Kirby's Blowout Blast: Difference between revisions

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{{Good}}{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Infobox-Game
{{Good}}{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Infobox-Game
| image= <tabs>
|image=<tabs>
<tab name="Cover art">
[[File:KBBl cover art.jpg|300px]]
</tab>
<tab name="English logo">
<tab name="English logo">
[[File:KBBl logo.png|300px]]
[[File:KBBl logo.png|300px]]
</tab>
<tab name="Japanese logo">
[[File:KBBl JP Logo.png|300px]]
</tab>
</tab>
<tab name="Japanese card art">
<tab name="Japanese card art">
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</tab>
</tab>
</tabs>
</tabs>
| caption=Logo and card art for '''''Kirby's Blowout Blast''''' from various regions
|caption=Logo and cover art for '''''Kirby's Blowout Blast''''' in various languages
| developer= [[HAL Laboratory]]
|developer= [[HAL Laboratory]]
| publisher= [[Nintendo]]
|publisher= [[Nintendo]]
| released={{Released|Japan|July 4, 2017|South Korea|July 4, 2017|NA|July 6, 2017|Europe|July 6, 2017|Australia|July 6, 2017}}
|released={{Released|Japan|July 4, 2017|South Korea|July 4, 2017|NA|July 6, 2017|Europe|July 6, 2017|Australia|July 6, 2017}}
| platforms= [[Nintendo 3DS]]
|platforms= [[Nintendo 3DS]] <small>(digital only)</small>
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|it=y|de=y|es_latam=y|es_es=y|kr=y}}
|rating={{ratings|esrb=e|pegi=3|cero=a}}
|rating={{ratings|esrb=e|pegi=3|cero=a}}
| predecessor= ''[[Team Kirby Clash Deluxe]]''
|predecessor= ''[[Team Kirby Clash Deluxe]]''
| successor=''[[Kirby Battle Royale]]''
|successor=''[[Kirby Battle Royale]]''
|size=758 Blocks
|size=758 Blocks (94.75 MB)
}}
}}
'''''Kirby's Blowout Blast''''' is an expanded spin-off game released on the [[Nintendo 3DS]] eShop in 2017. It is based on the [[Kirby 3D Rumble]] [[Sub-Game]] in ''[[Kirby: Planet Robobot]]''. In this game, the player takes control of Kirby in a 3-D space, making use only of his base [[Inhale]] and [[Star Bullet|spit]] abilities to defeat all his foes in a series of arcade-like levels where the goal is to earn as high a [[score]] as possible.
{{quote|A subgame from Kirby: Planet Robobot reborn as a scrolling 3D action game. Race through a 3D space, inhaling and spitting out objects (and enemies!) to defeat foes and aim for the high score.|Other Games section in ''Super Kirby Clash'' and ''Kirby Fighters 2'', and Past Adventures section in ''Kirby and the Forgotten Land'', ''Kirby's Dream Buffet'' and ''Kirby's Return to Dream Land Deluxe''}}
'''''Kirby's Blowout Blast''''' is an expanded spin-off game released on the [[Nintendo 3DS]] eShop in 2017. It is based on the [[Kirby 3D Rumble]] [[Sub-Game]] in ''[[Kirby: Planet Robobot]]''. In this game, the player takes control of Kirby in a 3D space, making use only of his base [[Inhale]] and [[Star Bullet|spit]] abilities to defeat all his foes in a series of arcade-like levels where the goal is to earn as high a [[score]] as possible.


