Kirby Tilt 'n' Tumble: Difference between revisions

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{{Good}}
{{Good}}{{Infobox-Game
{{Infobox-Game
|image=<tabs><tab name="North American box art">[[File:KTnT Box.png|300px]]</tab><tab name="Japanese box art">[[File:KTnT JP Box.jpg|300px]]</tab></tabs>
|image=<tabs><tab name="North American box art">[[File:KTnT Box.png|300px]]</tab><tab name="Japanese box art">[[File:KTnT JP Box.jpg|300px]]</tab></tabs>
|caption=Box art of '''''Kirby Tilt 'n' Tumble''''' from various regions
|caption=Box art of '''''Kirby Tilt 'n' Tumble''''' from various regions
|developer= [[wikipedia:Nintendo Research & Development 2|Nintendo R&D2]], [[HAL Laboratory]]
|developer=[[wikipedia:Nintendo Research & Development 2|Nintendo R&D2]]
|publisher= [[Nintendo]]
|publisher=[[Nintendo]]
|designer= [[Toshiaki Suzuki]]
|designer=[[Toshiaki Suzuki]]
|released={{Released|Japan|August 23, 2000|NA|April 11, 2001}}
|released={{Released|Japan|August 23, 2000|NA|April 11, 2001}}<br>'''Nintendo Switch Online'''<br>{{Released|Japan|June 6th, 2023|NA|June 5th, 2023|Europe|June 6th, 2023|Australia|June 6th, 2023}}
|platforms= [[Game Boy Color]]
|platforms=[[Game Boy Color]]<br>[[Nintendo Switch]]<small> (Game Boy: Nintendo Switch Online)</small>
|language={{languages|jp=y|en_us=y}}
|language={{languages|jp=y|en_us=y}}
|rating={{ratings|esrb=e|cero=a}}
|rating={{ratings|esrb=e|cero=a}}
|predecessor= ''[[Kirby 64: The Crystal Shards]]''
|predecessor=''[[Kirby 64: The Crystal Shards]]''
|successor= ''[[Kirby: Nightmare in Dream Land]]''
|successor=''[[Kirby: Nightmare in Dream Land]]''
}}
}}
{{DISPLAYTITLE:''{{PAGENAME}}''}}
{{DISPLAYTITLE:''{{PAGENAME}}''}}
{{distinguish|the spin-off title for the [[Game Boy Color]]|[[Tilt-and-Roll Kirby]]}}
{{distinguish|the spin-off title for the [[Game Boy Color]]|[[Tilt-and-Roll Kirby]]}}
'''''Kirby Tilt <nowiki>'n'</nowiki> Tumble''''' is a spin-off ''[[Kirby (series)|Kirby]]'' game released for the [[Game Boy Color]], being the only game in the series to be released for that specific system. It was first released in 2000 in Japan and then the following year, 2001, in North America. The game was never released in Europe.
'''''Kirby Tilt <nowiki>'n'</nowiki> Tumble''''' is a spin-off ''[[Kirby (series)|Kirby]]'' game released for the [[Game Boy Color]], being the only game in the series to be released for that specific system. It was first released in 2000 in Japan and then the following year, 2001, in North America. The game was never released in Europe. In the February 8, 2023 [[Nintendo Direct]], ''Kirby Tilt 'n' Tumble'' was shown as one of the games slated to appear in the [[Virtual Console|Nintendo Switch Online]] Game Boy service, being released on June 5th, 2023 in the Americas and June 6th in other time zones.


In ''Kirby Tilt 'n' Tumble'', [[King Dedede]] is once again responsible for stealing [[Dream Land]]'s [[Sparkling Stars]], and [[Kirby]] is tasked with setting out and recovering them. Instead of running, [[hover]]ing, or [[inhale|inhaling]], however, Kirby traverses his world by rolling around like a marble in a top-down environment, where the biggest obstacles are [[bottomless pit]]s and any enemy or object which threatens to bounce Kirby into one. Uniquely, ''Kirby Tilt 'n' Tumble'' uses a tilt sensor built into the game cartridge allowing the player to move Kirby around through physical movement of the Game Boy Color console, rather than using any of the face buttons. Additionally, the player can flick the console to make Kirby bounce into the air, which also has an effect on enemies and objects in the game.
In ''Kirby Tilt 'n' Tumble'', [[King Dedede]] is once again responsible for stealing [[Dream Land]]'s [[Sparkling Star]]s, and [[Kirby]] is tasked with setting out and recovering them. Instead of running, [[hover]]ing, or [[inhale|inhaling]], however, Kirby traverses his world by rolling around like a marble in a top-down environment, where the biggest obstacles are [[bottomless pit]]s and any enemy or object which threatens to bounce Kirby into one. Uniquely, ''Kirby Tilt 'n' Tumble'' uses a [[motion controls|tilt]] sensor built into the game cartridge allowing the player to move Kirby around through physical movement of the Game Boy Color console, rather than using any of the face buttons. Additionally, the player can flick the console to make Kirby bounce into the air, which also has an effect on enemies and objects in the game. In the Nintendo Switch Online version, players tilt either the Joy-Con or Pro Controllers when playing in TV or Tabletop Mode and tilt the system itself in Handheld Mode.


