Sand Canyon: Difference between revisions

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{{articleabout|the level in ''Kirby's Dream Land 3''|the similarly named level in ''Kirby Mass Attack''|[[Sandy Canyon]]}}{{Infobox-KDL3Level|level=3|minigame=[[How many of the same face are there?]]|boss=[[Pon Con]]|previous=[[Ripple Field]]|next=[[Cloudy Park]]}}
{{articleabout|the level in ''Kirby's Dream Land 3''|the similarly named level in ''Kirby Mass Attack''|[[Sandy Canyon]]}}{{Infobox-KDL3Level|level=3|minigame=[[How many of the same face are there?]]|boss=[[Pon Con]]|previous=[[Ripple Field]]|next=[[Cloudy Park]]}}
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===Stage 4===
===Stage 4===
'''Room 1''' -  
'''Room 1''' - The stage begins on a dune, where [[Chilly]] makes its first appearance in the game. The path continues down shifting sand slopes. Along the way, [[Rick]], [[Pitch]] or [[Nago]] can be collected to accompany Kirby.
 
'''Room 2''' - This area is a sandy cave with lots of spike pits and [[Tick]]s. A [[Pacto]] trap awaits Kirby near the end of this path.
 
'''Room 3''' - The door leads to an underwater sand tunnel that auto-scrolls to the right. It forks off in several places, with most paths leading to early doorways. If Kirby takes the right route, he will reach the furthest door.
 
'''Room 4''' If Kirby took the correct path, he will engage in a fight with [[Haboki]]. From there, all paths leads to a room consisting of three separate tunnels. The middle one (and the one Kirby will end up on if he fought Haboki) has a small child with blue hair in it. Kirby can pick up this child before moving on to the next area.
 
'''Room 5''' - This room is a long haul through the dunes at night. Various goodies can be collected from caches if Kirby uses the right ability to open them up. The stage exit can be found at the end of this long path.
 
In the last room, Kirby meets up with Hikari. If he saved Dinbe, she will give him a Heart Star.


====Enemies, Mid-Bosses and Abilities====
====Enemies, Mid-Bosses and Abilities====
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{{col-begin}}
{{col-begin}}
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Babut]]
*[[Blipper]]
*[[Bobin]]
*[[Bobo]]
*[[Bronto Burt]]
*[[Chilly]]
*[[Joe]]
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Mariel]]
*[[Mony]]
*[[Pacto]]
*[[Popon]]
*[[Rocky]]
*[[Tick]]
*[[Togezo]]
{{col-end}}
{{col-end}}
|
|
{{col-begin}}
{{col-begin}}
*None.
*[[Haboki]]
{{col-end}}
{{col-end}}
|-
|-
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{{col-begin}}
{{col-begin}}
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Burning]]
*[[Clean]]
*[[Ice]]
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Needle]]
*[[Spark]]
*[[Stone]]
{{col-end}}
{{col-end}}
|
|
{{col-begin}}
{{col-begin}}
*
*[[Nago]]
*[[Pitch]]
*[[Rick]]
{{col-end}}
{{col-end}}
|}
|}


===Stage 5===
===Stage 5===
'''Room 1''' -  
'''Room 1''' - The stage begins on a high rocky walkway, as Kirby must contend with some [[Dogon]]. Rick can be found in a side-chamber under the main path. The road then leads to a tunnel full of spiked blocks that repeatedly fall.
 
'''Room 2''' - The door leads to a long fall, where some caches can be accessed. One of them however, with loads of goodies in it, requires the [[Ice]] ability to open. There are some [[Chilly|Chillies]] at the bottom, but Kirby alone still cannot reach the blocks without help.
 
'''Room 3''' - The door leads to an auto-scrolling section in a tunnel. Kirby will have to contend with boulders and [[Galbo]]s in here. Along the way, a side-chamber can be accessed which holds [[ChuChu]]. At the end, a number of Nidoo will make things rather annoying.
 
'''Room 4''' - This area is a carved chamber leading upward. A side-door can be used to find a room full of ability-providing enemies. The Burning and Clean abilities in particular can be used to open up a cache of Star Blocks in the main chamber. Further up, some [[Sir Kibble]]s can be found, completing the set. The door to the next area is guarded at the top by [[Dekabu].
 
'''Room 5''' - The door leads to another chamber set leading upward. If ChuChu is with Kirby, she'll be able to show off her ceiling-clinging skills here in order to move forward. The stage exit lies at the top, out in the open air.
 
In the final room, [[Nyupun]] the octopus is waiting. If Kirby brought ChuChu, he will give out a Heart Star.


