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Key Dee: Difference between revisions

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A '''Carry Dee''' is a shiny enemy that resembles a [[Waddle Dee]] that carries a [[Key]]. It is seen in ''[[Kirby's Return to Dream Land]]'', as a character that carries a Key, often to unlock an entrance to an [[Energy Sphere]]. Kirby often needs to be involved in a race against a Carry Dee, in order to intercept it before it falls to a hazard and the Key cannot be obtained. In some cases, Kirby must unblock certain obstacles using switches for the Carry Dee to pass through or avoid dying in hazards.
A '''Carry Dee''' is a shiny enemy that resembles a [[Waddle Dee]] that carries a [[Key]]. It is seen in ''[[Kirby's Return to Dream Land]]'', as a character that carries a Key, often to unlock an entrance to an [[Energy Sphere]]. Kirby often needs to be involved in a race against a Carry Dee, in order to intercept it before it falls to a hazard and the Key cannot be obtained. In some cases, Kirby must unblock certain obstacles using switches for the Carry Dee to pass through or avoid dying in hazards.


CarryDee returns in ''[[Kirby: Triple Deluxe]]'', performing the exact same function as in its previous appearance.
CarryDee returns in ''[[Kirby: Triple Deluxe]]'', performing the exact same function as in its previous appearance. However, some CarryDees, notably the ones found in [[Extra Game|Dededetour!]], are white instead of gold.


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Revision as of 21:14, 4 June 2015

Key Dee
File:CarryDee.JPG
A Carry Dee
Details
First game Kirby's Return to Dream Land
Latest game Kirby: Triple Deluxe
Copy Ability None
Similar entities Waddle Dee, Waddle Doo
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A Carry Dee is a shiny enemy that resembles a Waddle Dee that carries a Key. It is seen in Kirby's Return to Dream Land, as a character that carries a Key, often to unlock an entrance to an Energy Sphere. Kirby often needs to be involved in a race against a Carry Dee, in order to intercept it before it falls to a hazard and the Key cannot be obtained. In some cases, Kirby must unblock certain obstacles using switches for the Carry Dee to pass through or avoid dying in hazards.

CarryDee returns in Kirby: Triple Deluxe, performing the exact same function as in its previous appearance. However, some CarryDees, notably the ones found in Dededetour!, are white instead of gold.


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