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{{Infobox-KPRLevel
{{Infobox-KPRLevel
|image=[[File:Gigabyte Grounds.jpg|300px]]
|image=[[File:KPR Gigabyte Grounds World Hub.png|300px]]
|caption=Screenshot from ''Kirby: Planet Robobot''.
|caption=Screenshot of '''Gigabyte Grounds''' from ''[[Kirby: Planet Robobot]]''.
|level=4
|level=4
|stages=6
|stages=6
|exstages=1
|exstages=1
|codecube=18
|codecube=18
|mid-boss=[[Miasmoros]] (4-2), [[Dubior]] (4-3), [[C.O.G.S.]] (4-4), [[Kabula|Core Kabula]] (4-4), [[Telepathos]] (4-5), [[Bonkers]] 2.0 (4-EX), [[Blocky]] 2.0 (4-EX)
|mid-boss=[[Miasmoros]] (4-2), [[Dubior]] (4-3), [[Telepathos]] (4-5), [[Bonkers]] 2.0 (4-EX), [[Blocky]] 2.0 (4-EX)
|robobotarmor=All but Stage 3 and Boss
|robobotarmor=All but Stage 3 and Boss
|boss=[[Mecha Knight]]
|boss=[[C.O.G.S.]] and [[Kabula|Core Kabula]] (4-4), [[Mecha Knight]] (4-6)
|theme music=[[File:Gigabyte Grounds sample KPR.oga]]
|theme title="[[The Noble Haltmann|Gigabyte Grounds]]"
|description=The stage select theme for Gigabyte Grounds.
|previous=[[Overload Ocean]]
|previous=[[Overload Ocean]]
|next=[[Rhythm Route]]
|next=[[Rhythm Route]]
}}
}}
'''Gigabyte Grounds''' (known in Japan as '''Gigant Ground''') is the fourth level of ''[[Kirby: Planet Robobot]]''. It has five regular stages, a boss stage, and an EX stage. The level takes place largely in a desert environment, but contains a factory, and a laboratory like the previous levels. There are eighteen [[Code Cube]]s to collect in this level, with three in every stage except the Boss one. The boss is [[Mecha Knight]].
'''Gigabyte Grounds''' is the fourth level of ''[[Kirby: Planet Robobot]]''. It has five regular stages, a boss stage, and an EX stage. The level takes place largely in a desert environment, but contains a factory, and a laboratory like the previous levels. There are eighteen [[Code Cube]]s to collect in this level, with three in every stage except the Boss one. The boss is [[Mecha Knight]].


==Stages==
==Stages==
{{construction}}
For details on each stage individually, click the name of the stage.
Note that the following synopsis focuses on Kirby's playthrough in the main Story Mode. In [[Extra Game|Meta Knightmare Returns]], some sections are not played at all, and the remaining sections are played in one long continuous run.
{| class="sortable wikitable" border=1 cellpadding=2
!class=unsortable|Stage
!class=unsortable|Unlock Req.
!class=unsortable|Code Cubes
!class=unsortable|Robobot Armor?
!class=unsortable|Boss/Mid-Boss
!class=unsortable|Notes
|-
|{{center|[[File:KPR Gigabyte Grounds Stage 1 select.png|200px]]<br>[[Gigabyte Grounds - Stage 1|Stage 1]]}}
|N/A
|3
|{{Y}}
|{{N}}
|


