Guest Star ???? Star Allies Go!: Difference between revisions

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|compare=[[Meta Knightmare]]<br>[[Meta Knightmare Ultra]]<br>[[Meta Knightmare Returns]]<br>[[Dededetour!]]<br>[[Helper to Hero]]
|compare=[[Meta Knightmare]]<br>[[Meta Knightmare Ultra]]<br>[[Meta Knightmare Returns]]<br>[[Dededetour!]]<br>[[Helper to Hero]]
|theme music=[[File:KSA The Adventure Begins Guest Star version clip.mp3]]
|theme music=[[File:KSA The Adventure Begins Guest Star version clip.mp3]]
|theme title=[[The Adventure Begins (theme from Kirby's Return to Dream Land)|The Adventure Begins (amiibo Special ver.)]]
|theme title="[[The Adventure Begins (theme from Kirby's Return to Dream Land)|The Adventure Begins (amiibo Special ver.)]]"
|description=The default version of the main title theme for Guest Star ???? Star Allies Go!
|description=The default version of the main title theme for Guest Star ???? Star Allies Go!
}}
}}
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==Gameplay==
==Gameplay==
[[File:KSA Guest Star gameplay 01.jpg|thumb|250px|The premise around Guest Star ???? Star Allies Go! revolves around playing through a mostly condensed version of the Story Mode with a playable character other than Kirby.]]
[[File:KSA Guest Star gameplay 01.jpg|thumb|250px|The premise around Guest Star ???? Star Allies Go! revolves around playing through a mostly condensed version of the Story Mode with a playable character other than Kirby.]]
The player needs to choose a particular Friend to play as before the game begins, and will stick with that friend for the remainder of the game. As such, this friend is given the ability to toss [[Friend Heart]]s to recruit other allies to help clear away obstacles and perform [[Friend Ability|Friend Abilities]]. Instead of entering each stage individually, all the stages are played in one long run, with checkpoints in the interim. They are split into five 'levels' which are timed separately. Along the way, entering side areas and accessing hard-to-reach spots can yield [[Power-Up Heart]]s, which raise the stats of the allies when collected. These stats can be raised to a maximum of 5, but will reset when a new level is accessed.
The player needs to choose a particular Friend to play as before the game begins, and will stick with that friend for the remainder of the game. As such, this friend is given the ability to toss [[Friend Heart]]s to recruit other allies to help clear away obstacles and perform [[Friend Ability|Friend Abilities]]. Instead of entering each stage individually, all the stages are played in one long run, with checkpoints in the interim. They are split into five 'levels' which are timed separately. Along the way, entering side areas and accessing hard-to-reach spots can yield [[Power-Up Heart]]s, which raise the stats of the allies when collected. These stats can be raised to a maximum of 5 but will reset when a new level is accessed. If a Power-Up Heart is collected when its corresponding stat is already at level 5, then the character who collected will pose but the level will not change. However, collecting a sixth Health heart will still refill the health meter of all characters entirely, as if they had eaten a [[Maxim Tomato]].


In addition, there are a number of areas in the stages which have been reconfigured into 'ambush zones', where enemies appear in sequence which the allies must defeat. There are a number of unique areas to run through, which do not appear at all in the main story mode, with the DLC Dream Friends going through sections of levels that either make use of their moveset or are recreations of earlier ''Kirby'' stages. The layout of the run also changes based on which ally is being used, with certain areas only appearing for certain allies. For example, sections that utilize [[Friend Throw]] will only appear for characters that can use that move or something similar to make progress (e.g. [[Gooey]], [[Beetley]], [[Bugzzy]], [[Knuckle Joe]], and [[Magolor]]).
In addition, there are a number of areas in the stages which have been reconfigured into 'ambush zones', where enemies appear in sequence which the allies must defeat. There are a number of unique areas to run through, which do not appear at all in the main story mode, with the DLC Dream Friends going through sections of levels that either make use of their moveset or are recreations of earlier ''Kirby'' stages. The layout of the run also changes based on which ally is being used, with certain areas only appearing for certain allies. For example, sections that utilize [[Friend Throw]] will only appear for characters that can use that move or something similar to make progress (e.g. [[Gooey]], [[Beetley]], [[Bugzzy]], [[Knuckle Joe]], and [[Magolor]]).


