Kirby for Nintendo GameCube: Difference between revisions

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{{Infobox-CanceledGame
|image=[[File:Kirby GCN bridge.jpg|250px]]
|image=[[File:Kirby GCN bridge.jpg|250px]]
|caption=[[Kirby]] and three [[Knuckle Joe]]s fighting a [[Scarfy]] on a bridge.
|caption=[[Kirby]] and three [[Knuckle Joe]]s fighting a [[Scarfy]] on a bridge.
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{{title font}}
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{{quote|Kirby's first full-scale action game arrives on the Nintendo GameCube with a variety of modes, including a wild multiplayer adventure! The story begins when Kirby sets out to get the stolen Warpstar back from King Dedede. It's tough going for Kirby when he's on his own... so it's a good thing he can catch a ride on the backs of his helpers. Kirby can activate awesome attacks to help him on his way. Can Kirby save the beautiful worlds of Dream Land?|Official synopsis from an [https://i.imgur.com/xpWAn8y.jpeg E3 2005 press release]}}
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|lead|
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|lead|
'''''Kirby for Nintendo GameCube'''''{{#ifeq:{{PAGENAME}}|Kirby for Nintendo GameCube|<ref>[https://web.archive.org/web/20071202061129/http://www.nintendo.co.jp/n10/e3_2005/gc_soft/ Nintendo of Japan website (archived)]</ref><ref>[https://www.youtube.com/watch?v=b6dBh5yVgGY&t=131s Kirby GCN - Nintendo Press Kit E3 2005 - hungrygoriya - YouTube]</ref>}} was the tentative title for an unreleased mainline ''Kirby'' game developed for the [[Nintendo GameCube]]. Announced in 2004, it featured a revamped [[Helper]] system based on that of ''[[Kirby Super Star|{{KSS KFP}}]]'', alongside the camera perspective used in ''[[Kirby 64: The Crystal Shards]]''. It began development in 2000, shortly after development for ''Kirby 64'' concluded,{{#ifeq:{{PAGENAME}}|Kirby for Nintendo GameCube|<ref name="IwataAsks>[http://iwataasks.nintendo.com/interviews/#/wii/kirby-dream-land/0/0 Iwata Asks: Kirby's Return to Dream Land]</ref>}} and was planned for release shortly after ''[[Kirby Air Ride]]'' in 2003.{{#ifeq:{{PAGENAME}}|Kirby for Nintendo GameCube|<ref name="IwataAsks" />}} However, due to issues designing levels to be playable in both singleplayer and multiplayer, it was canceled shortly after its announcement.{{#ifeq:{{PAGENAME}}|Kirby for Nintendo GameCube|<ref name="IwataAsks" />}} Had it been released as intended, it would have been the eighth game in the main series.
'''''Kirby for Nintendo GameCube'''''{{#ifeq:{{PAGENAME}}|Kirby for Nintendo GameCube|<ref>[https://web.archive.org/web/20071202061129/http://www.nintendo.co.jp/n10/e3_2005/gc_soft/ Nintendo of Japan website (archived)]</ref><ref>[https://www.youtube.com/watch?v=b6dBh5yVgGY&t=131s Kirby GCN - Nintendo Press Kit E3 2005 - hungrygoriya - YouTube]</ref>}} was the tentative title for an unreleased mainline ''Kirby'' game developed for the [[Nintendo GameCube]]. Announced in 2004, it featured a revamped [[Helper]] system based on that of ''[[Kirby Super Star]]'', alongside the camera perspective used in ''[[Kirby 64: The Crystal Shards]]''. It began development in 2000, shortly after development for ''Kirby 64'' concluded,{{#ifeq:{{PAGENAME}}|Kirby for Nintendo GameCube|<ref name="IwataAsks>[https://iwataasks.nintendo.com/interviews/wii/kirby-dream-land/0/0/ Iwata Asks - Kirby's Return to Dream Land - Page 1]</ref>}} and was planned for release soon after ''[[Kirby Air Ride]]'' in 2003.{{#ifeq:{{PAGENAME}}|Kirby for Nintendo GameCube|<ref name="IwataAsks" />}} Its initial announced release date was 2005, which was later pushed back to 2006. However, due to the difficulty of designing a game for both single-player and multi-player, it was eventually canceled, most likely sometime in 2006.{{#ifeq:{{PAGENAME}}|Kirby for Nintendo GameCube|<ref name="IwataAsks" />}} Had it been released as intended, it would have been the eighth game in the main series.


