Kirby's Avalanche: Difference between revisions

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i think this can just be removed, yeah. the earlier parts of this paragraph already explain that it's unusual for kirby
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==Gameplay==
==Gameplay==
[[File:KAv Lololo and Lalala match.png|left|thumb|[[Kirby]] competing against [[Lololo & Lalala]].]]
[[File:KAv Lololo and Lalala match.png|left|thumb|[[Kirby]] competing against [[Lololo & Lalala]].]]
The rules in ''Kirby's Avalanche'' are identical to ''Super Puyo Puyo''. Two players each have their own playing field, a grid of 72 spaces (6 across and 12 high). Pairs of differently-colored [[puyo:Puyo (character)|Puyos]] (referred to in this game as blobs) fall from the top of the playing field and eventually touch the bottom. The goal is to drop and rotate the Puyos in such a way that four or more of the same color connect with each other from above, below or to the side, in any combination. This done, they will disappear from the playing field. Any Puyos above them will fall down and fill in the spots where the matched Puyos once were. If a player runs out of room in the playing field to place Puyos, that player will lose the game.
The rules in ''Kirby's Avalanche'' are identical to ''Super Puyo Puyo''. Two players each have their own playing field, a grid of 72 spaces (6 across and 12 high). Pairs of differently-colored [[puyo:Puyo (character)|Puyos]] (referred to in this game as blobs) fall from the top of the playing field and eventually touch the bottom. The goal is to drop and rotate the blobs in such a way that four or more of the same color connect with each other from above, below or to the side, in any combination. This done, they will disappear from the playing field. Any blobs above them will fall down and fill in the spots where the matched blobs once were. If a player runs out of room in the playing field to place blobs, that player will lose the game.


Clearing Puyos will send [[puyo:Types of Puyo|Garbage Puyos]] (referred to in this game as boulders or ghosts) to the opponent's playing field. Garbage Puyos cannot be cleared when four or more of them touch, and can only disappear if a match of four colored Puyos is accomplished right next to them. Because of this, they are essentially meant to waste space and make matching Puyos more difficult.
Clearing blobs will send [[puyo:Types of Puyo|Garbage Puyos]] (referred to in this game as boulders or ghosts) to the opponent's playing field. Boulders cannot be cleared when four or more of them touch, and can only disappear if a match of four colored blobs is accomplished right next to them. Because of this, they are essentially meant to waste space and make matching blobs more difficult.


It is possible to set up a [[puyo:List of Chaining Forms|chain reaction]] by matching four Puyos, and then letting other Puyos fall into spots where they will connect with more Puyos, clearing more of them one after another in succession. The more Puyos that disappear from the result of a chain reaction, the more Garbage Puyos will be sent to the opponent's playing field. Setting up a large enough chain will create the eponymous "avalanche" (or "ghost trap"); so many Garbage Puyos will be dropped that the opponent has no chance to recover.
It is possible to set up a [[puyo:List of Chaining Forms|chain reaction]] by matching four blobs, and then letting other blobs fall into spots where they will connect with more blobs, clearing more of them one after another in succession. The more blobs that disappear from the result of a chain reaction, the more boulders will be sent to the opponent's playing field. Setting up a large enough chain will create the eponymous "avalanche" (or "ghost trap"); so many boulders will be dropped that the opponent has no chance to recover.


Just before the Garbage Puyos rain down on a player's playing field, they will be shown icons that indicate how many Garbage Puyos will drop. A small icon indicates one Garbage Puyo, a bigger icon indicates 6 Garbage Puyos, and a brown icon indicates 36 Garbage Puyos. The winner is the one who outlasts their opponent by burying their playing field with Garbage Puyos to the point that no further Puyos can be dropped.
Just before the boulders rain down on a player's playing field, they will be shown icons that indicate how many boulders will drop. A small icon indicates one boulder, a bigger icon indicates 6 boulders, and a brown icon indicates 36 boulders. The winner is the one who outlasts their opponent by burying their playing field with boulders to the point that no further blobs can be dropped.


