Hammer: Difference between revisions

149 bytes added ,  15 March 2018
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[[File:Busted Hammer Flip.jpg|thumb|right|100px|Kirby breaks his hammer by charging Hammer Flip too long.]]
[[File:Busted Hammer Flip.jpg|thumb|right|100px|Kirby breaks his hammer by charging Hammer Flip too long.]]
Hammer returns in this title. While it is largely the same as it was in previous main series titles, the Hammer Flip has been changed somewhat. Kirby can now move and jump once while charging it, similar to the variant in the [[Smash]] ability and [[Hammer Lord]]'s version. Additionally, the hammer can be charged to several levels before releasing for very high damage output. However, if Kirby charges for too long, the hammer's head will actually break. Even if this happens, Kirby can still swing the headless hammer to deal a small amount of damage. Afterward, the hammer will repair itself.
Hammer returns in this title. While it is largely the same as it was in previous main series titles, the Hammer Flip has been changed somewhat. Kirby can now move and jump once while charging it, similar to the variant in the [[Smash]] ability and [[Hammer Lord]]'s version. Additionally, the hammer can be charged to several levels before releasing for very high damage output. However, if Kirby charges for too long, the hammer's head will actually break. Even if this happens, Kirby can still swing the headless hammer to deal a small amount of damage. Afterward, the hammer will repair itself.
Hammer can also be infused with the five elemental augments; [[Blizzard]], [[Bluster]], [[Sizzle]], [[Splash]], and [[Zap]] for additional effects.


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