Kirby's Star Stacker (Game Boy): Difference between revisions

→‎Modes: Added difficulties and unlocking conditions to the other modes, except for VS.
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(→‎Modes: Added difficulties and unlocking conditions to the other modes, except for VS.)
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*'''[[Round Clear (Game Boy)|Round Clear]]''' - This is the main game, divided into five difficulties (Normal, Hard, Very Hard, Super Hard and Insane, with Insane needing to be unlocked); each difficulty having its own number of rounds. To complete each round, a set number of Stars must be stacked. Each difficulty has its own theme, ranging from a forest to a mountain range. When a round is completed, the player is then rewarded with special artwork based on the theme of the difficulty and depicting Kirby and his friends. This mode pits Kirby against [[King Dedede]], who taunts Kirby with an opening line at the start of each difficulty.
*'''[[Round Clear (Game Boy)|Round Clear]]''' - This is the main game, divided into five difficulties (Normal, Hard, Very Hard, Super Hard and Insane, with Insane needing to be unlocked); each difficulty having its own number of rounds. To complete each round, a set number of Stars must be stacked. Each difficulty has its own theme, ranging from a forest to a mountain range. When a round is completed, the player is then rewarded with special artwork based on the theme of the difficulty and depicting Kirby and his friends. This mode pits Kirby against [[King Dedede]], who taunts Kirby with an opening line at the start of each difficulty.


*'''Time Attack''' - As many Stars as possible must be stacked within a 3-minute time limit. [[Tick-Tock Jr.]] appears in place of King Dedede in this game mode.
*'''Time Attack''' - As many Stars as possible must be stacked within a 3-minute time limit. Like in Round Clear, there are five difficulties: Normal, Hard, Very Hard, Super Hard and Insane. Insane is unlocked by stacking 100 stars or more in one of the lower difficulties. [[Tick-Tock Jr.]] appears in place of King Dedede in this game mode.


*'''Challenge''' - An endless mode in which the objective is to gain as many stars as possible before the middle stack of blocks touches the top of the screen; Dedede's hand lifts up the set of blocks, introducing a new row. Similarly to Round Clear, the player is rewarded with in-game artwork depending on the number of Stars collected, in order to encourage trying harder next time until the final picture is received. [[Mr. Star]] appears in place of King Dedede in this game mode.
*'''Challenge''' - An endless mode in which the objective is to gain as many stars as possible before the middle stack of blocks touches the top of the screen; Dedede's hand lifts up the set of blocks, introducing a new row. Like in the other modes, the player can choose between the five difficulties Normal, Hard, Very Hard, Super Hard and Insane, with Insane being unlocked by stacking 1000 stars or more in one of the lower difficulties. Similarly to Round Clear, the player is rewarded with in-game artwork depending on the number of Stars collected, in order to encourage trying harder next time until the final picture is received. [[Mr. Star]] appears in place of King Dedede in this game mode.


*'''VS''' - A multiplayer mode for two players via the Game Link Cable. Player 1 controls Kirby, Player 2 controls [[Waddle Dee]]. The winner is decided when the other player receives a Game Over.
*'''VS''' - A multiplayer mode for two players via the Game Link Cable. Player 1 controls Kirby, Player 2 controls [[Waddle Dee]]. The winner is decided when the other player receives a Game Over.
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