock the Three Mage-Sisters as a [[Dream Friend]], nor will it unlock the final three [[Celebration Picture]]s. Additionally, [[King Dedede]] appears in the credits game instead of [[Marx]], the ending caption reads "The End...?", and in the [[Theater]], the credits movie is titled "The Happiest Curtain Call?".


<gallery>
<gallery>
KSA HiAD False ending screenshot 1.png|If fewer than 100 Friend Hearts are obtained by the time The Three Mage-Sisters are defeated, the battle will end on an anticlimax with Kirby and his friends just walking away.
KSA HiAD False ending screenshot 1.png|If fewer than 100 Friend Hearts are obtained by the time The Three Mage-Sisters are defeated, the battle will end anticlimactically with Kirby and his friends just walking away.
KSA HiAD False ending screenshot 2.png|After Kirby and co. leave the scene, the camera zooms in on the fallen mages as the bad ending jingle from ''Kirby 64: The Crystal Shards'' plays over the fadeout.
KSA HiAD False ending screenshot 2.png|After Kirby and co. leave the scene, the camera zooms in on the fallen mages as the bad ending jingle from ''Kirby 64: The Crystal Shards'' plays over the fadeout.
</gallery>
</gallery>


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[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]