Glitches in Kirby: Planet Robobot: Difference between revisions

Maybe not a glitch, but still noteworthy. Juggling Stock Mecha Knight
(→‎Out-of-Bounds During Clanky Woods Battle: Added link to Meta Knight, hover and Clanky Woods.)
(Maybe not a glitch, but still noteworthy. Juggling Stock Mecha Knight)
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==Out-of-Bounds During Clanky Woods Battle==
==Out-of-Bounds During Clanky Woods Battle==
This glitch will only work with [[Meta Knight]] or with certain Copy Abilities that make Kirby fly/[[hover]] faster than usual, such as [[Jet]]. After finishing the second phase of the [[Clanky Woods]] battle, the player should be standing facing right on the first line present on any white tile before Clanky Woods uses the screw in the background. Immediately after the player is given back control for the start of phase 3, they should fly up and to the right by mashing the A Button (or holding A in Jet's case). If done fast enough and as long as they keep holding right on the Circle Pad or + Control Pad, Meta Knight or Kirby will stay on top of the wall, letting them avoid all of Clanky Woods' attacks. The glitch will end when the player lets go of right.<ref name="whataglitch"/>
This glitch will only work with [[Meta Knight]] or with certain Copy Abilities that make Kirby fly/[[hover]] faster than usual, such as [[Jet]]. After finishing the second phase of the [[Clanky Woods]] battle, the player should be standing facing right on the first line present on any white tile before Clanky Woods uses the screw in the background. Immediately after the player is given back control for the start of phase 3, they should fly up and to the right by mashing the A Button (or holding A in Jet's case). If done fast enough and as long as they keep holding right on the Circle Pad or + Control Pad, Meta Knight or Kirby will stay on top of the wall, letting them avoid all of Clanky Woods' attacks. The glitch will end when the player lets go of right.<ref name="whataglitch"/>
==Juggling [[Stock Mecha Knight]]==
If Kirby takes out Stock Mecha Knight, it flies up into the air. However, constantly hitting Stock Mecha Knight during this state before he lands will cause him to get sent up again. You can constantly juggle Stock Mecha Knight best with the [[Archer]] copy ability.


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