Three more builds of the game followed: one for the Nintendo GameCube and two for the [[Wii]].   
Three more builds of the game followed, with development eventually transferring over to the [[Wii]].   
Only the last of these was released, under the title ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''.{{#ifeq:{{PAGENAME}}|Kirby for Nintendo GameCube|<ref name="IwataAsks" />}} The concept for this game would later be revisited in ''[[Kirby Star Allies]]'' for the [[Nintendo Switch]].
Only the last of these was released, under the title ''[[Kirby's Return to Dream Land]]''.{{#ifeq:{{PAGENAME}}|Kirby for Nintendo GameCube|<ref name="IwataAsks" />}} The concept for this game would later be revisited in ''[[Kirby Star Allies]]'' for the [[Nintendo Switch]].
}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}
}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}
==Overview==
==Overview==
The game was shown as a more traditional 2D adventure, but still containing 3D assets. It featured a [[Helper]] system similar to the one in ''[[Kirby Super Star|{{KSS KFP}}]]'', but allowed up to 3 Helpers at a time instead of just one. Enemies and [[Mid-Boss]]es could be stunned by the attacks of Kirby and his helpers.  The story would have seen Kirby on a quest to retrieve the [[Warp Star]], which had been stolen by [[King Dedede]], who uses it to power his new robot: [[HR-D3]].<ref>https://web.archive.org/web/20120306183526/http://cube.ign.com/objects/716/716496.html</ref>
Much like ''[[Kirby 64: The Crystal Shards]]'', this game would have been a side-scroller with 3D graphics presented on a 2D plane. It featured a [[Helper]] system similar to the one in ''[[Kirby Super Star]]'', but allowed up to 3 Helpers at a time instead of just one. Enemies and [[Mid-Boss]]es could be stunned by the attacks of Kirby and his helpers.  The story would have seen Kirby on a quest to retrieve the [[Warp Star]], which had been stolen by [[King Dedede]], who uses it to power his new robot, [[Dedede Robo]].<ref>https://web.archive.org/web/20120306183526/http://cube.ign.com/objects/716/716496.html</ref> Official press releases seem to imply that the game would use a similar "compilation" format as ''Kirby Super Star'', with concept art for the main menu shown in the ''[[20th Anniversary Kirby Pupupu Encyclopedia]]'' depicting a variety of menu options formatted as a stack of boxes.<ref name="save kirby">[https://gigi9714.wordpress.com/2022/02/15/kirby-gcn-concept-art-shows-a-save-kirby-mode-where-you-control-a-helper/ Scans from ''20th Anniversary Kirby Pupupu Encyclopedia'' which show the main menu and "Save Kirby!"]</ref>


The game started development in 2000, shortly after the release of ''Kirby 64: The Crystal Shards'', and was intended to release shortly after ''Kirby Air Ride'' in 2003.  It was announced in November 2004,<ref name="ign" /> and a trailer was shown during [[wikipedia:Electronic Entertainment Expo|E3 2005]],<ref>https://youtube.com/watch?v=yy2l5BSBSL0</ref> though it was canceled shortly after.
The game started development in 2000, shortly after the release of ''Kirby 64: The Crystal Shards'', and was intended to release soon after ''Kirby Air Ride'' in 2003.  It was announced in November 2004,<ref name="ign" /> and trailers and press screenshots were shown during [[wikipedia:Electronic Entertainment Expo|E3 2005]],<ref>https://youtube.com/watch?v=yy2l5BSBSL0</ref>, though nothing more would come of it.


