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Editing Kirby Mass Attack

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{{Good}}{{DISPLAYTITLE:''{{PAGENAME}}''}}{{Infobox-Game
{{Good}}{{DISPLAYTITLE:''{{PAGENAME}}''}}
{{Infobox-Game
|image=
|image=
<tabs>
<tabs>
<tab name="North American box art">
<tab name="North America">
[[File:Kirby Mass Attack cover.png|300px]]
[[File:Kirby Mass Attack cover.png|300px]]
</tab>
</tab>
<tab name="European box art">
<tab name="Europe">
[[File:KMA European box art.jpg|300px]]
[[File:KMA European box art.jpg|300px]]
</tab>
</tab>
<tab name="Japanese box art">
<tab name="Japan">
[[File:Kirby Mass Attack Japan box art.jpg|300px]]
[[File:Kirby Mass Attack Japan box art.jpg|300px]]
</tab>
</tab>
<tab name="South Korean box art">
<tab name="South Korea">
[[File:Kirby Mass Attack Korean box art.jpg|300px]]
[[File:Kirby Mass Attack Korean box art.jpg|300px]]
</tab>
</tab>
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|developer= [[HAL Laboratory]]
|developer= [[HAL Laboratory]]
|publisher= [[Nintendo]]
|publisher= [[Nintendo]]
|released='''Nintendo DS'''<br>{{Released|Japan|August 4, 2011|NA|September 19, 2011|Australia|October 27, 2011<ref>[https://www.vooks.net/nintendo-australia-outlines-wii-and-ds-line-up-for-the-rest-of-2011/ Nintendo Australia outlines Wii and DS line-up for the rest of 2011" - Vooks]</ref>|Europe|October 28, 2011|South Korea|December 1, 2011}}<br>'''Virtual Console (Wii U)'''<br>{{Released|Europe|December 3, 2015|Australia|December 4, 2015|Japan|February 29, 2016|NA|July 28, 2016}}
|released={{Released|Japan|August 4, 2011|NA|September 19, 2011|Australia|October 27, 2011<ref>[https://www.vooks.net/nintendo-australia-outlines-wii-and-ds-line-up-for-the-rest-of-2011/ Nintendo Australia outlines Wii and DS line-up for the rest of 2011" - Vooks]</ref>|Europe|October 28, 2011}}
|platforms= [[Nintendo DS]]
|platforms= [[Nintendo DS]]
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|it=y|de=y|es_latam=y|es_es=y|kr=y}}
|rating={{ratings|esrb=e|pegi=3|cero=a}}
|rating={{ratings|esrb=e|pegi=3|cero=a}}
|predecessor=''[[Kirby's Epic Yarn]]''
|predecessor=''[[Kirby's Epic Yarn]]''
|successor=''[[Kirby's Return to Dream Land]]''
|successor=''[[Kirby's Return to Dream Land]]''
}}
}}
{{redirect|KMA|the Nintendo DS game known as Kirby: Mouse Attack in some languages|[[Kirby: Squeak Squad]]}}
{{redirect|KMA|the Nintendo DS game known as Kirby: Mouse Attack in some regions|[[Kirby: Squeak Squad]]}}
'''''Kirby Mass Attack''''' is a spin-off ''[[Kirby (series)|Kirby]]'' game released for the [[Nintendo DS]] in 2011. The central premise revolves around using the Nintendo DS stylus to direct and guide up to ten otherwise small and helpless mini-[[Kirby]]s, who were split from the original by the game's villain [[Necrodeus]] in order to make the pink puffball easier to defeat. Instead of controlling the Kirbys directly, the player has to use the stylus to flick them around, tell them where to run, and drag them over obstacles when needed. A lot of micromanagement is needed to keep the Kirbys from perishing as they make their way through the stages, and if any are lost, the Kirbys will need to collect fruit in order to create new ones, with the player losing if all the Kirbys are defeated. The objective is to lead them through the stages until encountering and defeating Necrodeus at the very end, so that Kirby may become his whole self again.
