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'''Spikes''' are hazards found in many | [[File:Rainbow Route Room 19.png|thumb|right|Screenshot of [[Kirby]] surrounded by '''Spikes''' from ''[[Kirby & The Amazing Mirror]]''.]] | ||
'''Spikes''' are hazards found in many areas throughout the [[Kirby (series)|''Kirby'' series]]. They coat certain areas of floors, walls or ceilings, and do a moderate amount of [[damage]] to playable characters who touch them. | |||
Most spikes cannot be destroyed by any means, and instead should be avoided. Touching one will deal a fair amount of damage, knock [[Kirby]] away, and cause him to lose whatever [[Copy Ability]] he has. [[Ability Star]]s and many other items will also break immediately upon touching spikes. If Kirby is under the effects of an [[Invincible Candy]], or is using a move with invulnerability frames such as [[Burning]], he can pass through spikes without taking damage. | |||
Spike fields can also be traversed using items such as the [[Stomper Boot]]. | Spike fields can also be safely traversed using items such as the [[Stomper Boot]]. | ||
==Enemies and spikes== | |||
In many older ''Kirby'' games, enemies tend to be unaffected by spikes, which can lead to odd sights where Waddle Dees can be seen walking care-free through them. Starting with ''[[Kirby's Return to Dream Land]]'', however, spikes will also hurt enemies who make contact with them. | |||
==Side-effects of spike damage== | |||
Much like when getting hit by enemies, taking damage from spikes will give Kirby a brief window of post-hit invulnerability, to allow him to escape before taking further damage. These few seconds of invincibility can be used to bypass other hazards in certain circumstances, as things like [[Gordo]]s and other dangerous foes are often placed in and around spike pits. | |||
[[Category:Hazards]] | [[Category:Hazards]] |