Omarine Zone: Difference between revisions

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|nextlevel= [[Wonder Lilane]]
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'''Omarine Zone''' is the sixth level of ''[[Kirby: Canvas Curse]]'', this collection of areas contains [[Collapse Castle|a castle]], [[Volatile Volcano|a volcano]], and [[Silent Seabed|a sunken building]]. [[Kirby]] must visit this level in order to break the curse cast upon him by [[Drawcia]]. Omarine Zone is not accessible until after [[Bloo Hills]] and all previous levels are completed. After completing all three stages, Omarine Zone becomes available in [[Rainbow Run]]. Through each of its three stages, Omarine Zone has a total of nine [[medal]]s to find, for use in the [[Medal Swap]]. The Rainbow Run counterpart area offers an additional six medals. The stages can be played in any order. At the conclusion of the third completed stage, a [[Boss Game]] will begin, which will pit Kirby against whatever game he has saved for last.
'''Omarine Zone''' is the sixth level of ''[[Kirby: Canvas Curse]]''. This collection of areas contains [[Collapse Castle|a castle]], [[Volatile Volcano|a volcano]], and [[Silent Seabed|a sunken building]]. [[Kirby]] must visit this level in order to break the curse cast upon him by [[Drawcia]]. Omarine Zone is not accessible until after [[Bloo Hills]] and all previous levels are completed. After completing all three stages, Omarine Zone becomes available in [[Rainbow Run]]. Through each of its three stages, Omarine Zone has a total of nine [[medal]]s to find, for use in the [[Medal Swap]]. The [[Rainbow Run]] counterpart area offers an additional six medals. The stages can be played in any order. At the conclusion of the third completed stage, a [[Boss Game]] will begin, which will pit Kirby against whatever game he has saved for last.


The stages of Omarine Zone can also be replayed with any unlocked character.
The stages of Omarine Zone can also be replayed with any unlocked character.
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|{{Center|[[File:KCC Collapse Castle select.png|150px]]<br>'''[[Collapse Castle]]'''}}
|{{Center|[[File:KCC Collapse Castle select.png|150px]]<br>'''[[Collapse Castle]]'''}}
|Collapse Castle is a trap-filled building similar to [[Rift Ruin]] in style. The majority of the dangers in the castle are non-destructible enemies ([[Shotzo]], [[Gordo]], and [[Flame Shotzo]]), open pits, rotating spiked arms, anti-ink barriers, and more. Collapse Castle instead challenges Kirby with puzzles and interactive objects more than enemy brawling.
|Collapse Castle is a trap-filled building similar to [[Rift Ruin]] in style. The majority of the dangers in the castle are non-destructible enemies ([[Shotzo]], [[Gordo]], and [[Flame Shotzo]]), open pits, rotating spiked arms, anti-ink barriers, and more. Collapse Castle challenges Kirby with puzzles and interactive objects more than enemy brawling.


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|{{Center|[[File:KCC Silent Seabed select.png|150px]]<br>'''[[Silent Seabed]]'''}}
|{{Center|[[File:KCC Silent Seabed select.png|150px]]<br>'''[[Silent Seabed]]'''}}
|Like all other areas in Omarine Zone, Silent Seabed shares visual elements with a previous area, ([[Silver Submarine]]). Silent Seabed employs attributes raising the difficulty above most other stages, such as an automatic scrolling area, abundance of electrical blocks, scarcity of [[Energy Drink]]s, and the awkward underwater traveling method of the ball form.
|Like all other areas in Omarine Zone, Silent Seabed shares visual elements with a previous area (specifically [[Silver Submarine]]). Silent Seabed employs attributes raising the difficulty above most other stages, such as an automatic scrolling area, abundance of electrical blocks, scarcity of [[Energy Drink]]s, and the awkward underwater traveling method of the ball form.
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