The game was developed by [[wikipedia:Nintendo Research & Development 2|Nintendo R&D2]], Nintendo's primary hardware-developing division, which was later merged into [[wikipedia:Nintendo Software Planning and Development|Nintendo SPD]]. It was originally planned to have a direct follow-up for the [[Nintendo GameCube]] - titled ''[[Kirby Tilt 'n' Tumble 2]]'' - which would have been controlled from a [[Game Boy Advance]] via the link cable. ''Kirby Tilt 'n' Tumble 2'' was ultimately canceled for unknown reasons, however.
The game was developed by [[wikipedia:Nintendo Research & Development 2|Nintendo R&D2]], Nintendo's primary hardware-developing division, which was later merged into [[wikipedia:Nintendo Software Planning and Development|Nintendo SPD]]. It was originally planned to have a direct follow-up for the [[Nintendo GameCube]] - titled ''[[Kirby Tilt 'n' Tumble 2]]'' - which would have been controlled from a [[Game Boy Advance]] with a connected game cartridge (used solely for motion detecting) via the link cable. ''Kirby Tilt 'n' Tumble 2'' was ultimately canceled for unknown reasons, however.


==Story==
==Story==
[[File:KTnT Story Artwork.jpg|thumb|left|Artwork from the instruction manual]]
[[File:KTnT Story Artwork.jpg|thumb|left|Artwork from the instruction manual]]
{{quote|Welcome to Pop Star. It's a very peaceful place.|Opening text from the intro cut-scene of ''Kirby Tilt 'n' Tumble''}}
{{quote|Welcome to Pop Star. It's a very peaceful place.|Opening text from the intro cutscene of ''Kirby Tilt 'n' Tumble''}}
Kirby is sleeping on a cloud, when he is awoken by a [[Waddle Dee]] and [[King Dedede]] walking past him carrying strange objects. Kirby is curious as to their intentions, so he hops on a [[Warp Star]], only to find that [[Dream Land]] has been robbed of its stars. Kirby sets out all across [[Popstar|Pop Star]] to get the stars back from King Dedede, eventually defeating him in an unorthodox battle involving [[cannon]]s.
Kirby is sleeping on a cloud, when he is awoken by a [[Waddle Dee]] and [[King Dedede]] walking past him carrying strange objects. Kirby is curious as to their intentions, so he hops on a [[Warp Star]], only to find that [[Dream Land]] has been robbed of its stars. Kirby sets out all across [[Popstar|Pop Star]] to get the stars back from King Dedede, eventually defeating him in an unorthodox battle involving [[cannon]]s.
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==Gameplay==
==Gameplay==
[[File:KTnT cartridge.jpg|left|thumb|150px|''Kirby Tilt 'n' Tumble'' is played on a unique pink cartridge with a built in gyro-sensor.]]
[[File:KTnT cartridge.jpg|left|thumb|150px|''Kirby Tilt 'n' Tumble'' is played on a unique pink cartridge with a built in gyro-sensor.]]
[[File:KTnT Level 1-1 1.png|thumb|right|200px|Kirby rolling along in Lvl 1-1.]]
[[File:KTnT Level 1-1 1.png|thumb|right|200px|Kirby rolling along in Lvl 1-1.]]
In ''Kirby Tilt 'n' Tumble'', Kirby does not move as he normally would in the main series, but instead rolls around like a marble. To control him, the player will need to tilt the Game Boy Color in the appropriate directions. As such, the stages are built like rolling marble courses in a top-down view similar to that of older ''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]'' games, and Kirby can easily lose a life if he goes over an edge. The main challenge comes from getting Kirby safely over pits and obstacles. This can be aided by having the player flick the Game Boy Color upward to make Kirby bounce over open pits. Other methods of traversal include using items and stage devices like [[Bumper]]s, [[Jump Hole]]s, and [[Balloon (item)|Balloons]] which grant temporary flight, among other objects. Enemies also appear on the stage, though Kirby cannot inhale them, and touching them will usually deal him some damage. Kirby will need to make use of temporary invulnerability or a special item - such as the [[Mike (item)|Microphone]] - to defeat them. Against bosses, Kirby can fight back by using various methods, usually by launching into their weak points.
In ''Kirby Tilt 'n' Tumble'', Kirby does not move as he normally would in the main series, but instead rolls around like a marble. To control him, the player will need to tilt the system in the appropriate directions. As such, the stages are built like rolling marble courses in a top-down view similar to that of older ''[[zeldawiki:The Legend of Zelda|The Legend of Zelda]]'' games, and Kirby can easily lose a life if he goes over an edge. The main challenge comes from getting Kirby safely over pits and obstacles. This can be aided by having the player flick the system upward to make Kirby bounce over open pits. Other methods of traversal include using items and stage devices like [[Bumper]]s, [[Jump Hole]]s, and [[Balloon (item)|Balloons]] which grant temporary flight, among other objects. Enemies also appear on the stage, though Kirby cannot inhale them, and touching them will usually deal him some damage. Kirby will need to make use of temporary invulnerability or a special item - such as the [[Mike (item)|Microphone]] - to defeat them. Against bosses, Kirby can fight back by using various methods, usually by launching into their weak points.