==Enemies/Helpers==
==Enemies/Helpers==
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|[[Wing]]
|[[Wing]]
|Flappy only appeared in ''[[Kirby Air Ride]]'' so far. When only Kirby rode [[piggyback]] on Flappy, he wore a helmet similar to that of [[Wheelie Rider]].
|Flappy only appeared in ''[[Kirby Air Ride]]'' so far. When only Kirby rode [[piggyback]] on Flappy, he wore a helmet similar to that of [[Wheelie Rider]].
|-
|[[Glunk]]
|{{N}}
|
|-
|-
|[[Golem]]
|[[Golem]]
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|Unidentified enemy
|Unidentified enemy
|[[Water]]
|[[Water]]
|The enemy resembled three water drops. The Water ability would eventually debut in ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''.
|The enemy resembled a group of three water droplets similar to [[Pluid]].
|-
|-
|}
|}
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|[[Bomb]]
|[[Bomb]]
|Unidentified enemy
|Unidentified enemy
|The ability's hat was redesigned to an orange party hat with yellow patterns, being the basis for its current design debuting in ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''.
|The ability's hat was redesigned to an orange party hat with yellow patterns, being the basis for its current design debuting in ''[[Kirby's Return to Dream Land]]''.
|-
|-
|[[Cleaning]]
|[[Cleaning]]
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|[[Stone]]
|[[Stone]]
|[[Golem]]
|[[Golem]]
|The ability's hat was redesigned to a crown of boulders, being the basis for its current design debuting in ''{{KRtDL KAW}}''.
|The ability's hat was redesigned to a crown of boulders, being the basis for its current design debuting in ''Kirby's Return to Dream Land''.
|-
|-
|[[Sword]]
|[[Sword]]
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|[[Water]]
|[[Water]]
|Unidentified enemy
|Unidentified enemy
|The only new ability to be showcased. The ability's design resembles that of the anime, with Kirby taking a translucent blue appearance.
|The only new ability to be showcased. The ability's design resembles that of the anime, with Kirby taking a translucent blue appearance. This ability would eventually debut in ''[[Kirby's Return to Dream Land]]''.
|-
|-
|[[Wheel]]
|[[Wheel]]
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[[Boss]]es who appeared in this version included the following:
[[Boss]]es who appeared in this version included the following:
*[[Whispy Woods]]
*[[Whispy Woods]]
*[[HR-D3]] ([[King Dedede]] themed paint job)
*[[Dedede Robo]]
*[[Morpho Knight]] (designed, but ultimately not put into the game)<ref>{{cite book|quote=バルフレイナイトのデザインについては、実はゲームキューブ版の王道『カービィ』を考えていた時に敵の新型ナイトボスとして作られていたデザインなのですよ。|book=[https://www.ndw.jp/kirby_04/ July 2018 Issue]|publisher='''Nintendo DREAM'''|page=35}}</ref>
*[[Morpho Knight]] (designed, but ultimately not put into the game)<ref>{{cite book|quote=バルフレイナイトのデザインについては、実はゲームキューブ版の王道『カービィ』を考えていた時に敵の新型ナイトボスとして作られていたデザインなのですよ。|book=[https://www.ndw.jp/kirby_04/ July 2018 Issue]|publisher='''Nintendo DREAM'''|page=35}}<br><br>([https://gigi9714.wordpress.com/2021/06/13/kirby-star-allies-vol-4-interview-the-ultimate-part-2-from-the-july-2018-issue/ Translation]: ''As for Morpho Knight’s design, it was actually a design that was created for an enemy that was a new type of knight boss when we were planning a mainline “Kirby” game for the GameCube.'')</ref>
 
==The three lost ''Kirby'' games==
In an Iwata Asks interview for ''Kirby's Return to Dream Land'', it was revealed that two more builds and concepts for the game existed before the final version; these two concepts alongside the one shown at E3 are collectively referred to as the "three lost ''Kirby'' games".<ref name=IwataAsks /> Each of the three lost games were said to be "fairly complete", with the third one in particular being "painfully close to completion".<ref name="Iwata2">[https://iwataasks.nintendo.com/interviews/wii/kirby-dream-land/0/1/ Iwata Asks - Kirby's Return to Dream Land - Page 2]</ref> A general timeline can be estimated based on investor reports that give release dates for the project.
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=8|Release dates given in investor informational material for ''Kirby for Nintendo GameCube'' and its successor projects between E3 2005 and the release of ''Kirby's Return to Dream Land'' &nbsp;
|-
!Report date
!Release date
!Title in Japanese report
!Reference
!Title in English report
!Reference
!Notes
|-
 
