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The ''[[Kirby Super Star Ultra]]'' sub-game [[Kirby on the Draw]] can be seen as a visual follow-up to the ''Kirby's Adventure'' version of Quick Draw, but it does not have the same gameplay style. | The ''[[Kirby Super Star Ultra]]'' sub-game [[Kirby on the Draw]] can be seen as a visual follow-up to the ''Kirby's Adventure'' version of Quick Draw, but it does not have the same gameplay style. | ||
==Gameplay== | == Gameplay == | ||
The goal of the game is to press the A Button (or B Button in the ''3D Classics'' version) as quickly as possible after the '''FIRE!''' (or '''!''' in ''Kirby: Nightmare in Dream Land'', accounting for the change from gun to fan) flashes on screen. Pressing too soon will inflict a penalty (or cause Kirby to fail to strike in ''Kirby: Nightmare in Dream Land''), and waiting too long will cause [[Kirby]] to lose. There are five stages to this game, each one requiring quicker reflexes than the last, and a reward will be given based on how many stages were cleared. | The goal of the game is to press the A Button (or B Button in the ''3D Classics'' version) as quickly as possible after the '''FIRE!''' (or '''!''' in ''Kirby: Nightmare in Dream Land'', accounting for the change from gun to fan) flashes on screen. Pressing too soon will inflict a penalty (or cause Kirby to fail to strike in ''Kirby: Nightmare in Dream Land''), and waiting too long will cause [[Kirby]] to lose. There are five stages to this game, each one requiring quicker reflexes than the last, and a reward will be given based on how many stages were cleared. | ||