Each stage also has a time limit, which can be extended by collecting [[Stopwatch]]es or passing checkpoint gates on the stage. When the timer drops below 50 seconds, an alarm sounds, along with a message saying "HURRY UP!!", and the music changes to a more fast-paced version. If the timer reaches zero before Kirby reaches the level's end, he loses a life.
Each stage also has a time limit, which can be extended by collecting [[Stopwatch]]es or passing checkpoint gates on the stage. When the timer drops below 50 seconds, an alarm sounds, along with a message saying "HURRY UP!!", and the music changes to a more fast-paced version. If the timer reaches zero before Kirby reaches the level's end, he loses a life.
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There are also a couple of bonus stars which are optional to obtain. Depending on their color, these can have various effects: [[Warp Star]]s can take Kirby to bonus areas to get additional 1-Ups, [[Blue Star]]s allow Kirby to play a [[Sub-Game]] after completing the stage, and [[Red Star]]s contribute to unlocking the [[Extra Game]] and attaining [[100% completion]].
There are also a couple of bonus stars which are optional to obtain. Depending on their color, these can have various effects: [[Warp Star]]s can take Kirby to bonus areas to get additional 1-Ups, [[Blue Star]]s allow Kirby to play a [[Sub-Game]] after completing the stage, and [[Red Star]]s contribute to unlocking the [[Extra Game]] and attaining [[100% completion]].
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===Controls===
Tilt - Move, Flip
Up, Down, Left, or Right - Move Camera
A - Jump out of a hole, Shoot air bullets (while flying), Paddle faster (on raft), Make floor sections appear in Red Outlined Tiles
B - Make floor sections appear in Blue Outlined Tiles
===Levels & Stages===
===Levels & Stages===
''Kirby Tilt 'n' Tumble'' consists of eight levels, each containing four stages. It is possible to skip levels and stages by visiting [[Whispy Woods]] in certain areas. Each stage has a [[Red Star]] to collect, which are necessary to earn [[100% completion]].
''Kirby Tilt 'n' Tumble'' consists of eight levels, each containing four stages. It is possible to skip levels and stages by visiting [[Whispy Woods]] in certain areas. Each stage has a [[Red Star]] to collect, which are necessary to earn [[100% completion]].
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|[[Orbservor]]
|[[Orbservor]]
|The Orbservor at the end of this level is green, and moves fairly sluggishly compared to its later cousins.
|The Orbservor at the end of this level is green, and moves fairly sluggishly compared to its later cousins.
|-
|-
|{{center|[[File:KTnT Level 2 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 2|Level 2]]'''}}
|{{center|[[File:KTnT Level 2 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 2|Level 2]]'''}}
|[[Kirby Tilt 'n' Tumble - Lvl 2-1|Lvl 2-1]]<br>[[Kirby Tilt 'n' Tumble - Lvl 2-2|Lvl 2-2]]<br>[[Kirby Tilt 'n' Tumble - Lvl 2-3|Lvl 2-3]]<br>[[Kirby Tilt 'n' Tumble - Lvl 2-4|Lvl 2-4]]
|[[Kirby Tilt 'n' Tumble - Lvl 2-1|Lvl 2-1]]<br>[[Kirby Tilt 'n' Tumble - Lvl 2-2|Lvl 2-2]]<br>[[Kirby Tilt 'n' Tumble - Lvl 2-3|Lvl 2-3]]<br>[[Kirby Tilt 'n' Tumble - Lvl 2-4|Lvl 2-4]]
|[[Orbservor]]
|[[Orbservor]]
|In the Main Game, the brown Orbservor is fought here, but the gray one is fought in the Extra Game.
|The brown Orbservor is fought here initially, but the gray one is fought in the Extra Stage.
 