===Stage 1===
[[File:Gigabyte Grounds 1.jpg|thumb|right|250px|Kirby takes his trusty Parasol past some large rolling bars in Stage 1.]]
This stage is an exterior desert area, with numerous environmental hazards, and fork power lines with oil shakers in the background.
====Enemies, Mid-bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="420px" | '''Regular Enemies'''
! width="180px" | '''Mid-Boss'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=33%}}
*[[Blade Knight]]
*[[Broom Hatter]]
*[[Clown Acrobot]]
*[[Elec]]
*[[Gabon]]
*[[Hairy Dee]]
*[[Hot Head]]
{{col-break|width=33%}}
*[[Knuckle Joe]]
*[[Pacto]]
*[[Parasol Waddle Dee]]
*[[Parasol Waddle Doo]]
*[[Pillah]]
*[[Rocky]]
{{col-break|width=34%}}
*[[Sir Kibble]]
*[[Soarar]]
*[[Spynum]]
*[[Waddle Dee]]
*[[Waddle Doo]]
*[[Whipcreat]]
{{col-end}}
|
{{col-begin|width=50%}}
*None.
{{col-end}}
|-
|-
! width="420px"| '''Abilities'''
|{{center|[[File:KPR Gigabyte Grounds Stage 2 select.png|200px]]<br>[[Gigabyte Grounds - Stage 2|Stage 2]]}}
! width="300px" | '''Robobot Armor Modes'''
|Complete Stage 1.
|- bgcolor="#E47575"
|3
|
|{{Y}}
{{col-begin}}
|[[Miasmoros]]
{{col-break|width=50%}}
*[[Archer]]
*[[Beam]]
*[[Circus]]
*[[Cutter]]
*[[Doctor]]
*[[Fighter]]
{{col-break|width=50%}}
*[[Fire]]
*[[Parasol (ability)|Parasol]]
*[[Spark]]
*[[Stone]]
*[[Sword]]
*[[Whip]]
{{col-end}}
|
|
{{col-begin}}
{{col-break|width=50%}}
*[[Beam (Robobot Armor)|Beam]]
*[[Cutter (Robobot Armor)|Cutter]]
{{col-break|width=50%}}
*[[Stone (Robobot Armor)|Stone]]
*[[Sword (Robobot Armor)|Sword]]
{{col-end}}
|}


===Stage 2===
[[File:Gigabyte Grounds 2.jpg|thumb|right|250px|Kirby jets past some toxic clouds in Stage 2.]]
This stage also primarily consists  of the desert exterior, but features fans and wind currents more heavily.
====Enemies, Mid-bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="420px" | '''Regular Enemies'''
! width="180px" | '''Mid-Boss'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=33%}}
*[[Bomber]]
*[[Cappy]]
*[[Capsule J3]]
*[[Mumbies]]
{{col-break|width=33%}}
*[[Parasol Waddle Dee]]
*[[Parasol Waddle Doo]]
*[[Rocky]]
*[[Soarar]]
{{col-break|width=34%}}
*[[Toxioad]]
*[[Waddle Dee]]
*[[Waddle Doo]]
{{col-end}}
|
{{col-begin|width=50%}}
*[[Miasmoros]]
{{col-end}}
|-
|-
! width="420px"| '''Abilities'''
|{{center|[[File:KPR Gigabyte Grounds Stage 3 select.png|200px]]<br>[[Gigabyte Grounds - Stage 3|Stage 3]]}}
! width="180px" | '''Robobot Armor Modes'''
|Complete Stage 2.
|- bgcolor="#E47575"
|3
|{{N}}
|[[Dubior]]
|
|
{{col-begin}}
{{col-break|width=50%}}
*[[Beam]]
*[[Bomb]]
*[[Crash]]
*[[Jet]]
{{col-break|width=50%}}
*[[Parasol (ability)|Parasol]]
*[[Poison]]
*[[Stone]]
*[[Whip]]
{{col-end}}
|
{{col-begin}}
*[[Beam (Robobot Armor)|Beam]]
*[[Parasol (Robobot Armor)|Parasol]]
*[[Stone (Robobot Armor)|Stone]]
{{col-end}}
|}


===Stage 3===
[[File:Gigabyte Grounds 3.jpg|thumb|right|250px|Kirby rides the conveyors with a [[3-D Laser Bar]] in Stage 3.]]
This stage takes place inside an extensive green-lit factory, with conveyor belts a'plenty.
====Enemies, Mid-bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="420px" | '''Regular Enemies'''
! width="180px" | '''Mid-Boss'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=33%}}
*[[Chilly]]
*[[Elec]]
*[[Flamer]]
*[[Gabon]]
*[[Gigatzo]]
{{col-break|width=33%}}
*[[Gordo]]
*[[Hot Head]]
*[[Leafan]]
*[[Moonja]]
*[[Noddy]]
{{col-break|width=34%}}
*[[Shotzo]]
*[[Simirror]]
*[[Waddle Dee]]
*[[Waddle Doo]]
*[[Whipcreat]]
{{col-end}}
|
{{col-begin|width=50%}}
*[[Dubior]]
{{col-end}}
|-
|-
! width="420px"| '''Abilities'''
|{{center|[[File:KPR Gigabyte Grounds Stage 4 select.png|200px]]<br>[[Gigabyte Grounds - Stage 4|Stage 4]]}}
! width="180px" | '''Robobot Armor Modes'''
|Complete Stage 3.
|- bgcolor="#E47575"
|3
|{{Y}}
|[[C.O.G.S.]]<br>[[Kabula|Core Kabula]]
|
|
{{col-begin}}
{{col-break|width=50%}}
*[[Beam]]
*[[Doctor]]
*[[Fire]]
*[[Ice]]
*[[Leaf]]
{{col-break|width=50%}}
*[[Mirror]]
*[[Ninja]]
*[[Sleep]]
*[[Spark]]
*[[Whip]]
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|}
===Stage 4===
[[File:Gigabyte Grounds 4.jpg|thumb|right|250px|Kirby blasts his way through the lab in Stage 4.]]
This stage is the laboratory. It also primarily consists of a Robobot Jet segment.


