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|successor= ''[[Kirby Tilt 'n' Tumble]]'' | |successor= ''[[Kirby Tilt 'n' Tumble]]'' | ||
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'''''Kirby 64: The Crystal Shards''''' is a platformer featuring [[Kirby]] and some of his friends, produced by HAL Laboratory and released in 2000 for the Nintendo 64. It is notable for being the first {{installment}} in the | '''''Kirby 64: The Crystal Shards''''' is a side-scrolling platformer in the main [[Kirby (series)|''Kirby'' series]] featuring [[Kirby]] and some of his friends, produced by [[HAL Laboratory]] and initially released in 2000 and 2001 for the [[Nintendo 64]]. It is notable for being the first {{installment}} in the series to depict Kirby and his surroundings in full 3D, although only for visual effects. As the last part of the [[Dark Matter Trilogy]], ''Kirby 64'' was not directed by [[Masahiro Sakurai]], but instead by [[Shinichi Shimomura]]. Unlike its predecessors ''[[Kirby's Dream Land 2]]'' and ''[[Kirby's Dream Land 3]]'', ''Kirby 64: The Crystal Shards'' does not feature [[Animal Friend]]s with which to combine with and alter Kirby's [[Copy Ability|Copy Abilities]]. Instead, Kirby does this himself by combining abilities together into [[Power Combo]]s. This results in 36 total unique abilities that Kirby can use in the game. | ||
''Kirby 64: The Crystal Shards'' departs from earlier games in the series in other ways as well. In addition to being the first 3-D game in the series, it also is the first game to give Kirby an upper limit to how high he can [[hover]], the first game to allow him to [[inhale]] underwater, the first game to let him hold enemies and objects over his head or toss them, and the first game in the series to give him [[Kirby's voice|a voice]] courtesy of [[Makiko Ohmoto]]. ''Kirby 64: The Crystal Shards'' also features three [[Sub-Game]]s which can be played with up to four players, completely separate from the main game. | |||
==Story== | ==Story== |