|-
|-
|{{center|[[File:KTnT Level 3 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 3|Level 3]]'''}}
|{{center|[[File:KTnT Level 3 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 3|Level 3]]'''}}
|[[Kirby Tilt 'n' Tumble - Lvl 3-1|Lvl 3-1]]<br>[[Kirby Tilt 'n' Tumble - Lvl 3-2|Lvl 3-2]]<br>[[Kirby Tilt 'n' Tumble - Lvl 3-3|Lvl 3-3]]<br>[[Kirby Tilt 'n' Tumble - Lvl 3-4|Lvl 3-4]]
|[[Kirby Tilt 'n' Tumble - Lvl 3-1|Lvl 3-1]]<br>[[Kirby Tilt 'n' Tumble - Lvl 3-2|Lvl 3-2]]<br>[[Kirby Tilt 'n' Tumble - Lvl 3-3|Lvl 3-3]]<br>[[Kirby Tilt 'n' Tumble - Lvl 3-4|Lvl 3-4]]
|[[Kracko]]
|[[Kracko]]
|Kracko uses his Co-Krackos to attack in his fight here.
|Kracko uses his Lil' Krackos to attack in his fight here.
 
|-
|-
|{{center|[[File:KTnT Level 4 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 4|Level 4]]'''}}
|{{center|[[File:KTnT Level 4 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 4|Level 4]]'''}}
|[[Kirby Tilt 'n' Tumble - Lvl 4-1|Lvl 4-1]]<br>[[Kirby Tilt 'n' Tumble - Lvl 4-2|Lvl 4-2]]<br>[[Kirby Tilt 'n' Tumble - Lvl 4-3|Lvl 4-3]]<br>[[Kirby Tilt 'n' Tumble - Lvl 4-4|Lvl 4-4]]
|[[Kirby Tilt 'n' Tumble - Lvl 4-1|Lvl 4-1]]<br>[[Kirby Tilt 'n' Tumble - Lvl 4-2|Lvl 4-2]]<br>[[Kirby Tilt 'n' Tumble - Lvl 4-3|Lvl 4-3]]<br>[[Kirby Tilt 'n' Tumble - Lvl 4-4|Lvl 4-4]]
|[[Orbservor]]
|[[Orbservor]]
|In the Main Game, the gray Orbservor is fought here, but the brown one is fought in the Extra Game.
|The gray Orbservor is fought here initially, but the brown one is fought in the Extra Stage.
 
|-
|-
|{{center|[[File:KTnT Level 5 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 5|Level 5]]'''}}
|{{center|[[File:KTnT Level 5 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 5|Level 5]]'''}}
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|[[Orbservor]]
|[[Orbservor]]
|This Orbservor is blue and fought in an icy arena.
|This Orbservor is blue and fought in an icy arena.
|-
|-
|{{center|[[File:KTnT Level 6 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 6|Level 6]]'''}}
|{{center|[[File:KTnT Level 6 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 6|Level 6]]'''}}
|[[Kirby Tilt 'n' Tumble - Lvl 6-1|Lvl 6-1]]<br>[[Kirby Tilt 'n' Tumble - Lvl 6-2|Lvl 6-2]]<br>[[Kirby Tilt 'n' Tumble - Lvl 6-3|Lvl 6-3]]<br>[[Kirby Tilt 'n' Tumble - Lvl 6-4|Lvl 6-4]]
|[[Kirby Tilt 'n' Tumble - Lvl 6-1|Lvl 6-1]]<br>[[Kirby Tilt 'n' Tumble - Lvl 6-2|Lvl 6-2]]<br>[[Kirby Tilt 'n' Tumble - Lvl 6-3|Lvl 6-3]]<br>[[Kirby Tilt 'n' Tumble - Lvl 6-4|Lvl 6-4]]
|[[Kracko]]
|[[Kracko]]
|Kracko shoots lightning in his boss fight here, which deals twice as much damage as the Co-Krackos.  
|Kracko shoots lightning in his boss fight here, which deals twice as much damage as the Lil' Krackos.
 