====Enemies, Mid-bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="420px" | '''Regular Enemies'''
! width="180px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=33%}}
*[[Big Propeller]]
*[[Bronto Burt]]
*[[Waddle Dee|Cannon Mech Waddle Dee]]
*[[Capsule J3]]
{{col-break|width=33%}}
*[[Clubmech]]
*electric spheres
*[[Hot Head]]
*laser turret
{{col-break|width=34%}}
*[[Leafan]]
*[[Propeller]]
*[[Shotzo]]
*[[Spynum]]
{{col-end}}
|
{{col-begin|width=50%}}
*[[C.O.G.S.]]
*[[Kabula|Core Kabula]]
{{col-end}}
|-
|-
! width="420px"| '''Abilities'''
|{{center|[[File:KPR Gigabyte Grounds Stage 5 select.png|200px]]<br>[[Gigabyte Grounds - Stage 5|Stage 5]]}}
! width="180px" | '''Robobot Armor Modes'''
|Complete Stage 4.
|- bgcolor="#E47575"
|3
|{{Y}}
|[[Telepathos]]
|
|
{{col-begin}}
*[[Leaf]]
{{col-end}}
|
{{col-begin}}
*[[Jet (Robobot Armor)|Jet]]
{{col-end}}
|}


===Stage 5===
|-
[[File:Gigabyte Grounds 5.jpg|thumb|right|250px|Kirby takes aim with a [[Gordo Catapult]] in Stage 5.]]
|{{center|[[File:KPR Gigabyte Grounds Stage 6 select.png|200px]]<br>[[Gigabyte Grounds - Stage 6|Stage 6]]}}
This stage once again takes place in the factory.
|Collect 6 [[Code Cube]]s from prior Gigabyte Grounds stages and complete Stage 5.
|0
|{{N}}
|[[Mecha Knight]]
|Completing this stage unlocks [[Rhythm Route]].


====Enemies, Mid-bosses, and Abilities====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="420px" | '''Regular Enemies'''
! width="180px" | '''Mid-Boss'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=33%}}
*[[Big Chip]]
*[[Blade Knight]]
*[[Chip]]
*[[Cultra]]
{{col-break|width=33%}}
*[[Dekabu]]
*[[Galbo]]
*[[Gordo]]
*[[Kabu]]
{{col-break|width=34%}}
*[[Poppy Bros. Jr.]]
*[[Sir Kibble]]
*[[Spynum]]
*[[Waddle Dee]]
{{col-end}}
|
{{col-begin|width=50%}}
*[[Telepathos]]
{{col-end}}
|-
|-
! width="420px"| '''Abilities'''
|{{center|[[File:KPR Gigabyte Grounds Stage 7 EX select.png|200px]]<br>[[Gigabyte Grounds - Stage 7 EX|Stage 7 EX]]}}
! width="300px" | '''Robobot Armor Modes'''
|Collect all Code Cubes from prior Gigabyte Grounds stages.
|- bgcolor="#E47575"
|3
|
|{{Y}}
{{col-begin}}
|[[Bonkers]] 2.0<br>[[Blocky]] 2.0
{{col-break|width=50%}}
|This is an EX stage, so completing it is not required to finish the game.
*[[Archer]]
 
*[[Bomb]]
*[[Cutter]]
{{col-break|width=50%}}
*[[ESP]]
*[[Sword]]
{{col-end}}
|
{{col-begin}}
{{col-break|width=50%}}
*[[Bomb (Robobot Armor)|Bomb]]
*[[Cutter (Robobot Armor)|Cutter]]
{{col-break|width=50%}}
*[[ESP (Robobot Armor)|ESP]]
*[[Fire (Robobot Armor)|Fire]]
{{col-end}}
|}
|}


===Stage 6 (Boss: [[Mecha Knight]])===
==In Meta Knightmare Returns==
[[File:Mecha Knight.jpg|thumb|right|250px|Mecha Knight is activated.]]
All stages of Gigabyte Grounds are played in one sequence in [[Meta Knightmare Returns]] except for certain sections involving the [[Robobot Armor]]. Through this sequence, four [[Sticker (Kirby: Planet Robobot)|sticker]]s can be found.
At least six Code Cubes are needed to break the firewall to this stage.  