|2005/05/27
|{{released|Japan|2005|NA|TBA|Europe|TBA}}
|星のカービィ(仮称)
|[https://www.nintendo.co.jp/ir/pdf/2005/050527.pdf]
|rowspan=4 colspan=2|Nintendo provided no English versions of these reports.
|First appearance of ''Kirby for Nintendo GameCube'' on any of the annual investor reports supplementary material. Listed under the GameCube release schedule.
|-
|2005/11/25
|{{released|Japan|2006|NA|TBA}}
|星のカービィ(仮称)
|[https://www.nintendo.co.jp/ir/pdf/2005/051125.pdf]
|While still listed for a GameCube release in Japan and the Americas, ''Kirby'' is no longer listed for a European release at all, when other games like ''The Legend of Zelda (working title)'' still are.
|-
|2006/05/26
|{{released|Japan|2006}}
|星のカービィ(仮称)
|[https://www.nintendo.co.jp/ir/pdf/2006/060526.pdf]
|While still listed for a GameCube release in Japan, ''Kirby'' is now no longer listed for an American release either, when ''The Legend of Zelda (working title)'' still is (now for 2006/Q4). However, as the latter is also no longer listed for a European release, the omission of ''Kirby'' from overseas schedules could be a simple error, or an omission for brevity.
|-
|2006/10/27
|{{released|Japan|TBA}}
|星のカービィ(仮称)
|[https://www.nintendo.co.jp/ir/pdf/2006/061027.pdf]
|This is the first time the game is listed under the Wii's release schedule, with GameCube releases no longer shown in these reports. This does not exclude the possibility of ''Kirby'' still being developed for the GameCube in addition to the Wii, as ''The Legend of Zelda: Twilight Princess'' was.
|-
|2007/04/27
|{{released|Japan|TBA}}
|星のカービィ(仮称)
|[https://www.nintendo.co.jp/ir/pdf/2007/070427.pdf]
|Hoshi no Kirby (Temp)
|[https://www.nintendo.co.jp/ir/pdf/2007/070427e.pdf]
|The game is still listed for a Wii release on a date TBA. This appears to be the first report where investors were provided an English version of the supplementary information via the Nintendo website.
|-
|2007/10/26
|rowspan=3|{{released|Japan|2008}}
|rowspan=3|星のカービィ(仮称)
|[https://www.nintendo.co.jp/ir/pdf/2007/071026.pdf]
|rowspan=3|Kirby (Temp.)
|[https://www.nintendo.co.jp/ir/pdf/2007/071026e.pdf]
|rowspan=8|Nintendo assigns the game a release date of 2008, only to delay it to 2009 a year later.
|-
|2008/01/25
|[https://www.nintendo.co.jp/ir/pdf/2008/080125.pdf]
|[https://www.nintendo.co.jp/ir/pdf/2008/080125e.pdf]
|-
|2008/04/25
|[https://www.nintendo.co.jp/ir/pdf/2008/080425.pdf]
|[https://www.nintendo.co.jp/ir/pdf/2008/080425e.pdf]
|-
|2008/10/31
|rowspan=5|{{released|Japan|2009}}
|rowspan=5|星のカービィ(仮称)
|[https://www.nintendo.co.jp/ir/pdf/2008/081031.pdf]
|Hoshi no Kirby (Temp.)
|[https://www.nintendo.co.jp/ir/pdf/2008/081031e.pdf]
|-
|2009/01/30
|[https://www.nintendo.co.jp/ir/pdf/2009/090130.pdf]
|rowspan=4|Hoshi no Kirby(Temp.)
|[https://www.nintendo.co.jp/ir/pdf/2009/090130e.pdf]
|-
|2009/05/08
|[https://www.nintendo.co.jp/ir/pdf/2009/090508.pdf]
|[https://www.nintendo.co.jp/ir/pdf/2009/090508e.pdf]
|-
|2009/07/31
|[https://www.nintendo.co.jp/ir/pdf/2009/090731.pdf]
|[https://www.nintendo.co.jp/ir/pdf/2008/090731e.pdf]
|-
|2009/10/30
|[https://www.nintendo.co.jp/ir/pdf/2009/091030.pdf]
|[https://www.nintendo.co.jp/ir/pdf/2009/091030e.pdf]
|-
|2010/01/29
|rowspan=2|{{released|Japan|TBA}}
|rowspan=2|星のカービィ(仮称)
|[https://www.nintendo.co.jp/ir/pdf/2010/100129.pdf]
|rowspan=2|Hoshi no Kirby(Temp.)
|[https://www.nintendo.co.jp/ir/pdf/2010/100129e.pdf]
|[[Shinya Kumazaki]]'s involvement in ''Kirby's Return to Dream Land'' began in March of 2010, when "<nowiki>[t]</nowiki>he third attempt ... had been called off"<ref name="IwataAsks"/> likely in the months surrounding this report.
|-
|2010/05/07
|[https://www.nintendo.co.jp/ir/pdf/2010/100507.pdf]
|[https://www.nintendo.co.jp/ir/pdf/2010/100507e.pdf]
|At this point, ''Kirby's Return to Dream Land'' would have entered the initial stages of development.
|-
|2010/07/29
|rowspan=3|n/a
|rowspan=3|n/a
|[https://www.nintendo.co.jp/ir/pdf/2010/100729_3.pdf]
|rowspan=3|n/a
|[https://www.nintendo.co.jp/ir/pdf/2010/100729_3e.pdf]
|rowspan=2|''Kirby'' is not listed as a future Wii release during this time; however, ''[[Kirby's Epic Yarn]]'' is, which may be the reason why it was removed from the schedule. Some press outlets believed ''Kirby's Epic Yarn'' to be the manifestation of the canceled ''Kirby'' title.<ref>See, for example, [https://www.nintendolife.com/news/2010/06/e3_2010_kirbys_epic_yarn this article] from Nintendo Life.</ref> The lack of a public timeline after ''Kirby's Return to Dream Land'' began development contrasts with Kumazaki being explicitly given a year and a half to complete the game.<ref name="IwataAsks"/>
|-
|2010/10/29
|[https://www.nintendo.co.jp/ir/pdf/2010/101029.pdf]
|[https://www.nintendo.co.jp/ir/pdf/2010/101029e.pdf]
|-
|2011/01/28
|[https://www.nintendo.co.jp/ir/pdf/2011/110128.pdf]
|[https://www.nintendo.co.jp/ir/pdf/2011/110128e.pdf]
|While absent from the actual list of upcoming releases, the still-untitled ''Kirby'' game that became ''Kirby's Return to Dream Land'' was quietly announced by Nintendo's then-President Satoru Iwata in [https://www.nintendo.co.jp/ir/events/110128/07.html the actual investor briefing] that the supplementary information accompanied. Iwata's presentation confirmed that it was separate from ''Kirby's Epic Yarn'' and that HAL Laboratory was working on the project for a 2011 release date.
|-
|2011/04/26
|{{released|Japan|2011}}
|星のカービィ(仮称)
|[https://www.nintendo.co.jp/ir/pdf/2011/110426.pdf]
|Hoshi no Kirby (Temp.)
|[https://www.nintendo.co.jp/ir/pdf/2011/110426e.pdf]
|After the release of ''Kirby's Epic Yarn'', the untitled ''Kirby'' game returns to the lists of future releases, but without any indication of an overseas release. At this point, the game has not had any overseas release dates for seven years.
|-
|2011/07/29
|{{released|Japan|2011|NA|2011 Fall|Europe|CY2011/Q4}}
|星のカービィ(仮称)
|[https://www.nintendo.co.jp/ir/pdf/2011/110729.pdf]
|Kirby Wii (Temp.)
|[https://www.nintendo.co.jp/ir/pdf/2011/110729e.pdf]
|''Kirby Wii'' was publicly announced at E3 2011. The report indicates overseas releases for the first time since 2005. The distinction in turn strongly suggests that ''Kirby for Nintendo GameCube'' was in quite an advanced stage when it was scrapped.
|-
|2011/10/24
|{{released|Japan|2011/10/27|NA|2011/10/24|Europe|2011/11/25}}
|星のカービィ Wii
|[https://www.nintendo.co.jp/ir/pdf/2011/111028.pdf]
|{{released|Japan|Kirby's Return to Dream Land|NA|Kirby's Return to Dream Land|Europe|Kirby's Adventure Wii}}
|[https://www.nintendo.co.jp/ir/pdf/2011/111028e.pdf]
|''Kirby's Return to Dream Land'' gains its final regional titles and release dates, which Nintendo and HAL Laboratory would meet, over seven years after the E3 2005 showcase featuring ''Kirby for Nintendo GameCube''.
|-
|}