|-
|-
|{{center|[[File:KTnT Level 7 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 7|Level 7]]'''}}
|{{center|[[File:KTnT Level 7 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 7|Level 7]]'''}}
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|[[Orbservor]]
|[[Orbservor]]
|The gray Orbservor is fought in this level.
|The gray Orbservor is fought in this level.
|-
|-
|{{center|[[File:KTnT Level 8 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 8|Level 8]]'''}}
|{{center|[[File:KTnT Level 8 icon.png]]<br>'''[[Kirby Tilt 'n' Tumble - Level 8|Level 8]]'''}}
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|[[King Dedede]]
|[[King Dedede]]
|The icon of this level changes to a statue of Kirby when it is completed.
|The icon of this level changes to a statue of Kirby when it is completed.
|}
|}


Once the game is cleared 100%, the [[Extra Mode|Extra Stage]] opens up, which is a re-run of the regular stages with increased difficulty and less time.
Once the game is cleared 100%, the [[Extra Mode#Kirby Tilt 'n' Tumble|Extra Stage]] opens up, which is a re-run of the regular stages with increased difficulty and less time.


==Sub-Games==
==Sub-Games==
[[File:KTnT Sub-Game Gallery.png|thumb|right|"Bonus Star!" sub-game menu in ''Kirby Tilt 'n' Tumble'']]
[[File:KTnT Sub-Game Gallery.png|thumb|right|"Bonus Star!" sub-game menu in ''Kirby Tilt 'n' Tumble'']]
There are five [[Sub-Game]]s in ''Kirby Tilt 'n' Tumble'', which can be played if the player collects a [[Blue Star]] and then completes the stage. After beating the game, they can also be replayed freely by selecting the Bonus Star on the world map. On the "Bonus Star!" sub-game menu, the player can choose from any of the five sub-games:
There are five [[Sub-Game]]s in ''Kirby Tilt 'n' Tumble'', which can be played if Kirby collects a [[Blue Star]] and then completes the stage. After beating the game, they can also be replayed freely by selecting the Bonus Star on the world map. On the "Bonus Star!" sub-game menu, the player can choose from any of the five sub-games:
*[[Kirby's Burst-A-Balloon]] - A sub-game where the player uses tilt controls to help Kirby aim and shoot arrows at incoming balloons.
*[[Kirby's Burst-A-Balloon]] - A sub-game where the player uses tilt controls to help Kirby aim and shoot arrows at incoming balloons.
*[[Kirby's Hurdle Race]] - A sub-game where Kirby races against [[King Dedede]] while jumping over hurdles to avoid slowing down.
*[[Kirby's Hurdle Race]] - A sub-game where Kirby races against [[King Dedede]] while jumping over hurdles to avoid slowing down.
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|-
|-
|{{center|[[File:KTnT Broom Hatter.png]]<br>'''[[Broom Hatter]]'''}}
|{{center|[[File:KTnT Broom Hatter.png]]<br>'''[[Broom Hatter]]'''}}
|Broom-wielding enemies who sweep the ground back and forth and hurt Kirby if he hits them. They can be turned into stars with a flip of the Game Boy Color.
|Broom-wielding enemies who sweep the ground back and forth and hurt Kirby if he hits them. They can be turned into stars with a flip of the system.
|
|
|-
|-
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|-
|-
|{{center|[[File:KTnT God Hand.png]][[File:KTnT God Hand gray.png]]<br>'''[[God Hand]]'''}}
|{{center|[[File:KTnT God Hand.png]][[File:KTnT God Hand gray.png]]<br>'''[[God Hand]]'''}}
|A disembodied floating gauntlet that catches and throws Kirby around in bonus games. The gray ones can be guided by tilting the Game Boy Color.
|A disembodied floating gauntlet that catches and throws Kirby around in bonus games. The gray ones can be guided by tilting the system.
|Not really an enemy; more similar to [[Zebon]] or a [[Cannon]].
|Not really an enemy; more similar to [[Zebon]] or a [[Cannon]].
|-
|-
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|-
|-