'''''Kirby Mass Attack''''' is a spin-off ''[[Kirby (series)|Kirby]]'' game released for the [[Nintendo DS]] in 2011. The central premise revolves around using the Nintendo DS stylus to direct and guide up to ten otherwise small and helpless mini-[[Kirby]]s, who were split from the original by the game's villain [[Necrodeus]] in order to make the pink puffball easier to defeat. Instead of controlling the Kirbys directly, the player has to use the stylus to flick them around, tell them where to run, and drag them over obstacles when needed. A lot of micromanagement is needed to keep the Kirbys from perishing as they make their way through the stages, and if any are lost, the Kirbys will need to collect fruit in order to create new ones, with the player losing if all the Kirbys are defeated. The objective is to lead them through the stages until encountering and defeating Necrodeus at the very end, so that Kirby may become his whole self again.


In addition to the main story and its expansive stages, collections of [[Enemy|enemies]], and variety of [[device]]s, [[hazard]]s, and other gimmicks, ''Kirby Mass Attack'' also features a very large collection of unlockable [[Sub-Game]]s, which offer novel ways to play and tons of references to other ''Kirby'' games and even other games outside of the ''Kirby'' series. ''Kirby Mass Attack'' also features a very detailed hint system, which comes in the form of [[Daroach]] and his [[Daroach's Airship|airship]]. Daroach's main motive for helping the Kirbys is so they can collect the various [[medal]]s hidden throughout the game for him.
In addition to the main story and its expansive stages, collections of [[Enemy|enemies]], and variety of [[device]]s, [[hazard]]s, and other gimmicks, ''Kirby Mass Attack'' also features a very large collection of unlockable [[Sub-Game]]s - more than any other game in the series - which offer novel ways to play and tons of references to other ''Kirby'' games and even other games outside of the ''Kirby'' series. ''Kirby Mass Attack'' also features a very detailed hint system, which comes in the form of [[Daroach]] and his [[Daroach's Airship|airship]]. Daroach's main motive for helping the Kirbys is so they can collect the various [[medal]]s hidden throughout the game for him.


''Kirby Mass Attack''{{'}}s name was first revealed in the 267th issue of Nintendo Power (May 2011). The game was one of the Nintendo DS titles shown at E3 2011. ''Kirby Mass Attack'' was first released in Japan on August 4, 2011, and was released in North America a month later, then in Europe and Australia roughly a month after that and finally in South Korea at the end of the year. It would be the last ''Kirby'' game to release for the Nintendo DS, and the last one to feature primarily [[sprite]]-based graphics. ''Kirby Mass Attack'' would go on to sell roughly 1.06 million copies, making it the lowest in the list of ''Kirby'' games that have sold at least a million units.<ref>[https://www.nintendo.co.jp/ir/pdf/2012/120427e.pdf#page=7 Nintendo's list of games that sold over a million units, published in 2012]</ref>
''Kirby Mass Attack''{{'}}s name was first revealed in the 267th issue of Nintendo Power (May 2011). The game was one of the Nintendo DS titles shown at E3 2011. ''Kirby Mass Attack'' was first released in Japan on August 4, 2011, and was released in North America a month later, then in Europe and Australia roughly a month after that. It would be the last ''Kirby'' game to release for the Nintendo DS, and the last one to feature primarily [[sprite]]-based graphics. ''Kirby Mass Attack'' would go on to sell roughly 1.06 million copies, making it the lowest in the list of ''Kirby'' games that have sold at least a million units.<ref>[https://www.nintendo.co.jp/ir/pdf/2012/120427e.pdf#page=7 Nintendo's list of games that sold over a million units, published in 2012]</ref>


==Plot==
==Plot==
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==Gameplay==
==Gameplay==
[[File:KMA Green Grounds Stage 6 screenshot 04.png|thumb|200px|The player can flick the Kirbys to make them jump.]]
[[File:KMA Spire Vine.jpg|thumb|left|200px|The player can flick the Kirbys to make them jump.]]
