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== Composition ==
== Composition ==
[[File:KTD Queen Sectonia.png|thumb|left|240px|Queen Sectonia makes her bewitching entrance.]]
[[File:KTD Queen Sectonia.png|thumb|left|240px|Queen Sectonia makes her bewitching entrance.]]
'''Sullied Grace''' consists of three sections:
"Sullied Grace" consists of an intro followed by two main sections, separated by a bridge. Only the second section loops in-game.
* Section 1 has a rapidly changing tempo, featuring an organ introducing the melody of the later sections. It starts and ends at a slow tempo.
* Section 2 remains at a slower, consistent tempo, where an organ and drums continue to play after an ephemeral pause. Towards the end, an electric guitar provides a bridge into the third section, accompanied by the drums but sans organ.
* Section 3 has a fast tempo, featuring the same instruments as prior, with the permanent addition of electric guitar, mostly playing the notes found in the bridge out of section 2. This section loops from the moment the organ resumes playing.  


Section 1 opens at a slow tempo around 60 BPM, speeding up to 90 BPM as the organ's notes rise, slowing back to 80 BPM as they fall, and then accelerating hugely to over 240 BPM while the following notes play, until the final, drawn out note that descends to about 70 BPM. A short pause comes between the end of this section and the prior.
The intro is a virtuosic phrase on a solo organ which rapidly changes tempo, starting at a slow pace and picking up in speed before slowing down again. It opens at a slow tempo around 60 BPM, speeding up to 90 BPM as the organ's notes rise, slowing back to 80 BPM as they fall, followed by rapid arpeggios until the final, drawn out note that descends to about 70 BPM. A short pause marks the end of the intro, transitioning into the first section.


Section 2 plays at 65 BPM for the entire duration. It adds on to what is hastily introduced in the first section, and clarifies it before the bridge opens and the guitar goes wild. At this time, the guitar plays a fast string of notes at 180 BPM, playing it a total of four times as the drums accentuate the change in tone.
The first section plays at 65 BPM for its duration, introducing a heavy drum section while the organ continues to be the primary instrument. It adds on to the ideas briefly introduced in the first section, elaborating on them somewhat before the organ and drums fall off to mark the bridge between the two sections.


Section 3 remains at 180 BPM, and the organ opens similarly to as in section 2, simply at a higher tempo. The guitar plays the same notes from the bridge in changing pitch as the drums slightly intensify. Later into this section, the guitar takes over and flies loose, playing a series of intense notes rising, accompanied by the organ. Eventually, the guitar sounds out a series of long notes in succession, emphasizing the intensity again. The organ plays the sequence from section 1 after this, but without the tempo modulation and some small timing changes in the notes themselves. After this, the organ returns to a piece used at the end of section 2 as an electric piano plays a repeating set of notes. The track loops back to the start of this section.
In the bridge, an electric guitar is introduced, playing a distinctive riff at 180 BPM. This is repeated a total of four times as the drums return, accompanied by bass, to accentuate the change in tone.
 
The second section remains at 180 BPM, and the organ opens similarly to as in the first section, simply at a higher tempo. The guitar plays the same riff from the bridge in changing pitch as the drums become more intense. Later into this section, the guitar takes over and flies loose into a solo, playing a series of arpeggios similar to the intro, accompanied by the organ. Eventually, the guitar sounds out a series of long notes in succession, cooling off a bit after the intense solo and leading into the final part. The organ returns to the virtuosic phrase from the intro after this, but without the tempo modulation, and with some small timing changes in the notes themselves. Finally, the organ plays a series of held chords while the bass plays some rising figures, followed by an electric piano playing a repeating series of notes. The track ends by looping back to the start of this section.


==Game appearances==
==Game appearances==
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"Sullied Grace" can be found as Track 99 in ''Kirby: Triple Deluxe'''s [[Jukebox]].
"Sullied Grace" can be found as Track 99 in ''Kirby: Triple Deluxe'''s [[Jukebox]].


On the ''[[Kirby: Triple Deluxe Soundtrack]]'' CD, Queen Sectonia's laughter sound effects are added during the guitar solo in Section 3, and the track ends with her defeated cry, which is Track 100 in the Jukebox.
On the ''[[Kirby: Triple Deluxe Soundtrack]]'' CD, Queen Sectonia's laughter is added during the guitar solo in the second section, and the track ends with her cry when she is defeated, which is Track 100 in the Jukebox.


===''Kirby: Planet Robobot''===
===''Kirby: Planet Robobot''===
Although Queen Sectonia herself doesn't appear, [[Sectonia Clone]] acts as a surprise boss in [[Meta Knightmare Returns]] and [[The True Arena]] of ''[[Kirby: Planet Robobot]]''. Her battle theme is titled "Faded & Flower", and is a muddy remix of Section 3 of "Sullied Grace". It's arranged by the original composer Jun Ishikawa, and can be found as Track 151 in the game's Jukebox.
Although Queen Sectonia herself doesn't appear, [[Sectonia Clone]] acts as a surprise boss in [[Meta Knightmare Returns]] and [[The True Arena]] of ''[[Kirby: Planet Robobot]]''. Her battle theme is titled "Faded & Flower", and is a slightly modified electronic remix of "Sullied Grace" that starts from the bridge. It's arranged by the original composer Jun Ishikawa, and can be found as Track 151 in the game's Jukebox.


