Resolution Road: Difference between revisions
(→Stages) |
Bowl0atmeal (talk | contribs) m (→Stages: .) |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 9: | Line 9: | ||
|robobotarmor=All but Boss stage | |robobotarmor=All but Boss stage | ||
|boss=[[C.O.G.S.]] (2-2), [[Holo Defense API]] (2-5) | |boss=[[C.O.G.S.]] (2-2), [[Holo Defense API]] (2-5) | ||
|theme music=[[File:Resolution Road sample KPR.oga]] | |||
|theme title="[[The Noble Haltmann|Resolution Road]]" | |||
|description=The stage select theme for Resolution Road. | |||
|previous=[[Patched Plains]] | |previous=[[Patched Plains]] | ||
|next=[[Overload Ocean]] | |next=[[Overload Ocean]] | ||
Line 15: | Line 18: | ||
==Stages== | ==Stages== | ||
For details on each stage individually, click the name of the stage. | For details on each stage individually, click the name of the stage. | ||
{| class="sortable wikitable" border=1 cellpadding=2 | {| class="sortable wikitable" border=1 cellpadding=2 | ||
Line 25: | Line 27: | ||
!class=unsortable|Notes | !class=unsortable|Notes | ||
|- | |- | ||
|[[Resolution Road - Stage 1|Stage 1]] | |{{center|[[File:KPR Resolution Road Stage 1 select.png|200px]]<br>[[Resolution Road - Stage 1|Stage 1]]}} | ||
|N/A | |N/A | ||
|3 | |3 | ||
Line 33: | Line 35: | ||
|- | |- | ||
|[[Resolution Road - Stage 2|Stage 2]] | |{{center|[[File:KPR Resolution Road Stage 2 select.png|200px]]<br>[[Resolution Road - Stage 2|Stage 2]]}} | ||
|Complete Stage 1. | |Complete Stage 1. | ||
|3 | |3 | ||
Line 41: | Line 43: | ||
|- | |- | ||
|[[Resolution Road - Stage 3|Stage 3]] | |{{center|[[File:KPR Resolution Road Stage 3 select.png|200px]]<br>[[Resolution Road - Stage 3|Stage 3]]}} | ||
|Complete Stage 2. | |Complete Stage 2. | ||
|3 | |3 | ||
Line 49: | Line 51: | ||
|- | |- | ||
|[[Resolution Road - Stage 4|Stage 4]] | |{{center|[[File:KPR Resolution Road Stage 4 select.png|200px]]<br>[[Resolution Road - Stage 4|Stage 4]]}} | ||
|Complete Stage 3. | |Complete Stage 3. | ||
|3 | |3 | ||
Line 57: | Line 59: | ||
|- | |- | ||
|[[Resolution Road - Stage 5|Stage 5]] | |{{center|[[File:KPR Resolution Road Stage 5 select.png|200px]]<br>[[Resolution Road - Stage 5|Stage 5]]}} | ||
|Collect 5 [[Code Cube]]s from prior Resolution Road stages and complete Stage 4. | |Collect 5 [[Code Cube]]s from prior Resolution Road stages and complete Stage 4. | ||
|0 | |0 | ||
|{{N}} | |{{N}} | ||
|[[Holo Defense API]] | |[[Holo Defense API]] | ||
|Completing this stage unlocks [[Overload Ocean]] | |Completing this stage unlocks [[Overload Ocean]]. | ||
|- | |- | ||
|[[Resolution Road - Stage 6 EX|Stage 6 EX]] | |{{center|[[File:KPR Resolution Road Stage 6 EX select.png|200px]]<br>[[Resolution Road - Stage 6 EX|Stage 6 EX]]}} | ||
|Collect all Code Cubes from prior Resolution Road stages. | |Collect all Code Cubes from prior Resolution Road stages. | ||
|2 | |2 | ||
Line 71: | Line 73: | ||
|[[Dubior]] 2.0 | |[[Dubior]] 2.0 | ||
|This is an EX stage, so completing it is not required to finish the game. | |This is an EX stage, so completing it is not required to finish the game. | ||
|} | |} | ||
Line 80: | Line 81: | ||
Finally, in place of [[Code Cube]]s, side areas yield Meta-Points, which can be used to power [[Meta Knight]]'s special abilities. | Finally, in place of [[Code Cube]]s, side areas yield Meta-Points, which can be used to power [[Meta Knight]]'s special abilities. | ||
==Gallery== | ==Gallery== |
Latest revision as of 20:01, 12 February 2024
| ||||||||||||||||||||
| ||||||||||||||||||||
| ||||||||||||||||||||
|
Resolution Road is the second level of Kirby: Planet Robobot. It has four regular stages, a boss stage, and an EX stage. The level is largely a cityscape with roads, milk carton buildings, and a casino. There are fourteen Code Cubes to collect in this level, with two in Stage EX, and three in all the other stages, aside from the Boss stage. The boss is the Holo Defense API.
Stages[edit]
For details on each stage individually, click the name of the stage.
Stage | Unlock Req. | Code Cubes | Robobot Armor? | Boss/Mid-Boss | Notes |
---|---|---|---|---|---|
N/A | 3 | Telepathos | |||
Complete Stage 1. | 3 | Invader Armor C.O.G.S. |
|||
Complete Stage 2. | 3 | Miasmoros | |||
Complete Stage 3. | 3 | Kibble Blade | |||
Collect 5 Code Cubes from prior Resolution Road stages and complete Stage 4. | 0 | Holo Defense API | Completing this stage unlocks Overload Ocean. | ||
Collect all Code Cubes from prior Resolution Road stages. | 2 | Dubior 2.0 | This is an EX stage, so completing it is not required to finish the game. |
In Meta Knightmare Returns[edit]
All stages of Resolution Road are played in one sequence in Meta Knightmare Returns except for certain sections involving the Robobot Armor. Through this sequence, three stickers can be found.
In addition, many enemies are re-sized - changing their Health and also possibly movement speed - and Holo Defense API and the Mid-Bosses are changed to their 2.0 forms.
Finally, in place of Code Cubes, side areas yield Meta-Points, which can be used to power Meta Knight's special abilities.
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | ラスタード ロード Rasutādo Rōdo |
Rasterd Road This is the official English rendering of the Japanese name in-game. "Rasterd" derives from raster graphics, the image format that uses pixels to define an image (as opposed to vector graphics, which use points). |
French | Route Réseau | Network Route |
German | Orte der Ordnung | Places of Order |
Italian | Incrocio Risoluzione | Resolution Crossing |
Korean | 리솔루션 로드 Risollusyeon Rodeu |
Resolution Road |
Spanish | Región Rúter | Router Region |