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{{Infobox-Console
{{Infobox-Console
|image=
|image=[[File:SNES.png|210px]]
<tabs>
<tab name="Super Nintendo Entertainment System">
[[File:SNES.png|250px]]
</tab>
<tab name="Super Famicom">
[[File:Super Famicom.png|250px]]
</tab>
</tabs>
|caption=The '''Super Nintendo Entertainment System'''.
|creator=[[Nintendo]]
|creator=[[Nintendo]]
|released={{Released|Japan|November 21, 1990 (Super Famicom)|NA|August 23, 1991<ref>{{twitterlink|NintendoAmerica|1429820774907584512|wbsnap=y}}. Retrieved 18 December 2023.</ref>|Europe|April 11, 1992|Australia|July 3, 1992}}
|released={{Released|Japan|November 21, 1990|NA|August 13, 1991|Europe|April 11, 1992|Australia|July 3, 1992}}
|predecessor=[[Nintendo Entertainment System]]
|predecessor=[[Nintendo Entertainment System]]
|successor=[[Nintendo 64]]
|successor=[[Nintendo 64]]
|other wikis=[[nwiki:Super Nintendo Entertainment System|NintendoWiki]]
}}
}}
The '''Super Nintendo Entertainment System''', commonly abbreviated as '''SNES''', '''Super NES''' or '''Super Nintendo''', is a 16-bit home video game console, and originally released as the '''Super Famicom''' in Japan on November 21, 1990. It was later released worldwide, first in North America on August 13, 1991, bearing a different design than the Super Famicom. A model nearly identical to the Japanese console was released in Europe on April 11, 1992 and in Australia on July 3, 1992. It is the successor of the [[Nintendo Entertainment System]] and, unlike its predecessor, possesses 16-bit instead of only 8.
{{NWiki}}
The '''Super Nintendo Entertainment System''', commonly abbreviated as '''SNES''', '''Super NES''' or '''Super Nintendo''', is a video game console developed and published by [[Nintendo]]. It is the successor of the [[Nintendo Entertainment System]] and, unlike its predecessor, possesses 16 bit instead of only 8. It was released on November 21, 1990 in Japan under the name '''Super Famicom''' (スーパーファミコン, ''Sūpā Famikon''). On August 13, 1991, it made its way to North America, bearing a different design than the Super Famicom. A model nearly identical to the Japanese console was released in Europe on April 11, 1992 and in Australia on July 3, 1992.


The Super Nintendo was discontinued in 1999. The Japanese Super Famicom, however, was not discontinued until 2003. It was succeeded by the [[Nintendo 64]]. During its life time, six ''[[Kirby (series)|Kirby]]'' games have been released on the console, of which two are exclusive to Japan while another was never released there.
Outside of Japan, the system was discontinued in 1999. The Japanese Super Famicom, however, was not discontinued until 2003. It was succeeded by the more powerful [[Nintendo 64]]. During its life time, five ''[[Kirby (series)|Kirby]]'' games have been released on the console, of which one is exclusive to Japan while another was never released there.


==Super Game Boy==
==Super Game Boy==
The '''Super Game Boy''' is an adapter cartridge released for all Super Nintendo Entertainment System models in 1994. It has a slot at the top that allows the user to insert any standard [[Game Boy]] cartridge. Then, the adapter can be played like a regular SNES cartridge, which allows the user to play the inserted Game Boy game on the SNES. As the Game Boy makes use of a smaller screen, the rest of the display is filled with a border that can be selected from the Super Game Boy's menu. Furthermore, games can be displayed in color, using one of several pre-set palettes or a custom one. However, because it uses the hardware of a standard Game Boy, the adapter cannot use palettes designed for the [[Game Boy Color]], or run Game Boy Color-exclusive games at all.
The Super Game Boy (スーパーゲームボーイ, ''Sūpā Gēmu Bōi'') is an adapter cartridge released for all Super Nintendo Entertainment System models in 1994. It can be inserted into the system like a game cartridge, but possesses a slot at the top that allows the user to insert a [[Game Boy]] game, including any ''Kirby'' title released for said system. Doing so makes it possible for the game to be played on a TV screen, using an SNES controller. As the Game Boy makes use of a smaller screen, the rest of the display is filled with a border that can be selected from the Super Game Boy's menu. Furthermore, games can be displayed in color, using one of several pre-set palettes or a custom one.