Some techniques found in later games of the ''Puyo Puyo'' series are not possible to perform in this game, such as [[puyo:Offset rule|"offsetting"]] (neutralizing Garbage Puyos by matching Puyos before they fall) or [[puyo:Rotation#Double rotate|"double-rotation"]] (rotating Puyos vertically when trapped in-between columns of other Puyos).
Some techniques found in later games of the ''Puyo Puyo'' series are not possible to perform in this game, such as [[puyo:Offset rule|"offsetting"]] (neutralizing boulders by matching blobs before they fall) or [[puyo:Rotation#Double rotate|"double-rotation"]] (rotating blobs vertically when trapped in-between columns of other blobs).
{{clear}}
{{clear}}


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During the Competition mode of the game, Kirby faces a total of 16 [[boss]]es in the order presented. These bosses do not possess any special skills (other than minor aesthetic differences), but their playing styles vary slightly, generally becoming faster and more aggressive as Kirby advances through the game. Each opponent is equivalent to another opponent from ''Puyo Puyo'', including their specific playstyle quirks (such as [[puyo:First-Instinct Chains|"first-instinct chains"]]).
During the Competition mode of the game, Kirby faces a total of 16 [[boss]]es in the order presented. These bosses do not possess any special skills (other than minor aesthetic differences), but their playing styles vary slightly, generally becoming faster and more aggressive as Kirby advances through the game. Each opponent is equivalent to another opponent from ''Puyo Puyo'', including their specific playstyle quirks (such as [[puyo:First-Instinct Chains|"first-instinct chains"]]).


Notably, in the cutscenes between each round, [[Kirby]] is shown trash-talking his opponents and speaking in full sentences. This is a very unique and strange occurrence; in most of the rest of the ''[[Kirby (series)|Kirby]]'' series, Kirby is not rude, and has rarely spoken outside of simple phrases, such as "hi". Instead, his behavior is more in line with the personality of ''Puyo Puyo''{{'}}s protagonist, [[puyo:Arle Nadja|Arle Nadja]], who is replaced by Kirby in this game. As such, the game's storyline does not fall into the [[canon]], and certainly does not reflect Kirby as a character in the main series.
Notably, in the cutscenes between each round, [[Kirby]] is shown trash-talking his opponents and speaking in full sentences. This is a very unique and strange occurrence; in most of the rest of the ''[[Kirby (series)|Kirby]]'' series, Kirby is not rude, and has rarely spoken outside of simple phrases, such as "hi". Instead, his behavior is more in line with the personality of ''Puyo Puyo''{{'}}s protagonist, [[puyo:Arle Nadja|Arle Nadja]], who is replaced by Kirby in this game.