====Enemies, Mid-Bosses and Abilities====
====Enemies, Mid-Bosses and Abilities====
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{{col-begin}}
{{col-begin}}
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Bobo]]
*[[Bronto Burt]]
*[[Chilly]]
*[[Dekabu]]
*[[Dogon]]
*[[Galbo]]
*[[Kabu]]
*[[Keke]]
*[[Nidoo]]
*[[Oro]]
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Pasara]]
*[[Propeller]]
*[[Rocky]]
*[[Sasuke]]
*[[Sir Kibble]]
*[[Sparky]]
*[[Tick]]
*[[Togezo]]
*[[Wapod]]
{{col-end}}
{{col-end}}
|
|
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{{col-begin}}
{{col-begin}}
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Burning]]
*[[Clean]]
*[[Cutter]]
*[[Ice]]
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Needle]]
*[[Parasol (ability)|Parasol]]
*[[Spark]]
*[[Stone]]
{{col-end}}
{{col-end}}
|
|
{{col-begin}}
{{col-begin}}
*
*[[ChuChu]]
*[[Rick]]
{{col-end}}
{{col-end}}
|}
|}


===Stage 6===
===Stage 6===
'''Room 1''' -  
'''Room 1''' - The stage begins out in the desert, as Kirby must progress to the right past loads of enemies.
 
'''Room 2''' - The door leads to an empty desert area. In front of Kirby is a massive black pyramid, which he will enter.
 
'''Room 3''' - The door leads into the pyramid, to a strange-looking interior place. Kirby must dodge boulders here while avoiding falling into the [[Void]] below.
 
'''Room 4''' - The door leads to a hub-like area filled with water. There are eight different directions to go, with a [[Zebon]] in the middle.
*The bottom door leads to a room where a bunch of [[Bukiset]]s can be found, wielding different abilities. All eight abilities can be obtained from these guys. Another door leads to a split chamber where two more doors await on the left and right, along with some [[Energy Drink]]s. Through these doors, all six of Kirby's Animal Friends are waiting.
*The rightmost door leads to the next area.
*All other doors lead to various rooms containing challenges that require specific animal friends and copy abilities to tackle. Each one leads to a collectable item.
 
'''Room 5''' - This hall is a gauntlet of various hazards that Kirby has to contend with.
 
'''Room 6''' - The door leads back out of the pyramid, and into the desert.
 
'''Room 7''' - The door leads to an exterior desert area. From here, it's a long and grueling run past [[Shotzo]]s to reach the stage exit.
 
In the final room, Professor Hector is waiting. If Kirby collected all the pieces of R.O.B., the professor will give him a Heart Star.


====Enemies, Mid-Bosses and Abilities====
====Enemies, Mid-Bosses and Abilities====
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{{col-begin}}
{{col-begin}}
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Bukiset]]
*[[Cappy]]
*[[Doka]]
*[[Nidoo]]
*[[Peloo]]
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Pteran]]
*[[Shotzo]]
*[[Sparky]]
*[[Zebon]]
{{col-end}}
{{col-end}}
|
|
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{{col-begin}}
{{col-begin}}
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Burning]]
*[[Clean]]
*[[Cutter]]
*[[Ice]]
{{col-break|width=50%}}
{{col-break|width=50%}}
*
*[[Needle]]
*[[Parasol (ability)|Parasol]]
*[[Spark]]
*[[Stone]]
{{col-end}}
{{col-end}}
|
|
{{col-begin}}
{{col-begin}}
*
*[[ChuChu]]
*[[Coo]]
*[[Kine]]
*[[Nago]]
*[[Pitch]]
*[[Rick]]
{{col-end}}
{{col-end}}
|}
|}


===Boss: Pon Con===
===Boss: Pon Con===
The battle takes place on a platform with three decks that Kirby can jump up to and down from. The two bosses in question a Racoon and a Fox, start running about the decks with their children in tow. Kirby can inhale then spit back the children at their parents, but will have to mind the movements of the other critters, as well as the occasional large Gordo that falls down to block a path.
When Pon and Con are defeated, the Heart Stars Kirby gathered, assuming he got all six, will purge the area of [[Dark Matter]]'s influence. From there, he dances, and rides his [[Warp Star]] to the next level - [[Cloudy Park]].


==Trivia==
==Trivia==
*Sand Canyon is notable for being the only level in ''Kirby's Dream Land 3'' (besides the [[Hyper Zone]]) that did not debut in its predecessor, ''[[Kirby's Dream Land 2]]''; the latter does, however, contain a similar level known as [[Red Canyon]], which may have served as the inspiration for this one.
*Sand Canyon is notable for being the only level in ''Kirby's Dream Land 3'' (besides the [[Hyper Zone]]) that did not debut in its predecessor, ''[[Kirby's Dream Land 2]]''; the latter does, however, contain a similar level known as [[Red Canyon]], which may have served as the inspiration for this one.
*Stage 2 features a remix of the famous [[Gourmet Race]] theme.
*Stage 2 features a remix of the famous [[Gourmet Race]] theme.
*The music from Stage 6 would later feature in ''[[Kirby: Planet Robobot]]'', as both a cover piece and as the original.
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