Kirby: Triple Deluxe: Difference between revisions

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{{Featured}}
{{Featured}}{{Infobox-Game
{{Infobox-Game
|image=
|image=
<tabs>
<tabs>
<tab name="North American English">
<tab name="US box art">
[[File:TD Boxart NA.jpg|300px]]
[[File:KTD Boxart NA.jpg|300px]]
</tab>
</tab>
<tab name="European English">
<tab name="European box art">
[[File:TD UK boxart.jpg|300px]]
[[File:KTD Boxart UK.jpg|300px]]
</tab>
</tab>
<tab name="European English (Nintendo Selects)">
<tab name="European box art (Nintendo Selects)">
[[File:KTD Nintendo Selects Europe box.png|300px]]
[[File:KTD Nintendo Selects Europe box.png|300px]]
</tab>
</tab>
<tab name="Japanese">
<tab name="Japanese box art">
[[File:KTD Japanese box art.png|300px]]
[[File:KTD Japanese box art.png|300px]]
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|released={{Released|Japan|January 11, 2014|South Korea|April 17, 2014|NA|May 2, 2014|Europe|May 16, 2014|Australia|May 16, 2014}}
|released={{Released|Japan|January 11, 2014|South Korea|April 17, 2014|NA|May 2, 2014|Europe|May 16, 2014|Australia|May 16, 2014}}
|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|it=y|de=y|es_latam=y|es_es=y|kr=y}}
|rating={{ratings|esrb=e|pegi=7|cero=a}}
|rating={{ratings|esrb=e|pegi=7|cero=a}}
|predecessor=''[[Kirby's Dream Collection Special Edition]]''
|predecessor=''[[Kirby's Dream Collection Special Edition]]''
|successor=''[[Kirby Fighters Deluxe]]'' / ''[[Dedede's Drum Dash Deluxe]]''
|successor=''[[Kirby Fighters Deluxe]]'' / ''[[Dedede's Drum Dash Deluxe]]''
|size=4760 Blocks
|size=4760 Blocks (595 MB)
}}
}}
{{title font}}
{{title font}}
{{quote|Featuring action that moves not just left and right but into the foreground and background of stages. In addition to 25 different Copy Abilities, this game boasts the powerful Hypernova Copy Ability.|Other Games section in ''Super Kirby Clash'' and ''Kirby Fighters 2'', and Past Adventures section in ''Kirby and the Forgotten Land'', ''Kirby's Dream Buffet'', and ''Kirby's Return to Dream Land Deluxe''}}
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|lead|
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|lead|
'''''Kirby: Triple Deluxe''''' is a game released for the [[Nintendo 3DS]] in 2014 and serves as the tenth [[Canon|main series]] ''[[Kirby (series)|Kirby]]'' game (not including remakes). It is a 2.5-D platformer with a special mechanic that allows [[Kirby]] and other characters to change to and interact with different planes, thus adding limited three-dimensional interactivity to the gameplay. In addition, the game makes use of the 3DS's built-in motion controls for certain gameplay elements, including [[tilt bowl]]s, [[3D Tilt Missile]]s, and [[Tilt Gondola]]s. Finally, the game marks the debut (and only) appearance of the [[Hypernova]] ability, which drastically enhances the power and reach of Kirby's signature [[Inhale]].
'''''Kirby: Triple Deluxe''''' is a game released for the [[Nintendo 3DS]] in 2014 and serves as the tenth main series ''[[Kirby (series)|Kirby]]'' game (not including remakes). It is a 2.5-D platformer with a special mechanic that allows [[Kirby]] and other characters to change to and interact with different planes, thus adding limited three-dimensional interactivity to the gameplay. In addition, the game makes use of the 3DS's built-in motion controls for certain gameplay elements, including [[tilt bowl]]s, [[3D Tilt Missile]]s, and [[Tilt Gondola]]s. Finally, the game marks the debut (and only) appearance of the [[Hypernova]] ability, which drastically enhances the power and reach of Kirby's signature [[inhale]].


This title also heavily features [[King Dedede]], giving him his own [[Dedede's Drum Dash|Sub-Game]] and [[Dededetour!|Extra Mode]], as well as involving him prominently in the main story.
This title also heavily features [[King Dedede]], giving him his own [[Dedede's Drum Dash|Sub-Game]] and [[Dededetour!|Extra Mode]], as well as involving him prominently in the main story.
}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}
}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}
==Story==
==Story==
The main Story Mode of ''Kirby: Triple Deluxe'' takes place in the sky-bound kingdom of [[Floralia]]. Kirby is brought up to this kingdom when a giant plant called the [[Dreamstalk]] lifts [[Kirby's house|his house]] into the air. [[Castle Dedede]] is also lifted up, from which a strange arachnid mage named [[Taranza]] is seen kidnapping [[King Dedede|its king]]. Kirby gives chase after them through the six major islands of Floralia, dealing with [[Boss|many large enemies]] which Taranza summons or aggravates to slow Kirby down. As Kirby ascends, he collects [[Sun Stone]]s to grow the Dreamstalk further, giving him a bridge to each island in turn. He also encounters a number of [[Miracle Fruit]]s which grants him the powerful [[Hypernova]] ability when consumed. At the highest island - [[Royal Road]] - Kirby finds and frees a number of imprisoned flower sprites who are known as the [[People of the Sky]].
The main [[Story Mode|story]] of ''Kirby: Triple Deluxe'' takes place in the sky-bound kingdom of [[Floralia]]. Kirby is brought up to this kingdom when a giant plant called the [[Dreamstalk]] lifts [[Kirby's House|his house]] into the air. [[Castle Dedede]] is also lifted up, from which a strange arachnid mage named [[Taranza]] is seen kidnapping [[King Dedede|its king]]. Kirby gives chase after them through the six major islands of Floralia, dealing with [[Boss|many large enemies]] which Taranza summons or aggravates to slow Kirby down. As Kirby ascends, he collects [[Sun Stone]]s to grow the Dreamstalk further, giving him a bridge to each island in turn. He also encounters a number of [[Miracle Fruit]]s growing from the Dreamstalk, which grant him the powerful [[Hypernova]] ability when consumed. On the highest island [[Royal Road]] Kirby finds and frees a number of imprisoned flower sprites who are known as the [[People of the Sky]].


Once Kirby finally catches up to Taranza at the palace atop Royal Road, the arachnid mage explains how it was his objective to capture the hero of [[Dream Land]] in order to stop him messing up his and his [[Queen Sectonia|queen]]'s plans for domination. He then uses his magic to take control of King Dedede and have him fight Kirby while wearing [[Masked Dedede|a familiar mask]]. Kirby defeats Dedede and breaks the spell, making it clear who the real hero of Dream Land actually is. At this realization, Taranza calls upon Queen Sectonia to save him, but the furious queen instead swats him away for his failures. From there, Kirby and the queen do battle.
Once Kirby finally catches up to Taranza at the palace atop Royal Road, the arachnid mage explains how it was his objective to capture the so-called "hero of [[Dream Land]]" in order to stop him from interfering with his [[Queen Sectonia|queen]]'s plans for domination. He then uses his magic to take control of King Dedede and have him fight Kirby while wearing [[Masked Dedede|a familiar mask]]. Kirby defeats Dedede and breaks the spell, making it clear who the real hero of Dream Land actually is. At this realization, Taranza panics and calls upon Queen Sectonia to save him, but the furious queen instead swats him away for his failures. From there, Kirby and the queen do battle.


Queen Sectonia is overpowered by Kirby, and forced to retreat, using her magic to merge with the [[Dreamstalk]], thus beginning the process of strangling Floralia and the rest of planet [[Popstar]] of all its energy. King Dedede regains consciousness, and with the help of the freed People of the Sky, launches Kirby toward the main stalk of {{UserLang|us=the now [[Flowered Sectonia]]|gb=[[Flowered Sectonia|Sectonia's Flower]]}}. They fight until the sun comes up, but just as Kirby is about to seize victory, the queen ensnares him with a vine and begins to squeeze him. At this, King Dedede and Taranza (with a change of heart) come to Kirby's rescue, freeing him and giving him one more [[Miracle Fruit]] to use against the queen. Kirby finishes off {{UserLang|us=Flowered Sectonia|gb=Sectonia's Flower}} by inhaling her giant laser blast and spitting it back out at her, destroying her utterly. This done, Kirby is ferried back home by the People of the Sky, and the Dreamstalk is purified, going into full bloom and becoming a permanent fixture of Dream Land.
Queen Sectonia is overpowered by Kirby, but she refuses to accept defeat. Instead, she uses her magic to merge with the [[Dreamstalk]], and begins to drain both Floralia and planet [[Popstar]] of all their energy. King Dedede regains consciousness, and with the help of the freed People of the Sky, launches Kirby toward the main stalk of the now-[[Flowered Sectonia]]. They fight until the sun comes up, but just as Kirby is about to seize victory, the queen ensnares him with a vine. In the nick of time, Taranza — having realized the error of his ways — carries in Dedede to rescue Kirby, and then tosses one last Miracle Fruit at the hero. Hypernova Kirby finishes off Flowered Sectonia by inhaling her giant laser blast and spitting it back out at her, destroying her utterly. This done, Taranza and the People of the Sky return Kirby and Dedede to the lower world, and the Dreamstalk is purified, going into full bloom and becoming a permanent fixture of Dream Land.


