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{{Featured}}
{{Featured}}
{{Infobox-Character
{{Infobox-Character
|image=[[File:KPR Haltmann.png|300px]]
|image=[[File:KPR Haltmann.png]]
|caption=Screenshot of '''President Haltmann''' from ''[[Kirby: Planet Robobot]]''.
|caption=Screenshot of '''President Haltmann''' from ''[[Kirby: Planet Robobot]]''.
|game1=''[[Kirby: Planet Robobot]]'' (2016)
|game1=''[[Kirby: Planet Robobot]]'' (2016)
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==== Story Mode ====
==== Story Mode ====
{{Infobox-Boss
{{Infobox-Boss
|image=[[File:KPR President Haltmann.png|250px]]
|image=[[File:KPR President Haltmann.png]]
|caption='''President Haltmann''', in his mech and ready to fight.
|caption='''President Haltmann''', in his Business Suit and ready to fight.
|game1=''[[Kirby: Planet Robobot]]''
|game1=''[[Kirby: Planet Robobot]]''
|lastgame=
|lastgame=
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====Pres. Haltmann 2.0====
====Pres. Haltmann 2.0====
[[File:KPR President Haltmann EX.png|thumb|right|200px|'''Pres. Haltmann 2.0''']]
[[File:KPR President Haltmann EX.png|thumb|'''Pres. Haltmann 2.0''']]
{{quote|His full name is {{color|orange|Max Profitt Haltmann}}. Ever since losing his {{color|orange|only child}} in an accident long ago, he's dedicated his life to the company. However, his only {{color|orange|wish}} is to {{color|orange|see his daughter once again}}...|'''Vs. Pres. Haltmann 2.0''' pause screen description}}
{{quote|His full name is {{color|orange|Max Profitt Haltmann}}. Ever since losing his {{color|orange|only child}} in an accident long ago, he's dedicated his life to the company. However, his only {{color|orange|wish}} is to {{color|orange|see his daughter once again}}...|'''Vs. Pres. Haltmann 2.0''' pause screen description}}
In [[Meta Knightmare Returns]] and [[The True Arena]] Haltmann is fought as '''Pres. Haltmann 2.0''', similar to most other bosses. Similar to Susie 2.0, only his Executuive Suit changes in appearance, now having gold, black and platinum for its primary colors.
In [[Meta Knightmare Returns]] and [[The True Arena]] Haltmann is fought as '''Pres. Haltmann 2.0''', similar to most other bosses. Similar to Susie 2.0, only his Executuive Suit changes in appearance, now having gold, black and platinum for its primary colors.
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|-
|-
|'''Driver Slam 2.0'''
|'''Driver Slam 2.0'''
Haltmann 2.0 jumps high into the air, then comes crashing down, leaving stars on the final impact. He may repeat the final jump multiple times. The final jump causes shockwaves and stars to appear on each side.
|Haltmann 2.0 jumps high into the air, then comes crashing down, leaving stars on the final impact. He may repeat the final jump multiple times. The final jump causes shockwaves and stars to appear on each side.
|-
|-
|'''Kickoff Party 2.0'''
|'''Kickoff Party 2.0'''

Revision as of 12:09, 2 July 2021


President Haltmann
KPR Haltmann.png
Screenshot of President Haltmann from Kirby: Planet Robobot.
Details
First appearance Kirby: Planet Robobot (2016)
Latest appearance Kirby Star Allies (2018, cameo)
Similar Susie
Theme music

30 second clip of "The Noble Haltmann" from Kirby: Planet Robobot

 This box: view  talk  edit 
Well... Allow me to elaborate. In compliance with the business plan drafted by Star Dream... effective today, you are... terminated!
— President Haltmann in Kirby: Planet Robobot

President Haltmann (full name Max Profitt Haltmann[1]) is a character in Kirby: Planet Robobot, serving as the game's primary antagonist. He is President of the Haltmann Works Company, even receiving the dignity of an anthem in his glory, and is responsible for the invasion of Planet Popstar and many worlds before it. He manages this invasion from the comfort of his executive suite on the Haltmann Works' flagship, the planet-sized Access Ark, powered by an ancient relic which he refers to as the Mother Computer. He is voiced by Mugihito.