==Gameplay==
==Gameplay==
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Much like its predecessor, [[Kirby 3D Rumble]], the aim of ''Kirby's Blowout Blast'' is to reach the end of each stage while earning as high a score as possible. The stages are a linear progression along a 3-dimensional pathway which Kirby must traverse, collecting [[Score Coin|coins]] and defeating enemies along the way. Instead of relying on [[Copy Ability|Copy Abilities]], Kirby has only his [[Inhale]] and subsequent [[Star Bullet]]s or [[Air Bullet]]s to deal with enemies.
Much like its predecessor, [[Kirby 3D Rumble]], the aim of ''Kirby's Blowout Blast'' is to reach the end of each stage while earning as high a score as possible. The stages are a linear progression along a 3-dimensional pathway which Kirby must traverse, collecting [[Score Coin|coins]] and defeating enemies along the way. Instead of relying on [[Copy Ability|Copy Abilities]], Kirby has only his [[Inhale]] and subsequent [[Star Bullet]]s or [[Air Bullet]]s to deal with enemies.


New to ''Kirby's Blowout Blast'' is that if Kirby inhales multiple enemies or objects, he will become very big and bloated. In this state (known officially as '''Full Belly Kirby'''), Kirby takes up more space, and is able to collect coins in a wider area around him. When he then releases his payload, the star bullet comes out as a giant rainbow-col{{o}}red '''Blaster Bullet''' which will take out enemies in a very wide path, wider than the bullet itself appears to be.
New to ''Kirby's Blowout Blast'' is that if Kirby inhales multiple enemies or objects, he will become very big and bloated. In this state (known officially as '''Full Belly Kirby'''), Kirby takes up more space, and is able to both break Star Blocks by touch and collect coins in a wider area around him. When he then releases his payload, the star bullet comes out as a giant rainbow-colored '''Blaster Bullet''' which will take out enemies in a very wide path, wider than the bullet itself appears to be.


At the end of each stage, Kirby must either deal with an entourage of enemies or fight a [[Boss]] on top of that. Once cleared, a score will be calculated based on how well Kirby did during the stage. Scoring factors include time remaining, the number of coins collected, the number of enemies defeated (bonus points are conveyed with larger bullet combos), and how many times Kirby was hit (with less naturally being better in this case). From there, a trophy is rewarded, with the worst being bronze, (awarded simply for completing the stage) up to platinum at best (a practically perfect run). Completing the stage is all that is necessary to advance in the level, but a Gold or better is needed to unlock the EX levels.
At the end of each stage, Kirby must either deal with an entourage of enemies or fight a [[Boss]] on top of that. Once cleared, a score will be calculated based on how well Kirby did during the stage. Scoring factors include time remaining, the number of coins collected, the number of enemies defeated (bonus points are conveyed with larger bullet combos), and how many times Kirby was hit (with less naturally being better in this case). From there, a trophy is rewarded, with the worst being bronze, (awarded simply for completing the stage) up to platinum at best (a practically perfect run). Completing the stage is all that is necessary to advance in the level, but a Gold or better is needed to unlock the EX levels.


Like in most other titles, Kirby has a [[stamina]] bar, and if he is hit too many times (or falls out too many times), he will be defeated and will have to restart the stage. There are a number of [[Food]] items that can be collected to restore vitality, but these are not worth any points (and are useless if the player is aiming for Platinum rank).
Like in most other titles, Kirby has a [[health]] bar, and if he is hit too many times (or falls out too many times), he will be defeated and will have to restart the stage. There are a number of [[Food]] items that can be collected to restore vitality, but these are not worth any points (and are useless if the player is aiming for Platinum rank).


===Scoring===
===Scoring===
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===Trophy Gallery===
===Trophy Gallery===
The following are the four ranks of trophy that are obtainable at the end of a stage. Getting Gold or better is required to unlock EX stages, and getting Platinum is required for [[100% completion]].
The following are the four ranks of trophy that are obtainable at the end of a stage. Getting Gold or better is required to unlock EX stages, and getting Platinum on all stages gives the player [[100% completion|a completion acknowledgement]].
<gallery>
<gallery>
KBBl Trophy Bronze.png|Bronze trophy. Rewarded even if performance couldn't have been worse without losing.
KBBl Trophy Bronze.png|Bronze trophy. Rewarded even if performance couldn't have been worse without losing.
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Overall there are 5 primary levels, 5 EX levels, and a Secret Path level unlocked at the very end. Each level ends with a Boss stage of some variety, and is themed after an area from ''[[Kirby's Dream Land]]''.
Overall there are 5 primary levels, 5 EX levels, and a Secret Path level unlocked at the very end. Each level ends with a Boss stage of some variety, and is themed after an area from ''[[Kirby's Dream Land]]''.