Lastly, while there are many heart-shaped [[Point Star]]s and [[Picture Piece]]s to find, there is very little in the way of [[Food]] or other healing items, and the allies start with 80% of their default maximum [[stamina|health]]. Therefore, the allies will need to rely on either their own abilities, checkpoints, or the Health Power-Up Hearts to recover lost health. There are also no [[1-Up]]s to be found, but extra lives can still be increased by collecting these heart-shaped Point Stars.
Lastly, while there are many [[Point Star|Point Heart]]s and [[Picture Piece]]s to find, there is very little in the way of [[Food]] or other healing items, and the allies start with 80% of their default maximum [[stamina|health]]. Therefore, the allies will need to rely on either their own abilities, checkpoints, or the Health Power-Up Hearts to recover lost health. There are also no [[1-Up]]s to be found, but extra lives can still be increased by collecting Point Hearts.


A separate high score is kept for each individual ally, though only one run needs to be finished to 'complete' the game. Once this one run is completed, [[Dream Friend]]s are made available to play as. Allies with completed runs will have their respective icon marked with a crown, indicating completion of a character's run.
A separate high score is kept for each individual ally, though only one run needs to be finished to 'complete' the game. Once this one run is completed, [[Dream Friend]]s are made available to play as. Allies with completed runs will have their respective icon marked with a crown, indicating completion of a character's run.
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|{{N}}
|{{N}}
| Rock the World
| Rock the World
| {{furi|怒|いか}}りのヘビーアッパー!<br>''Raging Heavy Upper!''
| {{furi|怒|いか}}りのヘビーアッパー!<br>''Raging Heavy Upper!''
|
|
|-
|-
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|{{N}}
|{{N}}
| Roaring Fire
| Roaring Fire
| {{furi|燃|も}}えろ! ライオンハート<br>''Burn! Lion Heart''
| {{furi|燃|も}}えろ!ライオンハート<br>''Burn! Lion Heart''
|
|
|-
|-
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|{{N}}
|{{N}}
| Rinse and Repeat
| Rinse and Repeat
| ウルルン! スプリンクル<br>''Aqua! Sprinkle''
| ウルルン!スプリンクル<br>''Aqua! Sprinkle''
|[[Aqua Star]] is called ウルルンスター in Japanese.
|[[Aqua Star]] is called ウルルンスター in Japanese.
|-
|-
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| Floaty Dreamer
| Floaty Dreamer
| ふわふわおちて、ひがさして。<br>''Gently Floating, and the Sun Is Shining.''
| ふわふわおちて、ひがさして。<br>''Gently Floating, and the Sun Is Shining.''
|
|The Japanese subtitle is two lines of the tanka poem present in Parasol's Japanese pause description in ''[[Kirby: Nightmare in Dream Land]]'', ''[[Kirby & The Amazing Mirror]]'', and ''[[Kirby: Squeak Squad]]''.
|-
|-
| {{center|[[File:KSA Guest Star Vividria title screen.png|200px]]<br>'''[[Vividria]]'''}}
| {{center|[[File:KSA Guest Star Vividria title screen.png|200px]]<br>'''[[Vividria]]'''}}
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|{{N}}
|{{N}}
| Flavor Attack
| Flavor Attack
| {{furi|突撃|とつげき}}! {{furi|魂|たましい}}の{{furi|料理人|りょうりにん}}<br>''Attack! The Soulful Chef''
| {{furi|突撃|とつげき}}{{furi|魂|たましい}}の{{furi|料理人|りょうりにん}}<br>''Attack! The Soulful Chef''
|
|
|-
|-
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|{{Y}}
|{{Y}}
| Fight for the Crown
| Fight for the Crown
| {{furi|王位|おうい}}の{{furi|復権|ふっけん}}<br>''Seize Back the Crown''
| {{furi|王位|おうい}}の{{furi|復権|ふっけん}}<br>''Return to the Throne''
|The Japanese subtitle is directly taken from the Japanese title of [[Masked Dedede|Masked Dedede's Revenge]]'s theme ("Dedede's Royal Payback") in ''[[Kirby: Triple Deluxe]]''.