Physical appearance

Haltmann is fairly large and egg-shaped, with pale skin, and disembodied hands and feet. He sports solid cyan eyes, a prominent brow, and purple hair and moustache. He wears a very dark indigo suit with a maroon tie and pink collar. He also sports a small golden radio piece on the side of his head. His gloves and body are adorned with gold-encrusted rubies.

When not piloting his mech, he moves about by means of his hovering golden chair, which suggests a generally sedentary lifestyle.

Game appearances

President Haltmann's video game appearances  
Game Role Notes
Kirby: Planet Robobot Primary antagonist
Kirby Star Allies Cameo He appears in the "Robobot Memories" Celebration Picture, and as a portrait in Echo's Edge alongside Susie since Version 4.0.0. He is also referenced in Susie's Guest Star ???? Star Allies Go! description.

Kirby: Planet Robobot

Story Mode

President Haltmann
KPR President Haltmann.png
President Haltmann, in his Business Suit and ready to fight.
Details
First game Kirby: Planet Robobot
Relative(s) Susie
Theme music

30-second clip of Haltmann's Boss theme from Kirby: Planet Robobot

 This box: view  talk  edit 

President Haltmann's likeness is first seen in Stage 1 of Access Ark, after Kirby has already boarded the mothership. He is later encountered directly at the end of that same level, in the Haltmann Works executive office. He dismisses Susie after Mecha Knight+ is defeated, and then proceeds to address Kirby directly. Haltmann then shows him Star Dream, explaining that they'd managed to reactivate it using the knowledge of lost ancient civilizations. He then mans a large mech made of pure gold, presumably built by the computer, and engages Kirby with it.

When he is defeated, he runs a tantrum, calling Kirby and his friends savages. In his rage, he turns to Star Dream and begins to activate it using a special helmet. As he boots it up, however, Susie steals the helmet from him, causing him to black out. As it turns out, Susie was aiming to betray Haltmann this entire time, and take Star Dream for herself. Star Dream itself then intervenes, knocking Susie out as well with a lightning bolt. Star Dream then uses Haltmann's body to declare that it will destroy all of history up to this point, in order to pave the way for 'infinite prosperity'.

At this point, it is explained, primarily through Pause Screen notes, that Haltmann's mind and soul have been intertwined with Star Dream's OS. It is this fusion that sends the computer on a berserk fury. When the machine is finally destroyed, along with Access Ark, Haltmann is destroyed with it.

Meta Knightmare Returns

President Haltmann is encountered at the end of the Access Ark stage, this time as Pres. Haltmann 2.0. After his defeat at the hands of Meta Knight, Star Dream appoints the victor as the new admin. Haltmann is not seen again after this point.

Other appearances

President Haltmann is encountered as a Boss in The Arena, and his 2.0 form in The True Arena. He is also seen again during the special performance video which is unlocked upon 100% completion of the game.

Haltmann's likeness can be collected as a sticker, which is awarded for collecting every Code Cube in the game.

Boss Battle

- The Noble Haltmann -
Noble Haltmann, we adore him
Kingly lord of time and space!
Every day we wish him glory,
Gazing on his noble face!

— Vs. President Haltmann pause screen description

The following lists all of President Haltmann's attacks in Kirby: Planet Robobot. Haltmann's attack names listed are taken from the Japanese guide book, which mostly are related to office and business.