<gallery>
<gallery>
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==Gameplay==
==Gameplay==
[[File:KTD Hypernova Kirby Eat Blocks.jpg|thumb|right|250px|One of the core features of ''Kirby: Triple Deluxe'' is Kirby's brand-new [[Hypernova]] ability, which significantly powers up his [[inhale]], allowing him to swallow just about anything.]]
[[File:KTD Miiverse - Hypernova Inhale.jpg|thumb|right|250px|One of the core features of ''Kirby: Triple Deluxe'' is Kirby's brand-new [[Hypernova]] ability, which significantly powers up his [[inhale]], allowing him to swallow just about anything.]]
This game plays very similarly to its predecessor, ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''. It even has several of the same items, such as the [[Key]]. It introduces a new move, the Dodge. This is activated by pressing left or right while using the [[Guard]], or pressing L or R in midair to perform an Air Dodge. This move is not usually necessary in the Main Game and is only truly useful in [[Kirby Fighters]]. However, the main new gameplay element is the foreground and background.
This game plays very similarly to its predecessor, ''[[Kirby's Return to Dream Land]]''. It even has several of the same [[Copy Ability|Copy Abilities]] and items, such as the [[Key]]. However, the main new gameplay element is the divide between the foreground and the background.


In ''Kirby: Triple Deluxe'' Kirby is no longer limited to just one path. He is required to use special [[3D Warp Star]]s to move from the foreground to the background, and vice versa. While in one plane the player can see items and enemies in the other. Sometimes Kirby even gains weapons that let him directly attack the enemies in the other plane, such as the [[3D Laser Bar]], and the [[3D Helmet Cannon]]. The enemies can do the same, with some enemies such as [[Sir Kibble]] and [[Spynum]] able to launch their projectiles into the other plane. Enemies such as [[Waddle Dee]] and [[Chip]] can jump from one plane to the other to ambush [[Kirby]]. There are also many obstacles that attack Kirby from the background or foreground, such as boulders, mineral pillars, trees, and springy hands. There are also several cases where Kirby may get launched forward and hit the screen, sliding downward afterward. This doesn't necessarily cost Kirby a life (as long as he is not low on stamina), but it will always make him lose his [[Copy Ability]] if he had one.
In ''Kirby: Triple Deluxe'', Kirby is no longer limited to just one path. He is now able, and often required, to use special [[3D Warp Star]]s to move from the foreground to the background, and vice versa. While in one plane, the player can see items and enemies in the other. Sometimes, Kirby even gains weapons that let him directly attack the enemies in the other plane, such as the [[3D Laser Bar]], and the [[3D Helmet Cannon]]. The enemies can do the same, with some enemies such as [[Sir Kibble]] and [[Spynum]] able to launch their projectiles into the other plane. Enemies such as [[Waddle Dee]] and [[Chip]] can jump from one plane to the other to ambush Kirby.


The game contains many collectibles. A primary example is [[Keychain]]s. There are 256 of these scattered throughout the levels. Each one depicts a pixelated sprite of an enemy, item, or character from previous Kirby games (except ''[[Kirby 64: The Crystal Shards]]'', as the game uses 3D models). The specific Keychain that is collected in stages is not revealed until after the [[Goal Game]]. The Keychain awarded is random, and it is possible to get the same Keychain on an image more than once. There are also Rare Golden Keychains. These are found in a fixed location, one in each level. They are not random. The other collectibles are the [[Sun Stone]]s, which serve a similar function to the [[Energy Sphere]]s from ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''. There are a set amount of Sun Stones in each level and 100 available total. Most are hidden in secret rooms, some are in plain sight, others are hidden in chests. A certain amount of these is required to unlock the Boss Stage. If all of the Sun Stones in a level are collected, a bonus EX stage is unlocked. These stages are slightly longer but contain few Sun Stones, and end with a battle against a DX Mid-Boss. There are also Grand Sun Stones, that are obtained after defeating the boss of a level. These give access to the next level, and it is necessary to collect all five of them. If Kirby collects all 100 Sun Stones, he will be rewarded with a Rare [[Queen Sectonia]] Keychain.
There are also many obstacles that attack Kirby from the background or foreground, such as rolling boulders, falling pillars or trees, and extending [[Springy Hand]]s. In some instances, Kirby may get launched forward and hit the "screen", sliding downward afterward. This doesn't necessarily cost Kirby a life (as long as he is not low on stamina), but it will always make him lose his [[Copy Ability]] if he had one.


This game makes moderate use of tilt-based motion controls, having the player tilt the Nintendo 3DS system to accomplish certain tasks. These may involve tilting a bowl of water, setting the direction for a [[Cannon#Tilt Cannon|Tilt Cannon]] to fire, or traveling over a pit in a [[Tilt Gondola]], and are usually required to get a Keychain. There is also an [[Extra Mode]] that allows the player to play as King Dedede. His controls are also mostly the same as in ''{{KRtDL KAW}}'', but now he can create a shockwave with his hammer at full health, akin to [[Sword]], and launch a cutting beam from his hammer when charged, akin to [[Archer]]. Dedede Hammer Flip and Hammer Twirl retain the ability to light things on fire, while Giant Dedede Swing now has wind properties that can put out flames; this allows Dedede to tackle most elemental puzzles that Kirby would require different abilities for.
Aside from this, the game introduces a new standard move, the [[Dodge]]. This is activated by pressing any direction while using the [[Guard]], or pressing L or R in midair to perform an Air Dodge. While dodging, Kirby is completely invincible against enemy attacks for a brief moment. This is an especially handy technique in boss fights to avoid taking damage that the standard Guard would not block. However, it is not usually necessary to use in the Main Game; the move is more useful in [[The Arena]], [[The True Arena]], and [[Kirby Fighters]].


===Modes===
The game contains many collectibles. A primary example is [[Keychain]]s. There are 256 of these scattered throughout the levels. Each one depicts a pixelated sprite of a character or object from previous ''Kirby'' games. The specific Keychains that the player collected are not revealed until after the [[Goal Game]]. Keychains are randomly determined, and it is possible to get the same Keychain more than once. There are also Rare Keychains, which are golden. These are found in fixed locations, one in each stage. They are not random; each stage has its own unique Rare Keychain that usually depicts a more significant character or object than the standard Keychains.
 
The other main collectibles are the [[Sun Stone]]s, which serve a similar function to the [[Energy Sphere]]s from ''[[Kirby's Return to Dream Land]]''. There are a set amount of Sun Stones in each level and 100 available total. Most are hidden in secret rooms; some are in plain sight, others are hidden in chests. Kirby is required to collect a certain amount of them to access the boss of each level. If all of the Sun Stones in a level are collected, a bonus EX stage is unlocked. These stages are slightly longer and more difficult, contain few Sun Stones, and end with a battle against a DX Mid-Boss. There are also Grand Sun Stones, which are obtained after defeating the boss of a level. These give access to the next level, and it is necessary to collect all five of them. If Kirby collects all 100 Sun Stones, he will be rewarded with a Rare [[Queen Sectonia]] Keychain.
 
This game makes moderate use of tilt-based motion controls, having the player tilt the Nintendo 3DS system to accomplish certain tasks. These may involve tilting a bowl of water, setting the direction for a [[Cannon#Tilt Cannon|Tilt Cannon]] to fire, or traveling over a pit in a [[Tilt Gondola]]. These tasks are usually optional, but may reward Kirby with a Keychain or Sun Stone.
 
There is also an additional mode titled [[Dededetour!]] that allows the player to play as King Dedede. His controls are mostly the same as in ''Kirby's Return to Dream Land'' (and, consequently, the [[Hammer]] copy ability), but with some new upgrades. He can create a shockwave with his hammer at full health, akin to the [[Sword]] ability, and launch a cutting beam from his hammer when charged, akin to the new [[Archer]] ability. Dedede Hammer Flip and Hammer Twirl retain their previous ability to light things on fire, while Giant Dedede Swing now has wind properties that can put out flames; this allows Dedede to tackle most elemental puzzles that Kirby would require different abilities for.
 
===Hypernova===
[[File:KTD_Hypernova.png|thumb|right|200px|Artwork of Hypernova Kirby.]]
{{main|Hypernova}}
Newly introduced in ''Kirby: Triple Deluxe'' is a special ability known as [[Hypernova]]. This ability is not obtained from any enemies and is instead acquired when Kirby touches a [[Miracle Fruit]]. Hypernova causes Kirby to shimmer in all colors of the rainbow and causes his mouth to glow white. He gains an extremely powerful [[inhale]] which can uproot and absorb things much more massive than Kirby himself. Kirby can use this ability to tear apart obstacles and move large objects, as well as inhale giant enemies. He can also move backward and forward while inhaling, but not when he has his mouth full. The Hypernova ability overrides any standard Copy Ability Kirby may have and will wear off once the stage is completed, returning Kirby's original ability to him. It cannot be discarded before this point unless the player quits the stage early.
 