|{{center|[[File:KTnT Kabu.png]]<br>'''[[Kabu]]'''}}
|{{center|[[File:KTnT Kabu.png]]<br>'''[[Kabu]]'''}}
|A small stone idol who mainly sits in place, acting as a roadblock. It can be turned into a star with a flip of the Game Boy Color.
|A small stone idol who mainly sits in place, acting as a roadblock. It can be turned into a star with a flip of the system.
|
|
|-
|-
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|-
|-
|{{center|[[File:KTnT Waddle Dee.png]]<br>'''[[Waddle Dee]]'''}}
|{{center|[[File:KTnT Waddle Dee.png]]<br>'''[[Waddle Dee]]'''}}
|"Bothersome" wandering creatures which will hurt Kirby on contact. They can be easily defeated by flicking the Game Boy Color system to make Kirby jump, causing these guys to be popped up as well, turning them into [[Point Star|star pieces]] as they come back down.
|"Bothersome" wandering creatures which will hurt Kirby on contact. They can be easily defeated by flicking the system to make Kirby jump, causing these guys to be popped up as well, turning them into [[Point Star|star pieces]] as they come back down.
|
|
|-
|-
|{{center|[[File:KTnT Waddle Doo.png]]<br>'''[[Waddle Doo]]'''}}
|{{center|[[File:KTnT Waddle Doo.png]]<br>'''[[Waddle Doo]]'''}}
|A cycloptic creature similar in appearance to Waddle Dee that can attack by firing a beam whip from its eye. It can be defeated by flipping the Game Boy Color to turn it into a star piece.
|A cycloptic creature similar in appearance to Waddle Dee that can attack by firing a beam whip from his eye. He can be defeated by flipping the system to turn him into a star piece.
|
|
|}
|}
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===Bosses===
===Bosses===
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
!colspan=5|Bosses in ''Kirby Tilt 'n' Tumble'' &nbsp;
!colspan=4|Bosses in ''Kirby Tilt 'n' Tumble'' &nbsp;
|-
|-
!Boss
!Boss
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!HP
!HP
!Description
!Description
!Notes
|-
|-
|{{center|[[File:KTnT Orbservor.png]]<br>'''[[Orbservor]]'''}}
|{{center|[[File:KTnT Orbservor.png]]<br>'''[[Orbservor]]'''}}
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|3
|3
|A big spherical enemy with a single eye on top that serves as its weak point. There are four different varieties of Orbservor - distinguished by color - which attack in different patterns.
|A big spherical enemy with a single eye on top that serves as its weak point. There are four different varieties of Orbservor - distinguished by color - which attack in different patterns.
|
|-
|-
|{{center|[[File:KTnT Kracko.png]]<br>'''[[Kracko]]'''}}
|{{center|[[File:KTnT Kracko.png]]<br>'''[[Kracko]]'''}}
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|6
|6
|A cycloptic cloud enemy who attacks by filling the arena with [[Gordo]]s while shooting Co-Krackos and lightning at Kirby. He can be attacked using [[Air Bullet]]s after picking up the [[Balloon (item)|Balloon]].
|A cycloptic cloud enemy who attacks by filling the arena with [[Gordo]]s while shooting Co-Krackos and lightning at Kirby. He can be attacked using [[Air Bullet]]s after picking up the [[Balloon (item)|Balloon]].
|
|-
|-
|{{center|[[File:KTnT King Dedede.png]]<br>'''[[King Dedede]]'''}}
|{{center|[[File:KTnT King Dedede.png]]<br>'''[[King Dedede]]'''}}
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|10
|10
|Kirby's arch-rival and the thief who stole Dream Land's stars. He attacks by swinging his hammer, throwing it like a boomerang, and trying to charge at Kirby. Kirby can attack him by blasting at him with a [[Cannon]] while his guard is down.
|Kirby's arch-rival and the thief who stole Dream Land's stars. He attacks by swinging his hammer, throwing it like a boomerang, and trying to charge at Kirby. Kirby can attack him by blasting at him with a [[Cannon]] while his guard is down.
|
|}
|}