In EX stages and in Secret Path, Kirby has only half his usual [[stamina]].
In EX stages and in the Secret Path, Kirby has only half his usual [[health]].


{| class="wikitable" border=1 cellpadding=2
{| class="wikitable" border=1 cellpadding=2
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*51 stages, with most being much larger in scope
*51 stages, with most being much larger in scope
*New boss fights, including against [[Kracko Jr.]] and a giant [[King Dedede]]
*New boss fights, including against [[Kracko Jr.]] and a giant [[King Dedede]]
*[[amiibo]] compatibility, which creates musical statues in a special collection room if a ''Kirby'' series amiibo is used
*[[amiibo]] compatibility, which creates statues in the level selection plaza and changes the background music if a ''Kirby'' series amiibo is used
*Optional EX levels, unlocked by getting Gold or better in every stage of a given normal level
*Optional EX levels, unlocked by getting Gold or better in every stage of a given normal level
*When [[Inhale|Inhaling]] a lot of enemies, Kirby becomes very bloated, and releases a '''Blaster Bullet''' when firing that is extra-powerful
*When [[Inhale|Inhaling]] a lot of enemies, Kirby becomes very bloated, and releases a '''Blaster Bullet''' when firing that is extra-powerful
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|{{center|[[File:KBBl Key Dee.png]]<br>'''[[Key Dee]]'''}}
|{{center|[[File:KBBl Key Dee.png]]<br>'''[[Key Dee]]'''}}
|100
|100
|A yellow Waddle Dee-like creature that carries a golden Score Coin. Defeating it grants Kirby the coin, but Key Dee will disappear if not defeated quickly enough.
|A yellow Waddle Dee-like creature that carries a golden Score Coin. Defeating it grants Kirby the coin, but Key Dee will disappear if not defeated quickly enough or often if approached directly - Kirby will need a projectile to eliminate it.
|
|
|-
|-
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|{{center|[[File:KBBl Spear Waddle Dee.png]][[File:KBBl Purple Spear Waddle Dee.png]][[File:KBBl Spear Sectra Dee.png]]<br>'''[[Spear Waddle Dee]]'''}}
|{{center|[[File:KBBl Spear Waddle Dee.png]][[File:KBBl Purple Spear Waddle Dee.png]][[File:KBBl Spear Sectra Dee.png]]<br>'''[[Spear Waddle Dee]]'''}}
|100
|100
|Waddle Dees who try to toss spears in arcs at Kirby. These spears leave [[Recoil Star]]s when they land.
|Waddle Dees who try to toss spears in arcs at Kirby. These spears leave [[Dropped Star]]s when they land.
|Also comes in its Sectonian variety and purple variety.
|Also comes in its Sectonian variety and purple variety.
|-
|-
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{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
!colspan=4|Varieties of Masher &nbsp;
!colspan=3|Varieties of Masher &nbsp;
|-
|-
!Enemy
!Enemy
!Points
!Points
!Description
!Description
!Notes
|-
|-
|{{center|[[File:KBBl Mini Masher.png]]<br>'''[[Masher|Mini Masher]]'''}}
|{{center|[[File:KBBl Mini Masher.png]]<br>'''[[Masher|Mini Masher]]'''}}
|1500
|1500
|This weaker blue Masher is only capable of swinging its mace.
|This weaker blue Masher is only capable of swinging its mace.
|
|-
|-
|{{center|[[File:KBBl Masher.png]]<br>'''[[Masher]]'''}}
|{{center|[[File:KBBl Masher.png]]<br>'''[[Masher]]'''}}
|2500
|2500
|This purple Masher is capable of swinging its mace and charging.
|This purple Masher is capable of swinging its mace and charging.
|
|-
|-
|{{center|[[File:KBBl Mega Masher.png]]<br>'''[[Masher|Mega Masher]]'''}}
|{{center|[[File:KBBl Mega Masher.png]]<br>'''[[Masher|Mega Masher]]'''}}
|3000
|3000
|This red horned Masher carries a shield, which it can use to defend itself with. It can also create homing shockwaves with its mace strikes.
|This red horned Masher carries a shield, which it can use to defend itself with. It can also create homing shockwaves with its mace strikes.
|
|}
|}
 