There are three difficulty levels to Competition mode: Easy (otherwise referred to as the Learning Stage), Normal, and Hard. [[Waddle Dee]], [[Bronto Burt]] and [[Waddle Doo]] are exclusive to the Learning Stage (and are the only opponents fought in that mode), while [[Poppy Bros. Sr.]], [[Whispy Woods]] and [[Kabu]] are exclusive to the Normal setting. Individual battles are referred to as Stages, or "Lessons" in the case of the first three opponents.
There are three difficulty levels to Competition mode: Easy (otherwise referred to as the Learning Stage), Normal, and Hard. [[Waddle Dee]], [[Bronto Burt]] and [[Waddle Doo]] are exclusive to the Learning Stage (and are the only opponents fought in that mode), while [[Poppy Bros. Sr.]], [[Whispy Woods]] and [[Kabu]] are exclusive to the Normal setting. Individual battles are referred to as Stages, or "Lessons" in the case of the first three opponents.
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|rowspan=3 align=center|WADE
|rowspan=3 align=center|WADE
|width=44% bgcolor=#FFD0FF|Kirby: ''Hi, Waddle Dee! Are you ready?!?''
|width=44% bgcolor=#FFD0FF|Kirby: ''Hi, Waddle Dee! Are you ready?!?''
|rowspan=3|{{center|[[File:KAv voice sample Waddle Dee.mp3]]}}Waddle Dee never speeds up or turns any of his Puyos while they are falling and appears to place them at random. His ''Puyo Puyo'' equivalent is [[puyo:Skeleton T|Skeleton T]].
|rowspan=3|{{center|[[File:KAv voice sample Waddle Dee.mp3]]}}Waddle Dee never turns any of his blobs while they are falling. He plays rather passively, and rarely fast drops blobs. During the stage, red blobs will never drop, only giving up to four colors. His ''Puyo Puyo'' equivalent is [[puyo:Skeleton T|Skeleton T]].
|-
|-
|bgcolor=#FFD0D0|Enemy: ''Umm, can we just walk together? The forest scares me...''
|bgcolor=#FFD0D0|Enemy: ''Umm, can we just walk together? The forest scares me...''
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|rowspan=3 align=center|BRON
|rowspan=3 align=center|BRON
|bgcolor=#FFD0D0|Enemy: ''Ah HA!! I have found my next victim!!''
|bgcolor=#FFD0D0|Enemy: ''Ah HA!! I have found my next victim!!''
|rowspan=3|{{center|[[File:KAv voice sample Bronto Burt.mp3]]}}Bronto Burt's ''Puyo Puyo'' equivalent is [[puyo:Nasu Grave|Nasu Grave]].
|rowspan=3|{{center|[[File:KAv voice sample Bronto Burt.mp3]]}}Bronto Burt's ''Puyo Puyo'' equivalent is [[puyo:Nasu Grave|Nasu Grave]]. During the stage, red blobs will never drop, only giving up to four colors.
|-
|-
|bgcolor=#FFD0FF|Kirby: ''Bronto Burt you bully, the pleasure will be all mine.''
|bgcolor=#FFD0FF|Kirby: ''Bronto Burt you bully, the pleasure will be all mine.''
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|rowspan=2 align=center|WADO
|rowspan=2 align=center|WADO
|bgcolor=#FFD0D0|Enemy: ''You did not treat Waddle Dee with respect... Now I, Waddle Doo will repay you in kind!''
|bgcolor=#FFD0D0|Enemy: ''You did not treat Waddle Dee with respect... Now I, Waddle Doo will repay you in kind!''
|rowspan=2|{{center|[[File:KAv voice sample Waddle Doo.mp3]]}}Waddle Doo's ''Puyo Puyo'' equivalent is [[puyo:Mummy|Mummy]].
|rowspan=2|{{center|[[File:KAv voice sample Waddle Doo.mp3]]}}Waddle Doo's ''Puyo Puyo'' equivalent is [[puyo:Mummy|Mummy]]. During the stage, yellow blobs will never drop, only giving up to four colors.
|-
|-
|bgcolor=#FFD0FF|Kirby: ''I don't think so!!''
|bgcolor=#FFD0FF|Kirby: ''I don't think so!!''
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|rowspan=3 align=center|PBSR
|rowspan=3 align=center|PBSR
|bgcolor=#FFD0D0|Enemy: ''Hi, Kirby! Want a bomb sandwich?''
|bgcolor=#FFD0D0|Enemy: ''Hi, Kirby! Want a bomb sandwich?''
|rowspan=3|{{center|[[File:KAv voice sample Poppy Bros Sr.mp3]]}}Like Waddle Dee, Poppy Bros. Sr. does not turn his Puyos. His ''Puyo Puyo'' equivalent is [[puyo:Draco Centauros|Draco Centauros]].
|rowspan=3|{{center|[[File:KAv voice sample Poppy Bros Sr.mp3]]}} He plays rather passively and rarely rotates blobs. His ''Puyo Puyo'' equivalent is [[puyo:Draco Centauros|Draco Centauros]].
|-
|-
|bgcolor=#FFD0FF|Kirby: ''I'll breathe in your pathetic bombs and send them right back at you!''
|bgcolor=#FFD0FF|Kirby: ''I'll breathe in your pathetic bombs and send them right back at you!''
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|rowspan=2 align=center|WHIS
|rowspan=2 align=center|WHIS
|bgcolor=#FFD0D0|Enemy: ''Please don't tread on my roots, it would not be a wise decision.''
|bgcolor=#FFD0D0|Enemy: ''Please don't tread on my roots, it would not be a wise decision.''
|rowspan=2|{{center|[[File:KAv voice sample Whispy Woods.mp3]]}}Whispy always opens the battle by attempting to build four rows of Puyos at the bottom. His ''Puyo Puyo'' equivalent is [[puyo:Suketoudara|Suketoudara]].
|rowspan=2|{{center|[[File:KAv voice sample Whispy Woods.mp3]]}}Whispy always opens the battle by attempting to build four rows of blobs at the bottom, and he will refill the bottom four rows if blobs from there are ever removed. His ''Puyo Puyo'' equivalent is [[puyo:Suketoudara|Suketoudara]].