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==Backward compatibility==
==Compatibility with other Game Boy models==
While ''Kirby Tilt 'n' Tumble'' is backward compatible with the [[Game Boy Advance]], it cannot be played properly from a Game Boy Advance SP unit, where the game cartridge must be inserted from the bottom and facing backward. As a result, playing ''Kirby Tilt 'n' Tumble'' on a Game Boy Advance SP inverts the controls. However, a workaround for properly calibrating the controls is to insert ''Kirby Tilt 'n' Tumble'' onto a GameShark and then into the SP unit, therefore properly reorienting the cartridge.
''Kirby Tilt 'n' Tumble'' is not compatible with the original [[Game Boy]] or the [[Super Game Boy]]. However, the game's cartridge is unusual in that, unlike other Game Boy Color-exclusive titles, it sports a notch on the top-right corner like a Game Boy-compatible game. It is unknown why the notch is present, as attempting to play the game on a Game Boy brings up an error screen.


Similarly, ''Kirby Tilt 'n' Tumble'' is also playable from the [[nwiki:Game Boy Player|Game Boy Player]] peripheral of the [[Nintendo GameCube]]. The game is essentially unplayable this way, as it requires the player to pick up the GameCube console itself and tilt it during gameplay. Aside from its impracticality, doing so can also damage the console and the Game Boy Player start-up disc (although the startup disc can be taken out once the game is booted up).
While the [[Game Boy Advance]] is backward compatible with ''Kirby Tilt 'n' Tumble'', the game cannot be played properly from a Game Boy Advance SP unit, where the game cartridge must be inserted from the bottom and facing backward. As a result, playing ''Kirby Tilt 'n' Tumble'' on a Game Boy Advance SP inverts the controls. However, a workaround for properly calibrating the controls is to insert ''Kirby Tilt 'n' Tumble'' onto a GameShark and then into the SP unit, therefore properly reorienting the cartridge.
 
Similarly, ''Kirby Tilt 'n' Tumble'' can also be played using the [[nwiki:Game Boy Player|Game Boy Player]] peripheral of the [[Nintendo GameCube]]. The game is not convienent to play this way, as it requires the player to pick up the GameCube console itself and tilt it during gameplay. Aside from its impracticality, doing so can also damage the console and the Game Boy Player start-up disc (although the start-up disc can be taken out once the game is booted up).


==Staff==
==Staff==
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|Hiroshi Yamauchi
|Hiroshi Yamauchi
|-
|-
!colspan=2|[[Nintendo]]
!colspan=2|Presented by<br>[[Nintendo]]
|}
|}


==Trivia==
==Trivia==
*This game almost got rebranded as a ''Pokémon'' game in the west, due to the series' huge popularity at the time. However, in the end the change didn't come to light, and it retained the ''Kirby'' brand.<ref>[https://www.ign.com/articles/2001/01/23/kirby-keeps-his-tilt "Kirby Keeps His Tilt", IGN]</ref><ref>''Nintendo World'' (official Brazilian Nintendo magazine), issue 30, page 9</ref>
*This game almost got rebranded as a ''[[bulbapedia:Pokémon|Pokémon]]'' game in the west, due to the series' huge popularity at the time. However, in the end the change didn't come to light, and it retained the ''Kirby'' brand.<ref>[https://www.ign.com/articles/2001/01/23/kirby-keeps-his-tilt "Kirby Keeps His Tilt", IGN]</ref><ref>''Nintendo World'' (official Brazilian Nintendo magazine), issue 30, page 9</ref>
*This is the last ''Kirby'' game to have 8-bit graphics. It is also the last ''Kirby'' game to use the original English logo, which was replaced by the one used in [[Kirby: Right Back at Ya!|the anime]] starting with ''[[Kirby: Nightmare in Dream Land]]''.
*This is the last ''Kirby'' game to have 8-bit graphics. It is also the last ''Kirby'' game to use the original English logo, which was replaced by the one used in [[Kirby: Right Back at Ya!|the anime]] starting with ''[[Kirby: Nightmare in Dream Land]]''.
*Most of [[Kirby's voice]] clips in this game were taken directly from his ''[[Super Smash Bros.]]'' and ''[[Kirby 64: The Crystal Shards]]'' appearances, though heavily bit-crushed to fit on the Game Boy cartridge. He would not be formally voiced again in a ''Kirby'' game until ''[[Kirby's Epic Yarn]]'', released some 10 years later.
*Most of [[Kirby's voice]] clips in this game were taken directly from his appearances in ''[[Super Smash Bros.]]'' and ''[[Kirby 64: The Crystal Shards]]'', though heavily bit-crushed to fit on the Game Boy cartridge. Aside from the ''Super Smash Bros.'' series and some minor uncredited instances, there would be a nearly decade-long gap until his next fully-voiced appearance, ''[[Kirby's Epic Yarn]]'' in 2010.
*The way levels are structured in this game is strikingly similar to the layout of the original ''[[mariowiki:Super Mario Bros.|Super Mario Bros.]]'', with eight levels consisting of four stages each, each fourth stage being a castle setting with a boss at the end, and two hidden places where the player can skip levels, similar to ''Super Mario Bros.''' two Warp Zones.
*The way levels and stages are structured in this game is strikingly similar to the layout of the original ''[[mariowiki:Super Mario Bros.|Super Mario Bros.]]'', with eight levels consisting of four stages each, each fourth stage being a castle setting with a boss at the end, and two hidden places where the player can skip levels, similar to two of the Warp Zones in ''Super Mario Bros.'' Additionally, this game was developed by the same team that worked on ''[[mariowiki:Super Mario Bros. Deluxe|Super Mario Bros. Deluxe]]'', the Game Boy Color remake of ''Super Mario Bros.'' which was released a year earlier.
*''Kirby Tilt 'n' Tumble'' won the 2001 Nintendo Power Award for "[[:File:Nintendo_Power_156_May_2002_122.jpg|Most Overlooked Game]]".
*''Kirby Tilt 'n' Tumble'' won the 2001 Nintendo Power Award for "[[:File:Nintendo_Power_156_May_2002_122.jpg|Most Overlooked Game]]", as voted by readers of the magazine.


