Super Smash Bros. Ultimate: Difference between revisions

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*'''Primary Spirits''' enhance the fighter's strength (with an extra boost if the fighter and the Primary Spirit are the same series). They are divided into four types: '''{{color|red|Attack}}''', '''{{color|green|Grab}}''', '''{{color|blue|Shield}}''' and '''{{color|purple|Neutral}}'''. Types have advantage against one another (except Neutral): Attack>Grab>Shield>Attack. Primary Spirits have 0-3 slots to equip Support Spirits and gain additional skills. Some Primary Spirits have their own skill as well. Primary Spirits can gain experience and level up. Some of them can be '''enhanced''' into new forms when reaching Lv. 99 the maximum level. An enhanced form has increased strength and a new skill, but their level will be reset to 1 after enhancement.
*'''Primary Spirits''' enhance the fighter's strength (with an extra boost if the fighter and the Primary Spirit are the same series). They are divided into four types: '''{{color|red|Attack}}''', '''{{color|green|Grab}}''', '''{{color|blue|Shield}}''' and '''{{color|purple|Neutral}}'''. Types have advantage against one another (except Neutral): Attack>Grab>Shield>Attack. Primary Spirits have 0-3 slots to equip Support Spirits and gain additional skills. Some Primary Spirits have their own skill as well. Primary Spirits can gain experience and level up. Some of them can be '''enhanced''' into new forms when reaching Lv. 99 the maximum level. An enhanced form has increased strength and a new skill, but their level will be reset to 1 after enhancement.
*'''Support Spirits''' give additional skills to the Primary Spirit. They cost 1 or more slots.
*'''Support Spirits''' give additional skills to the Primary Spirit. They cost 1 or more slots.
*'''Fighter Spirits''' feature the main fighters. They cannot be used in the Spirits Mode. Thus, they serve only as collections.
*'''Fighter Spirits''' feature the main fighters. They cannot be used in any battle, so they serve as collections only. They can be obtained via [[smashwiki:Classic Mode (SSBU)|Classic Mode]] (game clear may reward the fighter's own Fighter Spirit) or [[smashwiki:Vault|Vault]]'s Shop.
*'''Master Spirits''' serve as NPCs who host facilities when obtained.
*'''Master Spirits''' serve as NPCs who host facilities. They are obtained by defeating them in their respective [[smashwiki:Adventure Mode: World of Light|Adventure Mode]] battles.
When {{realMe}} starts a new save file of ''Super Smash Bros. Ultimate'', a random Advanced Primary Spirit will be given.
When {{realMe}} starts a new save file of ''Super Smash Bros. Ultimate'', a random Advanced Primary Spirit will be given.