Item Challenge: Difference between revisions

33 bytes added ,  27 March 2023
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The third area gives Kirby another Stomper Boot with which to bounce atop Gordos, lava pillars, and other hazards. The main crux of this area revolves around riding a giant spiky [[boulder]] that rolls down a path by continually bouncing on top of it using the boot. Kirby will need to be careful not to jump too high in places, as the ceiling is searing hot in places. The spiky boulder will clear away all of the enemies guarding the stage exit, but one more side door can be accessed if Kirby jumps at the right moment. He will need to bring the Stomper Boot through this door in order to access the [[Balloon Bomb]] in the side area. Kirby will then need to carry this bomb up past a series of shifting platforms and toss it at an otherwise inaccessible Bomb Block to get at the last set of coins before returning to the main area and finishing the stage.
The third area gives Kirby another Stomper Boot with which to bounce atop Gordos, lava pillars, and other hazards. The main crux of this area revolves around riding a giant spiky [[boulder]] that rolls down a path by continually bouncing on top of it using the boot. Kirby will need to be careful not to jump too high in places, as the ceiling is searing hot in places. The spiky boulder will clear away all of the enemies guarding the stage exit, but one more side door can be accessed if Kirby jumps at the right moment. He will need to bring the Stomper Boot through this door in order to access the [[Balloon Bomb]] in the side area. Kirby will then need to carry this bomb up past a series of shifting platforms and toss it at an otherwise inaccessible Bomb Block to get at the last set of coins before returning to the main area and finishing the stage.


In Extra Mode, there are a great many more coins to collect. In addition, a lot of stage elements move faster, including the [[Key Dee]]s in the first side-chamber. This actually can have the result of giving more time for Kirby to finish than in the Main Mode.
In Extra Mode, there are a great many more coins to collect. In addition, a lot of stage elements move faster, including the [[Key Dee]]s in the first side-chamber. This actually can actually save time compared to Story Mode, since Kirby doesn't have to wait for them to catch up.


==Enemies==
==Enemies==
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==Tips==
==Tips==
There are a few things to keep in mind when aiming for Platinum on this stage, though it should be noted that the strategies listed here are by no means the only ones that will do the job:
There are a few things to keep in mind when aiming for Platinum on this stage, though it should be noted that the strategies listed here are by no means the only ones that will do the job:
*Pressing 2 right after stomping an enemy with the [[Stomper Boot]] will give Kirby an extra high bounce, which is handy for reaching higher platforms.
*Pressing the jump button right after stomping an enemy with the [[Stomper Boot]] will give Kirby an extra high bounce, which is handy for reaching higher platforms.
*Kirby has the ability to grab items from behind walls using his inhale. This is a necessary technique to solve the second side area.
*Kirby has the ability to grab items from behind walls using his inhale. This is a necessary technique to solve the second side area.
*The Balloon Bomb becomes volatile after expanding five times. Kirby will need to keep his distance when throwing it, or he will hurt himself.
*The Balloon Bomb becomes volatile after expanding five times. Kirby will need to keep his distance when throwing it, or he will hurt himself.