Parallel Landia

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Parallel Landia
SKC Parallel Landia Art.png
In-game artwork of Parallel Landia from Super Kirby Clash.
Details
First game Team Kirby Clash Deluxe
Latest game Super Kirby Clash
Relative(s) Landia
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Parallel Landia is an Ordeal boss that is encountered after the main game of Team Kirby Clash Deluxe. He also appears in Super Kirby Clash. Parallel Landia is a dark-hued Another Dimension version of Landia. Based on his description, Parallel Landia is possibly what Landia would become if he used the power of the Master Crown and got blinded by evil and obsession.

Boss Battle[edit]

In Team Kirby Clash Deluxe, Parallel Landia is the second Ordeal boss in postgame. He is fought in the Decisive Battlefield, and is unlocked after Parallel Susie is defeated.

Parallel Landia attacks in much the same way as his normal counterpart, but his attacks are longer, faster, and more forceful. He can be considered to be Landia SDX for this reason.

In Team Kirby Clash Deluxe, defeating Parallel Landia is required to advance to the next encounter, "Ordeal: Tougher! The Final Battle" with Dark Taranza & King D-Mind. In Super Kirby Clash, Parallel Landia is faced only in Party Quest Mode after clearing the main Story Mode.

Attacks[edit]

Being an alternate dimension counterpart to Landia, Parallel Landia shares all of the same attacks, though he is considerably stronger and faster.

The following are Parallel Landia's attacks in Team Kirby Clash Deluxe and Super Kirby Clash. Attack names are conjectural:

Parallel Landia's attacks in Team Kirby Clash Deluxe & Super Kirby Clash  
Attack Description
Fire Shots Parallel Landia fires paired fire balls from his mouths.
Triple Spin Strike Parallel Landia flies in close and performs three rapid spins, striking with his wings and his feet. He may stop in-between strikes to shoot more fire balls.
Dive Parallel Landia dives in a maneuver that cannot be ducked at its lowest point.
Fire Breath Parallel Landia breathes fire with two of his heads, covering much of the stage. Parallel Landia also moves side-to-side while performing this move. Additionally, Parallel andia may systematically use this move, then move to a different position and use it again.
Gust Parallel Landia flaps his wings, creating a torrent of wind that pushes Kirby back, and also creates sharp gust projectiles that cannot be batted away. Parallel Landia then circles around and performs this move again on the other side.
Back Dive Parallel Landia flies into the background, then attempts to ram Kirby.
Bomber Dragons Parallel Landia re-positions and fires multiple shots downward repeatedly, covering a large area systematically. Additionally, other dragons will perform Dives while this is happening.
Volt Transfer Parallel Landia flies into a grid formation, and starts charging electricity between his bodies, while flying across the stage.
Quad Dive Parallel Landia dives each of his bodies across the stage, one at a time.
Fireball Toss Parallel Landia forms a large fireball and tosses it around to his other parts, while moving closer in, then back out. The fireball then flies into the background, splits into three, and crashes on the stage.

Music[edit]

Main article: Pink Ball Activate!

Parallel Landia's battle music in Team Kirby Clash Deluxe is "Final Takeoff" from Kirby: Planet Robobot. Originally used in the Planet Robobot Theater movie "Please… Get Him…!", this track is a rock arrangement of "Pink Ball Activate!" (theme of the Robobot Armor).

In Super Kirby Clash, his battle theme is a re-orchestrated version of the main theme for Heroes in Another Dimension from Kirby Star Allies.

Trivia[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese アナザーランディア
Anazā Randia
Another Landia