''Kirby Mass Attack'' is - like the main ''Kirby'' series games - a side-scrolling 2D platformer that tasks Kirby to reach the end of stages filled with various enemies, obstacles, and occasionally boss fights. However, much like ''[[Kirby's Epic Yarn]]'' before it, the core gameplay is very different from that of the main series. Due to having been split into ten weaker copies, the Kirbys are no longer able to [[hover]], [[inhale]], or use [[Copy Ability|Copy Abilities]]. Instead, their main means of attack is by latching onto enemies and pummeling them, or by being tossed at enemies and hazards to impact them, in a very similar manner to how [[pikipedia:Pikmin family|Pikmin]] fight. In another similarity to the ''Pikmin'' games, the player does not control the Kirbys directly, but instead plays the role of a leader in the form of [[Kirby's heroic heart]], which is a star-shaped object that acts as a cursor. This heart is controlled by means of the Nintendo DS stylus, and tapping places on the screen tells the Kirbys where to go. Other key actions include tapping and holding down to drag the Kirbys along a magical line to get them around hazards, or tapping and quickly flicking a Kirby to throw him in the direction indicated.
''Kirby Mass Attack'' is - like the main ''Kirby'' series games - a side-scrolling 2-D platformer that tasks Kirby to reach the end of stages filled with various enemies, obstacles, and occasionally boss fights. However, much like ''[[Kirby's Epic Yarn]]'' before it, the core gameplay is very different from that of the main series. Due to having been split into ten weaker copies, the Kirbys are no longer able to [[hover]], [[inhale]], or use [[Copy Ability|Copy Abilities]]. Instead, their main means of attack is by latching onto enemies and pummeling them, or by being tossed at enemies and hazards to impact them, in a very similar manner to how [[pikipedia:Pikmin family|Pikmin]] fight. In another similarity to the ''Pikmin'' games, the player does not control the Kirbys directly, but instead plays the role of a leader in the form of [[Kirby's heroic heart]], which is a star-shaped object that acts as a cursor. This heart is controlled by means of the Nintendo DS stylus, and tapping places on the screen tells the Kirbys where to go. Other key actions include tapping and holding down to drag the Kirbys along a magical line to get them around hazards, or tapping and quickly flicking a Kirby to throw him in the direction indicated.


In another departure from the main ''Kirby'' series, ''Kirby Mass Attack'' does not have a traditional [[stamina|health meter]] for the Kirbys, but instead gives each one two hit points, and shows their state of health by their body color: Healthy Kirbys are pink, wounded Kirbys are blue, and KO'd Kirbys are gray. Wounded Kirbys can be restored to full health by tossing them through a Recovery Ring, which can be found at various points in stages. KO'd Kirbys will slowly flutter away on angel's wings and can be saved and returned to blue status if they are captured by a living Kirby before they are gone. However, some hazards such as [[Skully]]s and [[Gruegloom]]s may destroy Kirbys they manage to catch without any chance of rescue, while other hazards such as [[crusher]]s will KO Kirbys regardless of their health status. In the case that any Kirbys are lost, the player can replenish their numbers by having the remaining one(s) collect [[Fruit]]. Collecting 100 points worth of fruit will automatically add a new Kirby to the team, or give a score bonus if there are already ten. If all 10 Kirbys are lost during a stage, a [[Game Over]] occurs, and the stage has to be replayed from the beginning (there is no [[1-Up|extra life system]] in ''Kirby Mass Attack'').
In another departure from the main ''Kirby'' series, ''Kirby Mass Attack'' does not have a traditional [[stamina|health meter]] for the Kirbys, but instead gives each one two hit points, and shows their state of health by their body color: Healthy Kirbys are pink, wounded Kirbys are blue, and KO'd Kirbys are gray. Wounded Kirbys can be restored to full health by tossing them through a Recovery Ring, which can be found at various points in stages. KO'd Kirbys will slowly flutter away on angel's wings and can be saved and returned to blue status if they are captured by a living Kirby before they are gone. However, some hazards such as [[Skully]]s and [[Gruegloom]]s may destroy Kirbys they manage to catch without any chance of rescue, while other hazards such as [[crusher]]s will KO Kirbys regardless of their health status. In the case that any Kirbys are lost, the player can replenish their numbers by having the remaining one(s) collect [[Fruit]]. Collecting 100 points worth of fruit will automatically add a new Kirby to the team, or give a score bonus if there are already ten. If all 10 Kirbys are lost during a stage, a [[Game Over]] occurs, and the stage has to be replayed from the beginning (there is no [[1-Up|extra life system]] in ''Kirby Mass Attack'').