Phase 1
Haltmann prepares to launch his drones in Phase 1 of the battle.
Attacks - Phase 1
Attack Description
Ms. Officer Haltmann launches his four Susie-shaped drones, which home in on Kirby and leave stars on impact. They can be swallowed for the Spark ability (or Bomb ability if swalled during explosion). Haltmann 2.0 uses six drones.
  • This is similar to Susie's Drillbit missles.
Office Excecutive Rotate Haltmann attaches to the central platform, and spins repeatedly around it, leaving two stars when the attack concludes. If any drones are out, they will spin in sync with him.
  • This is similar to Susie's Spin Cycle Dash, which is named "Heavy Rotate Dance" in the Japanese version.
Drone Dance Haltmann deploys two drones, then hops down to the ground level, while the drones do the same. Then all three entities hop around the stage in synchronicity. Haltmann 2.0 uses four drones.
  • This is similar to Susie's Driver Slam.
Phase 2
Haltmann summons a Yesman robot to deal with Kirby in Phase 2 of the battle.

When Haltmann has lost one-fifth of his Stamina, he lowers the central column in the battlefield, changing the arena into a straightforward one.

Attacks - Phase 2
Attack Description
Assign the OJT Haltmann rises into the air, and summons a large robot bodyguard to deal with Kirby. Haltmann himself takes severely reduced damage during this attack. The minion leaves a star whenever it punches.
  • OJT is the abbreviation of 'On-the-Job Training'.
  • The robot is called イエスマン (Yesman).
Excecutive Rotate Haltmann charges up and does a spin dash across the stage, several times, and in several different patterns. He occasionally leaves a star in his wake.
  • This is similar to Susie's Spin Cycle Dash, which is named "Heavy Rotate Dance" in the Japanese version.
  • Haltmann may also charge up and then perform a massive spin attack which lifts him into the air before crashing down leaving shockwaves that leave behind stars on impact.
Excecutive Missile Haltmann jumps into the air, hovers for a moment, then fires the ruby attached to the bottom of his mech on the ground, leaving a magenta conflagration where it hits. This attack repeats several times. Each shot can be swallowed for the Bomb ability.
Driver Slam Haltmann leaps twice and then jumps high into the air, spins his mech's arms around, and then comes crashing down, leaving small shockwaves off to the side on impact.
Drillbit Haltmann jumps into the air, and fires several ruby-shaped bolts from the bottom of his mech onto the arena, which stay on the ground for a bit before Haltmann makes them explode. The rubies can be inhaled before they explode.
Phase 3
Haltmann has more cash than he knows what to do with...

When Haltmann is down to half health, he smashes a hole in the middle of the arena, making it a circular one again.

Attacks - Phase 3
Attack Description
Kickoff Party Haltmann fires a multitude of drones, which bombard the arena in a large wave.
Haltmoney Cash Haltmann fires a multitude of Haltmann dollar bills into the air, which partially obscure the screen.
Agile Haltmann does a spin dash around the arena, occasionally jumping across the hole and leaving stars on impact.
  • This is similar to Susie's Spin Cycle Dash.
Business Trip Haltmann performs a series of bounces across the arena, leaving stars wherever he lands.
Assign the OJT Haltmann summons two Yesmen into the arena. Haltmann takes minimal damage while they are out.
Phase 4
Haltmann goes a little cube-crazy in Phase 4 of the battle

When Haltmann is down to one-fifth health, he conjures a large square platform to appear in the middle of the arena, and conjures holes in it.

Attacks - Phase 4
Attack Description
Assign the OJT Haltmann summons two Yesmen into the arena. Haltmann takes minimal damage while they are out.
Restructuring Shock Haltmann jumps into the cube, and causes it to fire large beams outward. The third attack causes the cube to swivel before it commences (during the attack for 2.0).
  • Even the Yesmen are fired by the beams, ironically.
  • The lasers can be dodged by simply hovering to the top of the stage.
Office Strike Haltmann fires his mech like a drill into the cube, which causes him to warp after firing through. He may then crash into the ground and produce shockwaves and stars. Haltmann 2.0 fires as the cube swivels.
  • This is an upgrade of Susie's Tower Strike.
Kickoff Party Haltmann fires a multitude of drones, which bombard the arena in a large wave.

