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Raisin Ruins: Difference between revisions

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Revision as of 02:21, 8 January 2012

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Raisin Ruins
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Details
Game(s) Kirby's Return to Dream Land
Mid-boss(es) Bonkers (1.1), Sphere Doomer (1.2, 1.4)
Boss(es) Mr. Dooter
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Level 2: Raisin Ruins is the second level in Kirby's Return to Dream Land. Raisin Ruins is a desert-like level with pyramids, ruins, and an oasis. Completion of the boss battle against Mr. Dooter yields the right wing to the Lor Starcutter. There are sixteen energy spheres in this level, three in stage 1, four each in stage 2 and 3, and five in stage 4.

Levels

Stage 1

The first stage of Raisin Ruins starts out on a sandy uphill climb, where Kirby will encounter a Whippy. From there, Kirby will encounter some Bronto Burts and Waddle Dees, as well as towers of blocks, before going down a valley that will lead to a Pacto. From there, Kirby must proceed though a hilly area to find an area that resembles the top some ruins, with another Pacto guarding it. Around the Pacto are two platforms that can lead Kirby down to a door in the ruins to a secret room. In the secret room is a Whip Copy Pedestal, which will allow Kirby to reach the 1UP's across a wall of Gordos. Kirby then must proceed to another uphill climb, where he will be met by another Whippy and more Pactos. After passing though the Pacto area, Kirby encounters another piece of ruins, where Kirby can go down to a lower level and use his Whip ability to obtain some Food and a Red Star. Kirby then must proceed through another hill with a few Scarfies before reaching the door to the second section of the stage.

The second section of the stage starts out with some blocks with Flamers rotating around them. Kirby then has to go up a hill while Nruffs are running down the hill. When Kirby goes farther up the hills into a place that starts to expose some ruins, a rope must be lit by Fire Kirby in order to activate a cannon. The cannon will shoot Kirby to some ruins high in the sky, where the first Energy Sphere of the level will be obtained. After returning to the stage, Kirby will have to go uphill a little again before reaching a large tunneled-out area blocked by a large block must be super-inhaled. The tunnel has a Needle Copy Pedestal, some food, and a Red Star. From the tunnel. Kirby has to deal with a Waddle Dee riding on a Nruff before he can enter the door to the third section

The third section of the stage starts underground. After a Waddle Doo, Kirby reaches a blocked path with a switch on the top. The switch must be hit, but in doing so, a boulder behind Kirby is released. Kirby must run away from the boulder going downhill, while also avoiding enemies such as Waddle Dees and Broom Hatters in the way. Hitting another switch in a very narrow part of the tunnel later on will release a second boulder in front of Kirby, forcing Kirby to run in between the two boulders, though the boulder in front of Kirby will help get rid of enemies such as Cappies in the front. The boulder in front will eventually fall and break into a pit, where there is some food. After encountering a Scarfy, there will be yet another switch that will activate another boulder in front of Kirby. The boulder will run into some blocks and cause another boulder to fall, causing Kirby to end up either behind two boulders, or between two boulders. An Energy Sphere sits next to the wall where the boulder is going to break, so it is better for Kirby to be behind the boulders. The door to the next section is shortly above this part.

The fourth section of the stages starts uphill, with boulders falling toward Kirby. Kirby must hide in small areas either above or below the tunnel periodically while going uphill to prevent getting hit by the boulders. Passing this area leads directly to the door to the fifth section

The fifth section is above ground, and there is an Invincibility Candy available in the beginning. Using the candy, Kirby can pass through several enemies, mostly Nruffs, quite easily. At the end, there is a small area with two Nruffs ramming back and forth into walls, with some food, and below that is the door to the sixth section of the stage.

The sixth section starts off with some Parasol Waddle Dees falling from higher platforms, with a Parasol Copy Pedestal. After that is are rather steeps steps of rock leading to a cliff, and some platforms that will lead Kirby gradually down, with some Parasol Waddle Dees (and a Parasol Waddle Doo falling from the sky. This will lead Kirby into a tunnel, where he will have the choice between a Whip and a Sword Copy Pedestal. After Kirby proceeds, he will reach a chamber where the mid-boss Bonkers is fought. Swallowing Bonkers will yield Kirby the Hammer ability. Kirby may then move further forward in a tunnel infested by Kabus and full of breakable box rectangles with food in them. This will lead to a rectangle of metal boxes protecting the thrid Energy Sphere of the stage, which must be broken with the use of a hammer. After shortly exiting the tunnel, the stage completion door is reached.

Enemies, Mid-bosses, and Abilities

Regular Enemies Mid-Bosses

Abilities

Stage 2

Stage 3

Stage 4

Stage 5 (Boss: Mr. Dooter)


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