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==Enemies==
==Enemies==
[[File:KMA Enemies Roll Call.png|thumb|right|150px|A compilation of various enemies from ''Mass Attack'' with their Japanese names (some were never localized).]]
[[File:KMA Enemies Roll Call.png|thumb|right|150px|A compilation of various enemies from ''Mass Attack'' with their Japanese names (some were never localized).]]
''Kirby Mass Attack'' features a stunningly large cast of [[Enemy|enemies]], more than any other single ''Kirby'' game. Additionally, many of these enemies are new to the series, and of these, most have not reappeared in any game since. The following lists each enemy in alphabetical order:
''Kirby Mass Attack'' features a stunningly large cast of enemies, more than any other single ''Kirby'' game. Additionally, many of these enemies are new to the series, and of these, most have not reappeared in any game since. The following lists each enemy in alphabetical order:
{|class="wikitable mw-collapsible" border="1" cellpadding="2"
{| border=1
!colspan=2|Enemies and Mid-Bosses in ''Kirby Mass Attack'' &nbsp;
|-
!width="90%"|'''Regular Enemies'''
!width="90%"|'''Regular Enemies'''
!width="10%"|'''Mid-Bosses'''
!width="10%"|'''Mid-Bosses'''
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*[[Battybat]]
*[[Battybat]]
*[[Beanbon]]
*[[Beanbon]]
*[[Big Beanbon]]
*[[Big Blucko]]
*[[Big Blucko]]
*[[Big Floof]]
*[[Big Iceton]]
*[[Big Mummbon]]
*[[Big Mummbon]]
*[[Big Schnoz]]
*[[Big Schnoz]]
*[[Big Soarar]]
*[[Big Soarar]]
*[[Big Stactus]]
*[[Big Stactus]]
*[[Big Stackle]]
*[[Big Waddle Dee]]
*[[Big Waddle Dee]]
*[[Big Zombon]]
*[[Bigger Schnoz]]
*[[Birdee]]
*[[Birdee]]
*[[Biripper]]
*[[Biripper]]
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*[[Blish]]
*[[Blish]]
*[[Blucko]]
*[[Blucko]]
{{col-break|width=20%}}
*[[Bohboh (Kirby Mass Attack)|Bohboh]]
*[[Bohboh (Kirby Mass Attack)|Bohboh]]
*[[Bombpeller]]
*[[Bombpeller]]
*[[Buufuu]]
*[[Buufuu]]
*[[Child Ship]]
*[[Clanksprout]]
*[[Clanksprout]]
*[[Crazy Stactus]]
*[[Crazy Stactus]]
*[[Cryball]]
*[[Cryball]]
{{col-break|width=20%}}
*[[Dekofloof]]
*[[Dekofloof]]
*[[Big Floof]]
*[[Big Iceton]]
*[[Big Stackle]]
*[[Big Beanbon]]
*[[Big Zombon]]
*[[Bigger Schnoz]]
*[[Eelongo]]
*[[Eelongo]]
*[[Flapbon]]
*[[Flapbon]]
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*[[Gold Waddle Dee]]
*[[Gold Waddle Dee]]
*[[Gondolus]]
*[[Gondolus]]
*[[Gordo]]
{{col-break|width=20%}}
{{col-break|width=20%}}
*[[Gordo]]
*[[Gravy]]
*[[Gravy]]
*[[Grindarr]]
*[[Grindarr]]
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*[[Mogmole]]
*[[Mogmole]]
*[[Mono Soarar]]
*[[Mono Soarar]]
*[[Mosomoso]]
{{col-break|width=20%}}
{{col-break|width=20%}}
*[[Mosomoso]]
*[[Mummbon]]
*[[Mummbon]]
*[[Nolly]]
*[[Nolly]]
*[[Oohroo]]
*[[Oohroo]]
*[[Oohroo saucer]]
*[[Paka Geg]]
*[[Paka Geg]]
*[[Posula]]
*[[Posula]]