===Controls===
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=3|General controls &nbsp;
|-
!Action
!Input
|-
|'''Walk'''
|align=center|← or →
|-
|'''[[Dash]]'''
|align=center|Double-tap ← or →
|-
|'''[[Crouch]]'''
|align=center|↓
|-
|'''[[Jump]]'''
|align=center|A
|-
|'''[[Inhale]]'''
|align=center|B
|-
|'''Super Inhale'''
|align=center|Hold B while inhaling
|-
|'''Spit'''
|align=center|B with an enemy or object in Kirby's mouth
|-
|'''Swallow'''
|align=center|↓ with an enemy or object in Kirby's mouth
|-
|'''[[Slide]]'''
|align=center|↓+A
|-
|'''[[Hover]]'''
|align=center|Hold or repeatedly tap A in midair
|-
|'''Shoot [[Air Bullet]]'''
|align=center|B while hovering
|-
|'''Drop current [[Copy Ability]]'''
|align=center|X or touch "Drop Ability"
|-
|'''Use [[Assist Star]]'''
|align=center|Y or touch the Assist Star icon
|-
|'''Throw carried item'''
|align=center|B while holding item
|-
|'''[[Guard]]'''
|align=center|L or R
|-
|'''[[Dodge]]'''
|align=center|L or R + any direction on the ground
|-
|'''Air Dodge'''
|align=center|L or R in midair
|-
|'''[[Swim]]'''
|align=center|Any direction + A while underwater
|-
|'''Enter [[door]]s'''
|align=center|↑
|-
|'''Ascend/descend [[ladder]]s'''
|align=center|↑ or ↓
|-
|'''Open [[Treasure Chest|treasure chest]]s'''
|align=center|↑
|-
|'''[[Pause]]'''
|align=center|Start, Select, or touch "Pause"
|}
 
==Characters==
{| class="wikitable mw-collapsible" border=1 cellpadding=2
!colspan=2|Characters in ''Kirby: Triple Deluxe'' &nbsp;
|-
!Character
!Role
|-
!colspan=2|''Protagonists''
|-
|{{center|[[File:KTD Kirby artwork.png|125px]]<br>'''[[Kirby]]'''}}
|Kirby, pink and puffy as ever, takes on the world of [[Floralia]] with his usual set of skills and determination. After having his home uprooted by the Dreamstalk and seeing King Dedede kidnapped by a strange villain, Kirby gives chase, encountering many obstacles along the way but also making use of the new [[Hypernova]] power to suck up the more stubborn roadblocks. He eventually catches up with Dedede's kidnapper and proceeds to free him along with the imprisoned People of the Sky, and with their help, he defeats the vain and power-mad Queen Sectonia to free the kingdom of Floralia and save Dream Land as well.
|-
|{{center|[[File:King Dedede 7.png|125px]]<br>'''[[King Dedede]]'''}}
|Although he spends most of the story unconscious after being kidnapped by Taranza, King Dedede plays a pivotal role helping Kirby defeat Queen Sectonia after he is freed from Taranza's puppetry: both manning the [[cannon]] that fires Kirby into the final confrontation and using his hammer to free Kirby from Flowered Sectonia's snare. In [[Dededetour!]], King Dedede takes the leading role, and defeats all of the villains himself, including a surprise enemy at the very end.
|-
|{{center|[[File:KTD 3D Cannon intro.png|125px]]<br>'''[[People of the Sky]]'''}}
|Residents of Floralia who resemble flowers and can fly through the air. They are imprisoned shortly after Queen Sectonia comes to power, and were responsible for sending down the seed of the Dreamstalk to call forth a hero from Dream Land to help them. When Kirby reaches [[Royal Road]], he frees the People of the Sky, and they help him move forward in various ways, then show up to help Kirby and Dedede defeat Flowered Sectonia.
|-
|{{center|[[File:KTD Bandana Waddle Dee artwork.png|125px]]<br>'''[[Bandana Waddle Dee]]'''}}
|Although not playing a role in the story, Bandana Waddle Dee shows up in the background at regular intervals to toss Kirby and King Dedede [[Assist Star]]s to help them out.
|-
!colspan=2|''Villains''
|-
|{{center|[[File:KTD Taranza artwork.png|125px]]<br>'''[[Taranza]]'''}}
|A spider-like mage who is responsible for kidnapping King Dedede at the start of the game, assuming him to be the hero of Dream Land which the People of the Sky tried to call for. He tries to thwart Kirby's progress several times by throwing bosses at him, but Kirby eventually catches up and foils his attempt to puppet King Dedede against him. When Taranza realized he got the wrong hero, he tries to call for the aid of his Queen Sectonia, but she swats him away for his failures. When Taranza later sees what Queen Sectonia has become, he switches sides and helps Dedede save Kirby.
|-
|{{center|[[File:Queen Sectonia Spirit.png|125px]]<br>'''[[Queen Sectonia]]'''}}
|A power-mad vain queen of insects who was corrupted by staring into the [[Dimension Mirror]]. She attempts to take control of Floralia, but is thwarted by Kirby and King Dedede, who foil her plans to merge with the Dreamstalk and turn Popstar into her sustenance.
|-
|{{center|[[File:KTD Dark Meta Knight.png|100px]]<br>'''[[Dark Meta Knight]]'''}}
|Exclusively in Dededetour!, Dark Meta Knight emerges as the surprise final opponent for King Dedede to deal with, under the moniker of '''Dark Meta Knight's Revenge'''. He is found inside the Dimension Mirror which had corrupted Queen Sectonia.
|}
 
==Modes==
*'''Story Mode:''' Play as Kirby in the main story.
*'''Story Mode:''' Play as Kirby in the main story.
*'''[[Kirby Fighters]]:''' Fight using multiple [[Copy Ability|Copy Abilities]] against other Kirbys on multiple stages.  This is similar to [[Super Smash Bros.]], though it utilizes a more traditional health system for its combatants.
*'''[[Kirby Fighters]]:''' Fight using multiple [[Copy Ability|Copy Abilities]] against other Kirbys on multiple stages.  This is similar to ''[[Super Smash Bros.]]'', though it utilizes a more traditional health system for its combatants and has no bottomless pits.
*'''[[Dedede's Drum Dash]]:''' Play as [[King Dedede]] in a rhythm game in which the king bounces on drums.
*'''[[Dedede's Drum Dash]]:''' Play as [[King Dedede]] in a rhythm game in which the king bounces on drums.
*'''[[The Arena#Kirby: Triple Deluxe|The Arena]]:''' Play as Kirby and fight mid-bosses and bosses.
*'''[[The Arena#Kirby: Triple Deluxe|The Arena]]:''' Play as Kirby and fight mid-bosses and bosses.
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==Copy Abilities==
==Copy Abilities==
''Kirby: Triple Deluxe'' features a total of 25 standard [[Copy Ability|Copy Abilities]], with four of them being brand new abilities. Like ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]'', these abilities feature extensive move-sets and most offer high versatility.
''Kirby: Triple Deluxe'' features a total of 25 standard [[Copy Ability|Copy Abilities]], with four of them being brand new abilities. Like ''[[Kirby's Return to Dream Land]]'', these abilities feature extensive movesets and most offer high versatility.
{| class="wikitable mw-collapsible" border=1 cellpadding=2
{| class="wikitable mw-collapsible" border=1 cellpadding=2
!colspan=5|Copy Abilities in ''Kirby: Triple Deluxe'' &nbsp;
!colspan=5|Copy Abilities in ''Kirby: Triple Deluxe'' &nbsp;
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|[[Waddle Doo]]
|[[Waddle Doo]]
|Kirby can fire magical energy projectiles in the form of a beam whip and spherical beam blasts.
|Kirby can fire magical energy projectiles in the form of a beam whip and spherical beam blasts.
|Move-set has been reduced slightly from ''{{KRtDL KAW}}''.
|Moveset has been reduced slightly from ''Kirby's Return to Dream Land''.
|-
|-
|[[Bomb]]
|[[Bomb]]
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|[[Bonkers]]
|[[Bonkers]]
|Kirby gains a powerful mallet that can pulverize foes and pound [[Stake]]s. Can be used underwater.
|Kirby gains a powerful mallet that can pulverize foes and pound [[Stake]]s. Can be used underwater.
|Move-set has been reduced slightly from ''{{KRtDL KAW}}''.
|Moveset has been reduced slightly from ''Kirby's Return to Dream Land''.
|-
|-
|[[Ice]]
|[[Ice]]
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|[[Chilly]], [[Mr. Frosty]]
|[[Chilly]], [[Mr. Frosty]]
|Kirby can freeze opponents with an icy breath and aura, then kick them away. He can also encase himself in ice for protection.
|Kirby can freeze opponents with an icy breath and aura, then kick them away. He can also encase himself in ice for protection.
|Move-set has been reduced slightly from ''{{KRtDL KAW}}''.
|Moveset has been reduced slightly from ''Kirby's Return to Dream Land''.
|-
|-
|[[Leaf]]
|[[Leaf]]
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|[[Tick]]
|[[Tick]]
|Kirby spouts needles of various lengths from his body for protection.
|Kirby spouts needles of various lengths from his body for protection.
|Move-set has been reduced slightly from ''{{KRtDL KAW}}''.
|Moveset has been reduced slightly from ''Kirby's Return to Dream Land''.
|-
|-
|[[Ninja]]
|[[Ninja]]
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|[[Sparky]]
|[[Sparky]]
|Kirby can conjure and fire powerful electric barriers and waves.
|Kirby can conjure and fire powerful electric barriers and waves.
|Move-set has been reduced slightly from ''{{KRtDL KAW}}''.
|Moveset has been reduced slightly from ''Kirby's Return to Dream Land''.
|-
|-
|[[Spear]]
|[[Spear]]
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|[[Lanzer]], [[Pierce]]
|[[Lanzer]], [[Pierce]]
|Kirby gains a spear that can be tossed at enemies or can strike them through walls. Can be used underwater.
|Kirby gains a spear that can be tossed at enemies or can strike them through walls. Can be used underwater.
|Move-set has been reduced slightly from ''{{KRtDL KAW}}''.
|Moveset has been reduced slightly from ''Kirby's Return to Dream Land''.
|-
|-
|[[Stone]]
|[[Stone]]
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|[[Blade Knight]], [[Gigant Edge]]
|[[Blade Knight]], [[Gigant Edge]]
|Kirby gains a sword and a large array of sword techniques to battle opponents. Can be used underwater.
|Kirby gains a sword and a large array of sword techniques to battle opponents. Can be used underwater.
|Move-set has been expanded slightly from ''{{KRtDL KAW}}''.
|Moveset has been expanded slightly from ''Kirby's Return to Dream Land''.
|-
|-
|[[Wheel]]
|[[Wheel]]
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|[[Wheelie]], [[Grand Wheelie]]
|[[Wheelie]], [[Grand Wheelie]]
|Kirby can transform into a wheel and roll at high speed through enemies and hazards.
|Kirby can transform into a wheel and roll at high speed through enemies and hazards.
|Returns after being absent from ''{{KRtDL KAW}}''. Hat and move-set have been adjusted from ''Kirby Super Star Ultra''.
|Returns after being absent from ''Kirby's Return to Dream Land''. Hat and moveset have been adjusted from ''Kirby Super Star Ultra''.
|-
|-
|[[Whip]]
|[[Whip]]
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|
|
|}
|}
===Hypernova===
[[File:KTD_Hypernova.png|thumb|right|200px|Hypernova Kirby.]]
{{main|Hypernova}}
Newly introduced in ''Kirby: Triple Deluxe'' is a special ability known as [[Hypernova]]. This ability is not obtained from any enemies and is instead acquired when Kirby touches a [[Miracle Fruit]]. Hypernova causes Kirby to shimmer in all col{{o}}rs of the rainbow and causes his mouth to glow white. He gains an extremely powerful [[inhale]] which can uproot and absorb things much more massive than Kirby himself. Kirby can use this ability to tear apart obstacles and move large objects, as well as inhale giant enemies. He can also move backward and forward while inhaling, but not when he has his mouth full. The Hypernova ability overrides any standard Copy Ability Kirby may have and will wear off once the stage is completed, returning Kirby's original ability to him. It cannot be discarded before this point unless the player quits the stage early.


