Kirby: Nightmare in Dream Land: Difference between revisions

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===Changes from ''Kirby's Adventure''===
===Changes from ''Kirby's Adventure''===
Aside from the more obvious changes to the graphics, there are a number of more subtle differences between ''Kirby's Adventure'' and ''Kirby: Nightmare in Dream Land'', as follows:
Aside from the more obvious changes to the graphics, there are a number of more subtle differences between ''Kirby's Adventure'' and ''Kirby: Nightmare in Dream Land'', as follows:
*The UI has been redesigned, featuring a more straightforward menu.
*The game now allows up to four people to play simultaneously; the original game supported single-player mode only.
*Kirby now has [[Kirby's voice|voice acting]], provided by an uncredited [[Makiko Ohmoto]], though his voice clips are limited.
*The animation from the original game where Kirby is seen being "drawn" with a crayon was replaced by a new one of 120 Kirbys running and flying across the HAL Laboratory and Nintendo logos.
*It is possible to hover by tapping A repeatedly instead of holding up on the Control Pad, as with later games.
*The user interface has been redesigned, featuring a more straightforward menu and grid design with less color overall.
*Some stages have had their layouts changed slightly; more details are available on the stage pages themselves.
*Kirby now has [[Kirby's voice|voice acting]] provided by an uncredited [[Makiko Ohmoto]], though his voice clips are limited.
*It is now possible to hover by tapping A as well as holding up on the Control Pad, as with later games.
*When Kirby collects a piece of the Star Rod from a boss, he is no longer fully healed.
*Similarly to ''[[Kirby Super Star]]'', [[Wheel]] Kirby can now drive on water.
*Some stages have had their layouts changed slightly.
**Most notably, the rotating towers in [[Butter Building]] have been removed, and replaced by a fog that gradually clears over time.
**Most notably, the rotating towers in [[Butter Building]] have been removed, and replaced by a fog that gradually clears over time.
*The enemies [[Bounder]], [[Togezo]], and [[Rolling Turtle]] have been replaced by [[Gip]], [[Needlous]], and [[Phan Phan]] respectively, but act more-or-less the same way.
*The enemies [[Bounder]], [[Togezo]], and [[Rolling Turtle]] have been replaced by [[Gip]], [[Needlous]], and [[Phan Phan]] respectively, but act more-or-less the same way.
*Copy Abilities now provide hats for Kirby, as with ''[[Kirby Super Star]]''.
*Copy Abilities now provide hats for Kirby, as with ''[[Kirby Super Star]]''.
*The Fireball ability has been renamed to [[Burning]], which matches its Japanese name.
*The Fireball ability has been renamed to [[Burning]], which matches its Japanese name.
*Needle Kirby's spikes no longer retract automatically.
*[[Scarfy|Scarfies]] can now be defeated by the [[slide]].
*The pause descriptions of each Copy Ability have been changed.
*The pause descriptions of each Copy Ability have been changed.
*[[Backdrop]] now dash-and-grabs certain enemies like the [[Suplex]] ability, rather than inhale-and-grabbing them.
*The Dream Spring is now consistently referred to as the [[Fountain of Dreams]].
*The Dream Spring is now consistently referred to as the [[Fountain of Dreams]].
*[[Meta Knight]] no longer appears at certain points in stages to toss Kirby an item (the item is instead already there).
*[[Meta Knight]] no longer appears at certain points in stages to toss Kirby an item.
*Many bosses and mid-bosses have been made physically larger, which also makes them easier to hit and be hit by.
*Many bosses and mid-bosses have been made physically larger, which also makes them easier to hit and be hit by.
*The Sub-Games [[Crane Fever]] and [[Egg Catcher]] have been replaced with [[Bomb Rally]] and [[Kirby's Air Grind]].
*The Sub-Games [[Crane Fever]] and [[Egg Catcher]] have been replaced with [[Bomb Rally]] and [[Kirby's Air Grind]].
**Additionally, the aesthetic of [[Quick Draw]] has been changed to match [[Samurai Kirby]] from ''[[Kirby Super Star]]''.
**Additionally, the aesthetic of [[Quick Draw]] has been changed to match [[Samurai Kirby]] from ''[[Kirby Super Star]]''.
*A new piece of music plays in the main menu of the game.
*Kirby and other characters inherit traits of their current designs.
*Kirby and other characters inherit traits of their current designs.
*Certain changes were made to the music, with the whole soundtrack being remixed with the Game Boy Advance's sound chip. Other changes include:
*Certain changes were made to the music, with the whole soundtrack being rearranged with the Game Boy Advance's sound chip. Other changes include:
**The intro cutscene is now silent.
**A new piece of music plays in the main menu of the game.
**The [[Green Greens (theme)|Green Greens theme]] that plays in [[Rainbow Resort - Stage 6]] is now in the proper key.
**The [[Green Greens (theme)|Green Greens theme]] that plays in [[Rainbow Resort - Stage 6]] is now in the proper key.
**The battles with the [[Meta-Knights]] play a remix of the "[[Room Guarder]]" theme from ''[[Kirby 64: The Crystal Shards]]'', rather than the regular boss battle theme like in the original game.
**The battles with the [[Meta-Knights]] play a remix of the "[[Room Guarder]]" theme from ''[[Kirby 64: The Crystal Shards]]'', rather than [[Boss (theme from Kirby's Adventure)|the regular boss battle theme]] like in the original game.
**The music that plays during the battle with King Dedede is now an arrangement of the [[Gourmet Race (theme)|Gourmet Race theme]] modeled after the arrangement first used on the Fountain of Dreams stage in ''[[Super Smash Bros. Melee]]''.
**The music that plays during the battle with King Dedede is now an arrangement of [[Fountain of Dreams (theme)|Fountain of Dreams]], the [[Gourmet Race (theme)|Gourmet Race]] arrangement first used on the Fountain of Dreams stage in ''[[Super Smash Bros. Melee]]''.
**The [[Tower of Mid-Bosses]] now plays a remix of "[[King Dedede's Theme]]" rather than the Arena theme from the original game.
**The [[Tower of Mid-Bosses]] now plays a remix of "[[King Dedede's Theme]]" rather than [[Mid-Boss Battle]] from the original game.
*The ending [[Narrator|narration]] is worded differently.
*The ending [[Narrator|narration]] is worded differently.
*It is now possible to save in the Extra Game.
*It is now possible to save in the Extra Game.
*There is an additional Extra Game mode, [[Meta Knightmare]], which features Meta Knight as a playable character and does not allow saving.
*There is an additional Extra Game mode, [[Meta Knightmare]], which features Meta Knight as a playable character and does not allow saving.
*The [[HAL Room]] is no longer accessible by normal means (but still technically in the game).
*The [[HAL Room]] can no longer be accessed without game modifications, though it still exists in the game's files.<ref>https://tcrf.net/Kirby:_Nightmare_in_Dream_Land#HAL_Room</ref>