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{{col-begin}}
{{col-begin}}
*[[Big Birdee]]
*[[Big Birdee]]
*[[Big Warwiggle]]
*[[Bigger Stactus]]
*[[Bigger Stactus]]
*[[Block Waddle Dee]]
*[[Block Waddle Dee]]
*[[Buzzybat]]
*[[Buzzybat]]
*[[Big Warwiggle]]
*[[Freezy Rex]]
*[[Freezy Rex]]
*[[Giga Clanksprout]]
*[[Giga Clanksprout]]
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=== Sub-Game exclusive enemies ===
=== Sub-Game exclusive enemies ===
The following enemies and bosses appear only in the [[Sub-Game]]s:
The following enemies and bosses appear only in the [[Sub-Game]]s:
{|class="wikitable mw-collapsible" border="1" cellpadding="2"
{| border=1
!colspan=2|Enemies and Bosses in ''Kirby Mass Attack'' Sub-Games &nbsp;
|-
!width="90%"|'''Regular Enemies'''
!width="90%"|'''Regular Enemies'''
!width="10%"|'''Bosses'''
!width="10%"|'''Bosses'''
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*[[Bio Spark]]  
*[[Bio Spark]]  
*[[Blade Knight]]  
*[[Blade Knight]]  
*[[Blocky]]
*[[Blocky]]  
*[[Bomb robot]]
*[[Bonkers]]  
*[[Bonkers]]  
*[[Bouncy]]  
*[[Bouncy]]  
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*[[Cappy]]  
*[[Cappy]]  
*[[Capsule J2]]  
*[[Capsule J2]]  
{{col-break|width=33%}}
*[[Chef Kawasaki]]
*[[Chef Kawasaki]]
{{col-break|width=33%}}
*[[Chef Shiitake]]
*[[Chef Shiitake]]
*[[Crap]]
*[[Flamer]]
*[[Flamer]]
*[[Flotzo]]
*[[Flotzo]]
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*[[Sword Knight]]
*[[Sword Knight]]
*[[Tac]]
*[[Tac]]
*[[Tookey]]
*[[Twizzy]]
*[[Twister]]
*[[Twister]]
*[[Waddle Doo]]
*[[Waddle Doo]]
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{{col-begin}}
{{col-begin}}
*[[Dark Matter]]
*[[Dark Matter]]
*[[Dedede Robo]]
*[[Heavy Lobster]]
*[[Heavy Lobster]]
*[[HR-D3]]
*[[Kracko]]
*[[Kracko]]
*[[Lololo & Lalala]]
*[[Lololo & Lalala]]
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==Bosses==
==Bosses==
There are five bosses in ''Kirby Mass Attack'', each serving as the final obstacle of each level. The first four are fought for a second time in Necro Nebula.
There are five bosses in ''Kirby Mass Attack'', each serving as the final obstacle of each level. The first four are fought for a second time in Necro Nebula.
{|class="wikitable mw-collapsible" border="1" cellpadding="2"
{| class="sortable wikitable" border=1 cellpadding=2
!colspan=4|Bosses in ''Kirby Mass Attack'' &nbsp;
!class=sortable|Boss
!class=unsortable|Image
!class=sortable|Home level
!class=unsortable|Description
!class=unsortable|Notes
|-
|-
!Boss
|[[Whispy Woods#Kirby_Mass_Attack|Whispy Woods]]
!Home level
|[[File:Whispy Woods KMA artwork.png|125px]]
!Description
!Notes
|-
|{{center|[[File:Whispy Woods KMA artwork.png|125px]]<br>'''[[Whispy Woods#Kirby_Mass_Attack|Whispy Woods]]'''}}
|[[Green Grounds]]
|[[Green Grounds]]
|A totem pole-like sentient tree whose segments can be destroyed by slamming into them repeatedly.