|The Japanese subtitle is directly taken from the Japanese title of [[Masked Dedede|Masked Dedede's Revenge]]'s theme ("Dedede's Royal Payback") in ''[[Kirby: Triple Deluxe]]''.
|-
|-
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|{{Y}}
|{{Y}}
| Who…Me?
| Who…Me?
| ココはドコでボクだ〜れ?<br>''Where Is This and Wh-Who Am I?''
| ココはドコでボクだ〜れ?<br>''Where Is This and Wh-Who Am I?''
|
|
|-
|-
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|{{Y}}
|{{Y}}
| Artful Adventurers
| Artful Adventurers
| あたしたちもまぜて<br>''Let Us Join Too''
| あたしたちもまぜて<br>''Let Us Join, Too''
|The Japanese subtitle refers to the cutscene that plays when Adeleine joins the party in ''Kirby 64: The Crystal Shards'', '''あたしもまぜて''' ("Let Me Join Too"; localized as "Adding Adeleine").
|The Japanese subtitle refers to the cutscene that plays when Adeleine joins the party in ''Kirby 64: The Crystal Shards'', '''あたしもまぜて''' ("Let Me Join, Too"; localized as "Adding Adeleine"). This phrase is also seen in their Story Mode pause screen description.
|-
|-
| {{center|[[File:KSA Guest Star Dark Meta Knight title screen.png|200px]]<br>'''[[Dark Meta Knight#Kirby Star Allies|Dark Meta Knight]]'''}}
| {{center|[[File:KSA Guest Star Dark Meta Knight title screen.png|200px]]<br>'''[[Dark Meta Knight#Kirby Star Allies|Dark Meta Knight]]'''}}
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|{{Y}}
|{{Y}}
| Enter the Space Thieves
| Enter the Space Thieves
| {{furi|参上|さんじょう}}! {{furi|宇宙|そら}}かける{{furi|盗賊団|とうぞくだん}}<br>''They've Arrived! The Space Thieves''
| {{furi|参上|さんじょう}}{{furi|宇宙|そら}}かける{{furi|盗賊団|とうぞくだん}}<br>''They've Arrived! The Space Thieves''
|This is in a similar format to the Japanese title of ''[[Kirby: Squeak Squad]]'' (参上!ドロッチェ団).
|This is in a similar format to the Japanese title of ''[[Kirby: Squeak Squad]]'' (参上!ドロッチェ団).
|-
|-
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| Extermination By Blaster❤
| Extermination By Blaster❤
|{{furi|光線銃|レーザーガン}}で、くじょされて❤<br>''Extermination by Laser Gun❤''
|{{furi|光線銃|レーザーガン}}で、くじょされて❤<br>''Extermination by Laser Gun❤''
|くじょされて is a quote from Susie before her [[boss]] battle in the Japanese version of ''[[Kirby: Planet Robobot]]''.<br>The H.W.C. Blaster is called the H.W.C. Laser Gun in Japanese.
|くじょされて is a quote from Susie before her [[boss]] battle in the Japanese version of ''[[Kirby: Planet Robobot]]''.<br>The H.W.C. Blaster is called the Haltmann Works Company Control Laser Gun ({{furi|H.W.C.|ハルトマンワークスカンパニー}}せいレーザーガン) in Japanese.
|-
|-
| {{center|[[File:KSA Guest Star The Three Mage-Sisters title screen.png|200px]]<br>'''[[The Three Mage-Sisters]]'''}}
| {{center|[[File:KSA Guest Star The Three Mage-Sisters title screen.png|200px]]<br>'''[[The Three Mage-Sisters]]'''}}
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|}
|}


Same as in Story Mode and Heroes in Another Dimension, every time 1P loses against a mid-boss or boss, the boss's maximum [[stamina|health]] decreases and their actions become slower to lower the difficulty. After continuing the game from the Game Over screen, their nerfs will still be kept.
Same as in Story Mode and Heroes in Another Dimension, every time player 1 loses against a mid-boss or boss, the boss's maximum [[stamina|health]] decreases and their actions become slower to lower the difficulty. After continuing the game from the Game Over screen, their nerfs will still be kept.
