Kirby no Copy-toru!: Difference between revisions

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After the "action phase" comes the "get phase". The "get phase" allows the player to collect a Copy Ability card from the table. The player can only choose Copy Ability cards of the same color as enemies that they have already successfully defeated (in the whole game, not just that turn). However, even if more than one enemy was defeated, the player can only choose one Copy Ability card. Even if the player did not successfully attack in the "action phase", they can still collect a Copy Ability card. If there are no Copy Ability cards on the table that can be collected, or the player does not wish to collect a Copy Ability card, the player draws a card from the Normal card deck. Some card abilities are performed only in this phase, and others are performed immediately after it ends.
After the "action phase" comes the "get phase". The "get phase" allows the player to collect a Copy Ability card from the table. The player can only choose Copy Ability cards of the same color as enemies that they have already successfully defeated (in the whole game, not just that turn). However, even if more than one enemy was defeated, the player can only choose one Copy Ability card. Even if the player did not successfully attack in the "action phase", they can still collect a Copy Ability card. If there are no Copy Ability cards on the table that can be collected, or the player does not wish to collect a Copy Ability card, the player draws a card from the Normal card deck. Some card abilities are performed only in this phase, and others are performed immediately after it ends.
Card abilities may include:
*Power + (x) - Adds (x) power to the base power of the card.
*Target + (x) - When selecting an Enemy card to attack, the player can select as many as (x) more to also be attacked.
*Action + (x) - After finishing the "action phase", the player can perform another "action phase". This is not an extra turn.
*You can discard up to (x) cards - It is not required to discard any cards.
*Get + (x) - During the "get phase", the player can select as many as (x) additional Kirby cards from the table or the Normal deck (not the Copy Ability deck).
*After the "get phase" - This ability is performed after adding a Kirby card to the player's hand in the "get phase".


Players can only have a maximum of seven cards in their hand; if they have eight or more, they must choose seven cards to keep and discard the rest. Once per turn, if there are no Copy Ability cards that can be collected, they can declare "reset" to discard the current Copy Ability cards on the table and draw a new set of five to choose from.
Players can only have a maximum of seven cards in their hand; if they have eight or more, they must choose seven cards to keep and discard the rest. Once per turn, if there are no Copy Ability cards that can be collected, they can declare "reset" to discard the current Copy Ability cards on the table and draw a new set of five to choose from.