|A totem pole-like sentient tree whose segments can be destroyed by slamming into them repeatedly.
|Unlike in other iterations, Whispy Woods fights by dropping spiky nuts instead of apples.
|Unlike in other iterations, Whispy Woods fights by dropping spiky nuts instead of apples.
|-
|-
|{{center|[[File:Lady Ivy KMA artwork.png|125px]]<br>'''[[Lady Ivy]]'''}}
|[[Lady Ivy]]
|[[File:Lady Ivy KMA artwork.png|125px]]
|[[Sandy Canyon]]
|[[Sandy Canyon]]
|A spiky [[Snoozroot]]-like creature that attacks by knocking the platform the Kirbys are standing on around like a see-saw.
|A spiky [[Snoozroot]]-like creature that attacks by knocking the platform the Kirbys are standing on around like a see-saw.
|
|
|-
|-
|{{center|[[File:King Dedede KMA artwork.png|125px]]<br>'''[[King Dedede#Kirby_Mass_Attack|King Dedede]]'''}}
|[[King Dedede#Kirby_Mass_Attack|King Dedede]]
|{{center|[[File:King Dedede KMA artwork.png|125px]]}}
|[[Dedede Resort]]
|[[Dedede Resort]]
|King Dedede fights the Kirbys by tossing bombs encased in bubbles from a hot air balloon.
|King Dedede fights the Kirbys by tossing bombs encased in bubbles from a hot air balloon.
|This is the only fight that can be entered with less than 10 Kirbys.
|This is the only fight that can be entered with less than 10 Kirbys.
|-
|-
|{{center|[[File:Skullord KMA sprite.png]]<br>'''[[Skullord]]'''}}
|[[Skullord]]
|[[File:Skullord KMA sprite.png]]
|[[Volcano Valley]]
|[[Volcano Valley]]
|A giant skull-wearing pig enemy that attacks from afar using meteors shot from its snout.
|A giant skull-wearing pig enemy that attacks from afar using meteors shot from its snout.
|
|
|-
|-
|{{center|[[File:Necrodeus KMA Artwork.png|125px]]<br>'''[[Necrodeus]]'''}}
|[[Necrodeus]]
|[[File:Necrodeus KMA Artwork.png|125px]]
|[[Necro Nebula]]
|[[Necro Nebula]]
|An undead wizard who hates bright light and who was responsible for splitting Kirby into 10. He attacks using his hands to swipe and using a laser inside his mouth.
|An undead wizard who hates bright light and who was responsible for splitting Kirby into 10. He attacks using his hands to swipe and using a laser inside his mouth.
|Defeating Necrodeus completes the game.
|Defeating Necrodeus completes the game.
|}
|}


==Extras==
==Extras==
[[File:Kirby Brawlball KMA gameplay.png|thumb|150px|Screenshot of [[Kirby Brawlball]]; one of the unlockable Sub-Games in ''Kirby Mass Attack''.]]
[[File:Kirby Brawlball KMA gameplay.png|thumb|150px|Screenshot of [[Kirby Brawlball]]; one of the unlockable Sub-Games in ''Kirby Mass Attack''.]]
Using medals, several [[Sub-Game]]s and menus can be unlocked. They are presented in the order they are unlocked in:
These menus and [[Sub-Game]]s are unlocked using medals They are presented in the order they are unlocked in:
*[[Field Frenzy]] (and the Extras menu in the process)
*[[Field Frenzy]]
*[[Jukebox|Music Player]]
*[[Jukebox|Music Player]]
*[[Kirby Brawlball]]
*[[Kirby Brawlball]]
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|[[Satoru Iwata]]
|[[Satoru Iwata]]
|-
|-
!colspan=2|HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright.<br>All rights reserved.<br>© 2011 HAL Laboratory, Inc. / Nintendo.