|-
|-
|bgcolor=#FFD0FF|Kirby: ''I feel like some apple pie!''
|bgcolor=#FFD0FF|Kirby: ''I feel like some apple pie!''
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|rowspan=3 align=center|BRMH
|rowspan=3 align=center|BRMH
|bgcolor=#FFD0D0|Enemy: ''Oh what a mess! Must I clean up this entire forest?''
|bgcolor=#FFD0D0|Enemy: ''Oh what a mess! Must I clean up this entire forest?''
|rowspan=3|{{center|[[File:KAv voice sample Broom Hatter.mp3]]}}Broom Hatter is the first opponent in the Hard setting and fills the leftmost and rightmost column to the top at the beginning of the fight. Her ''Puyo Puyo'' equivalent is [[puyo:Harpy|Harpy]].
|rowspan=3|{{center|[[File:KAv voice sample Broom Hatter.mp3]]}}Broom Hatter is the first opponent in the Hard setting and fills the leftmost and rightmost column to the top at the beginning of the fight. If blobs are removed from the side columns, she will always refill them. Her ''Puyo Puyo'' equivalent is [[puyo:Harpy|Harpy]], although her blobs do not release music notes unlike Harpy.
|-
|-
|bgcolor=#FFD0FF|Kirby: ''I'd worry more about cleaning up your Avalanche skills first.''
|bgcolor=#FFD0FF|Kirby: ''I'd worry more about cleaning up your Avalanche skills first.''
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|rowspan=3 align=center|SQUI
|rowspan=3 align=center|SQUI
|bgcolor=#FFD0D0|Enemy: ''I know what your dream is! But King Dedede was saying-''
|bgcolor=#FFD0D0|Enemy: ''I know what your dream is! But King Dedede was saying-''
|rowspan=3|{{center|[[File:KAv voice sample Squishy.mp3]]}}Squishy's ''Puyo Puyo'' equivalent is [[puyo:Sasori Man|Sasori Man]]. In the European version, the replacement of "Avalanche" to "Ghost Trap" causes his dialogue to overflow from his text box.
|rowspan=3|{{center|[[File:KAv voice sample Squishy.mp3]]}}Squishy's ''Puyo Puyo'' equivalent is [[puyo:Sasori Man|Sasori Man]]. In the European version, the replacement of "Avalanche" to "Ghost Trap" causes his dialogue to overflow from his text box.<ref> [https://m.youtube.com/watch?si=Rp9SDPkd75hr0psl&v=H4DeR9uey8Q&feature=youtu.be&t=7m25s Squishy cutscene in ''Kirby's Ghost Trap]</ref>
|-
|-
|bgcolor=#FFD0FF|Kirby: ''Go meddle in someone else's affairs, Squishy, I've got to get to the Dream Fountain.''
|bgcolor=#FFD0FF|Kirby: ''Go meddle in someone else's affairs, Squishy, I've got to get to the Dream Fountain.''
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|rowspan=2 align=center|LOLA
|rowspan=2 align=center|LOLA
|bgcolor=#FFD0D0|Kirby: ''To get this far you must have a-MAZE-ing skill Tee hee hee!!''{{sic}}
|bgcolor=#FFD0D0|Kirby: ''To get this far you must have a-MAZE-ing skill Tee hee hee!!''{{sic}}
|rowspan=2|{{center|[[File:KAv voice sample Lololo Lalala.mp3]]}}Lololo & Lalala's Puyos clear into musical notes. This aspect is shared with their ''Puyo Puyo'' equivalent, [[puyo:Panotty|Panotty]]. Their dialogue references [[HAL Laboratory]]'s ''[[wikipedia:Eggerland|Eggerland]]'' series of maze games, which they originally debuted in as Lolo and Lala.
|rowspan=2|{{center|[[File:KAv voice sample Lololo Lalala.mp3]]}}Lololo & Lalala's blobs clear into musical notes, much like [[puyo:Harpy|Harpy]]. They prioritize clearing blobs over performing combos. Their ''Puyo Puyo'' equivalent is [[puyo:Panotty|Panotty]]. Their dialogue references [[HAL Laboratory]]'s ''[[wikipedia:Eggerland|Eggerland]]'' series of maze games, which they originally debuted in as Lolo and Lala.
|-
|-
|bgcolor=#FFD0FF|Enemy: ''Oh yeah? Try and figure your way out of this!''
|bgcolor=#FFD0FF|Enemy: ''Oh yeah? Try and figure your way out of this!''
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|rowspan=2 align=center|BUGZ
|rowspan=2 align=center|BUGZ
|bgcolor=#FFD0D0|Enemy: ''ROOAAAAAAARRR!!!!!''
|bgcolor=#FFD0D0|Enemy: ''ROOAAAAAAARRR!!!!!''
|rowspan=2|{{center|[[File:KAv voice sample Bugzzy.mp3]]}}Bugzzy mainly focuses on slowly forming giant combos, filling Kirby's field with an immense amount of Garbage. His ''Puyo Puyo'' equivalent is [[puyo:Zombie|Zombie]].
|rowspan=2|{{center|[[File:KAv voice sample Bugzzy.mp3]]}}Bugzzy mainly focuses on slowly forming giant combos, filling Kirby's field with an immense amount of boulders. His ''Puyo Puyo'' equivalent is [[puyo:Zombie|Zombie]].
|-
|-
|bgcolor=#FFD0FF|Kirby: ''Oh, I'm soooo scared''{{sic}}
|bgcolor=#FFD0FF|Kirby: ''Oh, I'm soooo scared''{{sic}}
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|rowspan=5 align=center|PAIN
|rowspan=5 align=center|PAIN
|bgcolor=#FFD0D0|Enemy: ''Let me paint you a lovely portrait...''
|bgcolor=#FFD0D0|Enemy: ''Let me paint you a lovely portrait...''
|rowspan=5|{{center|[[File:KAv voice sample Paint Roller.mp3]]}}Paint Roller's ''Puyo Puyo'' equivalent is [[puyo:Witch|Witch]].
