Magic Point: Difference between revisions

200 bytes added ,  17 March 2023
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m (→‎Scoring combos: added formula for combos below 100 + note that points saturate at 3200 for combos below 999)
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=== Scoring combos ===
=== Scoring combos ===
[[File:KRtDLD Locandra Dimension Extra Stage screenshot 12.png|thumb|250px|Magolor getting a [[HAL Laboratory|very special]] combo at the end of [[Locandra Dimension - Extra Stage|the Extra Stage]]]]
When Magolor hits an enemy or a block, he will gain points to his '''combo''', which will continue to rise until a certain amount of time passes or Magolor gets hit, at which point it resets and awards him a certain number of extra points, with higher combos granting far more points than lower ones. Combos can also be extended by collecting Magic Points out in the open, and the expiry timer can be made longer by adding points to Magolor's Trickery skill.
When Magolor hits an enemy or a block, he will gain points to his '''combo''', which will continue to rise until a certain amount of time passes or Magolor gets hit, at which point it resets and awards him a certain number of extra points, with higher combos granting far more points than lower ones. Combos can also be extended by collecting Magic Points out in the open, and the expiry timer can be made longer by adding points to Magolor's Trickery skill.


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