Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Round Clear (Super Famicom)

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Screenshot of a round of Round Clear in progress.
This article is about the game mode in Kirby's Star Stacker for the Super Famicom. For the same mode in the Game Boy version, see Round Clear (Game Boy).
Collect the stars to attack King Dedede!
— In-game description (unofficial translation)

Round Clear is one of the five game modes of Kirby's Star Stacker for the Super Famicom. In it, the objective is to clear each round by stacking the required number of stars before a Game Over scenario can occur. King Dedede serves as the main antagonist in this game-mode, who causes more rows to appear during rounds, and the objective is to reduce his HP to zero by stacking stars. There are four distinct difficulties to clear, and clearing all four difficulties is required for 100% completion of the game.

Round Clear by difficulty[edit]

The Round Clear menu, where the player can choose the difficulty.

There are four difficulties to choose from in Round Clear, named "Normal", "Hard", "Super Hard", and "Insane". The last difficulty of "Insane" is not available to play until the previous three are cleared. Each difficulty comes with a preset number of rounds, along with set star requirements for each round. Unlike in the Game Boy version, there is no opening taunt from King Dedede, no differing theme for each difficulty, no clear illustrations, and no time out sections. When a difficulty is completed, the player is treated to a special stage performance of the Kirby Dance.

Kirby clearing a round of Round Clear.

Normal[edit]

Normal difficulty consists of ten rounds, as follows:

Rounds in Normal difficulty  
Round Nr. Stars to stack Notes
1 4
2 5
3 6
4 8
5 10
6 11
7 12
8 13
9 15
10 17

Hard[edit]

Hard difficulty consists of twenty rounds, as follows:

Rounds in Hard difficulty  
Round Nr. Stars to stack Notes
1 20
2 23
3 26
4 28
5 30
6 32
7 35
8 36
9 38
10 40
11 32 Hard Blocks are introduced in this stage.
12 35
13 38
14 40
15 45
16 46
17 47
18 48
19 49
20 50

Super Hard[edit]

Super Hard difficulty consists of thirty rounds, as follows:

Rounds in Super Hard difficulty  
Round Nr. Stars to stack Notes
1 60
2 61
3 62
4 64
5 65
6 66
7 68
8 70
9 72
10 75
11 73
12 74
13 75
14 76
15 77
16 70
17 72 The board starts with only star blocks.
18 74
19 75
20 80
21 81
22 82
23 83
24 84
25 85
26 86
27 87
28 88
29 89
30 94

Insane[edit]

Insane difficulty consists of forty rounds, as follows:

Rounds in Insane difficulty  
Round Nr. Stars to stack Notes
1 100
2 100
3 102
4 102
5 104
6 104
7 106
8 108
9 110
10 112
11 104
12 106
13 108
14 108
15 110
16 110 Only Friend Blocks appear from below, which means that stars can only be obtained by performing chains.
17 110
18 110
19 110
20 110
21 120
22 123
23 126
24 128
25 130
26 132
27 134
28 136
29 138
30 140
31 150 This round starts off nearly full, with only 9 empty spaces near the top.
32 156
33 166
34 167
35 170
36 174
37 174 This round starts off nearly full of Hard Blocks, with only 7 empty spaces near the top.
38 176
39 178 This round starts off nearly full of Hard Blocks, with only 2 empty spaces near the top. The first piece placed has to be in the right orientation or a loss is guaranteed.
40 200

Trivia[edit]

  • If the game is paused long enough, both Kirby and King Dedede will fall asleep.