|rowspan=5|{{center|[[File:KAv voice sample Paint Roller.mp3]]}}Paint Roller's ''Puyo Puyo'' equivalent is [[puyo:Witch|Witch]]. However, unlike Witch, his blobs do not release stars when they are removed.
|-
|-
|bgcolor=#FFD0FF|Kirby: ''Oh, how sweet of yo-''
|bgcolor=#FFD0FF|Kirby: ''Oh, how sweet of yo-''
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|rowspan=2 align=center|HVYM
|rowspan=2 align=center|HVYM
|bgcolor=#FFD0D0|Enemy: ''I am Heavy Mole, watch while I undermine your precious dream!!''
|bgcolor=#FFD0D0|Enemy: ''I am Heavy Mole, watch while I undermine your precious dream!!''
|rowspan=2|{{center|[[File:KAv voice sample Heavy Mole.mp3]]}}Heavy Mole is the first opponent fought at the Dream Fountain, and focuses primarily on rapidly destroying Puyos rather than forming big chain reactions. His ''Puyo Puyo'' equivalent is [[puyo:Zoh Daimaoh|Zoh Daimaoh]], though without his screen-shaking effect.
|rowspan=2|{{center|[[File:KAv voice sample Heavy Mole.mp3]]}}Heavy Mole is the first opponent fought at the Dream Fountain, and focuses primarily on rapidly destroying blobs rather than forming big chain reactions. His ''Puyo Puyo'' equivalent is [[puyo:Zoh Daimaoh|Zoh Daimaoh]], though without his screen-shaking effect.
|-
|-
|bgcolor=#FFD0FF|Kirby: ''You are sneaky, but I will not be distracted by your under-handed tactics.''
|bgcolor=#FFD0FF|Kirby: ''You are sneaky, but I will not be distracted by your under-handed tactics.''
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|rowspan=2 align=center|KRAC
|rowspan=2 align=center|KRAC
|bgcolor=#FFD0D0|Enemy: ''KRRR-RACKK!!!! Dance to my deadly music, or fry like a moth! HA HA!!''
|bgcolor=#FFD0D0|Enemy: ''KRRR-RACKK!!!! Dance to my deadly music, or fry like a moth! HA HA!!''
|rowspan=2|{{center|[[File:KAv voice sample Kracko.mp3]]}}Kracko's ''Puyo Puyo'' equvialent is [[puyo:Minotauros|Minotauros]].
|rowspan=2|{{center|[[File:KAv voice sample Kracko.mp3]]}}Kracko's blobs release stars when they are removed, which is shared from [[puyo:Witch|Witch]]. Kracko's ''Puyo Puyo'' equvialent is [[puyo:Minotauros|Minotauros]].
|-
|-
|bgcolor=#FFD0FF|Kirby: ''You couldn't hit a barn sized lightning rod, Kracko!''
|bgcolor=#FFD0FF|Kirby: ''You couldn't hit a barn sized lightning rod, Kracko!''
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|rowspan=3 align=center|META
|rowspan=3 align=center|META
|bgcolor=#FFD0D0|Enemy: ''None shall pass! En garde, Kirby!''
|bgcolor=#FFD0D0|Enemy: ''None shall pass! En garde, Kirby!''
|rowspan=3|{{center|[[File:KAv voice sample Meta Knight.mp3]]}}Meta Knight is more skilled than other opponents at making a comeback when most of his playing field has been covered in Garbage Puyos. His ''Puyo Puyo'' equivalent is [[puyo:Rulue|Rulue]].
|rowspan=3|{{center|[[File:KAv voice sample Meta Knight.mp3]]}}Meta Knight is more skilled than other opponents at making a comeback when most of his playing field has been covered in boulders. His ''Puyo Puyo'' equivalent is [[puyo:Rulue|Rulue]]. The quote "None shall pass!" is a reference to the [[wikipedia:Black Knight (Monty Python)|Black Knight]] from ''[[wikipedia:Monty Python and the Holy Grail|Monty Python and the Holy Grail]]''.
|-
|-
|bgcolor=#FFD0FF|Kirby: ''But I have no sword!?!''
|bgcolor=#FFD0FF|Kirby: ''But I have no sword!?!''
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|rowspan=3 align=center|DEDE
|rowspan=3 align=center|DEDE
|bgcolor=#FFD0D0|Enemy: ''Kirby!! Your dream has carried you far but here it ends.''
|bgcolor=#FFD0D0|Enemy: ''Kirby!! Your dream has carried you far but here it ends.''
|rowspan=3|{{center|[[File:KAv voice sample King Dedede.mp3]]}}When Dedede's Puyos land, his half of the screen shakes slightly. This has no effect on gameplay, however. His ''Puyo Puyo'' equivalent is [[puyo:Satan|Dark Prince]] (a.k.a. Satan), though his screen-shaking effect comes from Zoh Daimaoh.
|rowspan=3|{{center|[[File:KAv voice sample King Dedede.mp3]]}}When Dedede's blobs land, his half of the screen shakes slightly. This has no effect on gameplay, however. His ''Puyo Puyo'' equivalent is [[puyo:Satan|Dark Prince]], though his screen-shaking effect comes from [[puyo:Zoh Daimaoh|Zoh Daimaoh]].
|-
|-
|bgcolor=#FFD0D0|Enemy: ''The Dream Fountain Cup will be mine!!''
|bgcolor=#FFD0D0|Enemy: ''The Dream Fountain Cup will be mine!!''
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When Waddle Doo is defeated, King Dedede congratulates the player on their skill in the Learning Stage, then challenges them to try a higher difficulty. The high score table will be shown, and if the player got a high score, they will be prompted to input their initials. The game then returns to the title screen.
When Waddle Doo is defeated, King Dedede congratulates the player on their skill in the Learning Stage, then challenges them to try a higher difficulty. The high score table will be shown, and if the player got a high score, they will be prompted to input their initials. The game then returns to the title screen.


