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User:Gigi/Sandbox/Guest Star documentation

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(I will clean up as needed)

Blade Knight[edit]

First stage[edit]

  • Room 1: Green Gardens. Enemy ambush, clearing it gives Speed PWH.
  • Room 2: Still Green Gardens. Sizzle Sword puzzle that gives Attack PWH.
  • Room 3: Still Green Gardens. Another Sizzle Sword puzzle that gives Attack PWH. Mr. Frosty. Health PWH inside a chest after defeating him. Destroying some flammable logs (or whatever they are called) with Blizzard and then cutting grass reveals a Speed PWH.
  • Room 4: Donut Dome. Big Switch gives a Dream Rod.
  • Room 5: Donut Dome (but the last room of it, where Green Gardens plays).
  • Room 6: Honey Hill.
  • Room 7: Honey Hill (room split into two). Health PHW at the bottom.
  • Room 8: Honey Hill.
  • Room 9: Honey Hill. End of the 4-player cannon has Speed PWH.
  • Room 10: New room, Green Gardens plays here and is based on that. Friend Train.
  • Room 11: Still Friend Train, based on Donut Dome. Crash and the end and Friend Train gone, Attack and Health PWHs at the end.
  • Room 12: Fruity Forest, Invincible Candy. Chest among Nruffs holds a Speed PWH.
  • Room 13: Fruity Forest, ladders.
  • Room 14: Fruity Forest, Whispy Woods.

CHECKPOINT!

Second stage[edit]

  • Room 1: Extra Eclair.
  • Room 2: Extra Eclair. Speed PWH at the end of puzzle section of which switch to press.
  • Room 3: Extra Eclair. There is a key door that leads to a side room. Side room has a cannon puzzle that gives Attack PWH.
  • Room 4: Clash at Castle Dedede initial room.
  • Room 5: Clash at Castle Dedede. Enemy ambush, then Bugzzy. Afterwars in the enemy ambush with blocks to break with Friend Throw there is a Health PWH if you destroy the right one.
  • Room 6: Clash at Castle Dedede (room split into two).
  • Room 7: Clash at Castle Dedede, corridor. Enemy ambush. Afterwards rewarded with an All-Up Heart.
  • Room 8: Clash at Castle Dedede, King Dedede.

Cleared!

Sir Kibble[edit]

First stage[edit]

Identical to Blade Knight.

Second stage[edit]

Identical to Blade Knight.

Bio Spark[edit]

First stage[edit]

Identical to Blade Knight.

Second stage[edit]

Identical to Blade Knight.

Poppy Bros. Jr.[edit]

First stage[edit]

  • Room 1: Green Gardens. Enemy ambush, clearing it gives Speed PWH.
  • Room 2: Donut Dome. Big Switch gives a Dream Rod.
  • Room 3: Donut Dome (but the last room of it, where Green Gardens plays). Enemy ambush that rewards Attack PWH.
  • Room 4: Honey Hill.
  • Room 5: Honey Hill (room split into two). Health PHW at the bottom.
  • Room 6: Honey Hill.
  • Room 7: Honey Hill. End of the 4-player cannon has Speed PWH.
  • Room 8: New room, Green Gardens plays here and is based on that. Friend Train.
  • Room 9: Still Friend Train, based on Donut Dome. Crash and the end and Friend Train gone, Attack and Health PWHs at the end.
  • Room 10: Fruity Forest. Enemy ambush at the beginning that gives Attack PWH. Invincible Candy. Chest among Nruffs holds a Speed PWH.
  • Room 11: Fruity Forest, ladders.
  • Room 12: Fruity Forest, Whispy Woods.

Second stage[edit]

  • Room 1: Extra Eclair.
  • Room 2: Extra Eclair. Speed PWH at the end of puzzle section of which switch to press.
  • Room 3: Extra Eclair. "Shooting" room. Has an enemy ambush that gives Attack PWH. Health PWH at the end of the room.
  • Room 4: Clash at Castle Dedede initial room.
  • Room 5: Clash at Castle Dedede. Enemy ambush, then Bugzzy. Afterwards in the enemy ambush with blocks to break with Friend Throw there is a Health PWH if you destroy the right one.
  • Room 6: Clash at Castle Dedede (room split into two).
  • Room 7: Clash at Castle Dedede, corridor. Enemy ambush. Afterwards rewarded with an All-Up Heart.
  • Room 8: Clash at Castle Dedede, King Dedede.

(Maybe a Health PWH was missed by the runner)