{| class="wikitable" border="1" cellpadding="2"
{| class="wikitable" border="1" cellpadding="2"
!Times of Loss
!Times of Loss
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*(After checkpoint) [[Carrot Castle]]: [[Carrot Castle - Room 5|Room 5]], [[Carrot Castle - Room 7|Room 7]], [[Carrot Castle - Room 13|Room 13]], [[Carrot Castle - Room 14|Room 14]], [[Carrot Castle - Room 15|Room 15]]
*(After checkpoint) [[Carrot Castle]]: [[Carrot Castle - Room 5|Room 5]], [[Carrot Castle - Room 7|Room 7]], [[Carrot Castle - Room 13|Room 13]], [[Carrot Castle - Room 14|Room 14]], [[Carrot Castle - Room 15|Room 15]]


'''Level 5'''
'''Level 5'''<br>
(After 2nd checkpoint)
(After 2nd checkpoint)<br>
[[Rainbow Route - Central Circle]] leads to three routes, all of which must be entered to proceed to the final boss battles in [[The Divine Terminus]].
[[Rainbow Route - Central Circle]] leads to three routes, all of which must be entered to proceed to the final boss battles in [[The Divine Terminus]].
*Route 1: [[Candy Constellation - Room 10]], [[Candy Constellation - Room 11|Room 11]], [[Candy Constellation - Goal 1|Goal 1]]
*Route 1: [[Candy Constellation - Room 10]], [[Candy Constellation - Room 11|Room 11]], [[Candy Constellation - Goal 1|Goal 1]]
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[[File:KSA Guest Star Mage Sisters path screenshot.png|thumb|200px|The Three Mage-Sisters solving a puzzle that makes use of ice, fire, and lightning]]
[[File:KSA Guest Star Mage Sisters path screenshot.png|thumb|200px|The Three Mage-Sisters solving a puzzle that makes use of ice, fire, and lightning]]
The following areas are reused from other Dream Friends' Guest Star ???? runs.
The following areas are reused from other Dream Friends' Guest Star ???? runs.
*'''Level 1''': Guest Star [[Animal Friend#Rick & Kine & Coo|Rick & Kine & Coo]] - Room 2 and [[Cookie Country - Stage 1|Cookie Country - Stage 1, Room 2]]
*'''Level 1''': Guest Star [[Animal Friend#Rick & Kine & Coo|Rick & Kine & Coo]] - Level 1, Room 2, Guest Star [[Daroach]] - Level 1, Room 3, and [[Cookie Country - Stage 1|Cookie Country - Stage 1, Room 2]]
*'''Level 3''': [[Dyna Blade (main game)|Dyna Blade]] - [[Peanut Plains]], [[Endless Explosions - Stage 1|Endless Explosions - Stage 1, Room 1]], [[Rock Star - Stage 2|Rock Star - Stage 2, Room 2]], [[Carrot Castle - Room 7]]
*'''Level 3''': Guest Star [[Marx]] - Level 3, Room 2, [[Endless Explosions - Stage 1|Endless Explosions - Stage 1, Room 1]], [[Rock Star - Stage 2|Rock Star - Stage 2, Room 2]], [[Carrot Castle - Room 7]]
*'''Level 5''': [[Dark Castle - Stage 7]], [[Iceberg - Stage 5 (Kirby's Dream Land 3)|Iceberg - Stage 5, Room 15]] and [[Milky Way Wishes]] - [[Halfmoon]]
*'''Level 5''': [[Dark Castle - Stage 7]], [[Iceberg - Stage 5 (Kirby's Dream Land 3)|Iceberg - Stage 5, Room 15]] and [[Milky Way Wishes]] - [[Halfmoon]]


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*[[Marx#Kirby Star Allies|Marx]]: After the area based on [[Halfmoon]], Marx should go through a narrow lava path by riding a [[Blizzard]] or [[Splash]] Jester Ball or riding [[piggyback]] on [[Chilly]] or [[Driblee]].
*[[Marx#Kirby Star Allies|Marx]]: After the area based on [[Halfmoon]], Marx should go through a narrow lava path by riding a [[Blizzard]] or [[Splash]] Jester Ball or riding [[piggyback]] on [[Chilly]] or [[Driblee]].
