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m (→‎Stages: Linked the rest of the game titles and removed the Construction notice.)
(→‎Copy Abilities: Expanded this section into a table, which was carried over from Kirby Fighters 2's ability page and uses either TDX or Fighters Deluxe artwork for each of the abilities.)
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==Copy Abilities==
==Copy Abilities==
The following abilities are on offer for the fighters:
''Kirby Fighters Deluxe'' has 12 usable [[Copy Ability|Copy Abilities]] in all, carrying over the original 10 abilities from the original [[Kirby Fighters]], as well as adding two extra abilities: [[Beetle]] & [[Bell]], which can be unlocked if the player has [[StreetPass]] data for ''[[Kirby: Triple Deluxe]]''.
===Default===
{| class="wikitable mw-collapsible" border=1 cellpadding=2
*[[Archer]]
!colspan=5|Copy Abilities in ''Kirby Fighters Deluxe''  
*[[Beam]]
|-
*[[Bomb]]
!Ability
*[[Cutter]]
!New?
*[[Fighter]]
!Description
*[[Hammer]]
!Notes
*[[Ninja]]
|-
*[[Parasol]]
|colspan=5|<center>'''[[Copy Ability|Copy Abilities]]'''</center>
*[[Sword]]
|-
*[[Whip]]
|<center>[[File:TD Archer.png|100px]]<br>'''[[Archer]]'''</center>
 
|{{N}}
===Extra===
|A long-range projectile fighter who can aim with great accuracy.
These two abilities are also available if the player has StreetPass data for ''Kirby: Triple Deluxe'' on their 3DS system.
|
*[[Beetle]]
|-
*[[Bell]]
|<center>[[File:KRTDL_Beam.png|100px]]<br>'''[[Beam]]'''</center>
|{{N}}
|A medium-range projectile fighter who has few but versatile attacks.
|
|-
|<center>[[File:BombKTDX.png|100px]]<br>'''[[Bomb]]'''</center>
|{{N}}
|A medium-range projectile fighter who attacks with explosives and can leave them behind.
|
|-
|<center>[[File:CutterKTDX.png|100px]]<br>'''[[Cutter]]'''</center>
|{{N}}
|A medium-range projectile fighter who attacks with boomerangs and also fights with melee attacks.
|
|-
|<center>[[File:FighterKTDX.png|100px]]<br>'''[[Fighter]]'''</center>
|{{N}}
|A close-up melee fighter who can throw out waves and projectiles of energy and has many techniques.
|
|-
|<center>[[File:KTD_Hammer_artwork.png|100px]]<br>'''[[Hammer]]'''</center>
|{{N}}
|A close-up melee fighter who specializes in slow but powerful attacks.
|
|-
|<center>[[File:Ninja_TD_Pause_Art.png|100px]]<br>'''[[Ninja]]'''</center>
|{{N}}
|A versatile fighter with many long and short-range techniques.
|
|-
|<center>[[File:Parasol_TD_Pause_Art.png|100px]]<br>'''[[Parasol]]'''</center>
|{{N}}
|A close-up melee fighter who uses his parasol to defend himself and attack with good reach.
|
|-
|<center>[[File:Sword_Kirby_(Kirby_Fighters_Deluxe).png|100px]]<br>'''[[Sword]]'''</center>
|{{N}}
|A close-up melee fighter who attacks with swift distended strikes and has many techniques.
|
|-
|<center>[[File:Whip_TD_Pause_Art.png|100px]]<br>'''[[Whip]]'''</center>
|{{N}}
|A medium-range melee fighter who can strike and grab his foes and items with his whip.
|
|-
|colspan=5|<center>'''Extra Abilities (obtained via StreetPass data for ''Kirby: Triple Deluxe'')'''</center>
|-
|<center>[[File:TD Beetle.png|60px]]<br>'''[[Beetle]]'''</center>
|{{Y}}
|A close-up melee fighter who specializes in grabbing foes with his horn.
|Has a special [[Hover]].
|-
|<center>[[File:TD Bell.png|100px]]<br>'''[[Bell]]'''</center>
|{{Y}}
|A close-up melee fighter who specializes in wide-area attacks and can throw out sound wave projectiles.
|Has a special [[Guard]].
|}