==Levels==
==Levels==
''Kirby: Triple Deluxe'' features a total of 42 stages in the Story Mode. All main levels include one boss stage and one Extra stage (except for Level 6, which has two Extra stages), which are included in the stage count.
''Kirby: Triple Deluxe'' features a total of 42 stages in the Story Mode. All main levels include one boss stage and one Extra stage (except for Level 6, which has two Extra stages), which are included in the stage count.


{| class="wikitable sortable" border=1 cellpadding=2
{|class="mw-collapsible wikitable"
!Level Nr.
!colspan="3"|Levels in ''Kirby: Triple Deluxe'' &nbsp;
!Name
|-
!Stages
|style="padding:0px"|
{| class="sortable wikitable" border=1 cellpadding=2 style="margin:0px"
!Level
!class=unsortable|Stages
!Boss(es)
!Boss(es)
|-
|-
|Level 1
|{{center|[[File:KTD Fine Fields hub screenshot.png|200px]]<br>'''[[Fine Fields]]'''}}
|[[Fine Fields]]
|
|6
*[[Fine Fields - Stage 1|Stage 1]]
*[[Fine Fields - Stage 2|Stage 2]]
*[[Fine Fields - Stage 3|Stage 3]]
*[[Fine Fields - Stage 4|Stage 4]]
*[[Fine Fields - Stage 5|Stage 5]]
*[[Fine Fields - Stage 6 EX|Stage 6 EX]]
|[[Flowery Woods]]
|[[Flowery Woods]]
|-
|-
|Level 2
|{{center|[[File:Lollipop Land Entry.png|200px]]<br>'''[[Lollipop Land]]'''}}
|[[Lollipop Land]]
|
|6
*[[Lollipop Land - Stage 1|Stage 1]]
*[[Lollipop Land - Stage 2|Stage 2]]
*[[Lollipop Land - Stage 3|Stage 3]]
*[[Lollipop Land - Stage 4|Stage 4]]
*[[Lollipop Land - Stage 5|Stage 5]]
*[[Lollipop Land - Stage 6 EX|Stage 6 EX]]
|[[Paintra]]
|[[Paintra]]
|-
|-
|Level 3
|{{center|[[File:Old Odyssey Entry.png|200px]]<br>'''[[Old Odyssey]]'''}}
|[[Old Odyssey]]
|
|7
*[[Old Odyssey - Stage 1|Stage 1]]
*[[Old Odyssey - Stage 2|Stage 2]]
*[[Old Odyssey - Stage 3|Stage 3]]
*[[Old Odyssey - Stage 4|Stage 4]]
*[[Old Odyssey - Stage 5|Stage 5]]
*[[Old Odyssey - Stage 6|Stage 6]]
*[[Old Odyssey - Stage 7 EX|Stage 7 EX]]
|[[Kracko]]
|[[Kracko]]
|-
|-
|Level 4
|{{center|[[File:Wild World Entry.png|200px]]<br>'''[[Wild World]]'''}}
|[[Wild World]]
|
|7
*[[Wild World - Stage 1|Stage 1]]
*[[Wild World - Stage 2|Stage 2]]
*[[Wild World - Stage 3|Stage 3]]
*[[Wild World - Stage 4|Stage 4]]
*[[Wild World - Stage 5|Stage 5]]
*[[Wild World - Stage 6|Stage 6]]
*[[Wild World - Stage 7 EX|Stage 7 EX]]
|[[Coily Rattler]]
|[[Coily Rattler]]
|-
|-
|Level 5
|{{center|[[File:Endless Explosions Entry.png|200px]]<br>'''[[Endless Explosions]]'''}}
|[[Endless Explosions]]
|
|7
*[[Endless Explosions - Stage 1|Stage 1]]
*[[Endless Explosions - Stage 2|Stage 2]]
*[[Endless Explosions - Stage 3|Stage 3]]
*[[Endless Explosions - Stage 4|Stage 4]]
*[[Endless Explosions - Stage 5|Stage 5]]
*[[Endless Explosions - Stage 6|Stage 6]]
*[[Endless Explosions - Stage 7 EX|Stage 7 EX]]
|[[Pyribbit]]
|[[Pyribbit]]
|-
|-
|Level 6
|{{center|[[File:Royal Road Entry.png|200px]]<br>'''[[Royal Road]]'''}}
|[[Royal Road]]
|
|8
*[[Royal Road - Stage 1|Stage 1]]
*[[Royal Road - Stage 2|Stage 2]]
*[[Royal Road - Stage 3|Stage 3]]
*[[Royal Road - Stage 4|Stage 4]]
*[[Royal Road - Stage 5|Stage 5]]
*[[Royal Road - Stage 6|Stage 6]]
*[[Royal Road - Stage 7 EX|Stage 7 EX]]
*[[Royal Road - Stage 8 EX|Stage 8 EX]]
|[[Masked Dedede#Kirby: Triple Deluxe|Masked Dedede]] (Story Mode only) <br/> [[Queen Sectonia]] <br/> [[Shadow Dedede]] (Dededetour! only) <br/> [[Dark Meta Knight]]'s Revenge (Dededetour! only)
|[[Masked Dedede#Kirby: Triple Deluxe|Masked Dedede]] (Story Mode only) <br/> [[Queen Sectonia]] <br/> [[Shadow Dedede]] (Dededetour! only) <br/> [[Dark Meta Knight]]'s Revenge (Dededetour! only)
|-
|-
|Level 7
|{{center|[[File:KTD Eternal Dreamland intro screen.png|200px]]<br>'''[[Eternal Dreamland]]'''}}
|[[Eternal Dreamland]]
|N/A
|0
|[[Flowered Sectonia]] (Story Mode only)
|[[Flowered Sectonia|{{UserLang|us=Flowered Sectonia|gb=Sectonia's Flower}}]] (Story Mode only)
|}
|}
 
|}
==Characters==
*In the Japanese, English and Korean versions, the first letters in levels 1-7 spell out FLOWERED, indicating Sectonia combining her form with that of the Dreamstalk during the final battle. FLOWERED is also the name of the Story Mode ending cutscene before the credits.
===Protagonists===
*In the French versions, the first letters in levels 1-7 spell out FLEURIE (which translates to "flowery" in French).
*[[Kirby]]
*In the German version, the first letters in levels 1-7 spell out BLÜHEND (which translates to "blooming" in German).
*[[King Dedede]]
*In the Italian version, the first letters in levels 1-7 spell out FIORENDO (which translates to "blooming" in Italian).
*[[Bandana Waddle Dee]]
*In the Spanish versions, the first letters in levels 1-7 spell out FLORALES (which translates to "floral" in Spanish).
*[[People of the Sky]]
 
===Antagonists===
*[[Taranza]]
*[[Queen Sectonia]]
*[[Shadow Dedede]]
*[[Dark Meta Knight]]
 
<gallery>
King Dedede 7.png|King Dedede.
Taranza.png|Taranza, the villain who kidnapped King Dedede.
</gallery>


{{clear}}
{{clear}}


==Enemies==
==Enemies==
''Kirby: Triple Deluxe'' features a large array of enemies, many of which directly carry over from ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]''. There are however a relatively small number of new enemies, with many of those being [[Hypernova]]-specific. The following tables list each standard enemy in ''Kirby: Triple Deluxe'':
''Kirby: Triple Deluxe'' features a large array of enemies, many of which directly carry over from ''[[Kirby's Return to Dream Land]]''. There are however a relatively small number of new enemies, with many of those being [[Hypernova]]-specific. The following tables list each standard enemy in ''Kirby: Triple Deluxe'':