When King Dedede is defeated, the game displays a short ending cutscene, then the names of each of the characters, followed by the staff credits. If cleared with the COM Level set to Easy, Normal or Hard, the final message encourages the player to try the next COM Level, while if cleared on Hardest, the final message is a simple thanks for playing. Regardless of difficulty, at the end of the credits, a special code is revealed; holding A, B, X, and Y on the second controller during gameplay, then resetting the console with these buttons held, will unlock a special "custom" menu in the options. The best scores will then be shown; if the player got a high score, they will be prompted to input their initials. That done, the game returns to the title screen.
When King Dedede is defeated, the game displays a short ending cutscene, then the names of each of the characters, followed by the staff credits. If cleared with the COM Level set to Easy, Normal or Hard, the final message encourages the player to try the next COM Level, while if cleared on Hardest, the final message is a simple thanks for playing. Regardless of difficulty, at the end of the credits, a special code is revealed; holding A, B, X, and Y on the second controller during gameplay, then resetting the console with these buttons held, will unlock a special "custom" menu in the options. Much like clearing the Learning Stage, the best scores will then be shown, prompting the player to input their initials if they got a high score in the process.


===1P vs. 2P===
===1P vs. 2P===
1P vs. 2P is the game's multiplayer mode, and requires two controllers to operate. Two players compete in a match of Avalanche. Player 1 will always be Kirby, while player 2 can be any of the opponents from Competition mode, selected at random. At the start of a match, each player can individually select their difficulty level on a scale from 1 to 5, which is represented by chili peppers: Mild, Medium, Spicy, Hot, and Cajun. This is another holdover from ''Puyo Puyo'', in which Arle's favorite food is curry, though this may possibly be a reference to the [[Superspicy Curry]] as well, which came from ''[[Kirby's Dream Land]]''. The difficulty level affects how fast the player's Puyos fall, thus affecting reaction time. The number of rounds in each match can be adjusted through the Options menu. When a match is done, the game returns to the difficulty select.
1P vs. 2P is the game's multiplayer mode, and requires two controllers to operate. Two players compete in a match of Avalanche. Player 1 will always be Kirby, while player 2 can be any of the opponents from Competition mode, selected at random. At the start of a match, each player can individually select their difficulty level on a scale from 1 to 5, which is represented by chili peppers: Mild, Medium, Spicy, Hot, and Cajun. This is another holdover from ''Puyo Puyo'', in which Arle's favorite food is curry, though this may possibly be a reference to the [[Superspicy Curry]] as well, which came from ''[[Kirby's Dream Land]]''. The difficulty level affects how fast the player's blobs fall, thus affecting reaction time. The number of rounds in each match can be adjusted through the Options menu. When a match is done, the game returns to the difficulty select.


