Beanstalk Park: Difference between revisions

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Text replacement - "Color changes" to "Color"
(Added track image, map, banner and stadium icon.)
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|enemy=<small>[[Balloon Bomber]], [[Bronto Burt]], [[Broom Hatter]], [[Caller]], [[Cappy]], [[Flappy]], [[Heat Phanphan]], [[Pichikuri]], [[Waddle Dee]], [[Walky]]</small>
|enemy=<small>[[Balloon Bomber]], [[Bronto Burt]], [[Broom Hatter]], [[Caller]], [[Cappy]], [[Flappy]], [[Heat Phanphan]], [[Pichikuri]], [[Waddle Dee]], [[Walky]]</small>
|theme music=[[File:KAR Beanstalk Park theme sample.mp3]]<br>[[File:KAR Beginner Room theme sample.mp3]]
|theme music=[[File:KAR Beanstalk Park theme sample.mp3]]<br>[[File:KAR Beginner Room theme sample.mp3]]
|theme title=[[Air Ride: Beanstalk Park]] <br>[[The Beginner's Room (theme)]]
|theme title="[[Air Ride: Beanstalk Park]]" <br>[[The Beginner's Room (theme)]]
|description=Clips of the course music from Beanstalk Park
|description=Clips of the course music from Beanstalk Park
}}
}}
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Due to the large number of alternate paths, the track of Beanstalk Park is complex and tangled. Despite this, however, the course is simple enough to navigate. It runs in a largely counterclockwise motion starting on the straight horizontal path on the lower-right. The first turn takes place in a track wrapped with a hollow log, and features a [[Dash Panel]] on the left-hand side. From there, the racers leap off to access a rising slow-turning track with a long [[rail]] looping around it. The rail loop is the quickest way up this portion in most cases. At the end of the rail is a brief wide portion of the track with more Dash Panels before quickly turning downward to the left to leap off another ramp. The track then takes a quick turn to the right to reach the Ferris wheel, where the biggest fork in the course occurs. The racers can either ride the Ferris wheel to be deposited on a separate looping track, or skip it to continue riding along the stony path ahead, which also loops on itself before both paths rejoin in a decked manner.
Due to the large number of alternate paths, the track of Beanstalk Park is complex and tangled. Despite this, however, the course is simple enough to navigate. It runs in a largely counterclockwise motion starting on the straight horizontal path on the lower-right. The first turn takes place in a track wrapped with a hollow log, and features a [[Dash Panel]] on the left-hand side. From there, the racers leap off to access a rising slow-turning track with a long [[rail]] looping around it. The rail loop is the quickest way up this portion in most cases. At the end of the rail is a brief wide portion of the track with more Dash Panels before quickly turning downward to the left to leap off another ramp. The track then takes a quick turn to the right to reach the Ferris wheel, where the biggest fork in the course occurs. The racers can either ride the Ferris wheel to be deposited on a separate looping track, or skip it to continue riding along the stony path ahead, which also loops on itself before both paths rejoin in a decked manner.


While these two paths converge, there are opportunities to get onto the upper path from below using rails or Jump Pads, but it might be quicker to simply ride it out until the two paths meet again naturally. Once the paths merge again, the racers will move across a series of bridges and vine rails until they cross a see-saw platform. From there, turning to the right leads to the last set of rails, which stretch for a long way before depositing the racers in mid-air to fly through a series of rings that boost their speed before reaching the finish line and completing a lap. It should be noted that the two rails on the right side here are slightly faster than the ones on the left.
While these two paths converge, there are opportunities to get onto the upper path from below using rails or Jump Pads, but it might be quicker to simply ride it out until the two paths meet again naturally. Once the paths merge again, the racers will move across a series of bridges and vine rails until they cross a see-saw platform. From there, turning to the right leads to the last set of rails, which stretch for a long way before depositing the racers in midair to fly through a series of rings that boost their speed before reaching the finish line and completing a lap. It should be noted that the two rails on the right side here are slightly faster than the ones on the left.


=== Setting and enemies ===
=== Setting and enemies ===
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|-
|-
|''Air Ride: BEANSTALK PARK Finish 2 laps in under 02:18:00!''
|''Air Ride: BEANSTALK PARK Finish 2 laps in under 02:18:00!''
|Col{{o}}r: [[Color changes|Purple Kirby]]
|Color: [[Color|Purple Kirby]]
|
|
|-
|-
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KAR Single Race Beanstalk Park Stadium.png|Stadium Icon for Beanstalk Park
KAR Single Race Beanstalk Park Stadium.png|Stadium Icon for Beanstalk Park
KAR Beanstalk Park Banner.png|Banner image for Beanstalk Park
KAR Beanstalk Park Banner.png|Banner image for Beanstalk Park
Beanstalk Park 1.png|Green [[Kirby]] just after the starting line.
KAR Beanstalk Park 1.png|Green [[Kirby]] just after the starting line.
Beanstalk Park 2.png|Overview of the track
KAR Beanstalk Park 2.png|Overview of the track
KAR Ferris Wheel Screenshot.png|Riding on the Ferris Wheel
KAR Ferris Wheel Screenshot.png|Riding on the Ferris Wheel
Beanstalk Park 3.png|The road the Ferris-wheel drops the player at
KAR Beanstalk Park 3.png|The road the Ferris-wheel drops the player at
Beanstalk Park 4.png|Flying through rings at the end of the track
KAR Beanstalk Park 4.png|Flying through rings at the end of the track
</gallery>
</gallery>


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|jaR=Airūn
|jaR=Airūn
|jaM=Airoon<ref>Taken from in-game in the Japanese version upon starting the course</ref>
|jaM=Airoon<ref>Taken from in-game in the Japanese version upon starting the course</ref>
|fr=Beanstalk Park
|frM=-
|de=Beanstalk Park
|deM=-
|it=Beanstalk Park
|itM=-
|es=Beanstalk Park
|esM=-
}}
}}