*[[Gooey#Kirby Star Allies|Gooey]]: During the auto-scrolling section based on [[Iceberg - Stage 6]], Gooey should go right and use [[Friend Throw]] to destroy the blocks, opening the path forward. If Magolor tags along by the time Gooey gets to this section, [[Magoloran Launch]] can also be used to destroy the blocks.
*[[Gooey#Kirby Star Allies|Gooey]]: During the auto-scrolling section based on [[Iceberg - Stage 6]], Gooey should go right and use [[Friend Throw]] to destroy the blocks, opening the path forward. If Magolor tags along by the time Gooey gets to this section, [[Magoloran Launch]] can also be used to destroy the blocks.
*[[Adeleine#Kirby Star Allies|Adeleine & Ribbon]]: Adeleine should open every correct key door, the hints of which can be displayed by the color of the [[Point Star]]s painted from the canvases in the stage.
*[[Adeleine#Kirby Star Allies|Adeleine & Ribbon]]: Adeleine should open every correct key door, the hints of which can be displayed by the color of the [[Point Star|Point Heart]]s painted from the canvases in the stage.
*[[Dark Meta Knight#Kirby Star Allies|Dark Meta Knight]]: Dark Meta Knight should cut the flame chain with [[Blizzard]], [[Bluster]], or [[Splash]] Sword in the room based on [[Candy Constellation - Room 18]], then enter the round-trip door before the platform falls into the pit.
*[[Dark Meta Knight#Kirby Star Allies|Dark Meta Knight]]: Dark Meta Knight should cut the flame chain with [[Blizzard]], [[Bluster]], or [[Splash]] Sword in the room based on [[Candy Constellation - Room 18]], then enter the round-trip door before the platform falls into the pit.
*[[Daroach#Kirby Star Allies|Daroach]]: Daroach should get the red key from [[Key Dee]] to enter the round-trip door.
*[[Daroach#Kirby Star Allies|Daroach]]: Daroach should get the red key from [[Key Dee]] to enter the round-trip door.
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*[[Taranza#Kirby Star Allies|Taranza]]: Taranza should use Queen's Phantom in a side-area in the section based on [[Royal Road - Stage 5]] to power a series of four electrical switches at once.
*[[Taranza#Kirby Star Allies|Taranza]]: Taranza should use Queen's Phantom in a side-area in the section based on [[Royal Road - Stage 5]] to power a series of four electrical switches at once.
*[[Susie#Kirby Star Allies|Susie]]: Near the end of the section based on [[Access Ark - Stage 5]], Susie should form a walkable path by destroying some [[Bomb Block]]s to bring a key to open a passage that leads to the pseudo HAL room.
*[[Susie#Kirby Star Allies|Susie]]: Near the end of the section based on [[Access Ark - Stage 5]], Susie should form a walkable path by destroying some [[Bomb Block]]s to bring a key to open a passage that leads to the pseudo HAL room.
*[[The Three Mage-Sisters#Dream Friend|The Three Mage-Sisters]]: The Mage-Sister should collect a Point Star before the exit door leading to [[Morpho Knight|Morpho Knight EX]] in [[The Divine Terminus]], then follow the trail of Point Stars that appears to enter a new door leading to the pseudo HAL room. All three of the Mage-Sisters' names are spelled out, with some of the blocks in their names in different colors, spelling out the word "friends." As a result, Flamberge is misspelled "Framberge".
*[[The Three Mage-Sisters#Dream Friend|The Three Mage-Sisters]]: The Mage-Sister should collect a Point Heart before the exit door leading to [[Morpho Knight|Morpho Knight EX]] in [[The Divine Terminus]], then follow the trail of Point Hearts that appears to enter a new door leading to the pseudo HAL room. All three of the Mage-Sisters' names are spelled out, with some of the blocks in their names in different colors, spelling out the word "friends." As a result, Flamberge is misspelled "Framberge".


In addition, each Dream Friend plays a specific, personalized music track in the pseudo HAL Room. These can be seen in the table below. Titles are taken from ''[[Kirby Star Allies: The Original Soundtrack]]''.
In addition, each Dream Friend plays a specific, personalized music track in the pseudo HAL Room. These can be seen in the table below. Titles are taken from ''[[Kirby Star Allies: The Original Soundtrack]]''.