{| class="wikitable mw-collapsible" border=1 cellpadding=2
{| class="wikitable mw-collapsible" border=1 cellpadding=2
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|align=center|[[File:KTD Blue Antler.png]] [[File:KTD Green Antler.png]] <br> [[File:KTD Red Antler.png]] [[File:KTD Lord Antler.png]]
|align=center|[[File:KTD Blue Antler.png]] [[File:KTD Green Antler.png]] <br> [[File:KTD Red Antler.png]] [[File:KTD Lord Antler.png]]
|{{Y}}
|{{Y}}
|Four different varieties of ant-like soldiers who are summoned by [[Queen Sectonia]] in her various fights. Larger Antlers have higher [[Stamina]] and are harder to inhale. Some have a projectile attack.
|Four different varieties of ant-like soldiers who are summoned by [[Queen Sectonia]] in her various fights. Larger Antlers have higher [[Health]] and are harder to inhale. Some have a projectile attack.
|The Blue, Red, and Green Antlers have the abilities [[Ice]], [[Fire]], and [[Spark]] respectively. The Lord Antler wields no [[Copy Ability]] however.
|The White, Red, and Green Antlers have the abilities [[Ice]], [[Fire]], and [[Spark]] respectively. The Lord Antler wields no [[Copy Ability]] however.
|-
|-
|[[Barbar]]
|[[Barbar]]
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|A giant eel-like enemy who cannot be attacked and will try to eat Kirby. It can lunge in from the four cardinal directions, as well as from the background.
|A giant eel-like enemy who cannot be attacked and will try to eat Kirby. It can lunge in from the four cardinal directions, as well as from the background.
|
|
|-
|[[Big Kabu]]
|align=center|[[File:KTD Dekabu.png]]
|{{N}}
|A larger version of Kabu with high durability and the ability to spit out Kabus from its mouth.
|This is Big Kabu's first appearance in 3D. Its appearance has been adjusted to resemble a sandcastle.
|-
|-
|[[Blipper]]
|[[Blipper]]
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|{{N}}
|{{N}}
|A brash pink flying foe who charges at Kirby or flies slowly in fixed patterns. It is capable of flying between planes.
|A brash pink flying foe who charges at Kirby or flies slowly in fixed patterns. It is capable of flying between planes.
|Has a normal and [[Queen Sectonia|Sectonian]] variety.
|Also has an insectoid variety called Sectra Burt.
|-
|-
|[[Broom Hatter]]
|[[Broom Hatter]]
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|{{N}}
|{{N}}
|A flying robotic nautilus-like creature with high [[stamina|durability]] which cannot be inhaled and moves slowly toward Kirby.
|A flying robotic nautilus-like creature with high [[stamina|durability]] which cannot be inhaled and moves slowly toward Kirby.
|
|-
|[[Dekabu]]
|align=center|[[File:KTD Dekabu.png]]
|{{N}}
|A larger version of Kabu with high durability and the ability to spit out Kabus from its mouth.
|This is Dekabu's first appearance in 3D. Its appearance has been adjusted to resemble a sandcastle.
|-
|[[Fuwa Rover]]
|align=center|[[File:KTD Fuwa Rover.png]]
|{{Y}}
|Ghostly foes who can appear out of nowhere and float in toward Kirby. They may also be invisible, but will always show up in a mirror's reflection.
|
|
|-
|-
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|{{N}}
|{{N}}
|Plump invincible red cannons which fire huge red cannonballs at Kirby. The shots travel slowly, but cannot be destroyed, and can come in from the foreground or background.
|Plump invincible red cannons which fire huge red cannonballs at Kirby. The shots travel slowly, but cannot be destroyed, and can come in from the foreground or background.
|Gigatzo has been redesigned from its appearance in ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]'', and made slightly smaller.
|Gigatzo has been redesigned from its appearance in ''[[Kirby's Return to Dream Land]]'', and made slightly smaller.
|-
|-
|[[Glunk]]
|[[Glunk]]
Line 424: Line 559:
|{{N}}
|{{N}}
|Spiky ball-shaped creatures which hold position or move in set patterns and cannot be defeated.
|Spiky ball-shaped creatures which hold position or move in set patterns and cannot be defeated.
|Has a normal and [[Queen Sectonia|Sectonian]] variety.
|Also has an insectoid variety called Sectra Gordo.
|-
|-
|[[Grandy]]
|[[Grandy]]
Line 437: Line 572:
|A large striped yellow bear with a headband who can be seen sleeping or will charge at Kirby when he gets near. Grizzo has high [[Stamina|durability]].
|A large striped yellow bear with a headband who can be seen sleeping or will charge at Kirby when he gets near. Grizzo has high [[Stamina|durability]].
|This is Grizzo's first 3D appearance.
|This is Grizzo's first 3D appearance.
|-
|[[Horror Tramp]]
|align=center|[[File:KTD Horror Tramp.png]]
|{{Y}}
|A ghastly [[Waddle Dee]]-like foe who can appear out of nowhere and stalks Kirby with its arms raised. In mirror halls, it can be invisible, only perceivable from the mirror's reflection.
|
|-
|-
|[[Scarfy|Hunter Scarfy]]
|[[Scarfy|Hunter Scarfy]]
Line 496: Line 625:
|{{N}}
|{{N}}
|A floating yellow creature with a huge maw. It will try to swallow Kirby if he gets close and cannot be inhaled.
|A floating yellow creature with a huge maw. It will try to swallow Kirby if he gets close and cannot be inhaled.
|
|-
|[[Phanta]]
|align=center|[[File:KTD Fuwa Rover.png]]
|{{Y}}
|Ghostly foes who can appear out of nowhere and float in toward Kirby. They may also be invisible, but will always show up in a mirror's reflection.
|
|
|-
|-
Line 521: Line 656:
|A yellow vaguely airplane-shaped enemy who flies in elegant patterns between foreground and background, and may home in on Kirby.
|A yellow vaguely airplane-shaped enemy who flies in elegant patterns between foreground and background, and may home in on Kirby.
|This is Soarar's first 3D appearance.
|This is Soarar's first 3D appearance.
|-
|[[Spookstep]]
|align=center|[[File:KTD Horror Tramp.png]]
|{{Y}}
|A ghastly [[Waddle Dee]]-like foe who can appear out of nowhere and stalks Kirby with its arms raised. In mirror halls, it can be invisible, only perceivable from the mirror's reflection.
|
|-
|-
|[[Springy Hand]]
|[[Springy Hand]]
Line 544: Line 685:
|{{N}}
|{{N}}
|Round fuzzy creatures who are not very threatening under normal circumstances. They can be found in a wide variety of situations and roles.
|Round fuzzy creatures who are not very threatening under normal circumstances. They can be found in a wide variety of situations and roles.
|Has a normal and [[Sectra Dee|Sectonian]] variety.
|Also has an insectoid variety called [[Sectra Dee]].
|}
|}