===Practice===
===Practice===
Practice mode allows the player to play a single round of Avalanche without having to compete against an opponent. The goal is instead to last as long as possible and rack up a high score. Like 1P vs. 2P, the player can select their starting difficulty speed, with a choice between Mild, Spicy (which adds 40,000 points to the score), and Cajun (which adds 90,000 points to the score). Player 2 can join as well, though there is no incentive to compete other than for score, as Garbage Puyos do not appear. When both players receive a game over, the best scores are shown; if either got a high score, they will be prompted to input their initials. The game then returns to the title screen.
Practice mode allows the player to play a single round of Avalanche without having to compete against an opponent. The goal is instead to last as long as possible and rack up a high score. Like 1P vs. 2P, the player can select their starting difficulty speed, with a choice between Mild, Spicy (which adds 40,000 points to the score), and Cajun (which adds 90,000 points to the score). Player 2 can join as well, though there is no incentive to compete other than for score, as boulders do not appear. When both players receive a game over, the best scores are shown; if either got a high score, they will be prompted to input their initials before the game returns to the title screen.


===Options===
===Options===
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|-
|-
|FALL BLOB
|FALL BLOB
|Adjusts how many Garbage Puyos are sent during chain reactions. The options are "MINUS", "NORMAL" (default), "PLUS", "PANIC", and "HURRY".
|Adjusts how many boulders are sent during chain reactions. The options are "MINUS", "NORMAL" (default), "PLUS", "PANIC", and "HURRY".
|-
|-
|MODE
|MODE
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|colspan=2|{{center|Dan Owsen<br>Hiro Yamada}}
|colspan=2|{{center|Dan Owsen<br>Hiro Yamada}}
|-
|-
!colspan=4|COMPILE / BANPRESTO<br>HAL LABORATORY / NINTENDO
!colspan=4|©1995 COMPILE / BANPRESTO<br>©1995 HAL LABORATORY / NINTENDO
|}
|}


[[Masahiro Sakurai]] mentions in his ''Masahiro Sakurai on Creating Games'' video regarding [[nwiki:Meteos|''Meteos'']]<ref>[https://www.youtube.com/watch?v=snHecpmPeJs&t=1m32s "Meteos <nowiki>[Game Concepts]</nowiki>"], ''Masahiro Sakurai on Creating Games''</ref> that he served as an uncredited supervisor for ''Kirby's Avalanche''. It is unclear exactly how involved he was, as he only mentions it in passing.
[[Masahiro Sakurai]] mentions in his ''Masahiro Sakurai on Creating Games'' video regarding [[nwiki:Meteos|''Meteos'']]<ref>[https://www.youtube.com/watch?v=snHecpmPeJs&t=1m32s "Meteos <nowiki>[Game Concepts]</nowiki>"], ''Masahiro Sakurai on Creating Games''</ref> that he served as an uncredited supervisor for ''Kirby's Avalanche''. It is unclear exactly how involved he was, as he only mentions it in passing.


==[[Nintendo Switch|Nintendo Switch Online]] description==
==Nintendo Switch Online description==
''Everyone's favorite round, pink hero takes a break from swallowing his enemies to put your brain to work in this fast-paced puzzle game. Players take control of Kirby and match wits with well-known enemies from the Kirby series (including his archrival, King Dedede!) in an effort to win the First Annual Dream Land Avalanche Competition. This simple-but-addictive gameplay revolves around brightly colored blobs and boulders. When the right amount of matching blobs are stacked, they explode and rain down boulders on your opponent's field of play! Keep going until your screen is clear to move on to the next round. But be careful—the farther you advance, the faster the blobs fall, and the smarter the opponents get! Are you good enough to help Kirby become the avalanche king?''
''Everyone's favorite round, pink hero takes a break from swallowing his enemies to put your brain to work in this fast-paced puzzle game. Players take control of Kirby and match wits with well-known enemies from the Kirby series (including his archrival, King Dedede!) in an effort to win the First Annual Dream Land Avalanche Competition. This simple-but-addictive gameplay revolves around brightly colored blobs and boulders. When the right amount of matching blobs are stacked, they explode and rain down boulders on your opponent's field of play! Keep going until your screen is clear to move on to the next round. But be careful—the farther you advance, the faster the blobs fall, and the smarter the opponents get! Are you good enough to help Kirby become the avalanche king?''


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==Gallery==
==Gallery==
===Images===
===Artwork===
<gallery>
KAv Kirby artwork.png|[[Kirby]]
KAv Lololo & Lalala artwork.png|[[Lololo & Lalala]]
KAv King Dedede artwork.png|[[King Dedede]]
</gallery>
 
