From WiKirby
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| Guide/Walkthrough
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Kirby: Nightmare in Dream Land is a game for the Game Boy Advance released in 2002 by HAL Laboratory and Nintendo. In it, the Star Rod, which made sleeping peaceful in Dream Land, is stolen by King Dedede. Hoping to restore peace to sleeping, Kirby goes through 7 levels to retrieve it, with each level having a boss that he must beat before going to the next. Once Kirby beats a part of a level, he will exit it and a flag will appear next to it to signify that. After beating the game once, the player can go again in an Extra Mode, where they can go with half of their life. In the end, it is revealed that King Dedede took it because he had to hide it from the nightmares, and Kirby has to go through an eighth level to defeat it.
Sub-games
This game has five sub-games: Quick Draw, Bomb Rally, Kirby's Air Grind, Boss Endurance, and Meta Knightmare, the former three available before beating the game and can be found in the levels normally and the latter two found by beating the game in the regular mode and Extra Mode respectively.
Levels
- Vegetable Valley
- Ice Cream Island
- Butter Building
- Grape Garden
- Yogurt Yard
- Orange Ocean
- Rainbow Resort
- The Fountain of Dreams
Copy Abilities
| Name
| Appearance
| Icon
| Function
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| Backdrop
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| Lets Kirby grab an opponent and defeat it with one of various throws.
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| Ball
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| Transforms Kirby into a ball and lets him bounce off of walls and enemies.
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| Beam
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| Gives Kirby a beam whip to use against enemies.
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| Burning
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| Enables Kirby to charge forward while being ablaze.
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| Crash
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| Defeats all enemies on screen with an explosion. Can only be used once.
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| Cutter
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| Lets Kirby throw blade boomerangs at enemies.
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| Fire
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| Gives Kirby a blazing flame breath.
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| Freeze
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| Allows Kirby to create a cold force field around him that freezes enemies.
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| Hammer
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| Gives Kirby a hammer to wield against enemies.
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| Hi-Jump
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| Allows Kirby to jump high. While jumping, he is invincible and can damage foes.
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| Ice
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| Gives Kirby a cold ice breath that freezes enemies solid.
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| Laser
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| Lets Kirby shoot Lasers from a device on his head. The lasers can be reflected and redirected by walls.
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| Light
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| Gives Kirby the ability to light dark rooms. Can only be used once, and is useless against enemies.
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| Mike
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| Lets Kirby sing his favorite song and defeats all enemies on screen. Can be used three times.
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| Needle
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| Lets Kirby extend pointy spikes from his body that protects him from incoming attacks.
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| Parasol
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| Gives Kirby a parasol to wield against enemies. Also slows down falls and deflects attacks from above.
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| Sleep
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| A useless ability which causes Kirby to fall asleep for a short time, leaving him vulnerable to enemy attacks.
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| Spark
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| Allows Kirby to create a electric force field around him that repels and defeats enemies.
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| Star Rod
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| A powerful ability Kirby aquires during his final fight against Nightmare. Lets Kirby shoot star projectiles against enemies.
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| Stone
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| An ability in which Kirby is morphed into a stone. He is unable to be hurt by enemy attacks, but is immobile.
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| Sword
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| Gives Kirby a sword to wield against enemies. Also required to defeat Meta Knight.
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| Throw
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| Lets Kirby grab an opponent and throw it in a certain direction. The direction can be determined with the directional pad.
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| Tornado
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| Turns Kirby into a tornado that sweeps away enemies. Controlling him can become a hassle.
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| U.F.O
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| Turns Kirby into a UFO. UFO Kirby can hover in the air freely and use beam and laser attacks against foes.
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| Wheel
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| Gives Kirby the ability to transform into a wheel and travel at high speed. The wheel can also run over enemies.
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Enemies
Regular Enemies
| Name
| Appearance
| Copy Ability
| Description
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| Blade Knight
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| Sword
| Walks back and forth in a small area and attacks with a sword. Can deflect laser attacks.
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| Blipper
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| none
| Generally found in water areas. Attacks by following Kirby and bumping into him.
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| Bomber
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| Crash
| A walking bomb which falls from cliffs and explodes. The explosion is dangerous and has a high radius.
