Ravine Road: Difference between revisions
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|nextstage= [[Ghost Grounds]] | |nextstage= [[Ghost Grounds]] | ||
|theme music=[[File:KCC Ravine Road theme.mp3]] | |theme music=[[File:KCC Ravine Road theme.mp3]] | ||
|theme title=[[Grass Land (1)|Ravine Road | |theme title="[[Grass Land (1)|Ravine Road]]" | ||
|description=Clip of the theme that plays in Ravine Road | |description=Clip of the theme that plays in Ravine Road | ||
}} | }} | ||
'''Ravine Road''' is the third stage of [[Reddy Land]] in ''[[Kirby: Canvas Curse]]''. The stage is presumably a path leading from Reddy Land to [[Arange Gorge]]. If the stages are played in their cardinal order, at the end of Ravine Road, [[Kirby]] will be given a choice of [[Boss Game|Bosses]] to challenge. The level's background is an amber, twilit sky overlooking a series of hills, cliffs, and waterfalls, rendered in a lineless "construction paper" style. The most noticeable features of the level are the floating cliff ledges. Kirby will need to do extensive air traveling along the "road". | '''Ravine Road''' is the third stage of [[Reddy Land]] in ''[[Kirby: Canvas Curse]]''. The stage is presumably a path leading from Reddy Land to [[Arange Gorge]]. If the stages are played in their cardinal order, at the end of Ravine Road, [[Kirby]] will be given a choice of [[Boss Game|Bosses]] to challenge. The level's background is an amber, twilit sky overlooking a series of hills, cliffs, and waterfalls, rendered in a lineless "construction paper" style, very similar to [[Canvas Canyon]]. The most noticeable features of the level are the floating cliff ledges. Kirby will need to do extensive air traveling along the "road". | ||
== Stage overview == | == Stage overview == | ||
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|{{Center|[[File:KCC Ravine Road area 02 map.png|150px]]<br>'''Area 2'''}} | |{{Center|[[File:KCC Ravine Road area 02 map.png|150px]]<br>'''Area 2'''}} | ||
|Area 2 is as small as the others in Ravine Road. The open pits are larger, but still use a gush of air to push Kirby back up. From there, a path can be taken along the underside of a large landmass which has waterfalls and [[Gate]]s which are opened using [[switch]]es. Among the enemies in the area, the [[Missile]] ability can be obtained from a well hidden [[Bang-Bang]]. This area later appears as the [[Line Trial]] of [[Rainbow Run]]. | |Area 2 is as small as the others in Ravine Road. The open pits are larger, but still use a gush of air to push Kirby back up. From there, a path can be taken along the underside of a large landmass which has waterfalls and [[Gate]]s which are opened using [[switch]]es. Among the enemies in the area, the [[Missile]] ability can be obtained from a well hidden [[Bang-Bang]]. This area later appears as the [[Rainbow Run#Line Trial|Line Trial]] of [[Rainbow Run]]. | ||
|The second medal is located in a chamber in the ceiling of the region furthest right, where the waterfalls emanate from. To enter this chamber, the [[Missile]] ability is required. | |The second medal is located in a chamber in the ceiling of the region furthest right, where the waterfalls emanate from. To enter this chamber, the [[Missile]] ability is required. | ||
|- | |- | ||
|{{Center|[[File:KCC Ravine Road area 03 map.png|150px]]<br>'''Area 3'''}} | |{{Center|[[File:KCC Ravine Road area 03 map.png|150px]]<br>'''Area 3'''}} | ||
|This area starts off with a vertical descent by alternating between bomb-destructible blocks, and clear blocks that collapse or dissolve after contact. An optional bomb ledge housing a [[Wheelie]] can be opened to empower [[Kirby]] with the [[Wheel]] ability for the rest of his roadtrip. More collapsible blocks can be found closer to the goal doorway, the open pits beneath them have no in-rush of air and falling through will cost a life. This area also serves as the [[Time Trial]] of Rainbow Run. | |This area starts off with a vertical descent by alternating between bomb-destructible blocks, and clear blocks that collapse or dissolve after contact. An optional bomb ledge housing a [[Wheelie]] can be opened to empower [[Kirby]] with the [[Wheel]] ability for the rest of his roadtrip. More collapsible blocks can be found closer to the goal doorway, the open pits beneath them have no in-rush of air and falling through will cost a life. This area also serves as the [[Rainbow Run#Time Trial|Time Trial]] of Rainbow Run. | ||
