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|nextlevel= [[Wonder Lilane]] | |nextlevel= [[Wonder Lilane]] | ||
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'''Omarine Zone''' is the sixth level of ''[[Kirby: Canvas Curse]]'' | '''Omarine Zone''' is the sixth level of ''[[Kirby: Canvas Curse]]''. This collection of areas contains [[Collapse Castle|a castle]], [[Volatile Volcano|a volcano]], and [[Silent Seabed|a sunken building]]. [[Kirby]] must visit this level in order to break the curse cast upon him by [[Drawcia]]. Omarine Zone is not accessible until after [[Bloo Hills]] and all previous levels are completed. After completing all three stages, Omarine Zone becomes available in [[Rainbow Run]]. Through each of its three stages, Omarine Zone has a total of nine [[medal]]s to find, for use in the [[Medal Swap]]. The [[Rainbow Run]] counterpart area offers an additional six medals. The stages can be played in any order. At the conclusion of the third completed stage, a [[Boss Game]] will begin, which will pit Kirby against whatever game he has saved for last. | ||
The stages of Omarine Zone can also be replayed with any unlocked character. | The stages of Omarine Zone can also be replayed with any unlocked character. | ||
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|{{Center|[[File:KCC Collapse Castle select.png|150px]]<br>'''[[Collapse Castle]]'''}} | |{{Center|[[File:KCC Collapse Castle select.png|150px]]<br>'''[[Collapse Castle]]'''}} | ||
|Collapse Castle is a trap-filled building similar to [[Rift Ruin]] in style. The majority of the dangers in the castle are non-destructible enemies ([[Shotzo]], [[Gordo]], and [[Flame Shotzo]]), open pits, rotating spiked arms, anti-ink barriers, and more. Collapse Castle | |Collapse Castle is a trap-filled building similar to [[Rift Ruin]] in style. The majority of the dangers in the castle are non-destructible enemies ([[Shotzo]], [[Gordo]], and [[Flame Shotzo]]), open pits, rotating spiked arms, anti-ink barriers, and more. Collapse Castle challenges Kirby with puzzles and interactive objects more than enemy brawling. | ||
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|{{Center|[[File:KCC Silent Seabed select.png|150px]]<br>'''[[Silent Seabed]]'''}} | |{{Center|[[File:KCC Silent Seabed select.png|150px]]<br>'''[[Silent Seabed]]'''}} | ||
|Like all other areas in Omarine Zone, Silent Seabed shares visual elements with a previous area | |Like all other areas in Omarine Zone, Silent Seabed shares visual elements with a previous area (specifically [[Silver Submarine]]). Silent Seabed employs attributes raising the difficulty above most other stages, such as an automatic scrolling area, abundance of electrical blocks, scarcity of [[Energy Drink]]s, and the awkward underwater traveling method of the ball form. | ||
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