Line 626: Line 767:
|[[Spear]]
|[[Spear]]
|A purple-clad soldier who marches back and forth and can jab with its trident.
|A purple-clad soldier who marches back and forth and can jab with its trident.
|Has a normal and [[Queen Sectonia|Sectonian]] variety.
|Also has an insectoid variety called Sectra Knight.
|-
|-
|[[Leafan]]
|[[Leafan]]
Line 654: Line 795:
|[[Parasol]]
|[[Parasol]]
|A Waddle Dee who wields a parasol. Can be seen gliding down from the air, including from the background. If attacked and not defeated, it will drop its parasol and become a normal Waddle Dee.
|A Waddle Dee who wields a parasol. Can be seen gliding down from the air, including from the background. If attacked and not defeated, it will drop its parasol and become a normal Waddle Dee.
|Has a normal and [[Queen Sectonia|Sectonian]] variety.
|Also has an insectoid variety called Parasol Sectra Dee.
|-
|-
|[[Parasol Waddle Doo]]
|[[Parasol Waddle Doo]]
Line 702: Line 843:
|{{N}}
|{{N}}
|[[Cutter]]
|[[Cutter]]
|A yellow suit of arm{{o}}r who throws a cutter boomerang at Kirby. He can throw it from a different plane as well.
|A yellow suit of armor who throws a cutter boomerang at Kirby. He can throw it from a different plane as well.
|
|
|-
|-
Line 717: Line 858:
|[[Archer]]
|[[Archer]]
|A shrouded figure wearing a thick coat and feathered cap which holds position and fires arrows at Kirby. It can also do so from a different plane.
|A shrouded figure wearing a thick coat and feathered cap which holds position and fires arrows at Kirby. It can also do so from a different plane.
|Has a normal and [[Queen Sectonia|Sectonian]] variety.
|Also has an insectoid variety called Sectra Shooter.
|-
|-
|[[Swinging Waddle Doo]]
|[[Swinging Waddle Doo]]
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!Notes
!Notes
|-
|-
|[[Ace Fuwa Rover]]
|[[Ace Phanta]]
|[[File:KTD Ace Fuwa Rover.png|100px]]
|[[File:KTD Ace Fuwa Rover.png|100px]]
|A large bearded ghost with a wizard's hat, who can be found hiding inside suits of arm{{o}}r in the background. Kirby can expose them by dodging the arm{{o}}r's attack, then initiating his inhale.
|A large bearded ghost with a wizard's hat, who can be found hiding inside suits of armor in the background. Kirby can expose them by dodging the armor's attack, then initiating his inhale.
|
|
|-
|-
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|[[File:KTD Lollipop Tank.png|100px]] <br> [[File:KTD Sectra Tank.png|100px]]
|[[File:KTD Lollipop Tank.png|100px]] <br> [[File:KTD Sectra Tank.png|100px]]
|A large tank piloted by one or more [[Waddle Dee]]s which rolls along the background and fires continuous volleys at Kirby. It is capable of breaking heavy stone and metal blocks which it drives into, though it is impeded by other obstacles. Its volleys are also capable of breaking such blocks. It can be dropped into the [[bottomless pit]] to defeat it, or can be inhaled using [[Hypernova]].
|A large tank piloted by one or more [[Waddle Dee]]s which rolls along the background and fires continuous volleys at Kirby. It is capable of breaking heavy stone and metal blocks which it drives into, though it is impeded by other obstacles. Its volleys are also capable of breaking such blocks. It can be dropped into the [[bottomless pit]] to defeat it, or can be inhaled using [[Hypernova]].
|Has a normal and [[Queen Sectonia|Sectonian]] variant.
|Also has a variety piloted by Sectra Dees called the Sectra Tank.
|-
|-
|[[Pipe Worm]]
|[[Pipe Worm]]
Line 876: Line 1,017:
!Appearance
!Appearance
!Description
!Description
|-
|[[Mowlee Bros.]]
|[[File:Mowlee Bro 2 KTD.png|100px|center]]
|Four giant mole brothers who first appear in [[Fine Fields - Stage 1]] and attack by throwing clods of dirt at Kirby while popping in and out of the ground. Kirby can return these dirt clods using Hypernova to defeat them.
|-
|-
|[[Gigant Chicks]]
|[[Gigant Chicks]]
|[[File:KTD Gigant Chick 1.png|center]]
|[[File:KTD Gigant Chick 1.png|center]]
|Three large round birds who can fire [[Air Bullet]]s and fly in circles. They can only be defeated using a Mandola Root.
|Three large round birds who are encountered in [[Old Odyssey - Stage 1]]. They can fire [[Air Bullet]]s and fly in circles. They can only be defeated using a Mandola Root.
|-
|-
|[[Ace Fuwa Rover|King Fuwa Rover]]
|[[Waddle Dee Steel Fortress]]
|[[File:KTD Waddle Dee Steel Fortress.png|150px|center]]
|A huge cannon tower that houses three Waddle Dees, encountered in [[Old Odyssey - Stage 5]]. Kirby has to use the missiles it fires to take out each of its support beams.
|-
|[[Ace Phanta|King Phanta]]
|[[File:KTD King Fuwa Rover.png|center]]
|[[File:KTD King Fuwa Rover.png|center]]
|A bearded ghost with a wizard's hat and crown inset who is battled in [[Wild World - Stage 3]]. He possesses various objects in a cluttered room and Kirby must inhale each one at the right moment. More minor versions of this mid-boss are encountered earlier in the stage who do not have a crown.
|A bearded ghost with a wizard's hat and crown inset who is battled in [[Wild World - Stage 3]]. He possesses various objects in a cluttered room and Kirby must inhale each one at the right moment. More minor versions of this mid-boss are encountered earlier in the stage who do not have a crown.
|-
|[[Mowlee Bros.]]
|[[File:Mowlee Bro 2 KTD.png|100px|center]]
|Four giant mole brothers who attack by throwing clods of dirt at Kirby while popping in and out of the ground. Kirby can return these dirt clods using Hypernova to defeat them.
|-
|[[Waddle Dee Steel Fortress]]
|[[File:KTD Waddle Dee Steel Fortress.png|150px|center]]
|A huge cannon tower that houses three Waddle Dees. Kirby has to use the missiles it fires to take out each of its support beams.
|-
|-
|[[Winged Eggers]]
|[[Winged Eggers]]
|[[File:KTD Winged Eggers 1.png|150px|center]]
|[[File:KTD Winged Eggers 1.png|150px|center]]
|Four plump dragons who carry large shields. Kirby has to retaliate with their projectiles and hit them while their guard is down.
|Four plump dragons who carry large shields, encountered in [[Endless Explosions - Stage 4]]. Kirby has to retaliate with their projectiles and hit them while their guard is down.
 
|}
|}


Line 913: Line 1,053:
|-
|-
|[[Flowery Woods]]
|[[Flowery Woods]]
|[[File:KTD Flowery Woods Arena Icon.jpg]]
|[[File:KTD Flowery Woods Arena icon.png]]
|440 ([[Fine Fields]])<br>330 ([[Royal Road - Stage 4]] / [[The Arena]])
|440 ([[Fine Fields]])<br>330 ([[Royal Road - Stage 4]] / [[The Arena]])
|×0.75
|×0.75
|[[File:KTD Flowery Woods DX True Arena Icon.jpg]]
|[[File:KTD Flowery Woods DX Arena icon.png]]
|620 ([[Fine Fields]])<br>465 ([[Royal Road - Stage 4]] / [[The True Arena]])
|620 ([[Fine Fields]])<br>465 ([[Royal Road - Stage 4]] / [[The True Arena]])
|×0.75
|×0.75
|-
|-
|[[Paintra]]
|[[Paintra]]
|[[File:Paintra arena icon.jpg]]
|[[File:KTD Paintra Arena icon.png]]
|460 ([[Lollipop Land]])<br>345 ([[Royal Road - Stage 4]] / [[The Arena]])
|460 ([[Lollipop Land]])<br>345 ([[Royal Road - Stage 4]] / [[The Arena]])
|×0.75
|×0.75
|[[File:Paintra DX arena icon.jpg]]
|[[File:KTD Paintra DX Arena icon.png]]
|640 ([[Lollipop Land]])<br>480 ([[Royal Road - Stage 4]] / [[The True Arena]])
|640 ([[Lollipop Land]])<br>480 ([[Royal Road - Stage 4]] / [[The True Arena]])
|×0.75
|×0.75
|-
|-
|[[Kracko#Kirby: Triple Deluxe|Kracko]]
|[[Kracko#Kirby: Triple Deluxe|Kracko]]
|[[File:Kracko arena icon TD.jpg]]
|[[File:KTD Kracko Arena icon.png]]
|520 ([[Old Odyssey]])<br>390 ([[Royal Road - Stage 4]] / [[The Arena]])
|520 ([[Old Odyssey]])<br>390 ([[Royal Road - Stage 2]] / [[The Arena]])
|×0.75 (body)<br>×0.7 (2nd phase spikes)
|×0.75 (body)<br>×0.7 (2nd phase spikes)
|[[File:Kracko DX arena icon.jpg]]
|[[File:KTD Kracko DX Arena icon.png]]
|700 ([[Old Odyssey]])<br>525 ([[Royal Road - Stage 4]] / [[The True Arena]])
|700 ([[Old Odyssey]])<br>525 ([[Royal Road - Stage 2]] / [[The True Arena]])
|×0.75 (body)<br>×0.7 (2nd phase spikes)
|×0.75 (body)<br>×0.7 (2nd phase spikes)
|-
|-
|[[Coily Rattler]]
|[[Coily Rattler]]
|[[File:Coily Rattler arena icon.jpg]]
|[[File:KTD Coily Rattler Arena icon.png]]
|520 ([[Wild World]])<br>390 ([[Royal Road - Stage 4]] / [[The Arena]])
|520 ([[Wild World]])<br>390 ([[Royal Road - Stage 2]] / [[The Arena]])
|×0.75
|×0.75
|[[File:Coily Rattler DX arena icon.jpg]]
|[[File:KTD Coily Rattler DX Arena icon.png]]
|680 ([[Wild World]])<br>510 ([[Royal Road - Stage 4]] / [[The True Arena]])
|680 ([[Wild World]])<br>510 ([[Royal Road - Stage 2]] / [[The True Arena]])
|×0.75
|×0.75
|-
|-
|[[Pyribbit]]
|[[Pyribbit]]
|[[File:Pyribbit arena icon.jpg]]
|[[File:KTD Pyribbit Arena icon.png]]
|600 ([[Endless Explosions]])<br>450 ([[Royal Road - Stage 4]] / [[The Arena]])
|600 ([[Endless Explosions]])<br>450 ([[Royal Road - Stage 4]] / [[The Arena]])
|×0.9
|×0.9
|[[File:Pyribbit DX arena icon.jpg]]
|[[File:KTD Pyribbit DX Arena icon.png]]
|760 ([[Endless Explosions]])<br>570 ([[Royal Road - Stage 4]] / [[The True Arena]])
|760 ([[Endless Explosions]])<br>570 ([[Royal Road - Stage 4]] / [[The True Arena]])
|×0.9
|×0.9
|-
|-
|[[Masked Dedede#Kirby: Triple Deluxe|Masked Dedede]]
|[[Masked Dedede#Kirby: Triple Deluxe|Masked Dedede]]
|[[File:Masked Dedede's Revenge arena icon.jpg]]
|[[File:KTD Masked Dedede Arena icon.png]]
|620 (Story Mode)<br>465 ([[The Arena]])
|620 (Story Mode)<br>465 ([[The Arena]])
|×0.75
|×0.75
Line 961: Line 1,101:
|-
|-
|[[Queen Sectonia]]
|[[Queen Sectonia]]
|[[File:Queen Sectonia arena icon.jpg]]
|[[File:KTD Queen Sectonia Arena icon.png]]
|640 (Story Mode)<br>480 ([[The Arena]])
|640 (Story Mode)<br>480 ([[The Arena]])
|×0.9
|×0.9
|[[File:Queen Sectonia DX arena icon.jpg]]
|[[File:KTD Queen Sectonia DX Arena icon.png]]
|790 ([[Dededetour!]])<br>592 ([[The True Arena]])
|790 ([[Dededetour!]])<br>592 ([[The True Arena]])
|×0.9
|×0.9
|-
|-
|[[Flowered Sectonia|{{UserLang|us=Flowered Sectonia|gb=Sectonia's Flower}}]]
|[[Flowered Sectonia]]
|[[File:Flowered Queen Sectonia arena icon.jpg]]
|[[File:KTD Flowered Sectonia Arena icon.png]]
|700 (Story Mode)<br>525 ([[The Arena]])
|700 (Story Mode)<br>525 ([[The Arena]])
|×0.9
|×0.9
Line 980: Line 1,120:
|{{N}}
|{{N}}
|{{N}}
|{{N}}
|[[File:Shadow Dedede arena icon.jpg]]
|[[File:KTD Shadow Dedede Arena icon.png]]
|800 ([[Dededetour!]])<br>600 ([[The True Arena]])
|800 ([[Dededetour!]])<br>600 ([[The True Arena]])
|×0.75
|×0.75
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|{{N}}
|{{N}}
|{{N}}
|{{N}}
|[[File:Dark Meta Knight's Revenge arena icon.jpg]]
|[[File:KTD Dark Meta Knight Arena icon.png]]
|820 ([[Dededetour!]])<br>570 ([[The True Arena]])
|820 ([[Dededetour!]])<br>570 ([[The True Arena]])
|×1
|×1
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|{{N}}
|{{N}}
|{{N}}
|{{N}}
|[[File:Soul of Sectonia arena icon.jpg]]
|[[File:KTD Soul of Sectonia Arena icon.png]]
|999 (1st)<br>450 (2nd)
|999 (1st)<br>450 (2nd)
|×0.9 (1st flowers)<br>×1 (1st vines)<br>×1 (2nd)
|×0.9 (1st flowers)<br>×1 (1st vines)<br>×1 (2nd)
Line 1,004: Line 1,144:
*[[Copy Ability]]'s actual damage = Base Power × Boss Defense Modifier
*[[Copy Ability]]'s actual damage = Base Power × Boss Defense Modifier
*'''Masked Dedede''' becomes '''Masked Dedede's Revenge''' when his HP is 55% or lower.
*'''Masked Dedede''' becomes '''Masked Dedede's Revenge''' when his HP is 55% or lower.
*Against [[Flowered Sectonia|{{UserLang|us=Flowered Sectonia|gb=Sectonia's Flower}}]], [[Dark Meta Knight's Revenge]] and [[Soul of Sectonia]], [[Crash]] and [[Mike]]'s actual damage = Base Power × 0.33
*Against [[Flowered Sectonia]], [[Dark Meta Knight's Revenge]] and [[Soul of Sectonia]], [[Crash]] and [[Mike]]'s actual damage = Base Power × 0.33
*Most bosses have 75% maximum HP when fought in [[The Arena]] and [[The True Arena]] (rounded down to zero decimal places).
*Soul of Sectonia has 1,332 base HP for Phase 1 and 600 for Phase 2, but because she is only fought in The True Arena, her actual HP for both phases is effectively 999 and 450, respectively.
|}
|}
==Unused content==
{{main|tcrf:Kirby: Triple Deluxe}}
Various copy abilities have had some of their moves cut in the transition from ''[[Kirby's Return to Dream Land]]'' to ''Kirby: Triple Deluxe''. A lot of the abilities still have their cut moves in the game's code.