==Gallery==
==Gallery==
===Images===
<gallery>
<gallery>
KTnT Kirby artwork.png|Artwork of Kirby
KTnT Logo.png|English logo
KTnT Logo.png|Logo
KTnT JP Logo.png|Japanese logo
KTnT JP Logo.png|Japanese logo
KTnT title screen.png|Title screen
KTnT Kirby artwork alt.png|Artwork of Kirby
KTnT Kirby artwork.png|Smaller but transparent version of previous artwork
KTnT Kirby artwork 2.png|Artwork of Kirby
KTnT Kirby artwork 3.png|Artwork of Kirby
KTnT Kirby artwork 4.png|Artwork of Kirby
KTnT Kirby artwork 5.png|Artwork of Kirby
KTnT Kirby artwork 6.png|Artwork of Kirby
KTnT Kirby teaching artwork.png|Artwork of Kirby holding a pointer stick
KTnT Kirby in the clouds artwork.png|Artwork of Kirby in the clouds
KTnT Kirby starting artwork.png|Artwork of Kirby in a [[Jump Hole]]
KTnT Kirby smacking Cappy artwork.png|Artwork of Kirby hitting a [[Cappy]]
KTnT title screen.png|English title screen
KTnT JP title screen.png|Japanese title screen
KTnT JP title screen.png|Japanese title screen
KTnT incompatibility message.png|Message that shows up when trying to play the game on an original [[Game Boy]]
Nintendo Power 156 May 2002 122.jpg|Winner of the 2001 Nintendo Power Award for 'Most Overlooked Game'
</gallery>
</gallery>


===Miscellaneous===
===Audio===
<gallery>
<gallery>
Nintendo Power 156 May 2002 122.jpg|Winner of the 2001 Nintendo Power Award for 'Most Overlooked Game'
KTnT Simple Stage.mp3|[[Simple Stage (theme from Kirby Tilt 'n' Tumble)|Simple Stage]]
KTnT incompatibility message.png|Message that shows up when trying to play the game on an original [[Game Boy]]
Bubby Clouds KTnT.oga|Credits [[Bubbly Clouds (theme)|(Bubbly Clouds)]]
KTnT Boss Theme.mp3|[[Boss Theme (Kirby's Dream Land)|Boss Theme]]
KTnT King Dedede's Theme Sample.mp3|[[King Dedede's Theme]]
KTnT Staff Credits Simple Stage.mp3|Credits (Simple Stage)
KTnT credits Green Greens reprise.mp3|Credits ([[Green Greens (theme)|Green Greens]])
KTnT Invincible.mp3|[[Invincible Candy (theme from Kirby's Dream Land)|Invincible Candy]]
KTnT Kirby Dance.mp3|[[Kirby Dance (theme)|Kirby Dance]]
KTnt Game Over.mp3|[[Game Over (theme from Kirby's Dream Land)|Game Over]]
KTnT Kirbys Hurdle Race sample.oga|[[Green Greens (theme)|Kirby's Hurdle Race]]
Kirby voice sample - KTNT.mp3|A sample of [[Kirby's voice]]
</gallery>
</gallery>


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{{Names
{{Names
|ja=コロコロカービィ
|ja=コロコロカービィ
|jaR=Koro Koro Kābī
|jaR=Koro Koro Kābyi
|jaM=Roll Roll Kirby
|jaM=Roll Roll Kirby
|zh=Kirby Tilt 'n' Tumble
|zhM=-
|nl=Kirby Tilt 'n' Tumble
|nlM=-
|fr=Kirby Tilt 'n' Tumble
|frM=-
|de=Kirby Tilt 'n' Tumble
|deM=-
|it=Kirby Tilt 'n' Tumble
|itM=-
|ko=Kirby Tilt 'n' Tumble
|koM=-
|pt=Kirby Tilt 'n' Tumble
|ptM=-
|ru=Kirby Tilt 'n' Tumble
|ruM=-
|es=Kirby Tilt 'n' Tumble
|esM=-
}}
}}


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