Once Haltmann is defeated, he attempts to pilot his mech further, but it short-circuits and explodes on him, leaving him helpless in his chair, as singed Haltmann dollars rain down on him.

Pres. Haltmann 2.0

Pres. Haltmann 2.0
His full name is Max Profitt Haltmann. Ever since losing his only child in an accident long ago, he's dedicated his life to the company. However, his only wish is to see his daughter once again...
— Vs. Pres. Haltmann 2.0 pause screen description

In Meta Knightmare Returns and The True Arena Haltmann is fought as Pres. Haltmann 2.0, similar to most other bosses. Similar to Susie 2.0, only his Executuive Suit changes in appearance, now having gold, black and platinum for its primary colors.

The following lists all of Pres. Haltmann 2.0's attacks in Meta Knightmare Returns and The True Arena:

Attacks - 2.0
Attack Description
Ms. Officer 2.0 Haltmann 2.0 launches his six Susie-shaped drones, which home in on Kirby or Meta Knight and leave stars and an electric field on impact. They can be swallowed for the Spark ability (or Bomb ability if swalled during explosion). The drones can be destroyed, though they are fairly durable. He can also let the drones slowly decend towards Kirby or Meta Knight.
In phase 4 he may fire the drones through the cube.
Office Excecutive Rotate 2.0 Haltmann 2.0 attaches to the central platform, and spins repeatedly around it, leaving two stars when the attack concludes. If any drones are out, they will spin in sync with him. He can move up and down while doing this.
Drone Dance 2.0 Haltmann 2.0 deploys six drones, then hops down to the ground level, while the drones do the same. Then all seven entities hop around the stage in synchronicity. Every third jump goes further than the others and lets them stomp three times.
Assign the OJT 2.0 Haltmann 2.0 rises into the air, and summons a large robot bodyguard to deal with Kirby or Meta Knight. Haltmann himself takes severely reduced damage during this attack. The minion leaves a star whenever it punches.
Phase 3. Haltmann 2.0 summons four Yesmen into the arena. Haltmann takes minimal damage while they are out.
Phase 4 works exactly like phase 3.
Excecutive Rotate 2.0 Haltmann 2.0 charges up and does a spin dash across the stage, several times, and in several different patters. He occasionally leaves a star in his wake. He may also jump if Kirby or Meta Knight are currently in the air. He may also use a more massive spin attack where he slowly ascends and then crashes down causing shockwaves on each side. The final crash causes bigger shockwaves.
Excecutive Missile 2.0 Haltmann 2.0 jumps into the air, hovers for a moment, then fires the ruby attached to the bottom of his mech on the ground, leaving an electrical conflagration where it hits. This attack repeats several times. Each shot can be swallowed for the Bomb ability. He can also use the ruby similar to Susie's Drillbit, but can fire five projectiles instead of four. May be repeated multiple times.
Driver Slam 2.0 Haltmann 2.0 jumps high into the air, then comes crashing down, leaving stars on the final impact. He may repeat the final jump multiple times. The final jump causes shockwaves and stars to appear on each side.
Kickoff Party 2.0 Haltmann 2.0 fires a multitude of drones, which bombard the arena in a large wave. He fires two strings of these, which move in the same direction.
Can also use this attack in phase 4
Haltmoney Cash 2.0 Haltmann 2.0 fires a multitude of Haltmann dollar bills into the air, which partially obscure the screen. This is often directly followed up with other attacks. Here he can also use this attack in phase 1.
Agile 2.0 Haltmann 2.0 does a spin dash around the arena, jumping across the hole after one full turn and leaving stars on impact and when the attack concludes.
Business Trip 2.0 Haltmann 2.0 performs a series of bounces across the arena, leaving stars wherever he lands. He may also do some spin attacks in-between jumps.
Restructuring Shock 2.0 Haltmann 2.0 jumps into the cube, and causes it to fire large beams outward. The third attack causes the cube to swivelfor the duration of the attack. If hit, Kirby/Meta Knight will be launched towards the screen, breaking the fourth wall
Office Strike 2.0 Haltmann 2.0 fires his mech like a drill into the cube. The cube swivels in an attempt to home in on Kirby or Meta Knight. He may then crash into the ground and produce shockwaves and stars. He may charge up this attack through the cube, causing the shockwaves to become bigger, slower and last longer in the process.