==Stages==
==Stages==

Revision as of 07:36, 28 November 2020

Kirby Fighters Deluxe
File:Kirby Fighters Z logo.png
Title screen for Kirby Fighters Deluxe
Details
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Release date(s) Japan July 23, 2014
NA August 29, 2014
South Korea September 24, 2014
Europe February 13, 2015
Australia February 13, 2015
Platform(s) Nintendo 3DS
Rating(s) ESRB: Everyone
PEGI: 7+
Game chronology
Kirby: Triple Deluxe Dedede's Drum Dash Deluxe
On affiliated sites
StrategyWiki Walkthrough
 This box: view  talk  edit 
This article is a stub. You can help WiKirby by expanding it
lots of important info missing

Kirby Fighters Deluxe is a Kirby spin-off game for the Nintendo 3DS. It is a stand-alone, upgraded version of Kirby Fighters, a Sub-Game in Kirby: Triple Deluxe. It was released in tandem with Dedede's Drum Dash Deluxe in 2014 for Japan, North America, and South Korea, and in 2015 for Europe and Australia.

A sequel to this game, Kirby Fighters 2, was released for Nintendo Switch on September 24, 2020 worldwide.

Copy Abilities

Kirby Fighters Deluxe has 12 usable Copy Abilities in all, carrying over the original 10 abilities from the original Kirby Fighters, as well as adding two extra abilities: Beetle & Bell, which can be unlocked if the player has StreetPass data for Kirby: Triple Deluxe.

Copy Abilities in Kirby Fighters Deluxe  
Ability New? Description Notes
Copy Abilities
File:TD Archer.png
Archer
No A long-range projectile fighter who can aim with great accuracy.
KRTDL Beam.png
Beam
No A medium-range projectile fighter who has few but versatile attacks.
BombKTDX.png
Bomb
No A medium-range projectile fighter who attacks with explosives and can leave them behind.
CutterKTDX.png
Cutter
No A medium-range projectile fighter who attacks with boomerangs and also fights with melee attacks.
FighterKTDX.png
Fighter
No A close-up melee fighter who can throw out waves and projectiles of energy and has many techniques.
KTD Hammer artwork.png
Hammer
No A close-up melee fighter who specializes in slow but powerful attacks.
File:Ninja TD Pause Art.png
Ninja
No A versatile fighter with many long and short-range techniques.
File:Parasol TD Pause Art.png
Parasol
No A close-up melee fighter who uses his parasol to defend himself and attack with good reach.
File:Sword Kirby (Kirby Fighters Deluxe).png
Sword
No A close-up melee fighter who attacks with swift distended strikes and has many techniques.
File:Whip TD Pause Art.png
Whip
No A medium-range melee fighter who can strike and grab his foes and items with his whip.
Extra Abilities (obtained via StreetPass data for Kirby: Triple Deluxe)
File:TD Beetle.png
Beetle
Yes A close-up melee fighter who specializes in grabbing foes with his horn. Has a special Hover.
File:TD Bell.png
Bell
Yes A close-up melee fighter who specializes in wide-area attacks and can throw out sound wave projectiles. Has a special Guard.

Stages

There is a total of twelve stages that players can select from to battle on. Each stage is inspired by places in other Kirby games.

