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No change in size ,  24 July 2022
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(→‎Kirby's Adventure: Rewritten this section a bit, also acknowledging the increased difficulty for Sub-Games. The last part however, I can confirm via the 3D Classics version of Kirby's Adventure, but still needs testing on the NES version so feel free to edit this when needed.)
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===''Kirby's Adventure''===
===''Kirby's Adventure''===
By activating all the [[Big Switch]]es located in certain levels and then beating the game, Extra Game is unlocked, which does not allow saving and allots Kirby only three pieces of health, as opposed to the usual six. As a result of this change, [[Energy Drink]]s now only restore 1 health point. No major changes are made to the level layouts and the enemies, including their behavior. However, all [[Sub-Game]]s in this mode are set to the highest difficulty (Challenging), which makes it harder to obtain bonus [[1-up]]s. Upon completing this mode, the [[Jukebox|Sound Test]] is unlocked.
By activating all the [[Big Switch]]es located in certain levels and then beating the game, Extra Game is unlocked, which does not allow saving and allots Kirby only three pieces of health, as opposed to the usual six. As a result of this change, [[Energy Drink]]s now only restore 1 health point. No major changes are made to the level layouts and the enemies, including their behavior. However, all [[Sub-Game]]s in this mode are set to the highest difficulty (Challenging), which makes it harder to obtain bonus [[1-Up]]s. Upon completing this mode, the [[Jukebox|Sound Test]] is unlocked.


===''Kirby's Dream Course''===
===''Kirby's Dream Course''===
Automoderated users, autopatrol, patroller
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