!colspan=2|HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright. All rights reserved.<br><br>HAL Laboratory, Inc. et Nintendo sont les auteurs de ce logiciel au regard du droit d'auteur. Tous droits réservés.<br>© 2011 HAL Laboratory, Inc. / Nintendo.
|}
|}
==Nintendo eShop description==
''Gather a mob of Kirby characters, and then lead them on a crazy adventure where nothing can stand in your way! You can send Kirbys swarming over your enemies, fling them into the air to hit flying floes{{sic}}, and even take on challenges of strength! Be sure to collect medals hidden throughout various stages to unlock minigames.''


==Trivia==
==Trivia==
*Often when performing actions, or when entering doors while still eligible for a Gold Star, the mini-Kirbys shout "Poyo", which was a vocalization Kirby often repeated in place of actual speech in the anime, ''[[Kirby: Right Back at Ya!]]''. This is among the few ''Kirby'' games where that is the case, as most other games where Kirby "talks" has him shouting variations of "Hi!"
*Often when performing actions, or when entering doors while still eligible for a Gold Star, the mini-Kirbys shout "Poyo", which was a vocalization Kirby often repeated in place of actual speech in the anime, ''[[Kirby: Right Back at Ya!]]''. ''[[Kirby's Epic Yarn]]'', ''Kirby Mass Attack'', ''[[Kirby and the Rainbow Curse]]'' and ''[[Kirby's Extra Epic Yarn]]'' are the only ''Kirby'' games where Kirby says "poyo".
**In addition, the Sub-Games of ''Kirby Mass Attack'' feature a number of characters otherwise exclusive to the anime who make cameo appearances. These include [[Chef Shiitake]], [[Max Flexer]], [[Escargoon]], [[Captain Waddle Doo]], and the [[N.M.E. Sales Guy]].
**In addition, the Sub-Games of ''Kirby Mass Attack'' feature a number of characters otherwise exclusive to the anime who make cameo appearances. These include [[Chef Shiitake]], [[Max Flexer]], [[Escargoon]], [[Captain Waddle Doo]], and the [[N.M.E. Sales Guy]].
*This is the only game in the series where Kirby can drown [[Water (environment)|underwater]] (but can still breathe in space).
*This is the only game in the series where Kirby can drown [[Water (environment)|underwater]] (but can still breathe in space).
*This game has a very large amount of unused content left in the game's files. More details can be found [[tcrf:Kirby Mass Attack|here]].
*This game has a very large amount of unused content left in the game's files. More details can be found [[tcrf:Kirby Mass Attack|here]].
**The game's internal codename is <code>wadogo</code>, although filenames also use <code>WADO</code> frequently. The Japanese name for Waddle Dee is ワドルディ or ''wadorudi'', with "wado" being a shortening of this name.
**Additionally, a number of sound effects of Kirby's voice have internal names of <code>SE_WANYA_DO</code>, <code>SE_WANYA_RE</code>, <code>SE_WANYA_MI</code>, and so on up to <code>SE_WANYA_HI_DO</code>, suggesting that they may have been "wanya" vocalizations earlier in development (similar to the "wanya" vocalizations used in Kirby Brawlball for the Waddle Dee elements on the board).


==Gallery==
==Gallery==
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{{Names
{{Names
|es=Kirby Mass Attack
|es=Kirby Mass Attack
|esM=-
|esM=Kirby Mass Attack
|fr=Kirby Mass Attack
|fr=Kirby Mass Attack
|frM=-
|frM=Kirby Mass Attack
|de=Kirby Mass Attack
|de=Kirby Mass Attack
|deM=-
|deM=Kirby Mass Attack
|it=Kirby Mass Attack
|it=Kirby Mass Attack
|itM=-
|itM=Kirby Mass Attack
|ja=あつめて!カービィ
|ja=あつめて!カービィ
|jaR=Atsumete! Kābyi
|jaR=Atsumete! Kābī
|jaM=Gather! Kirby
|jaM=Assemble! Kirby
|ko=모여라! 커비
|ko=모여라! 커비
|koR=Moyeora! Keobi
|koR=moyeola! keobi
|koM=Gather! Kirby
|koM=Gather! Kirby
|nl=Kirby Mass Attack
|nlM=-
|zh=Kirby Mass Attack
|zhM=-
|pt=Kirby Mass Attack
|ptM=-
}}
}}


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