Certain Game Boy games take advantage of the Super Game Boy's capabilities to present the game in more colors than would usually be possible, provide different pre-set palettes for different parts of the game, incorporate additional, higher-quality sound effects via the SNES's S-SMP audio chip, and display custom borders around the playing field. Out of the ''Kirby'' series, ''[[Kirby's Dream Land 2]]'', ''[[Kirby's Block Ball]]'', and ''[[Kirby's Star Stacker (Game Boy)|Kirby's Star Stacker]]'' all take advantage of these features, with special borders and defined palettes, as well as using the Super Game Boy's internal sound effects for ''Dream Land 2'' and ''Star Stacker''. The other two Game Boy ''Kirby'' games—''[[Kirby's Dream Land]]'' and ''[[Kirby's Pinball Land]]''—both have a special Super Game Boy palette, but no additional features. ''[[Kirby Tilt 'n' Tumble]]'', due to being Game Boy Color-exclusive, is not compatible with the Super Game Boy.
Certain Game Boy games take advantage of the Super Game Boy's capabilities to present the game in more colors than would usually be possible and provide different pre-set palettes for different parts of the game, as well as a unique border. The only game in the ''Kirby'' series to make use of the Super Game Boy in this way is ''[[Kirby's Dream Land 2]]''.
 
===Names in other languages===
{{names
|ja=スーパーゲームボーイ
|jaR=Sūpā Gēmu Bōi
|jaM=Super Game Boy
}}


==''Kirby'' games on the Super Nintendo Entertainment System==
==''Kirby'' games on the Super Nintendo Entertainment System==
<gallery>
<gallery>
KDC Cover.jpg|''[[Kirby's Dream Course]]''
KDC Cover.jpg|''[[Kirby's Dream Course]]''
KAv NTSC K-A Rating Box Art.jpg|''[[Kirby's Avalanche]]'' (not released in Japan)
Kirby's Avalanche Coverart.png|''[[Kirby's Avalanche]]''
KTB title.png|''[[Kirby's Toy Box]]'' ([[nwiki:Satellaview|Satellaview]]; Japan only)
Needed.png|''[[Kirby's Toy Box]]'' (Japan only)
KSS Box NA.jpg|''[[Kirby Super Star]]''
KSS Box NA.jpeg|''[[Kirby Super Star]]''
KDL3 Box.jpg|''[[Kirby's Dream Land 3]]''
Kirbys dream land 3 frontcover.jpg|''[[Kirby's Dream Land 3]]''
KSSS Box.jpg|''[[Kirby's Star Stacker (Super Famicom)|Kirby's Star Stacker]]'' (Japan only)
Super Star Stacker Cover.jpg|''[[Kirby's Super Star Stacker]]'' (Japan only)
</gallery>
</gallery>


===Canceled===
===Cancelled===
*''[[Kid Kirby]]''
*''[[Kid Kirby]]''


== Classic Edition ==
{{Navbox-Consoles}}
[[File:SNES_Classic.jpg|150px|thumb|left|The SNES Classic Edition.]]
[[File:Nintendo Classic Mini Super Famicom.jpg|150px|thumb|The Nintendo Classic Mini: Super Famicom.]]
The '''Super Nintendo Entertainment System Classic Edition''', referred to as the '''Nintendo Classic Mini: Super Nintendo Entertainment System''' in European languages, sometimes shortened to '''SNES Classic Edition''' or '''SNES Classic''', is a standalone emulator built to resemble a Super Nintendo Entertainment System, released by Nintendo in 2017. It runs on the Linux operating system and emulates SNES games by using a set of dedicated emulation software developed by Nintendo European Research and Development. It comes with 21 pre-installed Super Nintendo games, two of them being ''Kirby's Dream Course'' and ''Kirby Super Star''.
 
{{clear}}
 
==Gallery==
<gallery>
Super Game Boy print ad.jpg|Japanese print ad for the Super Game Boy featuring [[Kirby]], [[King Dedede]], and [[Kracko]]
</gallery>
 
==Names in other languages==
===Super Nintendo Entertainment System===
{{names
|ja=スーパーファミコン
|jaR=Sūpā Famikon
|jaM=Super Famicom
}}
 
===Super Nintendo Entertainment System Classic Edition===
{{names
|ja=ニンテンドークラシックミニ スーパーファミコン
|jaR=Nintendō Kurashikku Mini Sūpā Famikon
|jaM=Nintendo Classic Mini: Super Famicom
}}


{{Navbox-Consoles}}
[[Category:Game platforms]]
[[Category:Game platforms]]
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