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[[File:Eggerland FDS Power Earned sound effect.mp3|thumb|An example of the sound effect that plays in the ''Eggerland'' series when gaining a power, here taken from the 1987 Famicom Disk System port of ''Eggerland 2''.]] | [[File:Eggerland FDS Power Earned sound effect.mp3|thumb|An example of the sound effect that plays in the ''Eggerland'' series when gaining a power, here taken from the 1987 Famicom Disk System port of ''Eggerland 2''.]] | ||
*The 1-Up jingle strongly resembles a sound effect that plays in the ''Eggerland'' series of games, from the Famicom Disk System port of ''Eggerland 2'' onwards, when [[Lololo & Lalala#Trivia|Lolo or Lala]] gains a Power after obtaining a certain number of Heart Framers. The principal sound composer for these games was Hideki Kanazashi, a key figure in defining the sound of HAL Laboratory's games as they began to flourish on the Famicom/NES. Kanazashi left the company sometime around 1990, after a handful of overlapping projects with his junior, [[Jun Ishikawa]]. | *The 1-Up jingle strongly resembles a sound effect that plays in the ''Eggerland'' series of games, from the Famicom Disk System port of ''Eggerland 2'' onwards, when [[Lololo & Lalala#Trivia|Lolo or Lala]] gains a Power after obtaining a certain number of Heart Framers. The principal sound composer for these games was Hideki Kanazashi, a key figure in defining the sound of HAL Laboratory's games as they began to flourish on the Famicom/NES. Kanazashi left the company sometime around 1990, after a handful of overlapping projects with his junior, [[Jun Ishikawa]]. | ||
**The version of the 1-Up jingle used in ''Kirby Mass Effect'' (for adding a Kirby to the team) follows a separate jingle for obtaining 100 [[fruit]] points, which repeatedly rolls up a major chord in the same key as the 1-Up jingle. The combination of the two strengthens the resemblance to the ''Eggerland'' sound effect. | |||
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