User:Rubybirdy/Sandbox/Team Kirby Clash (series): Difference between revisions

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The '''''Team Kirby Clash'' series''' is a [[multiplayer]] focused subseries of the ''[[Kirby_(series)|Kirby]]'' series, starting as a [[Sub-Game]] in ''[[Kirby: Planet Robobot]]'' and later being expanded on with two standalone titles. In all three titles, players can choose between four [[Role|roles]]: [[Sword Hero]], [[Hammer Lord]], [[Beam Mage]], and [[Doctor Healmore]]. Each role parallels an existing [[Copy Ability]] in the mainline ''Kirby'' series (those being [[Sword]], [[Hammer]], [[Beam]], and [[Doctor]]) and have their own strengths and weaknesses: for example, Hammer Lord has an inherently high damage stat but low movement speed for balance, and Doctor Healmore has unique healing capabilities but is not ideal for directly confronting an enemy. Contrary to the original Copy Abilities, roles are never able to be swapped between or discarded during battle. The series' gameplay revolves exclusively around [[boss]] battles (called "Quests") in an entirely flat arena with no [[hazard]]s, differentiating it from the mainline ''Kirby'' series. Defeating a boss grants experience (EXP), which can increase each Kirby's [[Health|stamina]], [[Damage|attack]], teammate recovery and [[Team Meteor]] damage. Experience gained from a quest is also used as a [[score]], which can grant a Bronze, Silver, Gold, or Platinum [[medal]] depending on how high the score is, reflecting the performance of the team.
The '''''Team Kirby Clash'' series''' is a [[multiplayer]] focused subseries of the ''[[Kirby_(series)|Kirby]]'' series, starting as a [[Sub-Game]] in ''[[Kirby: Planet Robobot]]'' and later being expanded on with two standalone titles. These titles are, in sequential order: [[Team Kirby Clash]], ''[[Team Kirby Clash Deluxe]]'', and ''[[Super Kirby Clash]]'', with the first two available on [[Nintendo 3DS]] and the third being on [[Nintendo Switch]]. In all three titles, players can choose between four [[Role|roles]]: [[Sword Hero]], [[Hammer Lord]], [[Beam Mage]], and [[Doctor Healmore]]. Each role parallels an existing [[Copy Ability]] in the mainline ''Kirby'' series (those being [[Sword]], [[Hammer]], [[Beam]], and [[Doctor]]) and have their own strengths and weaknesses: for example, Hammer Lord has an inherently high damage stat but low movement speed for balance, and Doctor Healmore has unique healing capabilities but is not ideal for directly confronting an enemy. Contrary to the original Copy Abilities, roles are never able to be swapped between or discarded during battle. The series' gameplay revolves exclusively around [[boss]] battles (called "Quests") in an entirely flat arena with no [[hazard]]s, differentiating it from the mainline ''Kirby'' series. Defeating a boss grants experience (EXP), which can increase each Kirby's [[Health|stamina]], [[Damage|attack]], teammate recovery and [[Team Meteor]] damage. Experience gained from a quest is also used as a [[score]], which can grant a Bronze, Silver, Gold, or Platinum [[medal]] depending on how high the score is, reflecting the performance of the team.


Notably, the two standalone games in this series are [[wikipedia:Free-to-play|free-to-play]] titles containing [[wikipedia:Microtransaction|microtransactions]] (in the form of [[Gem Apple]]s), which also makes them distinct from the main ''Kirby'' series. This fact makes the games somewhat controversial among fans of the mainline series, though unlike with some other games that include microtransactions, it is not necessary to spend real world money to complete these games (though this will be difficult and/or time consuming), and each game requires no more than 40 USD to buy everything and complete comfortably.
Notably, the two standalone games in this series are [[wikipedia:Free-to-play|free-to-play]] titles containing [[wikipedia:Microtransaction|microtransactions]] (in the form of [[Gem Apple]]s), which also makes them distinct from the main ''Kirby'' series. This fact makes the games somewhat controversial among fans of the mainline series, though unlike with some other games that include microtransactions, it is not necessary to spend real world money to complete these games (though this will be difficult and/or time consuming), and each game requires no more than 40 USD to buy everything and complete comfortably.
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