==Staff==
==Staff==
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|-
|-
!Lead Level Design
!Lead Level Design
|Yuki Endo
|[[Yuki Endo]]
|-
|-
!Assistant Director
!Assistant Director
|Tatsuya Kamiyama<br>Nobuyuki Okada
|[[Tatsuya Kamiyama]]<br>Nobuyuki Okada
|-
|-
!Programming Director
!Programming Director
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|-
|-
!Programming
!Programming
|Sho Tajima<br>Tomohiro Kamochi<br>Takashi Nozue<br>Shinichi Kawaji<br>Yuki Nishimura<br>Masashi Sato<br>Yutaka Watanabe<br>Shinya Watanabe<br>Hiroshi Ohnishi<br>Keita Tanifuji
|Sho Tajima<br>Tomohiro Kamochi<br>Takashi Nozue<br>Shinichi Kawaji<br>Yuki Nishimura<br>Masashi Sato<br>[[Yutaka Watanabe]]<br>Shinya Watanabe<br>Hiroshi Ohnishi<br>[[Keita Tanifuji]]
|-
|-
!Design Director
!Design Director
|Tadashi Kamitake
|[[Tadashi Kamitake]]
|-
|-
!Lead Character Design
!Lead Character Design
|Kenichiro Kita<br>Monami Matsuura<br>Tsuyoshi Fujita
|[[Kenichiro Kita]]<br>Monami Matsuura<br>Tsuyoshi Fujita
|-
|-
!Design
!Design
|Akiko Hayashi<br>[[Riki Furhmann]]<br>Ryusei Matsuo<br>Tetsuya Mochiduki<br>Akiko Hayashi<br>Kenichi Sakuma<br>Hitomu Ito<br>Yasuhiro Mukae<br>Tsuyoshi Wakayama<br>Hitoshi Kikkawa
|Akiko Hayashi<br>[[Riki Fuhrmann]]<br>Ryusei Matsuo<br>Tetsuya Mochiduki<br>Akiko Hayashi<br>Kenichi Sakuma<br>Hitomu Ito<br>Yasuhiro Mukae<br>Tsuyoshi Wakayama<br>Hitoshi Kikkawa
|-
|-
!Motif Design
!Motif Design
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|-
|-
!Team Support
!Team Support
|Satoshi Mitsuhara<br>Yoshimi Takahashi<br>Seiji Otoguro<br>Koji Akaike
|[[Satoshi Mitsuhara]]<br>Yoshimi Takahashi<br>Seiji Otoguro<br>Koji Akaike
|-
|-
!Public Relations
!Public Relations
|Satoshi Ishida<br>Tomohiro Minemura
|[[Satoshi Ishida]]<br>Tomohiro Minemura
|-
|-
!Artwork
!Artwork
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|-
|-
!Special Thanks
!Special Thanks
|Shigefumi Kawase<br>Masanobu Yamamoto<br>Kazuya Konishi<br>Junichi Aoyagi<br>Takaaki Kazuno<br>Yousuke Fukunaga<br>Shigenobu Kasai<br>Yoshiya Taniguchi<br>Koujiro Oki<br>Masa Matsubayashi<br>Souta Sugisaki<br>Shun Yasaka<br>Kazuya Suetsugu<br>Shinya Wakayama<br>Etsuko Sato<br>Hiroshi Fujie<br>Tetsuya Notoya<br>Kensuke Tanabe<br>Kazuhiro Yoshikawa
|[[Shigefumi Kawase]]<br>Masanobu Yamamoto<br>Kazuya Konishi<br>Junichi Aoyagi<br>Takaaki Kazuno<br>Yousuke Fukunaga<br>Shigenobu Kasai<br>Yoshiya Taniguchi<br>Koujiro Oki<br>Masa Matsubayashi<br>Souta Sugisaki<br>Shun Yasaka<br>Kazuya Suetsugu<br>Shinya Wakayama<br>Etsuko Sato<br>Hiroshi Fujie<br>Tetsuya Notoya<br>Kensuke Tanabe<br>Kazuhiro Yoshikawa
|-
|-
!Managing Director
!Managing Director
|Yurie Hattori<br>Kenta Nakanishi
|Yurie Hattori<br>[[Kenta Nakanishi]]
|-
|-
!Project Management
!Project Management
|Tetsuya Abe
|[[Tetsuya Abe]]
|-
|-
!Producer
!Producer
|Hiroaki Suga<br>Hitoshi Yamagami
|[[Hiroaki Suga]]<br>Hitoshi Yamagami
|-
|-
!General Producer
!General Producer
|Masayoshi Tanimura<br>Shinya Takahashi
|[[Masayoshi Tanimura]]<br>Shinya Takahashi
|-
|-
!Executive Producer
!Executive Producer
|Satoru Iwata
|[[Satoru Iwata]]
|-
|-
|colspan="2"|HAL Laboratory, Inc.<br>Nintendo<br><br>HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright. All rights reserved.<br>©2014 HAL Laboratory, Inc. / Nintendo
!colspan=2|HAL Laboratory, Inc.<br>Nintendo<br><br>HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright.<br>All rights reserved.<br>©2014 HAL Laboratory, Inc. / Nintendo
|-
|-
|}
|}
==Descriptions==
===[[wikipedia:Nintendo eShop|Nintendo eShop]]===
''Pink? Check. Puffy? Check. Powerful? You have no idea. Devour trees, obstacles, and huge chunks of stages with Kirby's Hypernova ability and inhale enemies to copy epic new moves like Archer. It's a grand new Kirby™ adventure PLUS a new multiplayer battle mode, Kirby Fighters!''
''When a mysterious being kidnaps King Dedede atop a giant Dreamstalk, only Kirby can save the day! Jump from the foreground to the background in dynamic 3D side-scrolling environments while using new and returning copy abilities to defeat enemies. Duke it out in Kirby Fighters, a fierce 4-player battle mode where you fight using a chosen ability like Sword or Ninja. The last Kirby standing reigns supreme. Whether you're new to Kirby or an old fan, the Kirby: Triple Deluxe game offers a triple threat—action, adventure, and a battle mode!''
===My Nintendo Store===
''Devour trees, obstacles, and huge chunks of stages with Kirby’s Hypernova ability and inhale enemies to copy epic new moves like Archer. It’s a grand new Kirby™ adventure PLUS a new multiplayer battle mode, Kirby Fighters!*''
''When a mysterious being kidnaps King Dedede atop a giant Dreamstalk, only Kirby can save the day! Jump from the foreground to the background in dynamic 3D side-scrolling environments while using new and returning copy abilities to defeat enemies. Duke it out in Kirby Fighters, a fierce 4-player* battle mode where you fight using a chosen ability like Sword or Ninja. The last Kirby standing reigns supreme. Whether you’re new to Kirby or an old fan, the Kirby: Triple Deluxe game offers a triple threat—action, adventure, and a battle mode!''
*''Kirby's powerful copy ability returns, allowing him to inhale, spit and transform''
*''Jump from the foreground to the background in dynamic 3D side-scrolling levels''
*''Employ new and returning abilities, including:''
*''Archer - Kirby wields a bow to strike silently from a distance''
*''Beetle - Kirby grabs foes with his horn and slams them into the ground''
*''Fire - Kirby can roll into a fireball and scorch through the air''
*''Sword - Kirby dons a green cap and wields a sword''
*''Kirby’s new Hypernova ability lets him inhale obstacles and big chunks of levels!''
*''Use the Download Play feature to duke it out in Kirby Fighters, a fierce battle mode for up to 4 players*! You can also sharpen your skills by playing solo''
*''Enjoy a selection of additional game modes including Dedede’s Drum Dash and Arena''
*''Collect hidden keychains in every level, each resembling legacy Kirby characters''
*''Unlock improved items and new keychains by using the StreetPass™ function to tag other players''
''<nowiki>*</nowiki>Additional systems are required for multiplayer mode; sold separately.''<ref>[https://www.nintendo.com/store/products/kirby-triple-deluxe-3ds/ ''Kirby: Triple Deluxe'' on the My Nintendo Store]</ref>


