TIME BEEEAM!: Difference between revisions

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==Composition==
==Composition==
[[File:TKCD Time Beam effect.png|thumb|left|230px|Team Kirby temporarily freezes time.]]
"TIME BEEEAM!" is an extremely simple composition, consisting purely of a piano accompanied by percussion and samples of clock sounds. On the cue of a metallic clang, the piano begins to ascend a C-sharp major scale in a zig-zag fashion (C#-D#-C#-D#-F-F#-F-F#-...) in lockstep with the tick-tock sounds of a clock, accompanied by a lower harmony (G#-A#-G#-A#-C#-D#-C#-D#-...). However, before completing this ascent, the piano shifts to a C minor scale, which it then zig-zags up to G, suddenly resolving to C major. Percussion accentuates the latter half of this ascent, at the conclusion of which is a metallic ringing. The piano then diminishes in rapid but gentle repeating upwards arpeggiation of the C major triad.
"TIME BEEEAM!" is an extremely simple composition, consisting purely of a piano accompanied by percussion and samples of clock sounds. On the cue of a metallic clang, the piano begins to ascend a C-sharp major scale in a zig-zag fashion (C#-D#-C#-D#-F-F#-F-F#-...) in lockstep with the tick-tock sounds of a clock, accompanied by a lower harmony (G#-A#-G#-A#-C#-D#-C#-D#-...). However, before completing this ascent, the piano shifts to a C minor scale, which it then zig-zags up to G, suddenly resolving to C major. Percussion accentuates the latter half of this ascent, at the conclusion of which is a metallic ringing. The piano then diminishes in rapid but gentle repeating upwards arpeggiation of the C major triad.


==Game appearances==
==Game appearances==


===''Kirby: Planet Robobot'' / ''Team Kirby Clash'' series ===
===''Team Kirby Clash'' series ===
"TIME BEEEAM!" first appears in the ''Team Kirby Clash'' Sub-Game of ''Kirby: Planet Robobot'', playing while [[Beam Mage]]'s Time Beam is in effect. The original ''Team Kirby Clash'' arrangement is reused for both standalone ''Kirby Clash'' games, ''[[Team Kirby Clash Deluxe]]'' and ''[[Super Kirby Clash]]'', once again in the same context of Beam Mage's Time Beam.
"TIME BEEEAM!" first appears in the [[Team Kirby Clash]] [[Sub-Game]] of ''[[Kirby: Planet Robobot]]'', playing while [[Beam Mage]]'s Time Beam is in effect. The original Team Kirby Clash arrangement is reused for both standalone ''Kirby Clash'' games, ''[[Team Kirby Clash Deluxe]]'' and ''[[Super Kirby Clash]]'', once again in the same context of Beam Mage's Time Beam.


===''Kirby and the Forgotten Land''===
===''Kirby and the Forgotten Land''===
Timed events within certain stages of ''Kirby and the Forgotten Land'' feature "Time Attack!", an orchestral version of "TIME BEEEAM!" arranged by [[Yuki Shimooka]].<ref name="fl">[[Jukebox/Kirby and the Forgotten Land|Waddle Live! Corner Stage]] (''Kirby and the Forgotten Land'' Jukebox)</ref> This version replaces the piano with sharp string attacks, and features a clock sound that tick-tocks in double-time (sounding both on the beat and on the offbeat, instead of just on the beat as in the original arrangement). Percussion chiefly uses the clock sounds, which become more intense towards the end of the track (and the timed event) and provide a sense of increasing speed, in addition to the tempo literally increasing (''accelerando''). In the end, the strings hold the C major chord and diminish in place, instead of arpeggiating as in the original.
Timed events within certain stages of ''Kirby and the Forgotten Land'' feature '''"Time Attack!"''', an orchestral version of "TIME BEEEAM!" arranged by [[Yuki Shimooka]].<ref name="fl">[[Jukebox/Kirby and the Forgotten Land|Waddle Live! Corner Stage]] (''Kirby and the Forgotten Land'' Jukebox)</ref> This version replaces the piano with sharp string attacks, and features a clock sound that tick-tocks in double-time (sounding both on the beat and on the offbeat, instead of just on the beat as in the original arrangement). Percussion chiefly uses the clock sounds, which become more intense towards the end of the track (and the timed event) and provide a sense of increasing speed, in addition to the tempo literally increasing (''accelerando''). In the end, the strings hold the C major chord and diminish in place, instead of arpeggiating as in the original.


As different timed events present different time limits, the track will loop the first eight beats as many times as necessary to fill out the time limit before switching to the next portion of the track (with the end of this looping marked by a prominent bell sound). The Corner Stage version loops the first eight beats once; in other words, it plays for 16 beats.
As different timed events present different time limits, the track will loop the first eight beats as many times as necessary to fill out the time limit before switching to the next portion of the track (with the end of this looping marked by a prominent bell sound). The Corner Stage version loops the first eight beats once; in other words, it plays for 16 beats.
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==Names in other languages==
==Names in other languages==
{{names
{{names
|ja=タイムビームぅ!<ref name="pr"/>
|ja=タイムビームぅ!<ref name="pr"/>
|jaR=Taimu Bīmu ~u!
|jaR=Taimu Bīmu ~u!
|jaM=Time Beaaaam!
|jaM=Time Beaaaam!
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|zhSimp=时间竞速!
|zhSimp=时间竞速!
|zhSimpR=shí jiān jìng sù!
|zhSimpR=shí jiān jìng sù!
|zhM=Race against time!
|zhM=Race Against Time!
|de=Gegen die Zeit!
|de=Gegen die Zeit!
|deM=Against time!
|deM=Against time!
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{{ref}}
{{ref}}
{{Navbox-KPR}}
{{Navbox-KPR Music}}
{{Navbox-TKCD}}
{{Navbox-TKCD Music}}
{{Navbox-SKC}}
{{Navbox-SKC}}
{{Navbox-KatFL Music}}
{{Navbox-KatFL Music}}
 
{{Navbox-TSoKC}}
[[Category:Music in Kirby: Planet Robobot]]
[[Category:Music in Kirby: Planet Robobot]]
[[Category:Music in Team Kirby Clash Deluxe]]
[[Category:Music in Team Kirby Clash Deluxe]]
[[Category:Music in Super Kirby Clash]]
[[Category:Music in Super Kirby Clash]]
[[Category:Music in Kirby and the Forgotten Land]]
[[Category:Music in Kirby and the Forgotten Land]]
[[Category:Music in Kirby Café]]
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