The stage begins inside the factory. Past a conveyor and through a pipe, [[Bandana Waddle Dee]] gives Kirby a food item in the next room. Through another pipe, the [[Ninja]], [[Sword]] and [[Jet]] abilities are available on [[Copy Pedestal]]s. From there, one more pipe leads to the boss door.
In addition, many enemies are re-sized - changing their [[Health]] and also possibly movement speed - and the [[Mid-Bosses]] are changed to their 2.0 forms. The fight with [[Mecha Knight]] is also replaced with [[Stock Mecha Knight]], an effective 2.0 variant.


Taking the door leads to an open battlefield doused in red light. [[Susie]] appears again, singing praises to [[President Haltmann]], then noticing Kirby entering the room, she addresses him. She then tells him nonchalantly about her newest acquisition, bringing in a subdued and mechanized version of [[Meta Knight]], who she designates as '''Model #M-7110''', otherwise known as '''[[Mecha Knight]]'''. She activates him, and then leaves the arena for them to duke it out.
Finally, in place of [[Code Cube]]s, side areas yield Meta-Points, which can be used to power [[Meta Knight]]'s special abilities.


Mecha Knight fights much like his old self, but uses a laser [[Galaxia]] and can fire beams from it, as well as fire missiles from his pack. He is also able to generate an electric field around himself and fire massive lasers from his visor.
==Gallery==
<gallery>
KPR Gigabyte Grounds Level Hub.png|A portion of the Gigabyte Grounds Stage Select area.
KPR Mecha Knight.png|Mecha Knight is activated.
</gallery>


On defeat, Mecha Knight crashes, staggers for a moment, then falls backward into a chasm and explodes, leaving Kirby to do his dance and proceed to the next level, [[Rhythm Route]].
==Names in other languages==
 
{{Names
===Stage 7 EX===
|ja=ギガント グラウンド
[[File:Gigabyte Grounds EX.jpg|thumb|right|250px|Kirby punches a rolling bar using his Armor in Stage EX.]]
|jaR=Giganto Guraundo
All 15 Code Cubes from the previous stages are required to unlock this one. The stage consists of a mash-up of the various areas from the level, culminating with a fight with [[Blocky]] 2.0, though [[Bonkers]] 2.0 can also be fought earlier in the stage.
|jaM=Gigant Ground<br><small>This is the official English rendering of the Japanese name in-game. "Gigant" likely derives from "gigabyte" like the English name, but also ties in with the series' previous usage of the term derived from "gigantic", like [[Gigant Edge]] and [[Gigant Chicks]].</small>
 
|ko=기가바이트 그라운즈
====Enemies, Mid-bosses, and Abilities====
|koR=Gigabaiteu Geuraunjeu
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
|koM=Gigabyte Grounds
! width="420px" | '''Regular Enemies'''
|de=Oasen-Odyssee
! width="180px" | '''Mid-Bosses'''
|deM=Oasis Odyssey
|- bgcolor="E47575"
|it=Terreno Gigabyte
|
|itM=Gigabyte Terrain
{{col-begin}}
|es=Central Circuito
{{col-break|width=33%}}
|esM=Central Circuit
*[[Big Chip]]
|fr=Générateur Giga
*[[Blade Knight]]
|frM=Giga Generator
*[[Broom Hatter]]
}}
*[[Cappy]]
*[[Chip]]
*[[Clown Acrobot]]
*[[Como]]
*[[Dekabu]]
{{col-break|width=33%}}
*[[Grizzo]]
*[[Hairy Dee]]
*[[Kabu]]
*[[Knuckle Joe]]
*[[Moonja]]
*[[Pacto]]
*[[Parasol Waddle Dee]]
*[[Propeller]]
{{col-break|width=34%}}
*[[Rocky]]
*[[Scarfy]]
*[[Sir Kibble]]
*[[Soarar]]
*[[Toxioad]]
*[[Waddle Dee]]
*[[Walky]]
{{col-end}}
|
{{col-begin|width=50%}}
*[[Blocky]] 2.0
*[[Bonkers]] 2.0
{{col-end}}
|-
! width="420px"| '''Abilities'''
! width="180px" | '''Robobot Armor Modes'''
|- bgcolor="#E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Beam]]
*[[Circus]]
*[[Cutter]]
*[[Fighter]]
*[[Hammer]]
*[[Ice]]
{{col-break|width=50%}}
*[[Mike]]
*[[Ninja]]
*[[Parasol (ability)|Parasol]]
*[[Poison]]
*[[Stone]]
*[[Sword]]
{{col-end}}
|
{{col-begin}}
*[[Cutter (Robobot Armor)|Cutter]]
*[[Stone (Robobot Armor)|Stone]]
*[[Sword (Robobot Armor)|Sword]]
{{col-end}}
|}


