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Editing Dark Castle
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{{construction}} | |||
{{Infobox-KDL2Level | {{Infobox-KDL2Level | ||
|image= | |image= | ||
|caption= | |caption= | ||
|level=7 | |level=7 | ||
|stages= | |stages=7 | ||
|rainbow drop=Stage 7 | |rainbow drop=Stage 7 | ||
|boss=[[King Dedede]], [[Dark Matter]] (if [[Rainbow Sword]] is | |boss=[[King Dedede]], [[Dark Matter]] (if [[Rainbow Sword]] is attained) | ||
|previous=[[Cloudy Park]] | |||
|previous=[[ | |||
|next= | |next= | ||
}} | }} | ||
'''Dark Castle''' is the seventh and final level in ''[[Kirby's Dream Land 2]]'' and belongs to the [[Rainbow Islands]]. As the name implies, the level is set primarily in the interior regions of a castle swarming with enemies. | '''Dark Castle''' is the seventh and final level in ''[[Kirby's Dream Land 2]]'' and belongs to the [[Rainbow Islands]]. As the name implies, the level is set primarily in the interior regions of a castle swarming with enemies. The boss of this level is [[King Dedede]]. If [[Kirby]] managed to collect all the [[Rainbow Drop]]s up to this point, he will also battle [[Dark Matter]] after defeating Dedede. | ||
== | ==Cut-scene== | ||
Kirby and all three of his friends overlook the castle in the distance. From there, after some 'discussion', Kirby mounts Rick and nudges Kine, then they all move off, with Kine lagging behind. | Kirby and all three of his friends overlook the castle in the distance. From there, after some 'discussion', Kirby mounts Rick and nudges Kine, then they all move off, with Kine lagging behind. | ||
== | ==Stage 1== | ||
'''Room 1''' - The stage begins in an exterior zone across many crumbling bridges. | |||
The [[ | '''Room 2''' - The door leads to an auto-scrolling area in tight hallways. The first ascent through a spiky chute is rather tricky, and Kirby is prone to get pricked, then [[Crusher|crushed]] if he is not quick. From there, the hall continues past many Waddle Dees and Bouncy Tys until the door is reached. | ||
'''Room 3''' - Kirby must contend with [[Efreeti]]. Defeating it opens the stage exit. | |||
{| | ===Enemies, Mid-Bosses and Abilities=== | ||
! | {| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2" | ||
! | ! width="267px" | '''Regular Enemies''' | ||
! width="133px" | '''Mid-Bosses''' | |||
|- bgcolor="E47575" | |||
| | |||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
*[[Bouncy|Bouncy Ty]] | |||
*[[Broom Hatter]] | |||
*[[Cappy]] | |||
{{col-break|width=50%}} | |||
*[[Crack-Tweet]] | |||
*[[Waddle Dee]] | |||
{{col-end}} | |||
| | |||
{{col-begin}} | |||
*[[Efreeti]] | |||
{{col-end}} | |||
|- | |- | ||
|[[ | ! colspan="2" width="404px"| '''Abilities''' | ||
|{{ | |- bgcolor="#E47575" | ||
|[[ | | colspan="2" | | ||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
*[[Burning]] | |||
{{col-end}} | |||
|} | |||
==Stage 2== | |||
'''Room 1''' - The stage begins with a drop down a hallway to a pool, along with some other enemies. The pool continues to the right with a very large menagerie of Glunks and Blippers. From there, out of the water, a line of Icicles guard the door to the next room. | |||
'''Room 2''' - The next room is a chamber with pockets containing every ability-providing enemy except for [[Sir Kibble|Load Kibble]], who is replaced by a [[Gordo]]. From there, another door leads to a hallway filled with spike pits and Spikeys. There are two doors at the other end, one above the other. Two more doors can be found on the other side of the wall. | |||
The upper door leads to a room with a Blade guarding Kine in a bag. Once Kine is free, two doors appear, one on each side, the left door leads back into the previous area, while the right door leads to the other side. | |||
The lower door leads to a split chamber with three [[1-Up]]s on one side. Kirby will have to do some maneuvering to get on the side with the 1-Ups. | |||
Back on the main path, it continues to the right past falling Icicles, crumbling platforms, and a [[Sir Kibble|Load Kibble]] guarding the door to the next area. | |||
'''Room 3''' - Kirby must battle with [[Master Green]] to gain access to the stage exit. | |||
===Enemies, Mid-Bosses and Abilities=== | |||
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2" | |||
! width="267px" | '''Regular Enemies''' | |||
! width="133px" | '''Mid-Bosses''' | |||
|- bgcolor="E47575" | |||
| | |||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
