Dedede Clones & D3

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Boss InfoBox
Dedede Clones & D3.jpg
Dedede Clones & D3, as they appear just before the fight resumes.
Details
Debut Game Kirby: Planet Robobot
Last Game Kirby: Planet Robobot
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Dedede Clones & D3 are a Boss fought in Kirby: Planet Robobot, appearing as the second boss of Rhythm Route. They are fought directly after Dedede Clone is defeated, and the split clones retreat to man the mech D3.

Game Appearances

Kirby: Planet Robobot

This boss is fought directly after Dedede Clone's initial Vitality bar is depleted. The mech appears, and the clone, now split into three smaller ones, mans the mech and resumes battling Kirby on top of a large skyscraper.

Boss Fight

The following lists all of Dedede Clones & D3's attacks in Kirby: Planet Robobot. Attacks in italics are only used by Dedede Clones & D3 2.0.

The mech repositions itself in Phase 1 of the fight.
Attacks - Phase 1
Attack Description
Plasma Guns
The mech fires a barrage of plasma bolts in a stream that slowly sweeps the arena.
Reposition
The mech repositions itself, following a path traced on the ground, and occasionally leaving stars as it does so. It can only be hit when it is on the same plane as Kirby.
Mega Laser
The mech charges up, and fires a giant laser the spans the screen and leaves three stars on the ground. 2.0 will fire this laser from an unreachable position.
Flamethrower
The mech shoots out several lines of flame, which leave lasting conflagration on the ground.

When knocked down to half health, the clones and mech stagger, then intensify their attacks, using new weapons.

The mech fires its Giga Laser in Phase 2 of the fight.
Attacks - Phase 2
Attack Description
Big Bomb
The mech shoots out a giant bomb, that Kirby must destroy before it explodes. The bomb leaves two stars when it first hits the ground. If Kirby can hit it hard enough, it will bounce back and hit D3 instead.
Reposition
The mech repositions itself, following a path traced on the ground, and occasionally leaving stars as it does so. It can only be hit when it is on the same plane as Kirby.
Flamethrower
The mech shoots out several lines of flame, which leave lasting conflagration on the ground.
Giga Laser
The mech springs itself up, and fires an even bigger laser from its cannon, which it will adjust while firing using its spring base. Three stars are left behind after the laser subsides.
Flamethrower Sweep
The mech fires up its flamethrower, then sweeps the arena with it. 2.0 does this as it moves into the middle of the arena, doing two full spins.
Circle Strafe
The mech follows a path in a circle around the arena several times, moving very quickly, sometimes changing direction, and occasionally leaving stars.
Quadrant Strafe
The mech traces a path around each quarter-circle, occasionally leaving stars as it does so.

Once defeated, the D3 mech spins rapidly out of control, then stops, and bursts, sending all three Dedede clones flying off into the background, who then explode in sequence, leaving 'D' fireworks in the sky. From there, Kirby does his victory dance, and proceeds to the next level.

Other Appearances

Dedede Clones & D3 2.0.

Dedede Clones & D3 are also fought in The Arena. Likewise, the upgraded variant, Dedede Clones & D3 2.0 are fought in both Meta Knightmare Returns and The True Arena.