Unlike in [[Kirby 3D Rumble]], Masher cannot be inhaled, and bursts as soon as he is defeated.
Unlike in [[Kirby 3D Rumble]], Masher is not inhalable, and bursts as soon as he is defeated.


==Bosses==
==Bosses==
Unlike Kirby 3D Rumble, this game features boss encounters at the end of each level. These bosses fight in a more elaborate manner than common enemies, and have specific arenas devoted to them. Each boss (excepting Giant Masked Dedede) also has an EX form which is faced in the extra stages. The bosses of ''Kirby's Blowout Blast'' are as follows:
Unlike Kirby 3D Rumble, this game features boss encounters at the end of each level. These bosses fight in a more elaborate manner than common enemies, and have specific arenas devoted to them. Each boss (excepting Giant Masked Dedede) also has a Revenge form which is faced in the extra stages. The bosses of ''Kirby's Blowout Blast'' are as follows:


{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
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|[[Kirby's Blowout Blast - Level 2-4|2-4 & 2-4EX]]
|[[Kirby's Blowout Blast - Level 2-4|2-4 & 2-4EX]]
|8000 points (10000 EX)
|8000 points (10000 EX)
|This juvenile form of Kracko attacks by charging at Kirby and trying to strike him with lighting. In his second phase, Kracko Jr. can unleash a spinning wave beam attack outward from his center.
|This juvenile form of Kracko attacks by charging at Kirby and trying to strike him with lightning. In his second phase, Kracko Jr. can unleash a spinning wave beam attack outward from his center.
|Kracko Jr.'s Revenge moves more quickly than his main game counterpart. His beam attack also has more bars.
|Kracko Jr.'s Revenge moves more quickly than his main game counterpart. His beam attack also has more bars.
|This marks Kracko Jr.'s first appearance in a 3D ''Kirby'' game.
|This marks Kracko Jr.'s first appearance in a 3D ''Kirby'' game.
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|[[Kirby's Blowout Blast - Level 5-5|5-5 & 5-5EX]]<br>[[Kirby's Blowout Blast - Secret Path|Secret Path]]
|[[Kirby's Blowout Blast - Level 5-5|5-5 & 5-5EX]]<br>[[Kirby's Blowout Blast - Secret Path|Secret Path]]
|N/A
|N/A
|King Dedede attacks using his familiar move-set, now transferred to a 3-D space. This includes his [[Super Dedede Jump]], [[Head Slide]], hammer swings, and [[inhale]]. He is also able to shoot out homing spark attacks from his hammer. He notably does not [[hover]], as he did not have that move in ''[[Kirby's Dream Land]]''.
|King Dedede attacks using his familiar moveset, now transferred to a 3D space. This includes his [[Super Dedede Jump]], [[Head Slide]], hammer swings, and [[inhale]]. He is also able to shoot out homing spark attacks from his hammer. He notably does not [[hover]], as he did not have that move in ''[[Kirby's Dream Land]]''.
|King Dedede's Revenge attacks more quickly, often chaining his attacks together or performing them multiple times in succession.
|King Dedede's Revenge attacks more quickly, often chaining his attacks together or performing them multiple times in succession.
|King Dedede's Revenge is depicted without his kimono, hearkening back to his older design.
|King Dedede's Revenge is depicted without his kimono, hearkening back to his older design.
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|[[Kirby's Blowout Blast - Level 5-5|5-5 & 5-5EX]]
|[[Kirby's Blowout Blast - Level 5-5|5-5 & 5-5EX]]
|12000 points (14000 EX)
|12000 points (14000 EX)
|This giant form of King Dedede attacks by trying to slam Kirby from above with his hammer and using his inhale. His hammer strikes leaves a lot of recoil stars behind.
|This giant form of King Dedede attacks by trying to slam Kirby from above with his hammer and using his inhale. His hammer strikes leaves a lot of drop stars behind.
|Giant King Dedede's Revenge can create homing sparks that chase after Kirby with his hammer strikes.
|Giant King Dedede's Revenge can create homing sparks that chase after Kirby with his hammer strikes.
|
|
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|
|
|}
|}
==Staff==
The following is a list of staff who have worked on ''Kirby's Blowout Blast'':
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
|-
!colspan=2|Staff of ''Kirby's Blowout Blast'' &nbsp;
|-
!Position
!Developer(s)
|-
!General Director
|[[Shinya Kumazaki]]
|-
!Director
|Tatsuya Kamiyama
|-
!Level Design
|Yutaka Watanabe
|-
!Level Design Support
|Saho Mineshima
|-
!Programming Director
|Hiroshi Ohnishi
|-
!Programming
|Akio Hanyu<br>Tomohiro Kamochi<br>Kazuya Suetsugu<br>Yuya Natsumi
|-
!Programming Support
|Takashi Nozue
|-
!Design Director
|Riki Fuhrmann
|-
!Lead Design
|Kenichiro Kita
|-
!Design
|Hitoshi Kikkawa
|-
!Lead Motif Design
|Daisuke Morishita
|-
!Motif Design
