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Access Ark: Difference between revisions

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KPR Access Ark Level Hub.png|A portion of the Access Ark Stage Select area.
KPR Access Ark Level Hub.png|A portion of the Access Ark Stage Select area.
KPR Mecha Knight+.png|Mecha Knight+ poses
KPR Mecha Knight+.png|Mecha Knight+ poses
KPR Haltmann.png|The big man himself.
KPR Haltmann.png|Haltmann.
</gallery>
</gallery>


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|ja=アクシス アークス
|ja=アクシス アークス
|jaR=Akushisu Ākusu
|jaR=Akushisu Ākusu
|jaM=Acciss Arcs<br><small>This is the official English rendering of the Japanese name in-game. The term is likely derived from "access arm", which is the physical arm of a disk reader that moves the laser which reads and writes data.</small>
|jaM=Acciss Arcs<br><small>This is the official English rendering of the Japanese name in-game. The term is likely derived from "access arm", which is the physical arm of a disk reader that moves the laser which reads and writes data.<br>It may also involve "axis" and "arc", terms commonly used in [[wikipedia:graph theory|graph theory]]; the Access Ark's points create a series of [[wikipedia:circular-arc graph|circular arcs]] around the axis defined by the ship.</small>
|ko=액세스 아크
|ko=액세스 아크
|koR=Aekseseu Akeu
|koR=Aekseseu Akeu

Latest revision as of 17:31, 17 February 2024

Access Ark
KPR Access Ark World Hub.png
Screenshot from Kirby: Planet Robobot.
Details
Level Nr. 6
Stages 6
EX Stages 2
Code Cubes 21
Mid-Bosses Security Force (6-1, 6-2, 6-4 & 6-5), Invader Armor (6-5), Bonkers 2.0 (6-7EX), Miasmoros 2.0 (6-7EX), Clanky Woods (chase) (6-8EX)
Boss Holo Defense API (partial) and Gigavolt II (6-5), Mecha Knight+ and President Haltmann (6-6)
Stages with Robobot Armor 6-3, 6-5, 6-8EX
Theme music

The stage select theme for Access Ark.

Level progression
Rhythm Route Mind in the Program
 This box: view  talk  edit 
This article is about the level. For the ship, see Access Ark (ship).

Access Ark is the sixth level of Kirby: Planet Robobot. It has five regular stages, a boss stage, and an EX stage. The level takes place on the mothership of the Haltmann Works Company and as such, features several large interior metallic areas laced with electronics. There are twenty-one Code Cubes to collect in this level, with three in every stage except the Boss one. The bosses are Mecha Knight+ and President Haltmann.

Stages[edit]

For details on each stage individually, click the name of the stage.

Stage Unlock Req. Code Cubes Robobot Armor? Boss/Mid-Boss Notes
N/A 3 No Security Force A HAL Room which doubles as a Smash Bros. room is hidden in this stage.
Complete Stage 1. 3 No Security Force
Complete Stage 2. 3 Yes No
Complete Stage 3. 3 No Security Force A HAL Room is hidden in this stage.
Complete Stage 4. 3 Yes Invader Armor
Holo-Defense API (excluding Holo-Coily Rattler)
Security Force
All 2.0 Mid-Bosses
Gigavolt II
Collect 7 Code Cubes from prior Access Ark stages and complete Stage 5. 0 No Mecha Knight+
President Haltmann
Completing this stage leads into Mind in the Program.
Collect all Code Cubes from prior Access Ark stages. 3 No Bonkers 2.0
Miasmoros 2.0
This is an EX stage, so completing it is not required to finish the game.
Complete Stage 7 EX. 3 Yes Clanky Woods This is an EX stage, so completing it is not required to finish the game.

In Meta Knightmare Returns[edit]

All stages of Access Ark are played in one sequence in Meta Knightmare Returns except for certain sections involving the Robobot Armor. Through this sequence, four stickers can be found.

In addition, many enemies are re-sized - changing their Health and also possibly movement speed - and President Haltmann, and the Mid-Bosses are changed to their 2.0 forms. Mecha Knight+ is not fought.

From there, Meta Knight squares off with three more bosses in succession. These are Dark Matter Clone, Sectonia Clone and Galacta Knight Returns.

Finally, in place of Code Cubes, side areas yield Meta-Points, which can be used to power Meta Knight's special abilities.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese アクシス アークス
Akushisu Ākusu
Acciss Arcs
This is the official English rendering of the Japanese name in-game. The term is likely derived from "access arm", which is the physical arm of a disk reader that moves the laser which reads and writes data.
It may also involve "axis" and "arc", terms commonly used in graph theory; the Access Ark's points create a series of circular arcs around the axis defined by the ship.
French Accès Analogique Analogue Access
German Orbitale Offensive Orbital Offensive
Italian Mondo Access Access World
Korean 액세스 아크
Aekseseu Akeu
Access Ark
Spanish Sistema Servidor Server System