==Trivia==
{{Navbox-KPR}}
[[File:Gigabyte Grounds Stage Select.jpg|thumb|right|250px|A portion of the Gigabyte Grounds Stage Select area.]]
*Stages 3 and 5 feature a remix of the 'Studying the Factory' theme from ''[[Kirby 64: The Crystal Shards]]''. Stage EX features a different remix of this tune as well.


<br clear=all>
[[Category:Popstar locations]]
{{KirbyPR}}
[[Category:Places]]
[[Category:Levels in Kirby: Planet Robobot]]
[[Category:Pop Star locations]]

Latest revision as of 13:36, 25 December 2023

Gigabyte Grounds
KPR Gigabyte Grounds World Hub.png
Screenshot of Gigabyte Grounds from Kirby: Planet Robobot.
Details
Level Nr. 4
Stages 6
EX Stages 1
Code Cubes 18
Mid-Bosses Miasmoros (4-2), Dubior (4-3), Telepathos (4-5), Bonkers 2.0 (4-EX), Blocky 2.0 (4-EX)
Boss C.O.G.S. and Core Kabula (4-4), Mecha Knight (4-6)
Stages with Robobot Armor All but Stage 3 and Boss
Theme music

The stage select theme for Gigabyte Grounds.

Level progression
Overload Ocean Rhythm Route
 This box: view  talk  edit 

Gigabyte Grounds is the fourth level of Kirby: Planet Robobot. It has five regular stages, a boss stage, and an EX stage. The level takes place largely in a desert environment, but contains a factory, and a laboratory like the previous levels. There are eighteen Code Cubes to collect in this level, with three in every stage except the Boss one. The boss is Mecha Knight.

Stages[edit]

For details on each stage individually, click the name of the stage.

Stage Unlock Req. Code Cubes Robobot Armor? Boss/Mid-Boss Notes
N/A 3 Yes No
Complete Stage 1. 3 Yes Miasmoros
Complete Stage 2. 3 No Dubior
Complete Stage 3. 3 Yes C.O.G.S.
Core Kabula
Complete Stage 4. 3 Yes Telepathos
Collect 6 Code Cubes from prior Gigabyte Grounds stages and complete Stage 5. 0 No Mecha Knight Completing this stage unlocks Rhythm Route.
Collect all Code Cubes from prior Gigabyte Grounds stages. 3 Yes Bonkers 2.0
Blocky 2.0
This is an EX stage, so completing it is not required to finish the game.

In Meta Knightmare Returns[edit]

All stages of Gigabyte Grounds are played in one sequence in Meta Knightmare Returns except for certain sections involving the Robobot Armor. Through this sequence, four stickers can be found.

In addition, many enemies are re-sized - changing their Health and also possibly movement speed - and the Mid-Bosses are changed to their 2.0 forms. The fight with Mecha Knight is also replaced with Stock Mecha Knight, an effective 2.0 variant.

Finally, in place of Code Cubes, side areas yield Meta-Points, which can be used to power Meta Knight's special abilities.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ギガント グラウンド
Giganto Guraundo
Gigant Ground
This is the official English rendering of the Japanese name in-game. "Gigant" likely derives from "gigabyte" like the English name, but also ties in with the series' previous usage of the term derived from "gigantic", like Gigant Edge and Gigant Chicks.
French Générateur Giga Giga Generator
German Oasen-Odyssee Oasis Odyssey
Italian Terreno Gigabyte Gigabyte Terrain
Korean 기가바이트 그라운즈
Gigabaiteu Geuraunjeu
Gigabyte Grounds
Spanish Central Circuito Central Circuit