Round Clear (Super Famicom)
- This article is about the game mode in Kirby's Star Stacker for the Super Famicom. For the same mode in the Game Boy version, see Round Clear (Game Boy).
“ | Collect the stars to attack King Dedede! | ” | — In-game description (unofficial translation) |
Round Clear is one of the five game modes of Kirby's Star Stacker for the Super Famicom. In it, the objective is to clear each round by stacking the required number of stars before a Game Over scenario can occur. King Dedede serves as the main antagonist in this game-mode, who causes more rows to appear during rounds, and the objective is to reduce his HP to zero by stacking stars. There are four distinct difficulties to clear, and clearing all four difficulties is required to complete the game.
Round Clear by difficulty[edit]
There are four difficulties to choose from in Round Clear, named "Normal", "Hard", "Super Hard", and "Insane". The last difficulty of "Insane" is not available to play until the previous three are cleared. Each difficulty comes with a preset number of rounds, along with set star requirements for each round. Unlike in the Game Boy version, there is no opening taunt from King Dedede, no differing theme for each difficulty, no clear illustrations, and no time out sections. When a difficulty is completed, the player is treated to a special stage performance of the Kirby Dance.
Normal[edit]
Normal difficulty consists of ten rounds, as follows:
Rounds in Normal difficulty | ||
---|---|---|
Round Nr. | Stars to stack | Notes |
1 | 4 | |
2 | 5 | |
3 | 6 | |
4 | 8 | |
5 | 10 | |
6 | 11 | |
7 | 12 | |
8 | 13 | |
9 | 15 | |
10 | 17 |
Hard[edit]
Hard difficulty consists of twenty rounds, as follows:
Rounds in Hard difficulty | ||
---|---|---|
Round Nr. | Stars to stack | Notes |
1 | 20 | |
2 | 23 | |
3 | 26 | |
4 | 28 | |
5 | 30 | |
6 | 32 | |
7 | 35 | |
8 | 36 | |
9 | 38 | |
10 | 40 | |
11 | 32 | Hard Blocks are introduced in this stage. |
12 | 35 | |
13 | 38 | |
14 | 40 | |
15 | 45 | |
16 | 46 | |
17 | 47 | |
18 | 48 | |
19 | 49 | |
20 | 50 |
Super Hard[edit]
Super Hard difficulty consists of thirty rounds, as follows:
Rounds in Super Hard difficulty | ||
---|---|---|
Round Nr. | Stars to stack | Notes |
1 | 60 | |
2 | 61 | |
3 | 62 | |
4 | 64 | |
5 | 65 | |
6 | 66 | |
7 | 68 | |
8 | 70 | |
9 | 72 | |
10 | 75 | |
11 | 73 | |
12 | 74 | |
13 | 75 | |
14 | 76 | |
15 | 77 | |
16 | 70 | |
17 | 72 | The board starts with only star blocks. |
18 | 74 | |
19 | 75 | |
20 | 80 | |
21 | 81 | |
22 | 82 | |
23 | 83 | |
24 | 84 | |
25 | 85 | |
26 | 86 | |
27 | 87 | |
28 | 88 | |
29 | 89 | |
30 | 94 |
Insane[edit]
Insane difficulty consists of forty rounds, as follows:
Rounds in Insane difficulty | ||
---|---|---|
Round Nr. | Stars to stack | Notes |
1 | 100 | |
2 | 100 | |
3 | 102 | |
4 | 102 | |
5 | 104 | |
6 | 104 | |
7 | 106 | |
8 | 108 | |
9 | 110 | |
10 | 112 | |
11 | 104 | |
12 | 106 | |
13 | 108 | |
14 | 108 | |
15 | 110 | |
16 | 110 | Only Friend Blocks appear from below, which means that stars can only be obtained by performing chains. |
17 | 110 | |
18 | 110 | |
19 | 110 | |
20 | 110 | |
21 | 120 | |
22 | 123 | |
23 | 126 | |
24 | 128 | |
25 | 130 | |
26 | 132 | |
27 | 134 | |
28 | 136 | |
29 | 138 | |
30 | 140 | |
31 | 150 | This round starts off nearly full, with only 9 empty spaces near the top. |
32 | 156 | |
33 | 166 | |
34 | 167 | |
35 | 170 | |
36 | 174 | |
37 | 174 | This round starts off nearly full of Hard Blocks, with only 7 empty spaces near the top. |
38 | 176 | |
39 | 178 | This round starts off nearly full of Hard Blocks, with only 2 empty spaces near the top. The first piece placed has to be in the right orientation or a loss is guaranteed. |
40 | 200 |
Trivia[edit]
- If the game is paused long enough, both Kirby and King Dedede will fall asleep.
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