|Tomomi Minami<br>Yuki Honda<br>Minoru Yoshikoshi<br>Kumi Habuta<br>Emi Imamura
|-
!Lead UI Design
|Yukari Kemmochi
|-
!UI Design
|Tsukasa Kirinoe
|-
!Design Support
|Akikiro Kanno<br>Etsuko Sato
|-
!Lead Sound
|[[Hirokazu Ando]]
|-
!Sound
|[[Jun Ishikawa]]
|-
!Voice
|[[Makiko Ohmoto]] ([[Kirby]])
|-
!Team Supprt
|Yoshimi Takahashi<br>Seiji Otoguro<br>[[Shigeru Hashiguchi]]
|-
!Technical Support
|Tuki Nishimura<br>Tatsuya Murase<br>Katsuhiro Sakoda<br>Junichi Aoyagi<br>Tomokazu Tsuruoka<br>Hiroaki Nakano<br>Sho Tajima<br>Takeshi Minagawa<br>Tatsuhiro Tanoue<br>Yuta Ogawa<br>Toru Inage
|-
!Public Relations
|[[Satoshi Ishida]]<br>Tomohiro Minemura
|-
!Artwork
|Masayo Nakagami<br>Rieko Kawahara<br>Kunihiro Hasuoka
|-
!Manual Editing
|Jonghoon Park
|-
!Testing
|Masaru Kobayashi<br>Dai Suzuki<br>Daisuke Fujita<br>Mizuki Ebihara<br>Masato Kise<br>HAL Debug Team<br>Mario Club
|-
!NOA Localization Management
|Nate Bihldorff<br>RIch Amtower<br>Tim O'Leary<br>Scot Ritchey
|-
!NOA Localization
|Kento Oiwa<br>César Pérez<br>Beth Struder<br>Thaddée Wiseur<br>Kindra Timmerwilke
|-
!NOA Product Testing
|Blanca Hernandez<br>Manna Yamasaki<br>Madison Levitan<br>Michael Sahlin<br>Christopher Hicks<br>Pablo Reyes<br>Evan Wright<br>Lauren Murashige<br>Robi Bryant-Raible<br>Prodyct Testing Technicians
|-
!NOE Localisation Producers
|Liam Higgins<br>Barbara Wallace
|-
!NOE Translation
|Roby Liebetruth<br>Eren Baykal<br>Danielle Jorgenson-Murray<br>Clémence Dieryck<br>Anthony Fouillen<br>Barbara Pisani<br>Alessando Pagano<br>Frithjof Koepp<br>Michael Hissinger<br>Emilio Ros Casas<br>Miguel Rodríguez Ramos
|-
!NOE Quality Assurance
|Steffen Lotz<br>Oliver Bates<br>Timothy Faulkner<br>Laurent Siddi<br>Sascha Michalke<br>Matteo Zuzzi<br>David Navarro
|-
!NOK Localization Management
|Jung Hyokjin
|-
!NOK Localization
|Kim Joohee<br>Kim Dongyeon
|-
!NOK Artwork
|Song Inseon<br>Park Saekyun<br>An Siyoung
|-
!NOK Title Director
|Chang Moonsoo
|-
!NOK Testing
|Lee Eodo
|-
!Special Thanks
|Masanobu Yamamoto<br>Hiroyuki Hayashi<br>[[Yuki Endo]]<br>[[Yumi Todo]]<br>Yasuhiro Mukae<br>Takaaki Kawahara<br>Keita Tanifuji<br>Jeff Miller
|-
!Supervisor
|Shigefumi Kawase
|-
!Managing Director
|Kei Ninomita
|-
!Project Management
|[[Tetsuya Abe]]
|-
!Co Producer
|[[Tadashi Kamitake]]
|-
!Producers
|[[Satoshi Mitsuhara]]<br>Hitoshi Yamagami
|-
!General Producers
|[[Masayoshi Tanimura]]<br>Shinya Takahashi
|-
!Executive Producer
|Tatsumi Kimishima
|-
!colspan=2|[[HAL Laboratory|HAL Laboratory, Inc.]]<br>[[Nintendo]]<br><br>HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright.<br>All rights reserved.<br>©2016 HAL Laboratory, Inc. / Nintendo
|}
==Descriptions==
===[[wikipedia:Nintendo eShop|Nintendo eShop]]===
''Kirby is ready for action in a whole different dimension—the third dimension! Have a blast inhaling foes and blowing them away in 3D environments across 25+ stages. Inhale enough enemies and you can launch one huge Blaster Bullet capable of wiping out a troop of Waddle Dees. Now's your chance to battle iconic bosses like Kracko Jr and King Dedede in 3D! Inhaling multiple enemies to launch Blaster Bullets is a great way to pump up your score and go for a bronze, silver, or gold star.''
''Another way to score big is to rack up a combo by continuously firing at enemies without missing. Or you could always just collect coins as you jump across platforms. As you progress, you'll unlock EX stages, which provide a tougher challenge to master. Celebrate your victories by tapping a Kirby series amiibo™ figure to build a statue in the plaza that plays new music!''
===My Nintendo Store===
''Have a blast inhaling foes and blowing them away in 3D environments across 25+ stages. Inhale enough enemies and you can launch one huge Blaster Bullet capable of wiping out a troop of Waddle Dees. Now's your chance to battle iconic bosses like Kracko Jr and King Dedede in 3D!''
''Inhaling multiple enemies to launch Blaster Bullets is a great way to pump up your score and go for a bronze, silver, or gold star. Another way to score big is to rack up a combo by continuously firing at enemies without missing. Or you could always just collect coins as you jump across platforms. As you progress, you'll unlock EX stages, which provide a tougher challenge to master. Celebrate your victories by tapping a Kirby series amiibo™ figure to build a statue in the plaza that plays new music!''
*''Inhale enemies to launch Blaster Bullets and take out groups of enemies in a 3D space''
*''Obtain a bronze, silver, or gold trophy while shooting for a high score''
*''Face down beloved Kirby series bosses like Kracko Jr and King Dedede''
*''Unlock EX stages and master them for an even tougher challenge''<ref>[https://www.nintendo.com/store/products/kirbys-blowout-blast-3ds/ ''Kirby's Blowout Blast'' on the My Nintendo Store]</ref>


