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'''Madoo''' is a [[wikipedia:magician (fantasy)|wizard]]-like enemy appearing in ''[[Kirby's Dream Land 3]]''. It is a dark figure wearing a long, purple or pink robe and a hood that obscures its face, safe for two yellow, glowing eyes. The only other visible part of its body is a pair of brown, five-fingered hands. | '''Madoo''' is a [[wikipedia:magician (fantasy)|wizard]]-like enemy appearing in ''[[Kirby's Dream Land 3]]''. It is a dark figure wearing a long, purple or pink robe and a hood that obscures its face, safe for two yellow, glowing eyes. The only other visible part of its body is a pair of brown, five-fingered hands. | ||
Being among the rarest adversaries in the game, only four Madoos are encountered by [[Kirby]] during his journey, three of which can be found in the sixth stage of [[Cloudy Park]], while the fourth is located in the fifth stage of [[Iceberg]]. Madoos float above Kirby in a strictly horizontal motion, constantly following him. When they are directly above the pink hero, they briefly come to a halt and cast a bolt of dark energy straight downwards from their hands, which hurts Kirby on contact, but takes the sorcerer a second to charge. Other than being harmful, these projectiles, when avoided, can break certain blocks, which appear wherever a Madoo is found. These obstacles are otherwise indestructible, requiring Kirby to trick the Madoo into crumbling them in order to reach the doors or items usually hidden below. | Being among the rarest adversaries in the game, only four Madoos are encountered by [[Kirby]] during his journey, three of which can be found in the sixth stage of [[Cloudy Park (Kirby's Dream Land 3)|Cloudy Park]], while the fourth is located in the fifth stage of [[Iceberg (Kirby's Dream Land 3)|Iceberg]]. Madoos float above Kirby in a strictly horizontal motion, constantly following him. When they are directly above the pink hero, they briefly come to a halt and cast a bolt of dark energy straight downwards from their hands, which hurts Kirby on contact, but takes the sorcerer a second to charge. Other than being harmful, these projectiles, when avoided, can break certain blocks, which appear wherever a Madoo is found. These obstacles are otherwise indestructible, requiring Kirby to trick the Madoo into crumbling them in order to reach the doors or items usually hidden below. | ||
While any attack may defeat a Madoo, no [[Copy Ability]] can be obtained by inhaling and swallowing them. Once beaten, these opponents do not respawn until the room is re-entered. | While any attack may defeat a Madoo, no [[Copy Ability]] can be obtained by inhaling and swallowing them. Once beaten, these opponents do not respawn until the room is re-entered. |