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|[[Gooey#Kirby Star Allies|Gooey]]
|[[Gooey#Kirby Star Allies|Gooey]]
|162
|162
|"[[Ripple Field: Stage Select]] (''[[Kirby's Dream Land 3]]'')"
|"[[Ripple Field: Stage Select (theme from Kirby's Dream Land 3)|Ripple Field: Stage Select]] (''[[Kirby's Dream Land 3]]'')"
|Original track, composed by Jun Ishikawa.
|Original track, composed by Jun Ishikawa.
|-
|-
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|[[Dark Meta Knight#Kirby Star Allies|Dark Meta Knight]]
|[[Dark Meta Knight#Kirby Star Allies|Dark Meta Knight]]
|164
|164
|"[[Rainbow Route - Central Circle|Start Stage]] (''Star Allies'' Arrange ver.)"
|"[[Start Stage]] (''Star Allies'' Arrange ver.)"
|From ''[[Kirby & The Amazing Mirror]]''; arrangement by [[Yuuta Ogasawara]].
|From ''[[Kirby & The Amazing Mirror]]''; arrangement by [[Yuuta Ogasawara]].
|-
|-
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===Final Boss===
===Final Boss===
The look of the final boss chamber changes depending on which characters are being played. For all allies that came with the base version of the game, the area looks almost identical to its appearance in Story Mode, except for the Jambastion reflection in the center of the floor being colored red instead of blue and the flowers are colored blue instead of red.
The look of The Divine Terminus at the end of the mode changes depending on which characters are being played. For all allies that came with the base version of the game, the area looks almost identical to its appearance in Story Mode, except for the Jambastion reflection in the center of the floor and the flowers being color-swapped.
*In Version 2.0.0, when playing as any of the Wave 1 Dream Friends (Marx, Gooey, and Rick & Kine & Coo), the area's starry sky changes to a sunny and cloudy sky, the background exterior flips upside-down and starts to slowly deteriorate, and the pool in the center of the floor reflects [[Hyper Zone]] from ''[[Kirby's Dream Land 3]]'' where [[Dark Matter]] and [[Zero]] are fought.
*In Version 2.0.0, when playing as any of the Wave 1 Dream Friends (Rick & Kine & Coo, Marx, and Gooey), the area's starry sky changes to a sunny and cloudy sky, the background exterior flips upside-down and starts to slowly deteriorate, and the pool in the center of the floor reflects [[Hyper Zone]] from ''[[Kirby's Dream Land 3]]'' where [[Dark Matter]] and [[Zero]] are fought.
*In Version 3.0.0, when playing as any of the Wave 1 or Wave 2 Dream Friends (Adeleine & Ribbon, Daroach, and Dark Meta Knight), this change becomes even more pronounced, with the pool on the floor also taking on a red hue with effects similar to the ones used in the [[0²]] fight from ''[[Kirby 64: The Crystal Shards]]''.
*In Version 3.0.0, when playing as any of the Wave 1 or Wave 2 Dream Friends (Adeleine & Ribbon, Dark Meta Knight, and Daroach), this change becomes even more pronounced, with the pool on the floor also taking on a red hue with effects similar to the ones used in the [[0²]] fight from ''[[Kirby 64: The Crystal Shards]]''.
*In Version 4.0.0, when playing as any of the Wave 1, Wave 2 or Wave 3 Dream Friends (Magolor, Taranza, Susie, and The Three Mage-Sisters), the background exterior completely collapses, and lots of platform and crystalline debris can be seen rising up. The pool in the floor's center also reflects [[Another Dimension]]. When defeating [[Hyness]], instead of falling off the Divine Terminus, he lands on the arena and sinks into the pool, hinting at the events in [[Heroes in Another Dimension]].
*In Version 4.0.0, when playing as any of the Wave 1, Wave 2 or Wave 3 Dream Friends (Magolor, Taranza, Susie, and The Three Mage-Sisters), the background exterior completely collapses, and lots of platform and crystalline debris can be seen rising up. The pool in the floor's center also reflects [[Another Dimension]]. When defeating [[Hyness]], instead of falling off the Divine Terminus, he lands on the arena and sinks into the pool, hinting at the events in [[Heroes in Another Dimension]].