==Trivia==
==Trivia==
*This was the first expanded Sub-Game to not simply have 'Deluxe' added to the end of its name, instead, receiving an entirely new name.
*This was the first expanded Sub-Game to not simply have 'Deluxe' added to the end of its name, instead receiving an entirely new name.
*When King Dedede is defeated in his EX form, he adopts his '''shocked''' expression from ''Kirby's Dream Land''.
*When King Dedede is defeated in his Revenge form in Level 5-5 EX, he adopts his shocked expression from ''Kirby's Dream Land''.
**Additionally, when Dedede is defeated on the Secret Path, he starts crying as he did on the Config mode unlocking screen in ''Kirby's Dream Land'' and at the end of ''[[Kirby Tilt 'n' Tumble]]''.
**Additionally, when Dedede is defeated on the Secret Path, he starts crying as he did on the Config mode unlocking screen in ''Kirby's Dream Land'' and at the end of ''[[Kirby Tilt 'n' Tumble]]''.
**His lack of a kimono in his Revenge form calls back to the original artworks from early ''Kirby'' games.
**The colors of his hammer (with the exception of the star on each end) are nearly identical to the colors of the hammer-shaped mirrors used for the [[Royal Racecar]] in the [[Kirby: Right Back at Ya!|anime]].
*''[[Kirby and the Forgotten Land]]'' features a direct homage to ''Kirby's Blowout Blast'' in one of its [[Treasure Road]] stages, called [[Kirby's Inhale Showdown]].