|The last medal can be found by taking the lower of two narrow tunnels along the middle of this area. It is nestled in a small pocket behind a Bomb Block barrier. | |The last medal can be found by taking the lower of two narrow tunnels along the middle of this area. It is nestled in a small pocket behind a Bomb Block barrier. | ||
|} | |} | ||
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|[[Wheel]] | |[[Wheel]] | ||
|} | |} | ||
== Gallery == | == Gallery == | ||
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|it=Tragitto Tortuoso | |it=Tragitto Tortuoso | ||
|itM=Tortuous Way | |itM=Tortuous Way | ||
|de=Pfiffikus-Pfad | |||
|deM=Smart lad-Path | |||
}} | }} | ||
Latest revision as of 01:13, 23 March 2024
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Ravine Road is the third stage of Reddy Land in Kirby: Canvas Curse. The stage is presumably a path leading from Reddy Land to Arange Gorge. If the stages are played in their cardinal order, at the end of Ravine Road, Kirby will be given a choice of Bosses to challenge. The level's background is an amber, twilit sky overlooking a series of hills, cliffs, and waterfalls, rendered in a lineless "construction paper" style, very similar to Canvas Canyon. The most noticeable features of the level are the floating cliff ledges. Kirby will need to do extensive air traveling along the "road".
Stage overview[edit]
Area / map | Description | Medal guide |
---|---|---|
The area steps up the difficulty with the sheer number of enemies, who often have a higher ground advantage. The open pits aren't at all hazardous, a gush of air blasts from them, preventing accidental death plunges. The area also alternates between tight space enemy confrontations and wide open spaces permitting enemy avoidance. The tight spaces are usually found in between high and low points of the underground sections. | The first medal can be found lodged in a small opening atop the ceiling as it opens off to the right. | |
Area 2 is as small as the others in Ravine Road. The open pits are larger, but still use a gush of air to push Kirby back up. From there, a path can be taken along the underside of a large landmass which has waterfalls and Gates which are opened using switches. Among the enemies in the area, the Missile ability can be obtained from a well hidden Bang-Bang. This area later appears as the Line Trial of Rainbow Run. | The second medal is located in a chamber in the ceiling of the region furthest right, where the waterfalls emanate from. To enter this chamber, the Missile ability is required. | |
This area starts off with a vertical descent by alternating between bomb-destructible blocks, and clear blocks that collapse or dissolve after contact. An optional bomb ledge housing a Wheelie can be opened to empower Kirby with the Wheel ability for the rest of his roadtrip. More collapsible blocks can be found closer to the goal doorway, the open pits beneath them have no in-rush of air and falling through will cost a life. This area also serves as the Time Trial of Rainbow Run. | The last medal can be found by taking the lower of two narrow tunnels along the middle of this area. It is nestled in a small pocket behind a Bomb Block barrier. |
Enemies and Copy Abilities[edit]
Sprite | Name | Copy Ability | Sprite | Name | Copy Ability |
---|---|---|---|---|---|
Bang-Bang | Missile | Spear Waddle Dee | None | ||
Bouncy | None | Waddle Dee | None | ||
Bronto Burt | None | Waddle Doo | Beam | ||
Como | None | Wheelie | Wheel |
Gallery[edit]
Finding the first Medal
Kirby evades a Waddle Doo while flying across a windy ravine.
Kirby digs through a mix of clear blocks and Bomb Blocks.
Bouncy is about to get run over by Wheel Kirby.
Names in other languages[edit]
Language | Name | Meaning |
---|---|---|
Japanese | ラビンロード Rabinrōdo |
Ravine Road |
French | Route Ravin | Ravine Road |
German | Pfiffikus-Pfad | Smart lad-Path |
Italian | Tragitto Tortuoso | Tortuous Way |