===Sprites===
<gallery style="image-rendering:pixelated;">
KAv Kirby cutscene sprite.png|Kirby
KAv Kirby sprite.png|Kirby
KAv Kirby sprite 2.png|Kirby's icon from the credits
KAv Waddle Dee cutscene sprite.png|[[Waddle Dee]]
KAv Bronto Burt cutscene sprite.png|[[Bronto Burt]]
KAv Waddle Doo cutscene sprite.png|[[Waddle Doo]]
KAv Poppy Bros Sr cutscene sprite.png|[[Poppy Bros. Sr.]]
KAv Kabu cutscene sprite.png|[[Kabu]]
KAv Broom Hatter cutscene sprite.png|[[Broom Hatter]]
KAv Squishy cutscene sprite.png|[[Squishy]]
KAv Lololo cutscene sprite.png|Lololo
KAv Lalala cutscene sprite.png|Lalala
KAv Bugzzy cutscene sprite.png|[[Bugzzy]]
KAv Paint Roller cutscene sprite.png|[[Paint Roller]]
KAv Heavy Mole cutscene sprite.png|[[Heavy Mole]]
KAv Mr Shine cutscene sprite.png|[[Mr. Shine & Mr. Bright|Mr. Shine]]
KAv Mr Bright cutscene sprite.png|[[Mr. Shine & Mr. Bright|Mr. Bright]]
KAv Kracko cutscene sprite.png|[[Kracko]]
KAv Meta Knight cutscene sprite.png|[[Meta Knight]]
KAv King Dedede cutscene sprite.png|King Dedede
</gallery>
 
===Screenshots===
<gallery>
<gallery>
KAv title screen.png|American title screen
KAv title screen.png|American title screen
KAv mode selection.png|Mode select screen
KAv mode selection.png|Mode select screen
KAv Lesson 1 gameplay.png|Lesson 1 (Easy) gameplay against Waddle Dee
KAv Lesson 1 gameplay.png|Lesson 1 (Easy) gameplay against [[Waddle Dee]]
KAv Broom Hatter intro.png|[[Broom Hatter]] talking to Kirby
KAv Broom Hatter intro.png|[[Broom Hatter]] talking to Kirby
KAv Heavy Mole match.png|Kirby going against [[Heavy Mole]]
KAv Heavy Mole match.png|Kirby going against [[Heavy Mole]]
KAv Game Over.png|Game over screen
KAv Game Over.png|Game over screen
KAv Custom Options Menu.png|Custom Options menu
</gallery>
</gallery>


===Audio===
===Audio===
<gallery>
<gallery>
Kav Level 1 intro.mp3|[[Level 5 Map Select|Pre-stage theme (Easy)]]
KAv Butter Building.oga|[[Butter Building (theme)|Easy stage]]
KAv Butter Building.oga|[[Butter Building (theme)|Easy stage]]
KAv Yogurt Yard clip.mp3|[[Mountain Stage|Normal stage]]
KAv Yogurt Yard clip.mp3|[[Mountain Stage|Normal stage]]
KAv Underground Stage Sample.mp3|[[Underground Stage|Hard stage]]
KAv Underground Stage Sample.mp3|[[Underground Stage|Hard stage]]
KAv Mid-Boss Battle.mp3|[[Mid-Boss Battle|Dedede cutscene]]
KAv Mid-Boss Battle.mp3|[[Mid-Boss Battle|Dedede cutscene]]
KAv Dedede Stage.mp3|[[VS. Robo Dedede|Dedede Stage]]
KAv Kirby Dance.mp3|[[Kirby Dance (theme)|Victory]]
KAv Kirby Dance.mp3|[[Kirby Dance (theme)|Victory]]
KAv Ending.wav|[[Title Screen / Demo|Ending]]
KAv Game Over jingle.mp3|Game Over
KAv Game Over jingle.mp3|Game Over
Ice Cream Island KAva.oga|[[Ice Cream Island (theme)|1P vs. 2P]]
Ice Cream Island KAva.oga|[[Ice Cream Island (theme)|1P vs. 2P]]
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==External links==
==External links==
* ''[[harddrop:Puyo Puyo|Puyo Puyo]]'', the series from which this game is derived, at Hard Drop Tetris Wiki
*''[[harddrop:Puyo Puyo|Puyo Puyo]]'', the series from which this game is derived, at Hard Drop Tetris Wiki
* [[puyo:Kirby's Avalanche|''Kirby's Avalanche'']] at Puyo Nexus, a ''Puyo Puyo'' wiki
*[[puyo:Kirby's Avalanche|''Kirby's Avalanche'']] at Puyo Nexus, a ''Puyo Puyo'' wiki
* [https://www.kirbyinformer.com/kirbys-avalanche ''Kirby's Avalanche''] on Kirby Informer
*[https://www.kirbyinformer.com/kirbys-avalanche ''Kirby's Avalanche''] on Kirby Informer
* [http://www.kirbysrainbowresort.net/games/avalanche/instruction.html English manual (external archive)] ([https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES/Manual/formated/Kirby-s_Avalanche_-_1995_-_Nintendo.pdf second archive])
*[http://www.kirbysrainbowresort.net/games/avalanche/instruction.html English manual (external archive)] ([https://www.gamesdatabase.org/Media/SYSTEM/Nintendo_SNES/Manual/formated/Kirby-s_Avalanche_-_1995_-_Nintendo.pdf second archive])


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