==Trivia==
==Trivia==
*The title of ''Triple Deluxe'' has multiple meanings. It can be compressed to "3D", which emphasizes the 3D elements of the game, but it could also be read as "DDD", which can help to explain [[King Dedede]]'s prominence in the game. It also references the Japanese title of ''[[Kirby Super Star|{{KSS KFP}}]]'', ''Kirby Super Deluxe''.
[[File:K30A tagline 12.png|thumb|200px|This particular piece of art from the Kirby 30th Anniversary set references the first letters of each level in ''Kirby: Triple Deluxe''.]]
**Unused ideas for the game's title include one that would reference the game's theme of an adventure through floating islands, and one that would use the letter "X", 10 in roman numbers, since this game is the tenth traditional Kirby platformer.<ref>[https://web.archive.org/web/20160110174846/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHj2Znm1dQ Archived Miiverse post celebrating ''Triple Deluxe''{{'}}s first anniversary]</ref>.
*The title of ''Kirby: Triple Deluxe'' has multiple meanings. Initially, the developers wished to have a title that would convey the idea of an adventure on floating islands, but instead decided on the final title due to it being short and catchy, easily understood worldwide, and emphasizing the game's use of the Nintendo 3DS's features. It can be compressed to "3D", which emphasizes the 3D elements of the game, as well as King Dedede's prominence ("Dedede" is three "D"s). It can also be read as "3DX", which incorporates "X" 10 in Roman numbers since this game is the tenth traditional ''Kirby'' platformer.<ref>[https://web.archive.org/web/20160110174846/https://miiverse.nintendo.net/posts/AYMHAAACAAADVHj2Znm1dQ Archived Miiverse post celebrating ''Triple Deluxe''{{'}}s first anniversary]</ref> Lastly, it references the Japanese title of ''[[Kirby Super Star]]'', ''Kirby Super Deluxe''.
*If the first letter of each level is put together, it spells out FLOWERED ('''F'''ine Field, '''L'''ollipop Land, '''O'''ld Odyssey, '''W'''ild World, '''E'''ndless Explosions, '''R'''oyal Road, '''E'''ternal '''D'''reamland). This is a reference to the final boss, [[Queen Sectonia]], who becomes [[Flowered Sectonia|{{UserLang|us=Flowered Sectonia|gb=Sectonia's Flower}}]] after merging herself with the [[Dreamstalk]] (effectively becoming "FLOWERED"). This is also the name of the ending cutscene in the [[Theater]]. Similar easter eggs are found in ''[[Kirby's Adventure]]'', ''[[Kirby: Canvas Curse|{{KCC KPP}}]]'', ''[[Kirby's Return to Dream Land|{{KRtDL KAW}}]]'', ''[[Kirby: Planet Robobot]]'' and ''[[Kirby Star Allies]]''.
*The "FLOWERED" spelling used for the first letters of each level and in the ending cutscene is referenced in the Kirby 30th Anniversary artwork for tagline #12, where Kirby is wearing a flower reminiscent of the one on the Dreamstalk.
*This game was first to have interactable onscreen HUD display: when [[Hypernova]] Kirby inhales a boss, its health gauge "peels" off before being inhaled when emptied; breaking the fourth wall.
*The Japanese and European box arts have one of the cutter blades thrown by [[Sir Kibble]] and the [[thin floor]] at the bottom-right corner breaking out of the frame, while they are contained within the frame in the North American and Korean box arts. The North American box arts also do not have the cannonball fired by the [[Shotzo]], or even the Shotzo itself.
*The ''Puzzle Swap'' mode in ''Streetpass Mii Plaza'', a game packaged digitally with a system in the 3DS family, contains a puzzle based on ''Kirby: Triple Deluxe'', which, once completed, shows a 3D animation of Kirby running through a medley of level themes from the said game (while switching between foreground and background) until he comes across a [[Miracle Fruit]]. He jumps into it, and the animation loops. By moving the camera around, hidden [[Keychain|Keychains]] can be found, like a [[Bandana Waddle Dee]] or Meta Knight keychain.<ref>AccionNintendo (May 6, 2014) [https://www.youtube.com/watch?v=8Cc2DeJxcJg Kirby: Triple Deluxe - Buscaestampas / Puzzle Swap] ''YouTube''.</ref>
*This game was the first to have an on-screen [[Heads-up display|HUD]] break the [[fourth wall]] under specific circumstances: when [[Hypernova]] Kirby inhales a boss, its health bar "peels" off the screen before being inhaled alongside it.
*The Latin script logo for this game features the ''Kirby'' series logo in yellow with a blue outline, with the yellow part referencing the Hypernova ability, and said col{{o}}rs were used for Latin script logos of later mainline ''Kirby'' games. These two col{{o}}rs are the same used for the Japanese logos of the mainline games since ''{{KSS KFP}}'' (with the exception of ''{{KSqS KMoA}}''; ''Kirby & The Amazing Mirror'' uses the same col{{o}}rs, but fittingly reversed).
*The Latin script logo for this game features the ''Kirby'' series logo in yellow with a blue outline, with the yellow part referencing the Hypernova ability, and said colors were used for Latin script logos of later mainline ''Kirby'' games. These two colors are the same used for the Japanese logos of the mainline games since ''Kirby Super Star'' (with the exception of ''Kirby: Squeak Squad''; ''Kirby & The Amazing Mirror'' uses the same colors, but fittingly reversed).
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==Gallery==
==Gallery==
{{Main|Kirby: Triple Deluxe/gallery}}
{{Main|Kirby: Triple Deluxe/gallery}}
<gallery>
Triple Deluxe logo.png|Logo
KTD Kirby artwork.png|Kirby
Kirby Inhale TD.png|Kirby [[inhale|inhaling]]
KTD Kirby Dash artwork.jpg|Kirby [[dash]]ing
KTD Kirby 3D Warp Star artwork.png|Kirby riding a [[3D Warp Star]]
</gallery>


==Names in other languages==
==Names in other languages==
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|de=Kirby: Triple Deluxe
|de=Kirby: Triple Deluxe
|deM=-
|deM=-
|pl=Kirby: Triple Deluxe
|plM=-
|it=Kirby: Triple Deluxe
|it=Kirby: Triple Deluxe
|itM=-
|itM=-
|ja=星のカービィ トリプルデラックス
|ja={{furi|星|ほし}}のカービィ トリプルデラックス
|jaR=Hoshi no Kābī Toripuru Derakkusu
|jaR=Hoshi no Kābyi Toripuru Derakkusu
|jaM=Kirby of the Stars Triple Deluxe
|jaM=Kirby of the Stars Triple Deluxe
|ko=별의 커비 트리플 디럭스
|ko=별의 커비 트리플 디럭스
Line 1,176: Line 1,356:
|nl=Kirby: Triple Deluxe
|nl=Kirby: Triple Deluxe
|nlM=-
|nlM=-
|zh=Kirby: Triple Deluxe
|zhM=-
|pt=Kirby: Triple Deluxe
|ptM=-
}}
}}


==External links==
==External links==
*[https://www.kirbyinformer.com/kirby-triple-deluxe ''Kirby: Triple Deluxe'' on Kirby Informer]
*[https://www.kirbyinformer.com/kirby-triple-deluxe ''Kirby: Triple Deluxe'' on Kirby Informer]
*[https://www.nintendo.com/consumer/downloads/manual-3DS-kirby-triple-deluxe-en.pdf English digital manual (NA print)]
*[https://web.archive.org/web/20230523095014/https://www.nintendo.com/consumer/downloads/manual-3DS-kirby-triple-deluxe-en.pdf English digital manual (NA print)] (archive)
 
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