==Controls==
==Controls==
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|[[File:KNiDL Kirby duck artwork.png|100px]]
|[[File:KNiDL Wait art.jpg|100px]]
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|[[Satoru Iwata]]
|[[Satoru Iwata]]
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!colspan=2|[[HAL Laboratory]]<br>[[Nintendo]]
!colspan=2|All rights, including the<br>copyrights of game, scenario,<br>music and program, reserved<br>by [[HAL Laboratory|HAL Laboratory, Inc.]] and<br>[[Nintendo]].<br><br>©1993–2002 HAL LABORATORY, INC.<br>/ NINTENDO
|}
|}


==Legacy==
==Legacy==
''Kirby: Nightmare in Dream Land'' would go on to influence several future games in the ''[[Kirby (series)|Kirby]]'' series as follows:
''Kirby: Nightmare in Dream Land'' would modernize and go on to influence several future games in the ''[[Kirby (series)|Kirby]]'' series as follows:
*Many pieces of music from this game would be used directly in later games.
*Many pieces of music from this game would be used directly in later games.
**This is most prominent in ''[[Kirby: Canvas Curse]]'' where the option exists to play music from this game almost exclusively.
**This is most prominent in ''[[Kirby: Canvas Curse]]'' where the option exists to play music from this game almost exclusively.
*The Sub-Game [[Kirby's Air Grind]] can be seen as a precursor of sorts to ''[[Kirby Air Ride]]'', which was in development at the same time as this title.
*The Sub-Game [[Kirby's Air Grind]] can be seen as a precursor of sorts to ''[[Kirby Air Ride]]'', which was in development at the same time as this title.
*The game debuted the series logo that would be used for 20 years.
*The subsequent games ''[[Kirby & The Amazing Mirror]]'' and ''[[Kirby: Squeak Squad]]'' would use the same engine and graphical style as this title.
*The subsequent games ''[[Kirby & The Amazing Mirror]]'' and ''[[Kirby: Squeak Squad]]'' would use the same engine and graphical style as this title.
*Meta Knight's prominence as a playable character in this game would arguably help lead to him being playable and/or an ally to Kirby in later games.
*Meta Knight's prominence as a playable character in this game would arguably help lead to him being playable and/or an ally to Kirby in later games.
*Many of the modern looks of characters, enemies, and Copy Ability hats first appeared in this game.
*Many of the current looks of characters, enemies first appeared in this game, and Copy Ability hats would become a series staple from this game onward.
*The [[Fountain of Dreams (Battle Stage)|Fountain of Dreams]] stage from ''[[Kirby Fighters Deluxe]]'' and ''[[Kirby Fighters 2]]'' has its style taken directly from this title (the former only on Very Hard of single-player mode).
*The [[Fountain of Dreams (Battle Stage)|Fountain of Dreams]] stage from ''[[Kirby Fighters Deluxe]]'' and ''[[Kirby Fighters 2]]'' has its style taken directly from this title (the former only on Very Hard of single-player mode).
*The ending narration of ''[[Super Kirby Clash]]''{{'}}s Story Quests was inspired by the narration in this game.
*The ending narration of ''[[Super Kirby Clash]]''{{'}}s Story Quests was inspired by the narration in this game.
*The Sub-Game Bomb Rally would later appear again in ''[[Kirby's Return to Dream Land Deluxe]]''.
*The Sub-Game Bomb Rally would later appear again in ''[[Kirby's Return to Dream Land Deluxe]]''.


==[[wikipedia:Nintendo eShop|Nintendo eShop]] description==
==Nintendo eShop description==
''Everyone in Dream Land has lost the ability to dream! It seems that King Dedede has stolen the Star Rod, the source of power for the Fountain of Dreams, and given its fragmented pieces to his goons for safekeeping.''
''Everyone in Dream Land has lost the ability to dream! It seems that King Dedede has stolen the Star Rod, the source of power for the Fountain of Dreams, and given its fragmented pieces to his goons for safekeeping.''


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