===''Kirby Star Allies''===
===''Kirby Star Allies''===
During [[Morpho Knight]]'s boss battle in [[Guest Star ???? Star Allies Go!]] and Soul Melter (EX) [[The Ultimate Choice]], if player 1 is [[Taranza]], Morpho Knight's theme will be replaced by a medley of Queen Sectonia's battle themes, which includes "Sullied Grace" right at the beginning. The track title on ''[[Kirby Star Allies: The Original Soundtrack]]'' is '''{{furi|月魄|げつはく}}のファントム''' (''Phantom of the Moon’s Spirit'').
During [[Morpho Knight]]'s boss battle in [[Guest Star ???? Star Allies Go!]] and Soul Melter (EX) [[The Ultimate Choice]], if player 1 is [[Taranza]], Morpho Knight's theme will be replaced by a medley of Queen Sectonia's battle themes, which includes "Sullied Grace" right at the beginning, evoking the bridge and the second section. The track title on ''[[Kirby Star Allies: The Original Soundtrack]]'' is '''{{furi|月魄|げつはく}}のファントム''' (''Phantom of the Moon’s Spirit'').


This medley is arranged by [[Hirokazu Ando]]. It can be found as Track 182 in the Star Allies Jukebox as of Version 4.0.0.
This medley is arranged by [[Hirokazu Ando]]. It can be found as Track 182 in the Star Allies Jukebox as of Version 4.0.0.

Latest revision as of 15:54, 11 May 2024

Sullied Grace
Various versions of "Sullied Grace".
Details
Debut appearance Kirby: Triple Deluxe (2014)
Last appearance Super Kirby Clash (2019)
Other appearance(s) Kirby: Planet Robobot
Kirby Star Allies
Composer(s) Jun Ishikawa
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"Sullied Grace"[1] is a musical piece composed by Jun Ishikawa and serves as the first boss battle theme of Queen Sectonia in Kirby: Triple Deluxe.

Composition[edit]

Queen Sectonia makes her bewitching entrance.

"Sullied Grace" consists of an intro followed by two main sections, separated by a bridge. Only the second section loops in-game.

The intro is a virtuosic phrase on a solo organ which rapidly changes tempo, starting at a slow pace and picking up in speed before slowing down again. It opens at a slow tempo around 60 BPM, speeding up to 90 BPM as the organ's notes rise, slowing back to 80 BPM as they fall, followed by rapid arpeggios until the final, drawn out note that descends to about 70 BPM. A short pause marks the end of the intro, transitioning into the first section.

The first section plays at 65 BPM for its duration, introducing a heavy drum section while the organ continues to be the primary instrument. It adds on to the ideas briefly introduced in the first section, elaborating on them somewhat before the organ and drums fall off to mark the bridge between the two sections.

In the bridge, an electric guitar is introduced, playing a distinctive riff at 180 BPM. This is repeated a total of four times as the drums return, accompanied by bass, to accentuate the change in tone.

The second section remains at 180 BPM, and the organ opens similarly to as in the first section, simply at a higher tempo. The guitar plays the same riff from the bridge in changing pitch as the drums become more intense. Later into this section, the guitar takes over and flies loose into a solo, playing a series of arpeggios similar to the intro, accompanied by the organ. Eventually, the guitar sounds out a series of long notes in succession, cooling off a bit after the intense solo and leading into the final part. The organ returns to the virtuosic phrase from the intro after this, but without the tempo modulation, and with some small timing changes in the notes themselves. Finally, the organ plays a series of held chords while the bass plays some rising figures, followed by an electric piano playing a repeating series of notes. The track ends by looping back to the start of this section.

Game appearances[edit]

Kirby: Triple Deluxe[edit]

"Sullied Grace" can be found as Track 99 in Kirby: Triple Deluxe's Jukebox.

On the Kirby: Triple Deluxe Soundtrack CD, Queen Sectonia's laughter is added during the guitar solo in the second section, and the track ends with her cry when she is defeated, which is Track 100 in the Jukebox.

Kirby: Planet Robobot[edit]

Although Queen Sectonia herself doesn't appear, Sectonia Clone acts as a surprise boss in Meta Knightmare Returns and The True Arena of Kirby: Planet Robobot. Her battle theme is titled "Faded & Flower", and is a slightly modified electronic remix of "Sullied Grace" that starts from the bridge. It's arranged by the original composer Jun Ishikawa, and can be found as Track 151 in the game's Jukebox.

Kirby Star Allies[edit]

During Morpho Knight's boss battle in Guest Star ???? Star Allies Go! and Soul Melter (EX) The Ultimate Choice, if player 1 is Taranza, Morpho Knight's theme will be replaced by a medley of Queen Sectonia's battle themes, which includes "Sullied Grace" right at the beginning, evoking the bridge and the second section. The track title on Kirby Star Allies: The Original Soundtrack is 月魄げつはくのファントム (Phantom of the Moon’s Spirit).

This medley is arranged by Hirokazu Ando. It can be found as Track 182 in the Star Allies Jukebox as of Version 4.0.0.

Super Kirby Clash[edit]

A remix of "Phantom of the Moon’s Spirit", which primarily adds electronic sounds and effects to the original medley, plays during the Super Party Quest against Taranza.

Names in other languages[edit]

Language Name Meaning
Japanese Dirty&Beauty
Dirty & Beauty


See also[edit]

References