In addition, Morpho Knight's theme is replaced by the Dream Friend's exclusive battle theme.
In addition, Morpho Knight's theme is replaced by different battle music depending on which Dream Friend Player 1 chose at the start of the run.
{{main|Morpho Knight#Dream Friend music change}}
{{main|Morpho Knight#Dream Friend music change}}


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In the minigame, the allies try to defeat as many enemies as possible for the high score before the image slideshow in the background ends. Every time an ally is damaged, that player loses 500 points. In the middle of the credits, in [[King Dedede]]'s stead, [[Meta Knight]] will enter and challenge the allies just like his boss battle at [[Sacred Square]]. Defeating Meta Knight gives 5000 points. However, if the allies can't defeat him before the credits end, he will leave the battle without providing any points.
In the minigame, the allies try to defeat as many enemies as possible for the high score before the image slideshow in the background ends. Every time an ally is damaged, that player loses 500 points. In the middle of the credits, in [[King Dedede]]'s stead, [[Meta Knight]] will enter and challenge the allies just like his boss battle at [[Sacred Square]]. Defeating Meta Knight gives 5000 points. However, if the allies can't defeat him before the credits end, he will leave the battle without providing any points.


At the end of the credits, several waves of [[Point Star]]s drop, with the final wave having the Point Stars in the shape of [[Kirby]]. Notably, a picture of a never-seen-before glowing orb is shown in the credits, hinting at [[Void Soul]]. Finally, the current allies pose while the same allies also join the audience, who all wave directly at the player.
At the end of the credits, several waves of [[Point Star|Point Heart]]s drop, with the final wave having the Point Hearts in the shape of [[Kirby]]. Notably, a picture of a never-seen-before glowing orb is shown in the credits, hinting at [[Void Soul]]. Finally, the current allies pose while the same allies also join the audience, who all wave directly at the player.


If 1P is a [[Dream Friend]], the final picture of the credits shows their first appearance scenario in the [[Kirby (series)|''Kirby'' series]], and "THE END" shows a special picture of the Dream Friend update group they belong to.
If player 1 is a [[Dream Friend]], the final picture of the credits shows their first appearance scenario in the [[Kirby (series)|''Kirby'' series]], and "THE END" shows a special picture of the Dream Friend update group they belong to.


<gallery>
<gallery>
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In Version 2.0.0 of the game and earlier, it was possible to play this mode as [[Kirby]]. If while in handheld mode, the player tapped a specific area on the screen in the main menu between 'New Game' and 'Best Time', they would be taken to a scoreboard for 'Guest Star Kirby' and asked if they wanted to start. Doing so would begin a run of this mode as Kirby. There were a few elements to this that would suggest this is a glitch rather than an easter egg. These were as follows:
In Version 2.0.0 of the game and earlier, it was possible to play this mode as [[Kirby]]. If while in handheld mode, the player tapped a specific area on the screen in the main menu between 'New Game' and 'Best Time', they would be taken to a scoreboard for 'Guest Star Kirby' and asked if they wanted to start. Doing so would begin a run of this mode as Kirby. There were a few elements to this that would suggest this is a glitch rather than an easter egg. These were as follows:
*Kirby's pause description text, regardless of what ability he is using, reads as (未せってい) in all languages, which translates from Japanese as "Not set". This is because Guest Star calls for a unique set of pause screen descriptions, which Kirby doesn't have.
*Kirby's pause description text, regardless of what ability he is using, reads as (未せってい) in all languages, which translates from Japanese as "Not set". This is because Guest Star calls for a unique set of pause screen descriptions, which Kirby doesn't have.
*Kirby does not vocalize as he normally does when activating Friend Platforms or when using the [[Dream Palace|Dream Rod]].
*Kirby does not vocalize as he normally does when activating Friend Platforms or when using the [[Dream Rod]].
*[[Reset Platform]]s do not take away Kirby's ability, and Kirby does not lose his ability when calling upon a [[Helper|Friend]] from it.
*[[Reset Platform]]s do not take away Kirby's ability, and Kirby does not lose his ability when calling upon a [[Helper|Friend]] from it.