==The Three Lost Kirby Games==
===Full 3D platformer===
In an Iwata Asks interview for ''{{KRtDL KAW}}'', it was revealed that two more builds and concepts for the game existed before the final version; these two concepts alongside the one shown at E3 are collectively referred to as the "three lost ''Kirby'' games".<ref name=IwataAsks /> These two concepts are explained below.
{{Multiple image
===Full 3D Platformer===
| total_width = 600
[[file:KRtDL Beta 1.jpg|thumb|300|right|Development screenshot of the full 3D platformer]]
| image1 = KRtDL Beta 1.jpg
The second game was a full 3D adventure allowing Kirby to freely move around, and looked very similar to ''[[Kirby Air Ride]]'' in graphical style. It was stated to have extremely challenging gameplay, and was canceled because it did not achieve HAL's quality standards.<ref name="IwataAsks" />
| image2 = Kirby GCN GDC2023 game 2 screenshot.png
| footer = Development screenshots of the full 3D platformer
}}
The second lost game was a full 3D adventure allowing Kirby to freely move around. It looked very similar to ''[[Kirby Air Ride]]'' in graphical style, though with thick outlines on the character models. It was stated to have extremely challenging gameplay, and was canceled because it did not achieve HAL's quality standards.<ref name="IwataAsks" />


Due to the fullscreen proportions of the screenshot, it can be reasonably assumed that the game was developed for the [[Nintendo GameCube]]. If this is the case, then it likely had the shortest development span of the three concepts, due to being developed near the end of the GameCube's lifespan.
Due to the fullscreen proportions of the screenshots, it can be reasonably assumed that the game was developed for the [[Nintendo GameCube]], at least initially. This likely would have been developed between late 2006 and mid-2007, when investor reports changed the game's planned release date from 2006 to "TBA". As such, it likely had the shortest development span of any of the three lost games.
{{clear}}
{{clear}}
===Full 2D Platformer===
[[file:KRtDL Beta 2.jpg|thumb|340|right|Development screenshot of the full 2D platformer]]
The third and final version was a 2D platformer done with clean 2D graphics, similar in art style to ''[[mariowiki:Wario Land: Shake It!|Wario Land: Shake It!]]''. Only a few screenshots of this game were ever released, but the backdrop and layout looked very similar to [[Cookie Country]] from ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''. One noticeable aspect shown in this build is a counter for [[Treasure]]s on the heads-up display, suggesting similar gameplay mechanics to ''[[Kirby: Squeak Squad|{{KSqS KMoA}}]]''.