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| Bronto Burt
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| none
| Flying enemies. Some home in on Kirby while other fly on a set path.
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| Broom Hatter
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| none
| Can generally be seen cleaning a specific place while sweeping from side to side. It doesn't pay attention to Kirby and focuses on cleaning.
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| Bubbles
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| Ball
| A ball-shaped enemy which attacks by bouncing from walls.
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| Cappy
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| none
| A walking mushroom that walks around without minding Kirby. Its cap detaches from its body when Kirby tries to inhale it.
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| Chilly
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| Freeze
| A snowman that attacks by creating a cold force field around it.
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| Coconut
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| none
| An explosive fruit which drops when Kirby walks underneath it. Can be deflected with a Parasol.
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| Coner
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| none
| An enemy in a shell. It is able to survive in water.
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| Cool Spook
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| Light
| A ghostly enemy which can only be found in dark rooms. It provides Kirby with the Light ability.
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| Flamer
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| Burning
| A foe that clings to the walls of an environment. When Kirby gets in range, it attacks by flame-tackling him.
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| Gip
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| A pig with wings that sticks to a wall. Attacks by shooting tiny stars at Kirby.
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| Glunk
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| An anemone which is attached to the ground. It attacks with projectiles and can be found both in and out of the water.
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| Gordo
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| A spiky foe which is completely invincible. Some of them move around, while others stay in one place.
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| Hot Head
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| Fire
| A fiery enemy which walks around and attacks either with its flame breath or one single fire blast.
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| Kabu
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| none
| An enemy which looks like the head of a totem-pole. Attacks by jumping, rapid movement, or teleporting.
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| Laser Ball
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| Laser
| A spherical enemy that floats down quietly until it has a clear sight of Kirby, then it unleashes three laser beams at him.
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| Needlous
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| Needle
| An enemy covered in spikes that attacks by curling up into a ball and rolling around furiously.
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| Noddy
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| Sleep
| Quietly walks around and doesn't attack at all. Sometimes it falls asleep while walking.
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| Parasol
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| Parasol
| Objects that often carry Waddle Dees, Waddle Doos, and Shotzos. Sometimes, when the Parasol gets separated from its holder, it homes in on Kirby and tries to damage him.
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| Pengi
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| Ice
| A penguin that walks around and attacks Kirby with its icy breath.
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| Poppy Bros. Jr.
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| none
| An enemy that walks around without minding Kirby. Sometimes it rides on balls or tomatoes.
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| Rocky
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| Stone
| A heavy enemy that sometimes drops from a higher place in order to crush Kirby.
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| Scarfy
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| none
| A floating enemy that looks harmless at first glance, but turns into a one-eyed beast when being inhaled. It sometimes launches surprise attacks from off-screen.
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| Shotzo
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| none
| A stationary enemy that cannot be defeated directly. It shoots one to three projectiles in set intervals. Some of them can adjust the direction they are facing.
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| Sir Kibble
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| Cutter
| A knight enemy who attacks by throwing the blade on his head like a boomerang.
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| Sir Slippy
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| none
| A frog which often jumps around unpredictably. Can survive in water.
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| Sparky
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| Spark
| An enemy that hops around and creates an electric force field around itself for an attack.
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| Squishy
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| none
| A squid-like enemy that attacks by jumping around. It can survive in water.
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| Starman
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| Hi-Jump
| A cape-wearing enemy that walks around and practices its jump.
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| Sword Knight
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| Sword
| Walks back and forth in a small area and attacks with a sword. Can deflect laser attacks.
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| Twister
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| Tornado
| A spinning enemy that attacks by transforming into a tornado and following Kirby around.
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| Twizzy
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| none
| A flying creature that either follows Kirby around or does not mind him at all.
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| UFO
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| U.F.O.
| A rare enemy that appears in locations close to space. It attacks by shooting laser beams.
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| Waddle Dee
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| none
| A common creature that walks around and does not mind Kirby at all. Can sometimes be seen jumping around.
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| Waddle Doo
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| Beam
| An enemy that walks around, jumps, and attacks Kirby with a beam attack from its eye.
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| Wheelie
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| Wheel
| A foe resembling a tire that tries to run over Kirby. Moves very fast.
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Mid Bosses
Bosses