*Kirby cannot interact directly with [[Copy Essence]]s or discarded ability hats by touching them. He can still use them by tossing [[Friend Heart]]s at them or [[Inhaling]] the latter.
*Kirby cannot interact directly with [[Copy Essence]]s or discarded ability hats by touching them. He can still use them by tossing [[Friend Heart]]s at them or [[Inhaling]] the latter.
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**This does not apply to Dream Friends, though a unique encounter will still appear for each one.
**This does not apply to Dream Friends, though a unique encounter will still appear for each one.
*In Guest Star ???? Star Allies Go! (from Version 4.0.0) and [[Heroes in Another Dimension]], [[Dream Friend]]s have their signature symbols on the loading screens.
*In Guest Star ???? Star Allies Go! (from Version 4.0.0) and [[Heroes in Another Dimension]], [[Dream Friend]]s have their signature symbols on the loading screens.
*Guest Star The Three Mage-Sisters can be completed faster than any other route due to several reasons: [[Zan Partizanne]] has the fastest [[dash|dashing]] speed and can move even quicker with Lightning Dodge, each level is shorter than its counterpart in the other routes, and several bosses from the other routes are skipped.


== Gallery ==
==Gallery==
<gallery>
<gallery>
KSA Guest Star gameplay 02.jpg|One of the [[Friend Train]] sections added in this game mode
KSA Guest Star gameplay 02.jpg|One of the [[Friend Train]] sections added in this game mode
KSA Guest Star gameplay 03.jpg|Reaching a cache of heart-shaped [[Point Star]]s and some [[Power-Up Heart]]s
KSA Guest Star gameplay 03.jpg|Reaching a cache of [[Point Star|Point Heart]]s and [[Power-Up Heart]]s
KSA Guest Star gameplay 04.jpg|Finding a triple Power-Up Heart
KSA Guest Star gameplay 04.jpg|Finding a triple Power-Up Heart
KSA Guest Star gameplay 05.jpg|Ambush of [[Bugzzy]] vs. Twin Bugzzy
KSA Guest Star gameplay 05.jpg|Ambush of [[Bugzzy]] vs. Twin Bugzzy
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KSA Guest Star gameplay 08.jpg|Galacta Knight is vaporized.
KSA Guest Star gameplay 08.jpg|Galacta Knight is vaporized.
KSA Guest Star checkpoint.jpg|Reaching a checkpoint
KSA Guest Star checkpoint.jpg|Reaching a checkpoint
KSA Guest Star chapter clear.jpg|Clearing a chapter
KSA Guest Star chapter clear.jpg|Clearing a level
KSA Guest Star clear.jpg|The final results screen
KSA Guest Star clear.jpg|The final results screen
KSA Guest Star Dedede BG.png|BG art of Guest Star [[King Dedede]] Fight for the Crown
KSA Guest Star Dedede BG.png|BG art of Guest Star [[King Dedede]] Fight for the Crown
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|zhR=xīng zhī ○○○○: xīn xīng méng yǒu GO!
|zhR=xīng zhī ○○○○: xīn xīng méng yǒu GO!
|zhM=○○○○ of the Stars: Star Friends GO!
|zhM=○○○○ of the Stars: Star Friends GO!
|fr=Tous avec ??? ! Star Allies Go !
|frA=Tous avec ???! Star Allies Go!
|frM=All with ???! Star Allies Go!
|frAM=All with ???! Star Allies Go!
|frE=Tous avec ??? ! Star Allies Go !
|frEM=All with ???! Star Allies Go!
|de=Mit ???: Los, Star Allies!
|de=Mit ???: Los, Star Allies!
|deM=With ???: Go, Star Allies!
|deM=With ???: Go, Star Allies!
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|koM=○○○○ of the Stars: Star Friends GO!
|koM=○○○○ of the Stars: Star Friends GO!
|es=¡Todos con ????! ¡Adelante, Star Allies!
|es=¡Todos con ????! ¡Adelante, Star Allies!
|esM=All with ????! Go ahead, Star Allies!
|esM=All with ????! Go, Star Allies!
|it=??? sei tutti noi! Star Allies!
|it=??? sei tutti noi! Star Allies!
|itM=All with ???! Star Allies!
|itM=All with ???! Star Allies!