The game was developed for the Wii, judging by the widescreen proportions of the screenshot, starting development immediately after the cancellation of the previous build.  It was canceled in early 2010 for unknown reasons.<ref name="IwataAsks" />
===Full 2D platformer===
{{Multiple image
| total_width = 600
| image1 = KRtDL Beta 2.jpg
| image2 = Kirby GCN GDC2023 game 3 screenshot.png
| footer = Development screenshots of the full 2D platformer
}}
The third and final lost game was a 2D platformer with clean 2D graphics, similar in art style to ''[[mariowiki:Wario Land: Shake It!|Wario Land: Shake It!]]'', though with 3D cel-shaded character models. Only a few screenshots of this game were ever released, but the backdrop and layout looked very similar to [[Cookie Country]] from ''[[Kirby's Return to Dream Land]]''. The [[Super Ability|Super Abilities]] were planned to appear in this build, and they ended up being included in ''Kirby's Return to Dream Land''.<ref>[https://iwataasks.nintendo.com/interviews/wii/kirby-dream-land/0/2/ Iwata Asks - Kirby's Return to Dream Land - Page 3]</ref> One noticeable aspect shown in this build is a counter for [[Treasure]]s on the heads-up display, suggesting similar gameplay mechanics to ''[[Kirby: Squeak Squad]]''.
 
The game was developed for the Wii, judging by the widescreen proportions of the screenshots. This likely would have been in development from mid-2007 to early 2010; investor reports show that it was targeting a 2008 release date, then 2009, before eventually returning to a TBA release date by early 2010, when the game was canceled for unknown reasons.<ref name="IwataAsks" /> The development team was ultimately able to complete ''Kirby's Return to Dream Land'' in a year and a half due to having materials left over from the three lost ''Kirby'' games, with the third game in particular having the strongest influence on the final product.<ref name="Iwata2"/>
{{clear}}
{{clear}}