Stages in Kirby Fighters Deluxe
Name Image Features Notes
Flower Land File:KFD Flower Land.jpg A basic arena with three Thin Floors and no additional elements. Returns from Kirby Fighters, albeit with a different music, which is the Green Greens retro rearrangement from Kirby's Return to Dream Land.
Based on Fine Fields - Stage 1 from Kirby: Triple Deluxe.
Springy Hand Land File:KFD Springy Hand Land.jpg Two thin floors, and six springy hands that randomly shoot out toward the screen. If Kirby is hit by the hand he loses some life and respawns back on the stage. Based on Lollipop Land - Stage 3 from Kirby: Triple Deluxe.
Castle Lololo File:KFD Castle Lololo.jpg A three-tiered series of hallways with thin floors allowing passage between them.
Lololo & Lalala appear and push objects through the halls.
Returns from Kirby Fighters. Based on the stage from Kirby's Dream Land, though taking its design from Float Islands in Template:KSSU.
Coo's Forest File:KFD Coo's Forest.jpg Six thin floors, and five holes in the trees that either Rick, Kine, or Coo will emerge from. They emerge from the tree, perform an attack on the players, and then return back through the hole. Returns from Kirby Fighters. Based on Grass Land - Stage 5 from Kirby's Dream Land 3.
Dedede Arena File:KFD Dedede Arena.jpg One thin floor. Throughout the battle, King Dedede will appear occasionally to toss different objects at the fighters. Returns from Kirby Fighters. Based on Mt. Dedede from Spring Breeze in Kirby Super Star Ultra.
Factory Tour File:KFD Factory Tour.jpg A flat arena with no additional platforms.
In the middle are three large hammers which slam into the stage in various patterns.
Returns from Kirby Fighters. Based on Shiver Star - Stage 4 from Kirby 64: The Crystal Shards.
Bubbly Clouds File:KFD Bubbly Clouds.jpg A basic arena with two thin floor platforms.
Kracko appears as a stage hazard to attack the fighters.
Returns from Kirby Fighters, albeit with a night-time appearance. Based on the stage from Spring Breeze in Template:KSSU.
Dyna Blade's Nest File:KFD Dyna Blade's Nest.jpg A small flat stage with no additional platforms.
Dyna Blade appears to attack the fighters.
Based on the stage from Dyna Blade in Template:KSSU.
Butter Building File:KFD Butter Building.jpg A two-tiered arena with a high-up long thin floor on top.
The stage occasionally spins to the left or right, taking fighters with it.
Bronto Burts, Starmen, Laser Balls, and UFOs appear to attack the fighters.
Based on Butter Building - Stage 3 from Kirby's Adventure.
Haldera Volcano File:KFD Haldera Volcano.jpg A cavern split by three bodies of lava and a thin floor in the middle.
The pits occasionally spew streams of lava outward.
Returns from Kirby Fighters. Based on Dangerous Dinner - Stage 1 from [[Kirby's Return to Dream Land|Template:KRDL KAW]].
Fountain of Dreams File:KFD Fountain of Dreams.jpg A large flat arena with no platforms or hazards. Based on the Fountain of Dreams from Kirby's Adventure, and is the place where Team DDD is fought. In effect, it replaces Another Dimension from Kirby Fighters.
On Single Player (Very Hard), the arena will change to resemble its 2D appearance from Kirby: Nightmare in Dream Land.
Waddle Dee Train Tracks File:KFD Waddle Dee Train Tracks.jpg An open arena with two thin floor platforms on the sides. A Waddle Dee Train regularly rides through the middle and across the stage. Based on Old Odyssey - Stage 1 from Kirby: Triple Deluxe.
This stage is only unlocked if the player's 3DS has StreetPass data for Kirby Triple Deluxe.

Differences from Kirby Fighters

New Stages

StreetPass

Abilities

Stage

Changes to Single Player Mode

  • There are now Team Battles in which Kirby fights with a partner.
  • Kracko is fought as a Boss in Round 5, who previously only appears as the Bubbly Clouds stage hazard enemy in Kirby Fighters.
  • The Final Round, rather than being against Shadow Kirby, is instead a battle in which Kirby fights Team DDD (the number varies in difficulty levels): King Dedede with multiple pink Mini Dededes and two medium-sized orange Combo Dededes.