Kirby Star Allies

The pause flavTemplate:Or text of Guest Star Susie Extermination By Blaster❤ reconfirms that President Haltmann and his company have been destroyed during the events of Kirby: Planet Robobot.[2] Thus, he is deceased as of Kirby Star Allies. However, his portrait still makes some cameo appearances in Kirby Star Allies:

Music

Main article: The Noble Haltmann
Main article: Crazy Rolling in Money

President Haltmann is often associated with these musical themes:

  • The Noble Haltmann - The anthem of his company in his own glory. His boss battle Special Page shows verse 1 of its lyrics. The song is performed by Susie several times during the course of Kirby: Planet Robobot, and the full version can be heard in the 100% completion bonus movie.
  • Crazy Rolling in Money - His boss battle theme with shifting tempo.

Trivia

  • Even though Susie is Haltmann's daughter, he does not seem to recognize her anymore.
  • The dollar bills that spew out of Haltmann's mech have his face on them. The purple bills that spew out of Haltmann 2.0's mech, however, have Susie's face on them.
  • Haltmann's voice can be heard when the last phase of Star Dream Soul OS takes damage and is destroyed.
  • The Invader Armor/Robobot Armor and Sword Hero's Haltonium Helm are made of a "Haltonium alloy" which is named after Haltmann himself.
  • When Haltmann was defeated by Kirby, he insulted Kirby and other inhabitants on Popstar as "savages". In the Japanese version, Haltmann said ヤバン ("barbarian"), which interestingly has the same pronunciation as Yaban the enemy.

Gallery

Quotes

Quotes from President Haltmann in Kirby: Planet Robobot  
  • "That's enough, Susie."
  • "Hello. I must thank you for looking after my secretary."
  • "Susie, dismissed. You're done here."
  • "You may step down now."
  • "Well then..."
  • "I am the president and CEO of Haltmann Works Company. My subordinates call me..."
  • "President Haltmann."
  • "Now...native pink thing. Take a look at this."
  • "Absolutely incredible. Indeed. It's truly marvelous!"
  • "We've analyzed the most advanced civilizations in the known universe. And with that knowledge, we have reactivated this..."
  • "The Mother Computer... Star Dream."
  • "Well... Allow me to elaborate."
  • "In compliance with the business plan drafted by Star Dream..."
  • "effective today, you are..."
  • "terminated!"
  • "Ugh..."
  • "You ungrateful native! You need to be taught your place!"
  • "Savages! Savages! Savages! Savages!"
  • "You're all wild savages!"
  • "Your insolence must be punished!"
  • "Watch me activate Star Dream, the most powerful machine in existence."
  • "And you filthy natives will be..."
  • "eradicated!"
  • "What?!"
  • "You! Susie! What did you...?!"
  • "I... I can't... cont...rol..."

Names in other languages

President Haltmann

Language Name Meaning
German Präsident Haltmann President Haltmann
Korean 프레지던트 할트만
Peurejideonteu Halteuman
President Haltmann


Max Profitt Haltmann

Language Name Meaning
Japanese ゲインズ インカム ハルトマン
Gains Income Haltmann
German Max Profitt Haltmann Max Proffit Haltmann


References

  1. "His full name is Max Profitt Haltmann. Ever since losing his only child in an accident long ago, he's dedicated his life to the company. However, his only wish is to see his daughter once again..." -Pause Screen Description for Pres. Haltmann 2.0
  2. "The company he built... I will bring it back!
    Cool and collected, Susie from Kirby: Planet Robobot is all business. Following in the footsteps of her employer, she uses science to advance her mission- mechanizing new planets and peoples.
    " –Guest Star Susie (Kirby Star Allies)