==Legacy==
==Legacy==
Several aspects of the three canceled projects would eventually work their way into completed ''Kirby'' titles. Among them included the following points:
Several aspects of the three canceled projects would eventually work their way into completed ''Kirby'' titles. Among them included the following points:
*The concept of a full 3D ''Kirby'' game was likely the inspiration for the 3D environments in the sub-game [[Kirby 3D Rumble]], and later in ''[[Kirby's Blowout Blast]]'' and ''[[Kirby Battle Royale]]'', and would ultimately be reali{{z}}ed in ''[[Kirby and the Forgotten Land]]''.<ref>[https://www.youtube.com/watch?v=H3LAkr0ANgw Kirby and the Forgotten Land – Announcement Trailer – Nintendo Switch]</ref>
*The concept of a full 3D ''Kirby'' game was likely the inspiration for the 3D environments in the sub-game [[Kirby 3D Rumble]], and later in ''[[Kirby's Blowout Blast]]'' and ''[[Kirby Battle Royale]]'', and would ultimately be realized fully in ''[[Kirby and the Forgotten Land]]''.
*Much of the music and other assets developed for ''Kirby for Nintendo GameCube'' would be used in ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]'', most noticeably "[[Road to Victory]]" (used for [[The Arena]]). This track was first heard in the ''Kirby for Nintendo GameCube'' trailer during [[wikipedia:Electronic Entertainment Expo|E3 2005]], and shares the melody of the theme "[[Sky Tower]]" from ''{{KRtDL KAW}}''. The melody was probably intended to serve as a leitmotif of ''Kirby for Nintendo GameCube'', though it's also widely used in ''{{KRtDL KAW}}''. Another track that was carried from the GameCube game was one of the cave themes of ''{{KRtDL KAW}}'', that played in the footage shown at E3 2005. Additionally, several models and sounds in ''{{KRtDL KAW}}''{{'}}s files use the header "GCK", presumably for "GameCube Kirby", indicating that they were originally planned for use in this title.
*Much of the music and other assets developed for ''Kirby for Nintendo GameCube'' would be used in ''[[Kirby's Return to Dream Land]]'', most noticeably "[[Road to Victory]]" (used for [[The Arena]] and [[The True Arena]]). This track was first heard in the ''Kirby for Nintendo GameCube'' trailer during [[wikipedia:Electronic Entertainment Expo|E3 2005]], and shares the melody of the theme "[[Sky Tower]]" from ''Kirby's Return to Dream Land''. The melody was probably intended to serve as a leitmotif of ''Kirby for Nintendo GameCube'', though it's also widely used in ''Kirby's Return to Dream Land''. Another song carried over from the GameCube game was "[[Exploring the Cave]]", which played in the footage shown at E3 2005. Furthermore, several songs in ''Kirby's Return to Dream Land'' share a different melody that may have been intended as a leitmotif for one of the later builds.<ref>[https://twitter.com/IcedlandSMB3/status/1612259050502111233 Video showing the secondary leitmotif in ''Kirby's Return to Dream Land]</ref>
*Several models and sounds in ''Kirby's Return to Dream Land''{{'}}s files use the header "GCK", presumably for "GameCube Kirby", indicating that they were originally planned for use in this title.
*Various sound effects used in this title would be later be used in ''[[Kirby: Canvas Curse]]'' and ''[[Kirby: Squeak Squad]]'', including the sound for getting a Copy Ability, the inhale sound, and the sound of Water Kirby's bubble attack (for the [[Bubble]] ability's attacks).
*The ''Kirby'' series trophies in ''[[Super Smash Bros. Brawl]]'' appear to use assets from this title, with models such as [[Golem]] and the [[Fire]] hat, which has a hexagonal jewel rather than the circular one in ''[[Kirby Air Ride]]'', being direct matches.
*The ''Kirby'' series trophies in ''[[Super Smash Bros. Brawl]]'' appear to use assets from this title, with models such as [[Golem]] and the [[Fire]] hat, which has a hexagonal jewel rather than the circular one in ''[[Kirby Air Ride]]'', being direct matches.
*The [[Water]] ability was originally planned to debut in this game, with a different design more closely matching its appearance in the anime; it ended up debuting in ''{{KRtDL KAW}}'' instead.
*The [[Water]] ability was originally planned to debut in this game, with a different design more closely matching its appearance in the ''[[Kirby: Right Back at Ya!]]'' anime; it ended up debuting in ''Kirby's Return to Dream Land'' instead.
*[[HR-D3]], which had initially appeared as a [[boss]] for this title, would later appear in ''[[Kirby Mass Attack]]'', still in [[King Dedede]] themed paint job, and ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]'', piloted by [[Metal General]] EX.
*Dedede Robo, which had initially appeared as a [[boss]] for this title, would later appear in ''[[Kirby Mass Attack]]'', and later with a new paint job in ''[[Kirby's Return to Dream Land]]'' as [[HR-D3]], piloted by [[Metal General|Metal General EX]].
*[[Morpho Knight]], who had initially been designed as a boss for this title, would later debut in ''[[Kirby Star Allies]]''.
*[[Morpho Knight]], who had initially been designed as a boss for this title, would later debut in ''[[Kirby Star Allies]]'' and subsequently reappear in ''Kirby and the Forgotten Land''.
*The concept of having three [[Helper]]s, along with the return of the [[Cleaning]] ability, would eventually manifest in ''Kirby Star Allies'', though taking a slightly different approach.
*The concept of having three [[Helper]]s, along with the return of the [[Cleaning]] ability, would eventually manifest in ''Kirby Star Allies'', though taking a slightly different approach.
*The game was initially planned to have an [[Extra Mode]] titled "Save Kirby!", where Kirby would've been captured by King Dedede and the player would control a Helper to set out and rescue him. This concept appears to have become the basis for [[Helper to Hero]] in ''[[Kirby Super Star Ultra]]'' and [[Guest Star ???? Star Allies Go!]] in ''[[Kirby Star Allies]]''.<ref name="save kirby"/>
*The art style of ''[[Kirby's Return to Dream Land Deluxe]]'' may have been inspired by the art style of the third canceled project, with both notably featuring a storybook-like art style with outlines around the characters.