Rare Outfits

Alternate Costumes called Rare Outfits are added for each Copy Ability. Rare Outfits are unlocked when completing Single Player Mode on any difficulty with the respective ability. They can be selected by pressing X in the ability menu.

When any Rare Outfits are unlocked, they may also appear on CPU Kirbys. Rare Outfits don't change any aspects of the ability in core gameplay such as Kirby's stamina and hitbox, or attack damages and hitboxes (though they may change some aesthetic effects such as visuals and sounds).

Miscellaneous

Team Battle

Team Battles are introduced in both Single Player and Multiplayer Mode.

A Team Battle can be 2 vs 1, 2 vs 2, or 3 vs 1. Kirbys on the same team can perform Face-to-Face to share recovery food with their partners just like in the main series.

Team Cannon

A special item called Team Cannon is also introduced, which resembles Combo Cannon from the battleship Halberd.

Besides firing small energy shots when held by one Kirby, Team Cannon can allow Kirbys, provided that they are on the same team, to stack on top of each other to shoot a large beam of energy, which deals a large sum of damage. Larger amounts of Kirbys result in a more powerful beam.

Team Cannon's charge beam attack doesn't stop the timer in Single Player Mode even though everything else becomes still apart from the Team Cannon Kirbys.

Shadow Kirby Color

Despite his removal as a boss, Shadow Kirby still appears in the game and is now playable. Upon clearing Single Player on Very Hard for the first time using any copy ability, the player is given the option to select Shadow Kirby as a Kirby color in the other modes. This also causes him to appear on the title screen.

Single Player Mode

Stage Appearances

The following lists the possible stages to appear in each round of Single Player Mode.

Stage Appearances in Kirby Fighters Deluxe Single Player Mode
Battle Kirby
Vs. 1 Kirby
Team Battle
Vs. 1 Kirby
Kirby
Vs. 2 Kirbys
Team Battle
Vs. 2 Kirbys
Team Battle
Vs. Kracko
Kirby
Vs. 2 Kirbys
Team Battle
Vs. 2 Kirbys
Kirby
Vs. 3 Kirbys
Kirby
Vs. Team DDD
Stage Round 1 Round 2 Round 3 Round 4 Round 5 Round 6 Round 7 Round 8 Final Round
Flower Land Yes No No No No No No No No
Castle Lololo No Yes Yes Yes No Yes Yes Yes No
Butter Building No Yes Yes Yes No Yes Yes Yes No
Coo's Forest No Yes Yes Yes No Yes Yes Yes No
Springy Hand Land No Yes Yes Yes No Yes Yes Yes No
Waddle Dee Train Tracks No Yes Yes Yes No Yes Yes Yes No
Bubbly Clouds No No No Yes Yes No No No No
Dyna Blade's Nest No No No No No Yes Yes Yes No
Factory Tour No No No No No Yes Yes Yes No
Haldera Volcano No No No No No Yes Yes Yes No
Dedede Arena No No No No No No No Yes No
Fountain of Dreams No No No No No No No No Yes
Stage appearances are based on observations.

Final Round: Team DDD

Main article: Team DDD

The final battle is against King Dedede and his group of clones made by the Star Rod Hammer Dedede Custom at the Fountain of Dreams. First, the player has to battle all of the Mini Dededes, who after jumping in from the background, are defeated in one hit, so they don't pose much of a threat. After that, Dedede and his two orange Combo Dededes appear to battle Kirby. Once the Combo Dededes are defeated, King Dedede grows over twice his normal size and attacks Kirby. Once he is defeated, the player unlocks a rare outfit for their current copy ability (if they don't already have it).

Gallery

Main article: Kirby Fighters Deluxe/gallery

Names in other languages

Language Name Meaning
Japanese カービィファイターズZ
Kābī Faitāzu Zetto
Kirby Fighters Z


External links