*[[Blade]] | |||
*[[Blipper]] | |||
*[[Flamer]] | |||
*[[Floaty the Drifter]] | |||
*[[Glunk]] | |||
*[[Gordo]] | |||
*[[Icicle]] | |||
{{col-break|width=50%}} | |||
*[[Sir Kibble|Load Kibble]] | |||
*[[Pengy]] | |||
*[[Rocky]] | |||
*[[Sparky]] | |||
*[[Spikey]] | |||
*[[Waddle Dee]] | |||
{{col-end}} | |||
| | | | ||
{{col-begin}} | |||
*[[Master Green]] | |||
{{col-end}} | |||
|- | |- | ||
| | ! colspan="2" width="404px"| '''Abilities''' | ||
| | |- bgcolor="#E47575" | ||
|[[ | | colspan="2" | | ||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
*[[Burning]] | |||
*[[Cutter]] | |||
*[[Ice]] | |||
*[[Needle]] | |||
{{col-break|width=50%}} | |||
*[[Parasol (ability)|Parasol]] | |||
*[[Spark]] | |||
*[[Stone]] | |||
{{col-end}} | |||
|} | |||
==Stage 3== | |||
'''Room 1''' - | |||
===Enemies, Mid-Bosses and Abilities=== | |||
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2" | |||
! width="267px" | '''Regular Enemies''' | |||
! width="133px" | '''Mid-Bosses''' | |||
|- bgcolor="E47575" | |||
| | |||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
* | |||
{{col-break|width=50%}} | |||
* | |||
{{col-end}} | |||
| | | | ||
{{col-begin}} | |||
*None. | |||
{{col-end}} | |||
|- | |- | ||
| | ! colspan="2" width="404px"| '''Abilities''' | ||
|{{ | |- bgcolor="#E47575" | ||
| | | colspan="2" | | ||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
* | |||
{{col-break|width=50%}} | |||
* | |||
{{col-end}} | |||
|} | |||
==Stage 4== | |||
'''Room 1''' - | |||
===Enemies, Mid-Bosses and Abilities=== | |||
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2" | |||
! width="267px" | '''Regular Enemies''' | |||
! width="133px" | '''Mid-Bosses''' | |||
|- bgcolor="E47575" | |||
| | | | ||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
* | |||
{{col-break|width=50%}} | |||
* | |||
{{col-end}} | |||
| | |||
{{col-begin}} | |||
*None. | |||
{{col-end}} | |||
|- | |- | ||
| | ! colspan="2" width="404px"| '''Abilities''' | ||
|{{ | |- bgcolor="#E47575" | ||
| | | colspan="2" | | ||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
* | |||
{{col-break|width=50%}} | |||
* | |||
{{col-end}} | |||
|} | |||
==Stage 5== | |||
'''Room 1''' - | |||
===Enemies, Mid-Bosses and Abilities=== | |||
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2" | |||
! width="267px" | '''Regular Enemies''' | |||
! width="133px" | '''Mid-Bosses''' | |||
|- bgcolor="E47575" | |||
| | |||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
* | |||
{{col-break|width=50%}} | |||
* | |||
{{col-end}} | |||
| | | | ||
{{col-begin}} | |||
*None. | |||
{{col-end}} | |||
|- | |- | ||
| | ! colspan="2" width="404px"| '''Abilities''' | ||
| | |- bgcolor="#E47575" | ||
| | | colspan="2" | | ||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
* | |||
{{col-break|width=50%}} | |||
* | |||
{{col-end}} | |||
|} | |||
==Stage 6== | |||
'''Room 1''' - | |||
===Enemies, Mid-Bosses and Abilities=== | |||
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2" | |||
! width="267px" | '''Regular Enemies''' | |||
! width="133px" | '''Mid-Bosses''' | |||
|- bgcolor="E47575" | |||
| | |||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
* | |||
{{col-break|width=50%}} | |||
* | |||
{{col-end}} | |||
| | | | ||
{{col-begin}} | |||
*None. | |||
{{col-end}} | |||
|- | |- | ||
| | ! colspan="2" width="404px"| '''Abilities''' | ||
|{{ | |- bgcolor="#E47575" | ||
| | | colspan="2" | | ||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
* | |||
{{col-break|width=50%}} | |||
* | |||
{{col-end}} | |||
|} | |||
==Stage 7== | |||
'''Room 1''' - | |||
===Enemies, Mid-Bosses and Abilities=== | |||
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2" | |||
! width="267px" | '''Regular Enemies''' | |||
! width="133px" | '''Mid-Bosses''' | |||
|- bgcolor="E47575" | |||
| | |||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
* | |||
{{col-break|width=50%}} | |||
* | |||
{{col-end}} | |||
| | | | ||
{{col-begin}} | |||
*None. | |||
{{col-end}} | |||
|- | |- | ||
| | ! colspan="2" width="404px"| '''Abilities''' | ||
|- bgcolor="#E47575" | |||
| | | colspan="2" | | ||
{{col-begin}} | |||
{{col-break|width=50%}} | |||
| | * | ||
{{col-break|width=50%}} | |||
* | |||
{{col-end}} | |||
|} | |} | ||
==King Dedede== | |||
== | ==Dark Matter== | ||
= | |||
= | <br clear=all> | ||
{{KDL2navmap}} | |||
{{ | {{Kirby'sDL2}} | ||
}} | |||
[[Category:Places]] | |||
[[Category:Levels in Kirby's Dream Land 2]] | |||
[[Category: | |||
[[Category: |