==Gallery==
==Gallery==
{{Main|Kirby's Blowout Blast/gallery}}
{{Main|Kirby's Blowout Blast/gallery}}
<gallery>
KBBl logo.png|English logo
KBBl Inhale artwork.png|Kirby inhaling three Waddle Dees at once
KBBl Fat artwork.png|An extremely engorged Kirby (referred to as '''super-stuffed Kirby'''), ready to fire a Blaster Bullet
KBBl Blaster Bullet artwork.png|Kirby firing a Blaster Bullet
</gallery>


==Names in other languages==
==Names in other languages==
{{Names
{{Names
|ja=カービィのすいこみ{{furi|大作戦|だいさくせん}}
|ja=カービィのすいこみ{{furi|大作戦|だいさくせん}}
|jaR=Kābii no Suikomi Daisakusen
|jaR=Kābyi no Suikomi Daisakusen
|jaM=Kirby's [[Inhale]] Operation
|jaM=Kirby's [[Inhale]] Operation
|es=Kirby's Blowout Blast
|es=Kirby's Blowout Blast
|esM=Kirby's Blowout Blast
|esM=-
|fr=Kirby's Blowout Blast
|fr=Kirby's Blowout Blast
|frM=Kirby's Blowout Blast
|frM=-
|de=Kirby's Blowout Blast
|de=Kirby's Blowout Blast
|deM=Kirby's Blowout Blast
|deM=-
|pl=Kirby's Blowout Blast
|plM=-
|it=Kirby's Blowout Blast
|it=Kirby's Blowout Blast
|itM=Kirby's Blowout Blast
|itM=-
|ko=커비의 빨아들이기 대작전
|ko=커비의 빨아들이기 대작전
|koR=Keobiui ppal-adeul-igi daejagjeon
|koR=Keobiui ppal-adeul-igi daejagjeon
|koM=Kirby's Inhale Operation
|koM=Kirby's Inhale Operation
|pt=Kirby's Blowout Blast
|ptM=-
|ru=Kirby's Blowout Blast
|ruM=-
|nl=Kirby's Blowout Blast
|nlM=-
|zh=Kirby's Blowout Blast
|zhM=-
}}
}}


==External links==
==External links==
*[https://www.kirbyinformer.com/kirbys-blowout-blast ''Kirby's Blowout Blast'' on Kirby Informer]
*[https://www.kirbyinformer.com/kirbys-blowout-blast ''Kirby's Blowout Blast'' on Kirby Informer]
{{ref}}


{{clear}}
{{clear}}
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