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==Overview== | ==Overview== | ||
The second stage is based on a slow-moving river, a system that physically carries though to the level's end. At its opening, Kirby has the opportunity to absorb [[Bomb]] and [[Stone]] copy abilities from foes, and encounters simple creatures such as [[Gordo]], [[Bouncy]], and [[Bronto Burt]]s, as well. Like in the previous stage, the first section becomes a cavernous area | The second stage is based on a slow-moving river, a system that physically carries though to the level's end. At its opening, Kirby has the opportunity to absorb [[Bomb]] and [[Stone]] copy abilities from foes, and encounters simple creatures such as [[Gordo]], [[Bouncy]], and [[Bronto Burt]]s, as well. Like in the previous stage, the first section becomes a cavernous area; however, this time, more obstacles are present, such as falling platforms, uneven ground, and enemies such as [[Propeller]] and [[Emp]]. The cave ends and opens out to a battle with a large [[Kany]], on a tiered wooden arena. The river continues out of the cavern and back into the earlier forest-like setting, but now Kirby is able to ride the water with [[Waddle Dee (Kirby 64: The Crystal Shards)|Waddle Dee]] all the way to the waterfall's end. Interestingly, to reach the [[Bonus Game]], Kirby must walk back up the other side of the river, against the current, and against the rolling [[Splinter]] logs. | ||
===Crystal Shard guide=== | ===Crystal Shard guide=== |
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