==Gallery==
==Gallery==
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Kirby KGCN art.png|Artwork of Kirby
Kirby KGCN art.png|Artwork of Kirby
Piggyback KGCN artwork.png|Artwork of Heat Phanphan, Golem, and Kirby riding on [[Bonkers]]
Piggyback KGCN artwork.png|Artwork of Heat Phanphan, Golem, and Kirby riding on [[Bonkers]]
Kirby GCN 2004 Kibble screenshot.jpg|Cutter Kirby facing Sir Kibble
Kirby GCN 2004 Parasol screenshot.jpg|Parasol Kirby and [[Parasol Waddle Dee]]
Kirby GCN 2004 inhale screenshot.jpg|Kirby inhaling a Waddle Dee
Kirby GCN 2004 underwater screenshot.jpg|Kirby diving underwater (sans goggles) near two [[Blipper]]s
Kirby GCN 2004 rainbow screenshot.jpg|Kirby hopping around a rainbow
Kirby GCN mountains.jpg|Kirby at a mountain range
Kirby GCN mountains.jpg|Kirby at a mountain range
Kirby GCN icy area.jpg|Kirby, Chilly, and a green Knuckle Joe encountering a yellow Bonkers in an icy location
Kirby GCN icy area.jpg|Kirby, Bonkers, Chilly, and Knuckle Joe in an icy location
Kirby GCN Flappy.jpg|Kirby riding on [[Flappy]]
Kirby GCN Flappy.jpg|Kirby riding on [[Flappy]]
Kirby GCN E3 2005 screenshot 1.jpg|Parasol Waddle Dee, Waddle Doo, and Kirby riding on Heat Phanphan
Kirby GCN E3 2005 screenshot 1.jpg|Parasol Waddle Dee, Waddle Doo, and Kirby riding on Heat Phanphan
Kirby GCN Wheelie Piggyback.jpg|Parasol Waddle Dee, Chilly, and Kirby riding on Wheelie
Kirby GCN Wheelie Piggyback.jpg|Parasol Waddle Dee, Chilly, and Kirby riding on Wheelie
Kirby GCN Golem piggyback.jpg|Kirby and Golem riding on Wheelie
Kirby GCN Golem piggyback.jpg|Kirby and Golem riding on Wheelie
Kirby GCN Blippers.jpg|Kirby swimming from two [[Blipper]]s
Kirby GCN Blippers.jpg|Kirby (now having goggles) swimming from two Blippers
Kirby GCN two Bonkers.jpg|Kirby and Knuckle Joe fighting two Bonkers
Kirby GCN two Bonkers.jpg|Kirby and Knuckle Joe fighting two Bonkers
Kirby GCN castle.jpg|Kirby riding Wheelie to a dark castle
Kirby GCN castle.jpg|Kirby riding Wheelie to a dark castle
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Kirby GCN parasol attack.jpg|Kirby attacking Golem with the [[Parasol]] Copy Ability
Kirby GCN parasol attack.jpg|Kirby attacking Golem with the [[Parasol]] Copy Ability
Kirby GCN fire ability.jpg|Kirby with his [[Fire]] Copy Ability
Kirby GCN fire ability.jpg|Kirby with his [[Fire]] Copy Ability
Morpho Knight concept art GCN.jpg|Concept art of [[Morpho Knight]] for ''Kirby for Nintendo GameCube''
</gallery>
</gallery>


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{{youtube|k1RB5d3sHA8|320|Kirby for Nintendo GameCube - E3 2005 trailer}}
{{youtube|k1RB5d3sHA8|320|Kirby for Nintendo GameCube - E3 2005 trailer}}
{{youtube|HYzOA0IeLa8|320|Short footage from E3 2005}}
{{youtube|HYzOA0IeLa8|320|Short footage from E3 2005}}
{{youtube|k28E8VCqLFs|320|Further footage from E3 2005}}
{{clear}}
{{clear}}


==Names in other languages==
==Names in other languages==
{{Names
{{Names
|ja=星のカービィ
|ja=星のカービィ(仮題)<ref>[https://web.archive.org/web/20151230143524/http://www.famitsu.com/game/coming/1158218_1407.html Famitsu article (archived)]</ref>
|jaR=Hoshi no Kābī
|jaR=Hoshi no Kābyi (kadai)
|jaM=Kirby of the Stars
|jaM=Kirby of the Stars (working title)
|de=Kirby für Nintendo GameCube<ref>[https://kirby.webnwork.com/literatur/werbungd.html Produktkatalog 2005, pg. 81]</ref>
|de=Kirby für Nintendo GameCube<ref>[https://kirby.webnwork.com/literatur/werbungd.html Produktkatalog 2005, pg. 81]</ref>
|deM=Kirby for Nintendo GameCube
|deM=Kirby for Nintendo GameCube
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==See also==
==See also==
*''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''
*''[[Kirby's Return to Dream Land]]''
*''[[Kirby Star Allies]]''
*''[[Kirby Star Allies]]''
*''[[Kirby and the Forgotten Land]]''
*''[[Kirby and the Forgotten Land]]''


==External links==
==External links==
*[http://iwataasks.nintendo.com/interviews/#/wii/kirby-dream-land/0/0 Iwata Asks: Kirby's Return to Dream Land - The Three Lost Kirby Games] (interview with Satoru Iwata on Nintendo.com)
*[http://iwataasks.nintendo.com/interviews/wii/kirby-dream-land/0/0 Iwata Asks: Kirby's Return to Dream Land - The Three Lost Kirby Games] (interview with Satoru Iwata on Nintendo.com)
*[http://kirbysrainbowresort.net/games/legend/ Kirby's Rainbow Resort (fansite)]
*[http://kirbysrainbowresort.net/games/legend/ Kirby's Rainbow Resort (fansite)]
*Kirbytraum (German fansite) - [https://kirby.webnwork.com/spiele/wii.html 1], [https://kirby.webnwork.com/de/games/gc/ 2]
*Kirbytraum (German fansite) - [https://kirby.webnwork.com/spiele/wii.html 1], [https://kirby.webnwork.com/de/games/gc/ 2]


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