Kirby's Dream Collection Special Edition: Difference between revisions

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Four of these games—''Kirby's Adventure'', ''Kirby Super Star'', ''Kirby's Dream Land 3'', and ''Kirby 64: The Crystal Shards''—were already available on the Wii Virtual Console, but the emulation in this collection is slightly different. Most notably, an emulation error with the coloring of [[Miracle Matter]]'s [[Ripple Star - Stage 4|boss arena]] in ''Kirby 64: The Crystal Shards'' was corrected.
Four of these games—''Kirby's Adventure'', ''Kirby Super Star'', ''Kirby's Dream Land 3'', and ''Kirby 64: The Crystal Shards''—were already available on the Wii [[Virtual Console]], but the emulation in this collection is slightly different. Most notably, an emulation error with the coloring of [[Miracle Matter]]'s [[Ripple Star - Stage 4|boss arena]] in ''Kirby 64: The Crystal Shards'' was corrected.


At launch, ''Kirby's Dream Land'' was also already available on the Nintendo 3DS Virtual Console, making ''Kirby's Dream Land 2'' the only exclusive game in the collection at the time. The Game Boy emulator used for this release is based on the original model, so it does not feature the additional colors and other features available to later Game Boy models and the [[Super Game Boy]].
At launch, ''Kirby's Dream Land'' was also already available on the Nintendo 3DS Virtual Console, making ''Kirby's Dream Land 2'' the only exclusive game in the collection at the time. The Game Boy emulator used for this release is based on the original model, so it does not feature the additional colors and other features available to later Game Boy models and the [[Super Game Boy]].


All games can be played with a Wii Remote, a Classic Controller, or a [[Nintendo GameCube]] controller, and all except for ''Kirby 64: The Crystal Shards'' support the [[Virtual Console]]'s Suspend Point feature. All games also include digital manuals available on the HOME Menu. Pressing Reset on the HOME Menu will return the player to ''Kirby's Dream Collection Special Edition'' rather than the title screen of the game being played; to use each game's native reset function, the player must press A, B, 1, and 2 (A, B, L, and R on a Classic Controller or a GameCube controller).
All games can be played with a Wii Remote, a Classic Controller, or a [[Nintendo GameCube]] controller, and all except for ''Kirby 64: The Crystal Shards'' support the Virtual Console's Suspend Point feature. All games also include digital manuals available on the HOME Menu. Pressing Reset on the HOME Menu will return the player to ''Kirby's Dream Collection Special Edition'' rather than the title screen of the game being played; to use each game's native reset function, the player must press A, B, 1, and 2 (A, B, L, and R on a Classic Controller or a GameCube controller).


A frame around the borders of the screen can be toggled on or off by pressing + and - simultaneously on a Wii Remote or Classic Controller. With the NES, SNES, and N64 titles, the frame is blue, and only appears in 16:9 due to the 4:3 display of the games in question; with the Game Boy titles, the frame is pink, and appears even in 4:3 due to the Game Boy having a smaller 10:9 display. If the frame is turned off, it will be replaced by black borders.
A frame around the borders of the screen can be toggled on or off by pressing + and - simultaneously on a Wii Remote or Classic Controller. With the NES, SNES, and N64 titles, the frame is blue, and only appears in 16:9 due to the 4:3 display of the games in question; with the Game Boy titles, the frame is pink, and appears even in 4:3 due to the Game Boy having a smaller 10:9 display. If the frame is turned off, it will be replaced by black borders.